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Why can't they make an MMO where the player starts off as this small human? You'd be dependent on npcs or other higher level humans to feed and care for you. Level up gradually to a larger frailer human dependent on npcs or other lower level players to take care of you. In between you quest for an education.Learn a craft.Maybe more than one craft.Take care of yourself for a while.Meet new people the whole time through .Fall in love.Get Married. Perhaps take care of some lower level players or NPCs along the way. Then die.
I know..same ole themepark....but here's the true innovation...its all done in real time.
What do you think? and should it be F2P (if so Freemium or strictly cash shop) , B2P or P2P (Worth $15.00 a month in your opinion?)
Comments
It'd be Pay 2 Win for sure.
"I am not in a server with Gankers...THEY ARE IN A SERVER WITH ME!!!"
Lol, so you pay $15 a month for two years then you get to learn to walk, 3 years later you start 12 years of school. Most profitable game ever!!!!
I might pay for 3 months until I get switched to the bottle.
That's what I'm thinkin...
No required quests! And if I decide I want to be an assassin-cartographer-dancer-pastry chef who lives only to stalk and kill interior decorators, then that's who I want to be, even if it takes me four years to max all the skills and everyone else thinks I'm freaking nuts. -Madimorga-
Thanks,
Mike
Working on Social Strategy MMORTS (now Launched!) http://www.worldalpha.com
+1
Watch me multibox the sh** out of that.
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