guild wars 1 skill system compared to this one no where near close. Makes me wonder if you are on something or you are a troll. Their was 1350 skills in guild wars 1 and it was nerfed every month even anet said they would never do that again. They actually regret doing that. I bet if they could go back in time they wouldnt even think about doing it.
Thankfully, this is a GW2 forum. The GW1 forum must be hidden somewhere too, with like 10 posters a month on it. ;-)
The GW2 skill system was just an illusion, like many. Only a few templates were optimal, everything else made you a "gimp". They got rid of that in GW2, for the greater good of the game.
Respect, walk, what did you say? Respect, walk Are you talkin' to me? Are you talkin' to me? - PANTERA at HELLFEST 2023
Originally posted by MaggonI really do love GW2 - But I must agree with this, even talked to some of my guildies about it - well first of you had a lot of skills in GW1 to actually choose from - but having to go out and capturing the elites was exciting - though it actually required a bit of work, I do believe that was part of GW1's exploration, and could have had been part of GW2's as well.I don't really miss the dual-class system thing, at all, never really used it all that much, but to actually sit down and make builds was one of the things I did a lot of in GW1, and certainly miss doing that a lot in GW2, atleast it seems a lot more easy to do in GW2, just with fewer skills >_<
GW2's metagame has as much depth as GW1 Prophecies. I wonder if everyone who is saying that its way more shallow never really metagamed for PvP. GW1s PvE metaa was as easy as playing a warlock in WoW
Blow the whistle! An affliction lock may have been the toughest class you could play for pvp with the largest pve rotation.
oooooh you played a hunter huh? No hunter could beat a lock worth his weight in salt.
Apparently you aren't aware of the warlock joke about strapping styrophoma to your head and rolling it on the keyboard to pwn everything
That joke has been made about every class at some point. Its really old and childish.
Hmm. Early on, wow warlocks were silly-easy. I admit it, I had one. You could keep 2 pvp opponents pretty much perma feared and dotted, and you had such massive survivability if you popped your voidwalker for the shield. I'd routinely solo the tower lieutenants in alterac valley. When they nerfed the hell out of them, and fear overall, I was kinda happy for everyone else! No one can over-state how broken warlocks were.
Comments
Thankfully, this is a GW2 forum. The GW1 forum must be hidden somewhere too, with like 10 posters a month on it. ;-)
The GW2 skill system was just an illusion, like many. Only a few templates were optimal, everything else made you a "gimp". They got rid of that in GW2, for the greater good of the game.
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
Hmm. Early on, wow warlocks were silly-easy. I admit it, I had one. You could keep 2 pvp opponents pretty much perma feared and dotted, and you had such massive survivability if you popped your voidwalker for the shield. I'd routinely solo the tower lieutenants in alterac valley. When they nerfed the hell out of them, and fear overall, I was kinda happy for everyone else! No one can over-state how broken warlocks were.