The 1.2 release, delayed for weeks, has gone out. Check the TSW official forums for feedback on this release. The "bugs/problems" thread is already 12 pages long and reads like something from a Beta release game.
- New memory leaks
- New content not working
- Items claimed "fixed" are still broken
- Exploits are still working (reap&sow)
- The list is really to long to post here.
The loss of much of the QA dept at Funcom due to layoffs has apparently had a major impact.
I was on beta, played from early start through Sept, finished the game, and decided not to sub waiting to see how the monthly content drop model would work. Apparently this model is not going to work given 1.3 will now almost certainly be delayed due to 1.2 delays and due to all the new bugs.
How many active players will still be playing TSW when 1.3 does come out?
Comments
"Sounds like any major patch/expansion" is no excuse for sloppyness.
Hmm that's not what the official forums say. Take a look.
http://forums.thesecretworld.com/forumdisplay.php?f=7
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Well i suggest stop playing MMOS then or even single player games because bugs and broken patches will always be there. MMOS are getting more and more complex in coding with time so there will never be a fool proof system to avoid last minute troubles.
No dev intentionaly releases bugs, try working in a video game industry and you will understand that it is easier to crticise from the sidelines. I quit my job in gaming industry because i couldn't take the pressure anymore. Believe it or not but all these people are very passionate about their work and last think they want is broken content deliveries to un forgiving playerbase who would rip them apart.
It is the most thankless job in the world and amount of abuse you take is just mind blowing.
And just because a patch/expansion has it's fair share of tweaks and bugs is no excuse for flaming said game like the OP is doing. And really bugs and exploits are all part of the nature of new features/content in an MMO or any game for that matter. Show where there is a flawless delivery.
How dare the OP even suggest a bug free patch! It is the norm and this is the way it must be!!
/sarcasm_off
That's 12 pages of feedback, not a 12 page complaint thread. Now certainly, there are complaints, but there are also compliments. Many of the posts contradict each other. One post complains of crashes, the other doesn't have any crashes, and notes some improvements in textures and such.
Much more information is needed to determine the state of the patch.
I can not remember winning or losing a single debate on the internet.
And wooooshhhh!!
It was not a flame. I cared enough about the game to beta test it and buy pre-release. Then I played the entire game through, not skipping cut scenes or using cheats like looking up solutions on the net. I lived with all the bugs. My hope was 1.2 would fix issues and add enough content to make it worth buying a month and seeing where it went. But thats not going to happen when a company lays off a lot of the ppl responsible for the game then blows a major release everyone is waiting for.
Not a flame - a fact.
The tip of the iceberg can be seen here:
http://forums.thesecretworld.com/showthread.php?t=58424
Elementry things they teach you in software development 101 to avoid - memory leaks and page faults for example - are found in multiple places in the game.
I honestly don't see how the game can survive aside from the lifetime sub buyers and the handful of die hard players who will never leave it. Best guess - F2P by xmas latest.
Currently Playing: World of Warcraft
In the 80s there were pac-man clones, but neither dig-dug nor qbert were those.
I'm having no problems, but then again, I completed every zone before transylvania..every mission, every lore, every dungeon...without any of the issues they patched.
That said, the game experience is going to be different for different people for a number of reasons. The first is going to be mods... I don't use any. Another issue is the very recent release of drivers. I haven't updated mine, because I can't yet, because I playtest other games and they tell me when I can for system integration and compatibility testing. That said, my "old drivers" work fine. THEN there are the percentage of errors that occur in coding. THEN there is a small percentage of error on the users part 1 .
It's alot like software upgrades for PCs over macs. There's so much for which they must account many users will invariably encounter problems. It's not a good situation but it's understandable. The measure isn't "falling down". The measure is "getting back up".
1 I am not a software designer nor do my opinions specifically represent a specific software designer's opinions. In many cases, however, and you must admit this, cases of reported bugs are user error; conflicting software/module use, ill-maintained hardware, etc. I tend to take them seriously because I'm in a position to believe the best about people. I don't envy the person who has the job to sift through the "real issues" vs. the "contrived" or "mistaken".
So far the patch seems good to me
There are a few bugs, most annoying is a memory leak and I know a few that got bluescreen from some nvidia cards. Rollback to older driver seem to solve it, and Its not really clear if this is a nvidia problem/bug, or bad code from Funcom.
The new nightmares are great
Lairs seem great
more people pvp
No, but it's the reality!
SOE always screws up with their Game Updates in EverQuest 2. You should have seen the complaint threads over there after each update! lol.
Same for Turbine.... god how many times I have seen where they had to shut down entire dungeon instances and left them closed for months before fixing them, due to introduced exploits/bugs! Terrible.
Yet people still kept playing tho.
I have played a couple hours last night and had no lag issues, nor memory leak issues and finished one of the new missions (Digging Deeper) just fine.
But I can understand that some people are still running old PC's with not much RAM that are more sensitive/subjective to introduced memory leaks.
To call this patch a big failure is a bit far fetched! It's a great patch and I love it so far!
If I still feel like logging in to TSW instead of Guild Wars 2 (which I already got bored of after one week), then Funcom is doing something right! At least for me. :-)
Funny enough. Funcom has seen the problems and is hotfixing it on the 20th. which is the far far away time of later today.
also Every quest released has worked perfectly fine for me.
I have not crashed due to Memory related instances.
Haven't seen the broken items yet. and ive played though all the content up to NM Hells Fallen
Reap & sow wasn't announced as fixed so your bitching is really pointless on this.
a minor mess-up, sure. a complete disaster. a little over the top you think.
Also i find it hard to take credibility from somone who made a account so they could bitch about a game.
Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.
Driver updates can cause a worse problem than any game update could. I remember a couple notorious ones years ago that actually "blew up" peoples' cards. Bad deal.
edit: one recent example http://www.tomshardware.com/news/Nvidia-196.75-drivers-over-heating,9802.html
There is a pts. You should show people how it's done.
Not being bothered about the inevitable demise of TSW and possibly Funcom. I would not consider giving any pointers on how as a consumer you should express your rights. To me this is pure comedy and I am enjoying the show from the sidelines. But I think it raises a long standing issue, there is a general lack of consensus and support for anybody having any sort of a problem unless if ultimately effects you. There is no community when problems happen to other people. Working on that logic, a company like Funcom will ignore anything but the most serious bug. Ironically all the power is in the hands of the consumer but having no community,in a game that is all about it, means they treat you however they please.
If you didn't think there would be some bugs and broken pieces to the patch you're fooling yourself. It's to be expected in just about every MMO / Game when trying to change things that there will be problems. It's not really our place to accept it as consumers because we should expect a working product when handing over our monies.
We just have to be aware that these issues may very well show their faces. It's sucks that TSW is in this phase but give them sometimes to catch up on all fronts. Layoffs and what-nots to see where they will land on a regular basis under "normal" circumstances.
The game is still fairly new on the release market.
PM before you report at least or you could just block.
I agreed with OP , last patch is huge disaster ,prolly it ll kill game.
TSW is great ,impressive MMORPG,played without trouble since early acces,now I got randomly crashes , game is unplayable
TSW is ok as MMORPG but now as software is crap...F%CK YOU FUNCOM !!!!!!
edit 22.9. ; They fixed game,working fine ,now ,I was frustrated last few days...sry fc