Originally posted by ClocksimusA reponsible company would have launched their game when it was ready, with the majority of those issues resolved.
You're obviously new to mmos or you wouldn't have said something so silly.
I don't understand what's so silly about that. He's only paraphrasing what ArenaNet said with "When it's ready"
Oh please. Just act your age. Are you really going to use such juvenille logic? How does patching game and system weaknesses conflict with releasing when it's ready? This is exactly the same patch philosophy that TRION has brought to the table and upped the ante for all developers. ANet is meeting the bar their competition has set.
I get it, When a developer says one thing we can disregard what they say? Guess that makes this whole thread kinda pointless.
At least when Trion releases something, For the most part, "It's ready"
Originally posted by Nadia Originally posted by TardcoreOriginally posted by The_KorriganOriginally posted by ClocksimusA reponsible company would have launched their game when it was ready, with the majority of those issues resolved.
Blizzard also put a big emphasis on "when it's ready" for WoW, and we all know the problems they had at release.It's the same here. The beta week ends were actually pretty smooth, none of the major problems they had at launch appeared. The reason for this is the same than the one for WoW's problems... MASSIVE success and massive player influx. Yeah I was there in Wow on day one, and since me and my guildies weren't foolish enough to attempt to play on a server with 18 hour queue times the problems we ran into were a bit of loot lag and a couple of bugged quests. Blizzard went on to build a gigantic server infrastructure from scratch to address the gigantic influx of players. Where as A-net has had all the benefit if hindsight where they could learn from all these previous MMORPG companies (not to mention their OWN previous MMO) mistakes, yet looks like they didn't.this is all offtopic to the Op:
i have mixed feelings on this
I disagree that Blizzard didnt have a past history to learn from
So, instead of addressing the problems ArenaNet is having and promised they wouldnt lets all dump on an MMO that launched 8 years ago!
Yeah, sure, a lot of the problems with GW2 has absolutely nothing to do with server load but .....WoWs launch was worse!
Na na na na I cant hear you na na na na WoWs launch na na na na.
Originally posted by ClocksimusA reponsible company would have launched their game when it was ready, with the majority of those issues resolved.
Blizzard also put a big emphasis on "when it's ready" for WoW, and we all know the problems they had at release.It's the same here. The beta week ends were actually pretty smooth, none of the major problems they had at launch appeared. The reason for this is the same than the one for WoW's problems... MASSIVE success and massive player influx.
Yeah I was there in Wow on day one, and since me and my guildies weren't foolish enough to attempt to play on a server with 18 hour queue times the problems we ran into were a bit of loot lag and a couple of bugged quests. Blizzard went on to build a gigantic server infrastructure from scratch to address the gigantic influx of players. Where as A-net has had all the benefit if hindsight where they could learn from all these previous MMORPG companies (not to mention their OWN previous MMO) mistakes, yet looks like they didn't.
this is all offtopic to the Op:
i have mixed feelings on this
I disagree that Blizzard didnt have a past history to learn from
So, instead of addressing the problems ArenaNet is having and promised they wouldnt lets all dump on an MMO that launched 8 years ago!
Yeah, sure, a lot of the problems with GW2 has absolutely nothing to do with server load but .....WoWs launch was worse!
Na na na na I cant hear you na na na na WoWs launch na na na na.
Yeah nice how they all seem to have chosen to ignore the last paragraph of my post.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
Originally posted by The_Korrigan Originally posted by ClocksimusA reponsible company would have launched their game when it was ready, with the majority of those issues resolved.
Blizzard also put a big emphasis on "when it's ready" for WoW, and we all know the problems they had at release.
It's the same here. The beta week ends were actually pretty smooth, none of the major problems they had at launch appeared. The reason for this is the same than the one for WoW's problems... MASSIVE success and massive player influx.
Almost 10 years later and we are still dealing with those same old mistakes that were corrected way back when.
At least the problem with GW2 will self-correct since WoW's online populations continued to grow instead of declining after releases.
Originally posted by ClocksimusA reponsible company would have launched their game when it was ready, with the majority of those issues resolved.
You're obviously new to mmos or you wouldn't have said something so silly.
I don't understand what's so silly about that. He's only paraphrasing what ArenaNet said with "When it's ready"
Oh please. Just act your age. Are you really going to use such juvenille logic? How does patching game and system weaknesses conflict with releasing when it's ready? This is exactly the same patch philosophy that TRION has brought to the table and upped the ante for all developers. ANet is meeting the bar their competition has set.
I get it, When a developer says one thing we can disregard what they say? Guess that makes this whole thread kinda pointless. At least when Trion releases something, For the most part, "It's ready"
Look if you're going to posture and be willfully obtuse then we're done. TRION was ready and they did just as good of a job, but they also had deployment problems, along with a huge security hole at launch. Did you forget that? Were they ready then? Of course, but it wasn't their problems but how they handled them that mattered. The same is true in this situation.
Deploying complex software is tricky and no company is going to forsee all the problems or be able to estimate how known issues will grow. Deployment "when ready" doesn't mean there aren't known issues or acknowledging unanticipated problems will occur. And as you said, "for the most part" this software was ready for release. If you're expecting more out of future "when it's ready" releases from any dev team you're going to be sorely disappointed. Come Storm Legion there will be problems and within a week or two there will be patches to fix those. That is how it should work and we should be more supportive of that going forward.
Excuse me? What part of "Oh please. Just act your age. Are you really going to use such juvenille logic?" is not posturing and being willfully obtuse as you so put it? So you want to back out now because I responded with a post that indicates we will do this your way? Fine, we are done then. Good day sir.
Originally posted by ClocksimusA reponsible company would have launched their game when it was ready, with the majority of those issues resolved.
You're obviously new to mmos or you wouldn't have said something so silly.
I don't understand what's so silly about that. He's only paraphrasing what ArenaNet said with "When it's ready"
Oh please. Just act your age. Are you really going to use such juvenille logic? How does patching game and system weaknesses conflict with releasing when it's ready? This is exactly the same patch philosophy that TRION has brought to the table and upped the ante for all developers. ANet is meeting the bar their competition has set.
I get it, When a developer says one thing we can disregard what they say? Guess that makes this whole thread kinda pointless.
At least when Trion releases something, For the most part, "It's ready"
I forgot this was a GW2 thread and saying something as I did would have serious backlash.
To clarify...
When it's ready != perfect computer program because there is no such thing, I am a programmer myself. Things like dungeon tweaking and that camera issue could have easily well been hammered out pre-launch but weren't for whatever reason ANET just said the game is ready, lets do this. The TP being crushed by the weight of mass amounts of users would be something not so easy to have fully working before launch and was an acceptable "oops".
I just find it funny they are taking shots at other companies talking about resposibility and giving free content updates, when the content they do seem to be giving isn't really balanced at all. I hope the first free content patch is a lot more ready than the content in GW2 at launch.
We're getting free content updates, with some stuff in the cash shop too.
Yeah... not really free considering the cash shop items are MEANT to take the money so its profit for them rather then 'free' work.
Over-all its still a lot of work they had. Cry all you want but GW2 was the weakest big name launch in some time in terms of issues. Events were NOT designed properly to ensure they don't break or at the very least they had methods to fix themselves incase some bug did happen. People aren't expecting perfection but it had way more issues then it should of.
Dungeons, I see more deaths of trash then I do bosses. Though I'm not sure if they intended on being downed as a common unavoidable thing, but through the dungeons I've done, I think its near impossible to go through without at least going downed. Even playing with the GW2 trinity, your going to get downed, you only have so many times to dodge and so much cc that can be thrown up, particularly on multiple mobs.I've gotte through dungeons without a single wipe (though downed players of course being around) and I just don't feel it was done right. The new trinity can only lessen how much you can be downed, not actually let you go through a dungeon smoothly. No ammount of skill can change the fact that once your dodge is gone and CC is no more (which happens quickly with multiple mobs) your as good as dead from TRASH. Trash being the key word cause bosses are typically cake.
Originally posted by Torvaldr Originally posted by GeezerGamerOriginally posted by TorvaldrOriginally posted by GeezerGamerOriginally posted by TorvaldrOriginally posted by GeezerGamerOriginally posted by TorvaldrOriginally posted by ClocksimusA reponsible company would have launched their game when it was ready, with the majority of those issues resolved.
You're obviously new to mmos or you wouldn't have said something so silly.I don't understand what's so silly about that. He's only paraphrasing what ArenaNet said with "When it's ready"Oh please. Just act your age. Are you really going to use such juvenille logic? How does patching game and system weaknesses conflict with releasing when it's ready? This is exactly the same patch philosophy that TRION has brought to the table and upped the ante for all developers. ANet is meeting the bar their competition has set.I get it, When a developer says one thing we can disregard what they say? Guess that makes this whole thread kinda pointless. At least when Trion releases something, For the most part, "It's ready"Look if you're going to posture and be willfully obtuse then we're done. TRION was ready and they did just as good of a job, but they also had deployment problems, along with a huge security hole at launch. Did you forget that? Were they ready then? Of course, but it wasn't their problems but how they handled them that mattered. The same is true in this situation.Deploying complex software is tricky and no company is going to forsee all the problems or be able to estimate how known issues will grow. Deployment "when ready" doesn't mean there aren't known issues or acknowledging unanticipated problems will occur. And as you said, "for the most part" this software was ready for release. If you're expecting more out of future "when it's ready" releases from any dev team you're going to be sorely disappointed. Come Storm Legion there will be problems and within a week or two there will be patches to fix those. That is how it should work and we should be more supportive of that going forward. Excuse me? What part of "Oh please. Just act your age. Are you really going to use such juvenille logic?" is not posturing and being willfully obtuse as you so put it? So you want to back out now because I responded with a post that indicates we will do this your way? Fine, we are done then. Good day sir.That's fine. You obviously couldn't address my points about RIFTs launch struggles. Keep on with your agenda. I'll be watching how you enjoy the Storm Legion launch.
Probably not by then. Since there isn't much in Rift for me to do ATM except do the World Event daily to get a new free mount. (Some people still like those) I've got free time to kill. It's probably the same for GW2 fans here while they wait in queues, I suppose. Anyway, Once SL releases, I'll only pop in from time to time to see how Anet is progressing all those bugs and other various issues.
Originally posted by ClocksimusA reponsible company would have launched their game when it was ready, with the majority of those issues resolved.
Blizzard also put a big emphasis on "when it's ready" for WoW, and we all know the problems they had at release.It's the same here. The beta week ends were actually pretty smooth, none of the major problems they had at launch appeared. The reason for this is the same than the one for WoW's problems... MASSIVE success and massive player influx.
Yeah I was there in Wow on day one, and since me and my guildies weren't foolish enough to attempt to play on a server with 18 hour queue times the problems we ran into were a bit of loot lag and a couple of bugged quests. Blizzard went on to build a gigantic server infrastructure from scratch to address the gigantic influx of players. Where as A-net has had all the benefit if hindsight where they could learn from all these previous MMORPG companies (not to mention their OWN previous MMO) mistakes, yet looks like they didn't.
this is all offtopic to the Op:
i have mixed feelings on this
I disagree that Blizzard didnt have a past history to learn from
So, instead of addressing the problems ArenaNet is having and promised they wouldnt lets all dump on an MMO that launched 8 years ago!
Yeah, sure, a lot of the problems with GW2 has absolutely nothing to do with server load but .....WoWs launch was worse!
Na na na na I cant hear you na na na na WoWs launch na na na na.
Yeah nice how they all seem to have chosen to ignore the last paragraph of my post.
Except they obviously did learn. Did you expect that to mean everything would be flawless? If you set yourself up for unrealistic expectations for any release going forward you will continue to be bitter and negative with disappointment. There are some interesting games coming up. Don't ruin their launches (or relaunches) for yourself by dreaming up some unrealistic vision of how it is supposed to be and then bitterly gnashing your teeth when it doesn't happen.
Wow. You have absoloutely no reading comprehension what so ever. In the final paragraph of my post I stated that compairing GW2 to other games (positively or negetively) is unfair and the game should be judged by its own merits alone. The first half of my post is just an example of exactly how unfair it is to make such comparisons. I made ZERO comment about how I feel about GW2s launch performance one way or another.
If you can't be bothered to read and absorb what someone actually says before flying off the handle maybe YOU need to take a little vacation from the forums and leave the discussion to the adults.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
Originally posted by Clocksimus A reponsible company would have launched their game when it was ready, with the majority of those issues resolved.
What a stupid post. These aren't even updates of game breaking bugs. They're patching things according to player suggestions, just like, oh... every single other MMO ever.
By your logic (apologies to logic for the comparison), since WoW is still altering and balancing, the game still isn't ready.
Originally posted by Clocksimus A reponsible company would have launched their game when it was ready, with the majority of those issues resolved.
What a stupid post. These aren't even updates of game breaking bugs. They're patching things according to player suggestions, just like, oh... every single other MMO ever.
Because player feedback doesn't happen before a game launches? Thank you for this piece of knowledge.
EDIT: Will not even read another WoW to GW2 comparison as i noticed your just edit. Tired of this but WoW, But WoW, in WoW, WoW doesn't, WoW had, We are talking about GW2. Not WoW.
Originally posted by Clocksimus A reponsible company would have launched their game when it was ready, with the majority of those issues resolved.
What a stupid post. These aren't even updates of game breaking bugs. They're patching things according to player suggestions, just like, oh... every single other MMO ever.
Because player feedback doesn't happen before a game launches? Thank you for this piece of knowledge.
Dude, read my edit. Is WoW not finished? They're still patching. Your post was stupid.
EDIT: Will not even read another WoW to GW2 comparison as i noticed your just edit. Tired of this but WoW, But WoW, in WoW, WoW doesn't, WoW had, We are talking about GW2. Not WoW.
Ok. How about Rift? Or Aion? Or Lotro? Or...... you get the point. Since they're changing the games all the time, I guess they're not ready. That's what you're saying by criticizing these particular updates. Did I mention your post was stupid?
Yeah I was there in Wow on day one, and since me and my guildies weren't foolish enough to attempt to play on a server with 18 hour queue times the problems we ran into were a bit of loot lag and a couple of bugged quests. Blizzard went on to build a gigantic server infrastructure from scratch to address the gigantic influx of players. Where as A-net has had all the benefit if hindsight where they could learn from all these previous MMORPG companies (not to mention their OWN previous MMO) mistakes, yet looks like they didn't.
this is all offtopic to the Op:
i have mixed feelings on this
I disagree that Blizzard didnt have a past history to learn from
So, instead of addressing the problems ArenaNet is having and promised they wouldnt lets all dump on an MMO that launched 8 years ago!
Yeah, sure, a lot of the problems with GW2 has absolutely nothing to do with server load but .....WoWs launch was worse! Na na na na I cant hear you na na na na WoWs launch na na na na.
Yeah nice how they all seem to have chosen to ignore the last paragraph of my post.
Except they obviously did learn. Did you expect that to mean everything would be flawless? If you set yourself up for unrealistic expectations for any release going forward you will continue to be bitter and negative with disappointment. There are some interesting games coming up. Don't ruin their launches (or relaunches) for yourself by dreaming up some unrealistic vision of how it is supposed to be and then bitterly gnashing your teeth when it doesn't happen.
Wow. You have absoloutely no reading comprehension what so ever. In the final paragraph of my post I stated that compairing GW2 to other games (positively or negetively) is unfair and the game should be judged by its own merits alone. The first half of my post is just an example of exactly how unfair it is to make such comparisons. I made ZERO comment about how I feel about GW2s launch performance one way or another.
If you can't be bothered to read and absorb what someone actually says before flying off the handle maybe YOU need to take a little vacation from the forums and leave the discussion to the adults.
So what didn't I comprehend? You summed up your feelings in the last sentence (which I marked in red to avoid confusion and further indignation) which very much seems like a comment on your feelings about their launch performance.
I didn't fly off the handle and I stand by my response. You assume they didn't learn and stated so. I stated why I disagree with you. If you are going to be critical but can't handle the same in return maybe it's you who needs the break. You constantly make snarky comments and bait others with sarcasm, yet you can't take a little disagreement? You do often sound bitter and angry. It wasn't meant as an insult. I just figured you don't really care because of your acerbic remarks. I apologize and will try and respond in a gentler fashion from now on.
You're reading a post where someone quoted me and cut off the last half of my post. Go read WHAT I ACTUALLY FUCKING SAID, IN TOTO, IN MY OWN POST, then get back to me. Mmmmkay?
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
Originally posted by Badaboom These changes are minor. Guild wars two was ready with a successful smooth launch. There is no if's, ands or buts about it.
Apparently not. Because all balancing issues were not taken care of pre-launch, the game was not ready and the company is not responsible. Thanks Clocksimus.
yes yes YES ANet released an unready broken game before it was ready. No denying it.
Maybe someone else acts differently? Maybe WoW was released when it was ready? Maybe Aion didnt have problems at start? SWTOR? Maybe Diablo 3 was ready when it was released? Huh?
Guild Wars 2 was at least playable, abeit w/o trading post, with only a 2 hour server failure right after early access began. Was DIII playable? Single-player game you couldnt play for DAYS because every time you'd come home from work to play HELLO ERROR 37! How about several unplayable days for Aion? Or WoW launch?
Really, i dont like how it goes either, with companies making consumers accept it as a fact that games will be broken on release, but... there's no alternative on the market. Everybody releases broken games, so why point fingers at ANet and say "responsible company releases game when its done"?
Originally posted by TardcoreThe first half of my post is just an example of exactly how unfair it is to make such comparisons. I made ZERO comment about how I feel about GW2s launch performance one way or another.
I admit i intentionally ignored your 2nd paragraph regarding companies should only be compared to themselves
the reason i did that is because I wanted to avoid going into a larger offtopic debate
you made no comment about GW2 launch but you did say this
A-net has had all the benefit if hindsight where they could learn from all these previous MMORPG companies (not to mention their OWN previous MMO) mistakes, yet looks like they didn't.
i ask back to you - name a mmo company that has learned from other companies mistakes?
Originally posted by Badaboom These changes are minor. Guild wars two was ready with a successful smooth launch. There is no if's, ands or buts about it.
These are fairly large changes, especially the dungeon changes.
Also, since arenanet said "when it's ready", the shit we couldn't test should be 100% bug-free?
Originally posted by Clocksimus A reponsible company would have launched their game when it was ready, with the majority of those issues resolved.
Theres a difference between not ready and needing tweaking. Something like AoC where you were falling through the world constantly, MO ... well to many issues to list lol, Games like SWTOR that simply not having the content to justify a monthly fee at launch etc. are examples of not ready.
Issues with GW2 are minor things that need tweaking and adjustments.
Comments
I get it, When a developer says one thing we can disregard what they say?
Guess that makes this whole thread kinda pointless.
At least when Trion releases something, For the most part, "It's ready"
Yeah I was there in Wow on day one, and since me and my guildies weren't foolish enough to attempt to play on a server with 18 hour queue times the problems we ran into were a bit of loot lag and a couple of bugged quests. Blizzard went on to build a gigantic server infrastructure from scratch to address the gigantic influx of players. Where as A-net has had all the benefit if hindsight where they could learn from all these previous MMORPG companies (not to mention their OWN previous MMO) mistakes, yet looks like they didn't.
this is all offtopic to the Op:
i have mixed feelings on this
I disagree that Blizzard didnt have a past history to learn from
So, instead of addressing the problems ArenaNet is having and promised they wouldnt lets all dump on an MMO that launched 8 years ago!
Yeah, sure, a lot of the problems with GW2 has absolutely nothing to do with server load but .....WoWs launch was worse!
Na na na na I cant hear you na na na na WoWs launch na na na na.
Most of us gave up saying that between 5 and 10 years ago. Everyone from Bill Gates to car manufacturers has the same complaints about their products.
Yeah nice how they all seem to have chosen to ignore the last paragraph of my post.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
It's the same here. The beta week ends were actually pretty smooth, none of the major problems they had at launch appeared. The reason for this is the same than the one for WoW's problems... MASSIVE success and massive player influx.
Almost 10 years later and we are still dealing with those same old mistakes that were corrected way back when.
At least the problem with GW2 will self-correct since WoW's online populations continued to grow instead of declining after releases.
Excuse me?
What part of
"Oh please. Just act your age. Are you really going to use such juvenille logic?"
is not posturing and being willfully obtuse as you so put it?
So you want to back out now because I responded with a post that indicates we will do this your way?
Fine, we are done then. Good day sir.
I forgot this was a GW2 thread and saying something as I did would have serious backlash.
To clarify...
When it's ready != perfect computer program because there is no such thing, I am a programmer myself. Things like dungeon tweaking and that camera issue could have easily well been hammered out pre-launch but weren't for whatever reason ANET just said the game is ready, lets do this. The TP being crushed by the weight of mass amounts of users would be something not so easy to have fully working before launch and was an acceptable "oops".
I just find it funny they are taking shots at other companies talking about resposibility and giving free content updates, when the content they do seem to be giving isn't really balanced at all. I hope the first free content patch is a lot more ready than the content in GW2 at launch.
both are QFT!
We're getting free content updates, with some stuff in the cash shop too.
Yeah... not really free considering the cash shop items are MEANT to take the money so its profit for them rather then 'free' work.
Over-all its still a lot of work they had. Cry all you want but GW2 was the weakest big name launch in some time in terms of issues. Events were NOT designed properly to ensure they don't break or at the very least they had methods to fix themselves incase some bug did happen. People aren't expecting perfection but it had way more issues then it should of.
Dungeons, I see more deaths of trash then I do bosses. Though I'm not sure if they intended on being downed as a common unavoidable thing, but through the dungeons I've done, I think its near impossible to go through without at least going downed. Even playing with the GW2 trinity, your going to get downed, you only have so many times to dodge and so much cc that can be thrown up, particularly on multiple mobs.I've gotte through dungeons without a single wipe (though downed players of course being around) and I just don't feel it was done right. The new trinity can only lessen how much you can be downed, not actually let you go through a dungeon smoothly. No ammount of skill can change the fact that once your dodge is gone and CC is no more (which happens quickly with multiple mobs) your as good as dead from TRASH. Trash being the key word cause bosses are typically cake.
I don't understand what's so silly about that. He's only paraphrasing what ArenaNet said with "When it's ready"
Oh please. Just act your age. Are you really going to use such juvenille logic? How does patching game and system weaknesses conflict with releasing when it's ready? This is exactly the same patch philosophy that TRION has brought to the table and upped the ante for all developers. ANet is meeting the bar their competition has set.
I get it, When a developer says one thing we can disregard what they say? Guess that makes this whole thread kinda pointless. At least when Trion releases something, For the most part, "It's ready"
Look if you're going to posture and be willfully obtuse then we're done. TRION was ready and they did just as good of a job, but they also had deployment problems, along with a huge security hole at launch. Did you forget that? Were they ready then? Of course, but it wasn't their problems but how they handled them that mattered. The same is true in this situation. Deploying complex software is tricky and no company is going to forsee all the problems or be able to estimate how known issues will grow. Deployment "when ready" doesn't mean there aren't known issues or acknowledging unanticipated problems will occur. And as you said, "for the most part" this software was ready for release. If you're expecting more out of future "when it's ready" releases from any dev team you're going to be sorely disappointed. Come Storm Legion there will be problems and within a week or two there will be patches to fix those. That is how it should work and we should be more supportive of that going forward.
Excuse me? What part of "Oh please. Just act your age. Are you really going to use such juvenille logic?" is not posturing and being willfully obtuse as you so put it? So you want to back out now because I responded with a post that indicates we will do this your way? Fine, we are done then. Good day sir.
That's fine. You obviously couldn't address my points about RIFTs launch struggles. Keep on with your agenda. I'll be watching how you enjoy the Storm Legion launch.
Probably not by then. Since there isn't much in Rift for me to do ATM except do the World Event daily to get a new free mount. (Some people still like those) I've got free time to kill. It's probably the same for GW2 fans here while they wait in queues, I suppose. Anyway, Once SL releases, I'll only pop in from time to time to see how Anet is progressing all those bugs and other various issues.
Wow. You have absoloutely no reading comprehension what so ever. In the final paragraph of my post I stated that compairing GW2 to other games (positively or negetively) is unfair and the game should be judged by its own merits alone. The first half of my post is just an example of exactly how unfair it is to make such comparisons. I made ZERO comment about how I feel about GW2s launch performance one way or another.
If you can't be bothered to read and absorb what someone actually says before flying off the handle maybe YOU need to take a little vacation from the forums and leave the discussion to the adults.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
What a stupid post. These aren't even updates of game breaking bugs. They're patching things according to player suggestions, just like, oh... every single other MMO ever.
By your logic (apologies to logic for the comparison), since WoW is still altering and balancing, the game still isn't ready.
Because player feedback doesn't happen before a game launches? Thank you for this piece of knowledge.
EDIT: Will not even read another WoW to GW2 comparison as i noticed your just edit. Tired of this but WoW, But WoW, in WoW, WoW doesn't, WoW had, We are talking about GW2. Not WoW.
Dude, read my edit. Is WoW not finished? They're still patching. Your post was stupid.
Ok. How about Rift? Or Aion? Or Lotro? Or...... you get the point. Since they're changing the games all the time, I guess they're not ready. That's what you're saying by criticizing these particular updates. Did I mention your post was stupid?
You're reading a post where someone quoted me and cut off the last half of my post. Go read WHAT I ACTUALLY FUCKING SAID, IN TOTO, IN MY OWN POST, then get back to me. Mmmmkay?
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
Apparently not. Because all balancing issues were not taken care of pre-launch, the game was not ready and the company is not responsible. Thanks Clocksimus.
yes yes YES ANet released an unready broken game before it was ready. No denying it.
Maybe someone else acts differently? Maybe WoW was released when it was ready? Maybe Aion didnt have problems at start? SWTOR? Maybe Diablo 3 was ready when it was released? Huh?
Guild Wars 2 was at least playable, abeit w/o trading post, with only a 2 hour server failure right after early access began. Was DIII playable? Single-player game you couldnt play for DAYS because every time you'd come home from work to play HELLO ERROR 37! How about several unplayable days for Aion? Or WoW launch?
Really, i dont like how it goes either, with companies making consumers accept it as a fact that games will be broken on release, but... there's no alternative on the market. Everybody releases broken games, so why point fingers at ANet and say "responsible company releases game when its done"?
A.Net did say the game would be released when ready.
I admit i intentionally ignored your 2nd paragraph regarding companies should only be compared to themselves
the reason i did that is because I wanted to avoid going into a larger offtopic debate
you made no comment about GW2 launch but you did say this
A-net has had all the benefit if hindsight where they could learn from all these previous MMORPG companies (not to mention their OWN previous MMO) mistakes, yet looks like they didn't.
i ask back to you - name a mmo company that has learned from other companies mistakes?
but rather not stay offtopic
EQ2 fan sites
These are fairly large changes, especially the dungeon changes.
Also, since arenanet said "when it's ready", the shit we couldn't test should be 100% bug-free?
suffice to say - ANET needs a test server for players to use
EQ2 fan sites
Also, half the shit on the list isn't even bugs.
Theres a difference between not ready and needing tweaking. Something like AoC where you were falling through the world constantly, MO ... well to many issues to list lol, Games like SWTOR that simply not having the content to justify a monthly fee at launch etc. are examples of not ready.
Issues with GW2 are minor things that need tweaking and adjustments.