obviously not.. although was hoping on the eve of MoP some of them would of moved on to those forums.. although looking at the overall numbers for the unique post count for today doesn't seem to be the case at all
Really...... I would have actually never expected that kind of resppnse to someones post from you. Makes me a little sad.
heh well it was late and I had, had a few but the overwhelming negativity on these forums is getting ridiculous. I don't mind people hating or having issues with the game but it's more or less the same people who move from themepark to themepark bitch about it being a themepark and move on to the next one. Can't have a single discussion on these forums without 10 people jumping in hating on it.. look at the article just posted about leveling and look at the very first comment. Forum coduct says trolling is repetiviely posting negative comments about any game.. yet they continue to do it day after day after day.. forums are no longer about discussions or helping others it's about bashing and nothing more it seems.. I can't even post a nice picture thread without getting comments about how the game sucks.
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
It took me 5 hours at the release to request a refund and not touch this crap again. Camera movement and control and smoothing was unbearable. Dynamic Events are ripped off Dynamic Battlefields from Tabula Rasa (2007 - not Warhammer, which was later), without the actual consequences. Exploration consisting of running towards a spot marked on map. Innovation? No this is actually a step backwards by 10 years.
Indeed, it's not pro-social, the game system is anti-social. No mob tagging means you don't even need to talk to other people and form a group with them, so you wouldnt need to wait 5 minutes for a respawn. Everything is automated, other players are pretty much like bots to you.
Smart move by Anet to not ask subscription for GW2. They knew, noone would pay for this crap 15$ per month after the first free 30 days, and the positive advertistment would bring the initial sales up.
Umm, Guild Wars 2 was never going to have a monthly sub, just like GW1 never had monthly subs.
You played 5 hours and quit? No wonder you think everything is marked on the mini map, newsflash not everything is marked and the unmark places have good rewards.
Sorry you dislike the game but stop making nonsense statements about a game you have no idea about. This game is the first game since EQ1 that has given me the feeling of being part of a world, not some semi god roaming around the world like Rift, WOW and other games.
Very social to me, I talk to random people all the time and even make some friends. I also form groups with my guild mates to do Radom events and hearts nice part being the level scaling means I can group with anyone.
obviously not.. although was hoping on the eve of MoP some of them would of moved on to those forums.. although looking at the overall numbers for the unique post count for today doesn't seem to be the case at all
Really...... I would have actually never expected that kind of resppnse to someones post from you. Makes me a little sad.
heh well it was late and I had, had a few but the overwhelming negativity on these forums is getting ridiculous. I don't mind people hating or having issues with the game but it's more or less the same people who move from themepark to themepark bitch about it being a themepark and move on to the next one. Can't have a single discussion on these forums without 10 people jumping in hating on it.. look at the article just posted about leveling and look at the very first comment. Forum coduct says trolling is repetiviely posting negative comments about any game.. yet they continue to do it day after day after day.. forums are no longer about discussions or helping others it's about bashing and nothing more it seems.. I can't even post a nice picture thread without getting comments about how the game sucks.
Completely understandable
Couldn't agree more with what you said above. The MMORPG.com forums are almost painfull to read anymore because of the constant negativity, trolling and arguing between fans of one game or another. I will still keep coming here as I have for years but it gets more and more depressing.
Originally posted by Lazarus71 Originally posted by AerowynOriginally posted by Lazarus71Originally posted by AerowynOriginally posted by Rokurgepta
You expected anything less?obviously not.. although was hoping on the eve of MoP some of them would of moved on to those forums.. although looking at the overall numbers for the unique post count for today doesn't seem to be the case at allReally...... I would have actually never expected that kind of resppnse to someones post from you. Makes me a little sad.heh well it was late and I had, had a few but the overwhelming negativity on these forums is getting ridiculous. I don't mind people hating or having issues with the game but it's more or less the same people who move from themepark to themepark bitch about it being a themepark and move on to the next one. Can't have a single discussion on these forums without 10 people jumping in hating on it.. look at the article just posted about leveling and look at the very first comment. Forum coduct says trolling is repetiviely posting negative comments about any game.. yet they continue to do it day after day after day.. forums are no longer about discussions or helping others it's about bashing and nothing more it seems.. I can't even post a nice picture thread without getting comments about how the game sucks.Completely understandable
Couldn't agree more with what you said above. The MMORPG.com forums are almost painfull to read anymore because of the constant negativity, trolling and arguing between fans of one game or another. I will still keep coming here as I have for years but it gets more and more depressing.
I agree 100%, not even a year ago these forums were tolorable but now... sheesh, a group of people are out to bash the next new game.
Seems like the thing to do at 80 is stack as much AoE DPS as your class allows and camp dynamic events during which everything that spawns pretty much instantly dies and you hope you did enough damage to get credit for loot.
Try any type of support role in PvE and in WvW and you get severely shortchanged on drops.
obviously not.. although was hoping on the eve of MoP some of them would of moved on to those forums.. although looking at the overall numbers for the unique post count for today doesn't seem to be the case at all
Really...... I would have actually never expected that kind of resppnse to someones post from you. Makes me a little sad.
heh well it was late and I had, had a few but the overwhelming negativity on these forums is getting ridiculous. I don't mind people hating or having issues with the game but it's more or less the same people who move from themepark to themepark bitch about it being a themepark and move on to the next one. Can't have a single discussion on these forums without 10 people jumping in hating on it.. look at the article just posted about leveling and look at the very first comment. Forum coduct says trolling is repetiviely posting negative comments about any game.. yet they continue to do it day after day after day.. forums are no longer about discussions or helping others it's about bashing and nothing more it seems.. I can't even post a nice picture thread without getting comments about how the game sucks.
Well first, I agree with the OP that this game offers very little reason for social interaction with other players. Thing is, this is not a GW2 speciffic issue. I felt no reason to group with others players in Rift, SWTOR, or even Wow the last time I plyed which was a month prior to Cataclysm releasing. This is just where the genre has been heading for the past few years so its not suprising for GW2 to be the same.
Also after finally trying a few dungeons I have to say I feel a large percentage of people who complain they suck becuase the game doesn't use the trinity system (or at least they'd be better if the game did) are people who are either unable or unwilling to adapt to the different play style needed in GW2. That said I personally don't find GW2s way of dungeon running to be any less tedious or annoying than the Wow model (and in some ways more as I really do feel my character hops about like a spastic with ants in his pants), but since dungeon running has always been my least favorite activity in themepark games I would most likely not like them no matter how they were presented.
Ok all that said on to the poster I'm quoting. Aerowyn, do you think maybe the reason you are getting so upset about negetive comments is because you seem to think you need to read and respond to damn near every one of them? Do you think it might have something to do with your burning need to come riding in on your fiery white steed to do battle every time someone farts in the GW2 forums? I'm glad you like the game and love how you are a continual font of information reguarding it, but FFS the game isn't going to curl up and die if you aren't there to defend it every time someone posts something mean-spirited about it. If people posting comments you do not agree with annoy you so much that its making you unhappy, I recommend just putting them on ignore and going on with your life.
And also personally I do not see people posting their opinons on what they don't like about the game or what they feel could make it better to be trolling, provided they are actual opinons, and not just repeated comments of "This game sucks" without using any explination of why they came to such conclusion.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
Well first, I agree with the OP that this game offers very little reason for social interaction with other players. Thing is, this is not a GW2 speciffic issue. I felt no reason to group with others players in Rift, SWTOR, or even Wow the last time I plyed which was a month prior to Cataclysm releasing. This is just where the genre has been heading for the past few years so its not suprising for GW2 to be the same.
Also after finally trying a few dungeons I have to say I feel a large percentage of people who complain they suck becuase the game doesn't use the trinity system (or at least they'd be better if the game did) are people who are either unable or unwilling to adapt to the different play style needed in GW2 That said I personally don't find GW2s way of dungeon running to be any less tedious or annoying than the Wow model (and in some ways more as I really do feel my character hops about like a spastic with ants in his pants), but since dungeon running has always been my least favorite activity in themepark games I would most likely not like them no matter how they were presented.
Ok all that said on to the poster I'm quoting. Aerowyn, do you think maybe the reason you are getting so upset about negetive comments is because you seem to think you need to read and respond to damn near every one of them? Do you think it might have something to do with your burning need to come riding in on your fiery white steed to do battle every time someone farts in the GW2 forums? I'm glad you like the game and love how you are a continual font of information reguarding it, but FFS the game isn't going to curl up and die if you aren't there to defend it every time someone posts something mean-spirited about it. If people posting comments you do not agree with annoy you so much that its making you unhappy, I recommend just putting them on ignore and going on with your life.
And also personally I do not see people posting their opinons on what they don't like about the game or what they feel could make it better to be trolling, provided they are actual opinons, and not just repeated comments of "This game sucks" without using any explination of why they came to such conclusion.
same could be said about anyone who posts anything here... MOSTLY i post at work and my work right now is somewhat boring but being in the military it changes every few years so no big deal. Saying that like I said before I started posting in these forums to discuss games I enjoy share information and pictures but every game turns into a cesspool of hate every single time it's really sad.. the thing that gets me is the complaints on this game are so lopsided it's crazy.. one day the complaint is there's no gear progression next the grind for gear is to much.. one day it's how easy the game is next it's how hard everything is... one day it's a complaint on how differn't things are the next it's about how things aren't differn't enough..
Then you have a core group of posters who feel the need ot bash the game no matter what and the worst is spreading false information because they are either on an agenda or don't even play the game.. For example a poster complains the games mobs have no abilities like players and can't stun or do cone attacks then you show them several videos of low level mobs doing just that and what's the response? it's all semantics.. then the same poster posts gear is not varied enough and someone posts a link showing numerous sets of gear you can get as leveling up which is actually much more varied than many MMOs release with at launch and no response.. yet these people continue to make these posts day in and day out.. again complain bitch do whatever about a game and move on but to continue to do it day after day just doesn't make any sense to me and from reading the forums posting rules it lies in the trolling catagory.
Also most are on ignore but people keep quoteing them so I see the posts either way..lol:)
oh also their are PLENTY of threads I don't respond to.. i'd say i respond to not even a quarter of them
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Originally posted by Thorbrand You can enjoy the game solo but your topic is off. I think GW2 proved that there needs to be a trinity and there needs to be grouping. There is no socialization to the game outside Hi Thank you and have a good day. I hate playing solo even if I can play solo and given this game is all about soloing most people don't want to group and a lot of players are not doing dungeons becuase they find it to hard without roles in the party.
I think you completely misunderstood my post. My post was lamenting the fact that they got rid of the trinity and by doing so got rid of grouping and socializing.
I agree completely that this game proves that, at least at this point, you need the trinity to group and you need the group to socialize.
Lath
No; players just need to be semi intelligent to be social. From my time in other games a lot of the forced grouping just makes people who should have probably shut up from the start begin flapping their gums (or fingers, but you get the idea).
I agree. Trinity is there for a reason. I'm glad GW2 reminded us why.
yup reminded us why it's not needed to have fun and enjoy multiple ways to play a single class:)
In fairness, I have enjoyed multiple ways to play many classes in many MMOs prior to GW2. Anet hardly created that notion, and seems a lot of people forget about the fact that you can play many classes in many games in different ways.
I like GW2 a lot, but the lack of trinity I do not really see as a good thing, personally. My wife and I play together, which is cool, but aside from dungeons, we have never needed to associate with anyone, really. We *can* associate, sure, but the overall game dynamic does not lend itself to needing to socialize, which imo, yields a lot less interaction.
But then GW2 is hardly the first MMO to lack a lot of required social interaction, that seems to be the way they all are these days.
It sucks when you play a class you enjoy in other MMOs, sadly that class is not wanted in dungeons/raids for several reasons or so many play that class it's almost impossible to run some dungeons/raids.
So you have 3 options either skip the dungeons/raids alltogether or join a guild so they babysit you thrue the dungeons/raids or reroll.
It took me 5 hours at the release to request a refund and not touch this crap again. Camera movement and control and smoothing was unbearable. Dynamic Events are ripped off Dynamic Battlefields from Tabula Rasa (2007 - not Warhammer, which was later), without the actual consequences. Exploration consisting of running towards a spot marked on map. Innovation? No this is actually a step backwards by 10 years.
Indeed, it's not pro-social, the game system is anti-social. No mob tagging means you don't even need to talk to other people and form a group with them, so you wouldnt need to wait 5 minutes for a respawn. Everything is automated, other players are pretty much like bots to you.
Smart move by Anet to not ask subscription for GW2. They knew, noone would pay for this crap 15$ per month after the first free 30 days, and the positive advertistment would bring the initial sales up.
Request a refund, wow Caveat emptor does't apply to you then? Did you not read or watch anything on the game?
I think it's funny how common posts like the OP are here because they are just so BLATANTLY wrong.
My social problem in GW2 isn't that I can't find a guild or everyone is unsocial, no...my issue is that I have TOO MANY GUILDS. I've joined like three guilds because of people I know IRL, over the net, or folks I met in game. And I feel like I don't really have enough time to represent all of them and socialize/game with all the folks in each guild. So it just baffles me when people say this game is unsocial.
Also...let me explain something about the trinity to you guys.
The trinity is very simple. All it means is that a SINGLE group tactic (tank and spank) should be used to solve the vast, vast majority of obstacles the game throws at you. So in a trinity system, people are actually NOT required to talk to each other because there is no need. Everyone already knows their role and what is expected. And in fact, people not talking and speed-running is one of the major complaints of WoW's dungeon finder. Hmmm.....I wonder why?
With GW2's NON-trinity system, you cannot apply the same tactic to every situation. So you actually have to THINK about what tactics you should employ as a group in each encounter and work together. And if you don't, you will be in trouble.
The folks that complain that the no-trinity system causes asocial behavior and no one ever talks, are probably the same people whining that dungeons are "too hard" and that they just consist of spawn-zerging a mob over and over until it dies.
Maybe, just maybe, they seem too hard because you never bothered to come up with a coordinated plan with your group, you know...TALK with them. Just saying.
It’s really a bummer cause I like the game and the pace of combat. However, I have 8 toons, one of each class and, most of them post 40, and I have never talked to anyone in the game. I don’t even really remember any person’s name that I have seen or grouped with for dungeons. Its like im playing a single player game with some goofy AI named "deesnutz" and "drizzt" who will occasionally join me for a veteran or champion kill.
Summed up the biggest, most universal problem with the game.
It’s really a bummer cause I like the game and the pace of combat. However, I have 8 toons, one of each class and, most of them post 40, and I have never talked to anyone in the game. I don’t even really remember any person’s name that I have seen or grouped with for dungeons. Its like im playing a single player game with some goofy AI named "deesnutz" and "drizzt" who will occasionally join me for a veteran or champion kill.
Summed up the biggest, most universal problem with the game.
Man, the amount of effort it sounds like he's putting into it is remarkable. Yep game's fault not his. Moving on.
It’s really a bummer cause I like the game and the pace of combat. However, I have 8 toons, one of each class and, most of them post 40, and I have never talked to anyone in the game. I don’t even really remember any person’s name that I have seen or grouped with for dungeons. Its like im playing a single player game with some goofy AI named "deesnutz" and "drizzt" who will occasionally join me for a veteran or champion kill.
Summed up the biggest, most universal problem with the game.
Have you guys tried to join a guild? Tried to do a dungeon? Tried to do WvW or SPvP?
The game lets you solo if you want to, and it lets you group if you want to. You seem to be choosing just to solo the entire time and then complaining that there is no grouping or socialization...irony?
It’s really a bummer cause I like the game and the pace of combat. However, I have 8 toons, one of each class and, most of them post 40, and I have never talked to anyone in the game. I don’t even really remember any person’s name that I have seen or grouped with for dungeons. Its like im playing a single player game with some goofy AI named "deesnutz" and "drizzt" who will occasionally join me for a veteran or champion kill.
Summed up the biggest, most universal problem with the game.
Have you guys tried to join a guild? Tried to do a dungeon? Tried to do WvW or SPvP?
The game lets you solo if you want to, and it lets you group if you want to. You seem to be choosing just to solo the entire time and then complaining that there is no grouping or socialization...irony?
Nice assumptions there bud. The game doesn't encourage grouping or socializing, so people don't do either. I shouldn't have to join a guild to find a group, I haven't had to do that in any properly designed MMO.
I've gone around in every zone trying to talk to people in local and after 2 weeks, only got ONE response, it was a "ty' after rezzing someone. That's it. No on wanted to group, no one talked. It felt like I was playing with bots. I'm talking about the main game, not RvR.
It’s really a bummer cause I like the game and the pace of combat. However, I have 8 toons, one of each class and, most of them post 40, and I have never talked to anyone in the game. I don’t even really remember any person’s name that I have seen or grouped with for dungeons. Its like im playing a single player game with some goofy AI named "deesnutz" and "drizzt" who will occasionally join me for a veteran or champion kill.
Summed up the biggest, most universal problem with the game.
Have you guys tried to join a guild? Tried to do a dungeon? Tried to do WvW or SPvP?
The game lets you solo if you want to, and it lets you group if you want to. You seem to be choosing just to solo the entire time and then complaining that there is no grouping or socialization...irony?
Nice assumptions there bud. The game doesn't encourage grouping or socializing, so people don't do either. I shouldn't have to join a guild to find a group, I haven't had to do that in any properly designed MMO.
I've gone around in every zone trying to talk to people in local and after 2 weeks, only got ONE response, it was a "ty' after rezzing someone. That's it. No on wanted to group, no one talked. It felt like I was playing with bots. I'm talking about the main game, not RvR.
Going to give you the same response since you basically posted the same post. There's no concequence to grouping. So the only reason you don't do it is your own fault, not the games. Loot isn't shared. So what do you have to lose to make a group?
It’s really a bummer cause I like the game and the pace of combat. However, I have 8 toons, one of each class and, most of them post 40, and I have never talked to anyone in the game. I don’t even really remember any person’s name that I have seen or grouped with for dungeons. Its like im playing a single player game with some goofy AI named "deesnutz" and "drizzt" who will occasionally join me for a veteran or champion kill.
Summed up the biggest, most universal problem with the game.
Have you guys tried to join a guild? Tried to do a dungeon? Tried to do WvW or SPvP?
The game lets you solo if you want to, and it lets you group if you want to. You seem to be choosing just to solo the entire time and then complaining that there is no grouping or socialization...irony?
Nice assumptions there bud. The game doesn't encourage grouping or socializing, so people don't do either. I shouldn't have to join a guild to find a group, I haven't had to do that in any properly designed MMO.
I've gone around in every zone trying to talk to people in local and after 2 weeks, only got ONE response, it was a "ty' after rezzing someone. That's it. No on wanted to group, no one talked. It felt like I was playing with bots. I'm talking about the main game, not RvR.
Sorry but I find people talking in game all the time. Map chat is full of conversation.
Stop blaming the game design for the social misfits. Claiming the game is designed wrong because if does not FORCE social interaction is complete BS. It shows a lack of understanding. I CHOOSE to be social in game and by doing so it creates a social enviroment where others feel it is ok to engage in social activities. I am not forced to do it, but my nature encourages it and by doing so others join in. Social misfits on the other hand need a game to force them into groups or else they will not get involved.
Blaming the game for not forcing you just reinforces the fact that online games are the refuge of the socially inept.
It’s really a bummer cause I like the game and the pace of combat. However, I have 8 toons, one of each class and, most of them post 40, and I have never talked to anyone in the game. I don’t even really remember any person’s name that I have seen or grouped with for dungeons. Its like im playing a single player game with some goofy AI named "deesnutz" and "drizzt" who will occasionally join me for a veteran or champion kill.
Summed up the biggest, most universal problem with the game.
Have you guys tried to join a guild? Tried to do a dungeon? Tried to do WvW or SPvP?
The game lets you solo if you want to, and it lets you group if you want to. You seem to be choosing just to solo the entire time and then complaining that there is no grouping or socialization...irony?
Nice assumptions there bud. The game doesn't encourage grouping or socializing, so people don't do either. I shouldn't have to join a guild to find a group, I haven't had to do that in any properly designed MMO.
I've gone around in every zone trying to talk to people in local and after 2 weeks, only got ONE response, it was a "ty' after rezzing someone. That's it. No on wanted to group, no one talked. It felt like I was playing with bots. I'm talking about the main game, not RvR.
Going to give you the same response since you basically posted the same post. There's no concequence to grouping. So the only reason you don't do it is your own fault, not the games. Loot isn't shared. So what do you have to lose to make a group?
Unless a game offers incentive for something, the bulk of people won't do it.
It’s really a bummer cause I like the game and the pace of combat. However, I have 8 toons, one of each class and, most of them post 40, and I have never talked to anyone in the game. I don’t even really remember any person’s name that I have seen or grouped with for dungeons. Its like im playing a single player game with some goofy AI named "deesnutz" and "drizzt" who will occasionally join me for a veteran or champion kill.
Summed up the biggest, most universal problem with the game.
Have you guys tried to join a guild? Tried to do a dungeon? Tried to do WvW or SPvP?
The game lets you solo if you want to, and it lets you group if you want to. You seem to be choosing just to solo the entire time and then complaining that there is no grouping or socialization...irony?
Nice assumptions there bud. The game doesn't encourage grouping or socializing, so people don't do either. I shouldn't have to join a guild to find a group, I haven't had to do that in any properly designed MMO.
I've gone around in every zone trying to talk to people in local and after 2 weeks, only got ONE response, it was a "ty' after rezzing someone. That's it. No on wanted to group, no one talked. It felt like I was playing with bots. I'm talking about the main game, not RvR.
Sorry but I find people talking in game all the time. Map chat is full of conversation.
Stop blaming the game design for the social misfits.
I've played MMos for a long long time. The social atmosphere of a game is always a direct result of the design of the game.
When DAoC rewarded and encouraged grouping, it was incredibly social, people chatting and grouping constantly. As soon as soloing became better, it was an antisocial game.
And no one said anything about map chat, we'lre talking about actual player grouping and local chat. Stop derailing the topic.
Just to clarify a point I am sure many already have made, GW2 still has the trinity (Healing, DPS, Mitigating Enemy damage), what it doesn't have is the "Holy Trinity" or dedicated roles.
No player has to dedicate themselves to just one discipline but the group must still possess and utilize all three.
The OP's statements about the lack of the trinity and grouping is nothing more than a rant. It's to be expected in a new game. I was not very impressed after my first successful completion of an explorable path as well but it wasn't the fault of the game. It was the fault of the players. We completed the dungeon with 5 dps instead of a a more trinity rounded group. We died a ton and even though we finished it, it sucked because it wasn't fun.
Heals are still needed in GW2 dungeons, damage mitigation/control is still needed in GW2 and DPS is still needed in GW2. The difference is that all three are spread out over the entire group and not defined to a characters role. The trinity is still alive and kicking in GW2 and they never said they were removing it, only the hard set defined roles.
I think the confusion comes from the fact that there are rules defined in the holy trinity that people follow. It appears that people have not identified rules to follow in GW2 yet. If people took the time to understand them and learn how it works, I believe they will find the dungeons to be much more enjoyable and just as fun as a holy trinity based one. Here are a few tips that might help those that actually what to give it a chance.
You can't run a holy trinity dungeon with 5 DPS so don't expect to be able to run a soft trinity dungeon with 5 dps.
Bring support oriented skills and traits that help your team. If your utility bar is full of damage skills that only help you, cross your fingers that the other 4 people brought skills to cover your weakness.
This goes with #2, remember your a tank, healper ,and dps. Weapon swapping can switch your role instantly when the situation calls for it.
You can change you skills and weapons during the dungeon. If you went through the whold dungeon and never adjusted your skills or build, that's a shame because you could have been much more affective. There are times when the group should be DPS heavy or condition removal heavy, etc....
Try to learn the bosses. Bosses aggro for different reasons, learning them will help you understand what you should do. Sometimes, you have aggro so it's your job to avoid the boss, yes that's right, run away. Move to avoid the heavy damage that they do, it's your turn to control the boss and your main focus should be that and not dps. I know you didnt ask for it but it's ok you can do it. Knowing the boss and what they will do, makes the fight much less hectic. Pulling the boss to a good spot can help make a fight managable. You know that same stuff you did in the holy trinity dungeons, they work in soft trinity dungeons as well.
Don't let people get defeated. It takes less then half the time to get a downed player up from a downed state then it does to get them up from a defeated state. In hard fights you will not be able to get a defeated player up. If someone goes down get them back up before they are defeated. It happens in a fight, get used to it. People keep making the charge that some fights are a rez zerg. If you notice most the time, it's because one or two people seem to not get defeated while the rest keep going down. If you keep running back and the fight is still going because some other guy keeps the fight going, you should be wondering what that guy is doing and what you are not.
Use a tank. Treating the dungeon like a holy trinity run helps alot. Having one person that can mitigate some damage early should be your tank. Their role may change a few seconds into the fight but having some one running point and pulling and starting the fights help the team be more organized. And you don't get 4 different people opening the pods in TA. This also helps establish a rule that is followed in the holy trinity runs that I don't see people doing in the soft trinity runs. When everyone runs point in the a holy trinity based dungeon you get the same chaos.
Gear matters. Sorry but it does and I know that you got to level 35 so your ready to run AC explorable mode, but I can guarantee that your party will appreciate the fact that you upgraded your level 22 armor to 35 armor before you started the dungeon. Also, if your gear is spec'ed for power and crit's, your support skills will be less effective. If your going support, spec that way. Once again, the rules of the Holy trinity says that a healer doesn't heal wearing tank gear. One maybe two people can be spec'ed for DPS, the rest need to be spec'ed for support. Well that is if you don't want to die alot. Think of it this way, do we want to die more or less, then spec for your answer.
Use your skills wisely. I am an engineer and I use the elixir gun because it provides alot of group support. During condition damage heavy fights I used to throw down my super elixir so that everyone could stand in the circle so that their attacks could removed conditions. However, it's hard for the others in the party to notice in the fight because they have to pay attention to other things. So now I throw it down on the boss so that others just get the benefit without having to stand any place special. The combo happens because they attack through it not in it.
Don't stand in stuff.
I think making the statement that the GW2 lacks the trinity is an absolutely false statement because it is easy to prove it's in the game so starting a discussion that claims it doesn't exist is pointless.
However lacking a tool that makes it easy to adjust your build to fit the needs of a group is another story. Right now, to run dungeons effectively in GW2 it requires people to take too much time to identify the team make up and to make changes that compliments the team. It is a pain to go back to town to respec (especially since GW1 had a nice system for handling builds and allowed for quick changes). Now that would be worthy of discussion.
It’s really a bummer cause I like the game and the pace of combat. However, I have 8 toons, one of each class and, most of them post 40, and I have never talked to anyone in the game. I don’t even really remember any person’s name that I have seen or grouped with for dungeons. Its like im playing a single player game with some goofy AI named "deesnutz" and "drizzt" who will occasionally join me for a veteran or champion kill.
Summed up the biggest, most universal problem with the game.
Have you guys tried to join a guild? Tried to do a dungeon? Tried to do WvW or SPvP?
The game lets you solo if you want to, and it lets you group if you want to. You seem to be choosing just to solo the entire time and then complaining that there is no grouping or socialization...irony?
Nice assumptions there bud. The game doesn't encourage grouping or socializing, so people don't do either. I shouldn't have to join a guild to find a group, I haven't had to do that in any properly designed MMO.
I've gone around in every zone trying to talk to people in local and after 2 weeks, only got ONE response, it was a "ty' after rezzing someone. That's it. No on wanted to group, no one talked. It felt like I was playing with bots. I'm talking about the main game, not RvR.
Going to give you the same response since you basically posted the same post. There's no concequence to grouping. So the only reason you don't do it is your own fault, not the games. Loot isn't shared. So what do you have to lose to make a group?
You obviously have no understanding of player mentality. I'm guessing you're new to MMOs?
You are obviously stuck in believing there is only one player mentality available. You are the type who refuses to see anything that is not strictly forced on you by the game. Not everyone thinks or acts like you do. Not everyone needs forced social interaction in order to be socially active.
I cant even remember the last time i played an MMO where you HAVE to group to do normal content, lik the majority of quests or just farming mobs. In fact, most of the time you avoid it because it just means youre going to have to split loot with someone else when youre perfectly capable of killing the stuff on your own.
Not sure exactly where you got the idea that grouping is a major part of most games. Its usually only required for dungeons, raids, etc. The few times you actually do group with people in most games it consists of a couple of words regarding what youre going to do, asking if people are ready / know what theyre doing, etc you finish up, leave party and go on your way. Its not social hour just because youre killing stuff together. Have you tried soloing a dungeon n GW2? Good luck witht that. Its no different than the majority of games when it comes to this aspect. What they did do different is make it so that wether or not youre in a group together, youre still benefitting together rather than worrying about killing eachothers mobs, etc. I hit a mob a couple times, someone else hits a mob a couple times.... we both get the same xp and loot we would have if we did it solo. Many games dont even offer you that when youre in a group and instead the best XP goes to the highest DPS.
The social part is your own fault, and I really dont get why everyone keeps whining about people not being social when youre incapable of being social yourself. OP said himself he hasnt so much as joined a guild or a group, yet claims people are anti-social. Do you expect people to just randomly start chatting you for no reason whatsoever? A ton of people playing the game already have pre-established guilds that they moved from other games to GW2. They socialize with eachother and are too busy killing stuff to worry about having a conversation with some random person they have no association with whatsoever who would likely have nothing remotely interesting to say anyway.
Ive got to wonder if some of you people complaining everyone doesnt talk to you spend your days walking around just stopping random people on the street just to talk for the hell of it. If someone did that to you, you would likely think they were a nut and be thinking to yourself "Why the hell is this guy bothering me? Why wont he shut up, Im trying to go do something."
Also Ive got to wonder at people talking about things like the game "not encouraging grouping and socializing". Do you need your hand held constantly IRL with someone telling you what to do, who to hang out with, who to talk to, when to do it, etc? Most likely not. You do those things on your own and find youre niche of people to do it with. Why do you want / expect a game to force it onto you? People choose to be social or anti-social. The game doesnt do it for them.
It’s really a bummer cause I like the game and the pace of combat. However, I have 8 toons, one of each class and, most of them post 40, and I have never talked to anyone in the game. I don’t even really remember any person’s name that I have seen or grouped with for dungeons. Its like im playing a single player game with some goofy AI named "deesnutz" and "drizzt" who will occasionally join me for a veteran or champion kill.
Summed up the biggest, most universal problem with the game.
Have you guys tried to join a guild? Tried to do a dungeon? Tried to do WvW or SPvP?
The game lets you solo if you want to, and it lets you group if you want to. You seem to be choosing just to solo the entire time and then complaining that there is no grouping or socialization...irony?
Nice assumptions there bud. The game doesn't encourage grouping or socializing, so people don't do either. I shouldn't have to join a guild to find a group, I haven't had to do that in any properly designed MMO.
I've gone around in every zone trying to talk to people in local and after 2 weeks, only got ONE response, it was a "ty' after rezzing someone. That's it. No on wanted to group, no one talked. It felt like I was playing with bots. I'm talking about the main game, not RvR.
Sorry but I find people talking in game all the time. Map chat is full of conversation.
Stop blaming the game design for the social misfits.
I've played MMos for a long long time. The social atmosphere of a game is always a direct result of the design of the game.
When DAoC rewarded and encouraged grouping, it was incredibly social, people chatting and grouping constantly. As soon as soloing became better, it was an antisocial game.
And no one said anything about map chat, we'lre talking about actual player grouping and local chat. Stop derailing the topic.
Map chat is the local chat in GW2. Thank you for not knowing what you are talking about. Map chat in GW2 is where people discuss grouping, events and the game. Its like general chat in most games, but its just the people in the same map as you. That is not derailing the topic IT IS THE topic. I am so tired of people not knowing anything but talking non stop.
Comments
heh well it was late and I had, had a few but the overwhelming negativity on these forums is getting ridiculous. I don't mind people hating or having issues with the game but it's more or less the same people who move from themepark to themepark bitch about it being a themepark and move on to the next one. Can't have a single discussion on these forums without 10 people jumping in hating on it.. look at the article just posted about leveling and look at the very first comment. Forum coduct says trolling is repetiviely posting negative comments about any game.. yet they continue to do it day after day after day.. forums are no longer about discussions or helping others it's about bashing and nothing more it seems.. I can't even post a nice picture thread without getting comments about how the game sucks.
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Umm, Guild Wars 2 was never going to have a monthly sub, just like GW1 never had monthly subs.
You played 5 hours and quit? No wonder you think everything is marked on the mini map, newsflash not everything is marked and the unmark places have good rewards.
Sorry you dislike the game but stop making nonsense statements about a game you have no idea about. This game is the first game since EQ1 that has given me the feeling of being part of a world, not some semi god roaming around the world like Rift, WOW and other games.
Sooner or Later
Completely understandable
Couldn't agree more with what you said above. The MMORPG.com forums are almost painfull to read anymore because of the constant negativity, trolling and arguing between fans of one game or another. I will still keep coming here as I have for years but it gets more and more depressing.
No signature, I don't have a pen
obviously not.. although was hoping on the eve of MoP some of them would of moved on to those forums.. although looking at the overall numbers for the unique post count for today doesn't seem to be the case at all
Really...... I would have actually never expected that kind of resppnse to someones post from you. Makes me a little sad.
heh well it was late and I had, had a few but the overwhelming negativity on these forums is getting ridiculous. I don't mind people hating or having issues with the game but it's more or less the same people who move from themepark to themepark bitch about it being a themepark and move on to the next one. Can't have a single discussion on these forums without 10 people jumping in hating on it.. look at the article just posted about leveling and look at the very first comment. Forum coduct says trolling is repetiviely posting negative comments about any game.. yet they continue to do it day after day after day.. forums are no longer about discussions or helping others it's about bashing and nothing more it seems.. I can't even post a nice picture thread without getting comments about how the game sucks.
Completely understandable
Couldn't agree more with what you said above. The MMORPG.com forums are almost painfull to read anymore because of the constant negativity, trolling and arguing between fans of one game or another. I will still keep coming here as I have for years but it gets more and more depressing.
I agree 100%, not even a year ago these forums were tolorable but now... sheesh, a group of people are out to bash the next new game.
Seems like the thing to do at 80 is stack as much AoE DPS as your class allows and camp dynamic events during which everything that spawns pretty much instantly dies and you hope you did enough damage to get credit for loot.
Try any type of support role in PvE and in WvW and you get severely shortchanged on drops.
Well first, I agree with the OP that this game offers very little reason for social interaction with other players. Thing is, this is not a GW2 speciffic issue. I felt no reason to group with others players in Rift, SWTOR, or even Wow the last time I plyed which was a month prior to Cataclysm releasing. This is just where the genre has been heading for the past few years so its not suprising for GW2 to be the same.
Also after finally trying a few dungeons I have to say I feel a large percentage of people who complain they suck becuase the game doesn't use the trinity system (or at least they'd be better if the game did) are people who are either unable or unwilling to adapt to the different play style needed in GW2. That said I personally don't find GW2s way of dungeon running to be any less tedious or annoying than the Wow model (and in some ways more as I really do feel my character hops about like a spastic with ants in his pants), but since dungeon running has always been my least favorite activity in themepark games I would most likely not like them no matter how they were presented.
Ok all that said on to the poster I'm quoting. Aerowyn, do you think maybe the reason you are getting so upset about negetive comments is because you seem to think you need to read and respond to damn near every one of them? Do you think it might have something to do with your burning need to come riding in on your fiery white steed to do battle every time someone farts in the GW2 forums? I'm glad you like the game and love how you are a continual font of information reguarding it, but FFS the game isn't going to curl up and die if you aren't there to defend it every time someone posts something mean-spirited about it. If people posting comments you do not agree with annoy you so much that its making you unhappy, I recommend just putting them on ignore and going on with your life.
And also personally I do not see people posting their opinons on what they don't like about the game or what they feel could make it better to be trolling, provided they are actual opinons, and not just repeated comments of "This game sucks" without using any explination of why they came to such conclusion.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
same could be said about anyone who posts anything here... MOSTLY i post at work and my work right now is somewhat boring but being in the military it changes every few years so no big deal. Saying that like I said before I started posting in these forums to discuss games I enjoy share information and pictures but every game turns into a cesspool of hate every single time it's really sad.. the thing that gets me is the complaints on this game are so lopsided it's crazy.. one day the complaint is there's no gear progression next the grind for gear is to much.. one day it's how easy the game is next it's how hard everything is... one day it's a complaint on how differn't things are the next it's about how things aren't differn't enough..
Then you have a core group of posters who feel the need ot bash the game no matter what and the worst is spreading false information because they are either on an agenda or don't even play the game.. For example a poster complains the games mobs have no abilities like players and can't stun or do cone attacks then you show them several videos of low level mobs doing just that and what's the response? it's all semantics.. then the same poster posts gear is not varied enough and someone posts a link showing numerous sets of gear you can get as leveling up which is actually much more varied than many MMOs release with at launch and no response.. yet these people continue to make these posts day in and day out.. again complain bitch do whatever about a game and move on but to continue to do it day after day just doesn't make any sense to me and from reading the forums posting rules it lies in the trolling catagory.
Also most are on ignore but people keep quoteing them so I see the posts either way..lol:)
oh also their are PLENTY of threads I don't respond to.. i'd say i respond to not even a quarter of them
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
No; players just need to be semi intelligent to be social. From my time in other games a lot of the forced grouping just makes people who should have probably shut up from the start begin flapping their gums (or fingers, but you get the idea).
In fairness, I have enjoyed multiple ways to play many classes in many MMOs prior to GW2. Anet hardly created that notion, and seems a lot of people forget about the fact that you can play many classes in many games in different ways.
I like GW2 a lot, but the lack of trinity I do not really see as a good thing, personally. My wife and I play together, which is cool, but aside from dungeons, we have never needed to associate with anyone, really. We *can* associate, sure, but the overall game dynamic does not lend itself to needing to socialize, which imo, yields a lot less interaction.
But then GW2 is hardly the first MMO to lack a lot of required social interaction, that seems to be the way they all are these days.
I'm glad holy trinity is gone.
It sucks when you play a class you enjoy in other MMOs, sadly that class is not wanted in dungeons/raids for several reasons or so many play that class it's almost impossible to run some dungeons/raids.
So you have 3 options either skip the dungeons/raids alltogether or join a guild so they babysit you thrue the dungeons/raids or reroll.
THANK GOD TRINITY IS DEAD IN THIS GAME.
If it's not broken, you are not innovating.
Request a refund, wow Caveat emptor does't apply to you then? Did you not read or watch anything on the game?
Bless.
I think it's funny how common posts like the OP are here because they are just so BLATANTLY wrong.
My social problem in GW2 isn't that I can't find a guild or everyone is unsocial, no...my issue is that I have TOO MANY GUILDS. I've joined like three guilds because of people I know IRL, over the net, or folks I met in game. And I feel like I don't really have enough time to represent all of them and socialize/game with all the folks in each guild. So it just baffles me when people say this game is unsocial.
Also...let me explain something about the trinity to you guys.
The trinity is very simple. All it means is that a SINGLE group tactic (tank and spank) should be used to solve the vast, vast majority of obstacles the game throws at you. So in a trinity system, people are actually NOT required to talk to each other because there is no need. Everyone already knows their role and what is expected. And in fact, people not talking and speed-running is one of the major complaints of WoW's dungeon finder. Hmmm.....I wonder why?
With GW2's NON-trinity system, you cannot apply the same tactic to every situation. So you actually have to THINK about what tactics you should employ as a group in each encounter and work together. And if you don't, you will be in trouble.
The folks that complain that the no-trinity system causes asocial behavior and no one ever talks, are probably the same people whining that dungeons are "too hard" and that they just consist of spawn-zerging a mob over and over until it dies.
Maybe, just maybe, they seem too hard because you never bothered to come up with a coordinated plan with your group, you know...TALK with them. Just saying.
Are you team Azeroth, team Tyria, or team Jacob?
Summed up the biggest, most universal problem with the game.
Man, the amount of effort it sounds like he's putting into it is remarkable. Yep game's fault not his. Moving on.
Have you guys tried to join a guild? Tried to do a dungeon? Tried to do WvW or SPvP?
The game lets you solo if you want to, and it lets you group if you want to. You seem to be choosing just to solo the entire time and then complaining that there is no grouping or socialization...irony?
Are you team Azeroth, team Tyria, or team Jacob?
Nice assumptions there bud. The game doesn't encourage grouping or socializing, so people don't do either. I shouldn't have to join a guild to find a group, I haven't had to do that in any properly designed MMO.
I've gone around in every zone trying to talk to people in local and after 2 weeks, only got ONE response, it was a "ty' after rezzing someone. That's it. No on wanted to group, no one talked. It felt like I was playing with bots. I'm talking about the main game, not RvR.
Going to give you the same response since you basically posted the same post. There's no concequence to grouping. So the only reason you don't do it is your own fault, not the games. Loot isn't shared. So what do you have to lose to make a group?
Sorry but I find people talking in game all the time. Map chat is full of conversation.
Stop blaming the game design for the social misfits. Claiming the game is designed wrong because if does not FORCE social interaction is complete BS. It shows a lack of understanding. I CHOOSE to be social in game and by doing so it creates a social enviroment where others feel it is ok to engage in social activities. I am not forced to do it, but my nature encourages it and by doing so others join in. Social misfits on the other hand need a game to force them into groups or else they will not get involved.
Blaming the game for not forcing you just reinforces the fact that online games are the refuge of the socially inept.
Unless a game offers incentive for something, the bulk of people won't do it.
I've played MMos for a long long time. The social atmosphere of a game is always a direct result of the design of the game.
When DAoC rewarded and encouraged grouping, it was incredibly social, people chatting and grouping constantly. As soon as soloing became better, it was an antisocial game.
And no one said anything about map chat, we'lre talking about actual player grouping and local chat. Stop derailing the topic.
Just to clarify a point I am sure many already have made, GW2 still has the trinity (Healing, DPS, Mitigating Enemy damage), what it doesn't have is the "Holy Trinity" or dedicated roles.
No player has to dedicate themselves to just one discipline but the group must still possess and utilize all three.
The OP's statements about the lack of the trinity and grouping is nothing more than a rant. It's to be expected in a new game. I was not very impressed after my first successful completion of an explorable path as well but it wasn't the fault of the game. It was the fault of the players. We completed the dungeon with 5 dps instead of a a more trinity rounded group. We died a ton and even though we finished it, it sucked because it wasn't fun.
Heals are still needed in GW2 dungeons, damage mitigation/control is still needed in GW2 and DPS is still needed in GW2. The difference is that all three are spread out over the entire group and not defined to a characters role. The trinity is still alive and kicking in GW2 and they never said they were removing it, only the hard set defined roles.
I think the confusion comes from the fact that there are rules defined in the holy trinity that people follow. It appears that people have not identified rules to follow in GW2 yet. If people took the time to understand them and learn how it works, I believe they will find the dungeons to be much more enjoyable and just as fun as a holy trinity based one. Here are a few tips that might help those that actually what to give it a chance.
I think making the statement that the GW2 lacks the trinity is an absolutely false statement because it is easy to prove it's in the game so starting a discussion that claims it doesn't exist is pointless.
However lacking a tool that makes it easy to adjust your build to fit the needs of a group is another story. Right now, to run dungeons effectively in GW2 it requires people to take too much time to identify the team make up and to make changes that compliments the team. It is a pain to go back to town to respec (especially since GW1 had a nice system for handling builds and allowed for quick changes). Now that would be worthy of discussion.
You are obviously stuck in believing there is only one player mentality available. You are the type who refuses to see anything that is not strictly forced on you by the game. Not everyone thinks or acts like you do. Not everyone needs forced social interaction in order to be socially active.
I cant even remember the last time i played an MMO where you HAVE to group to do normal content, lik the majority of quests or just farming mobs. In fact, most of the time you avoid it because it just means youre going to have to split loot with someone else when youre perfectly capable of killing the stuff on your own.
Not sure exactly where you got the idea that grouping is a major part of most games. Its usually only required for dungeons, raids, etc. The few times you actually do group with people in most games it consists of a couple of words regarding what youre going to do, asking if people are ready / know what theyre doing, etc you finish up, leave party and go on your way. Its not social hour just because youre killing stuff together. Have you tried soloing a dungeon n GW2? Good luck witht that. Its no different than the majority of games when it comes to this aspect. What they did do different is make it so that wether or not youre in a group together, youre still benefitting together rather than worrying about killing eachothers mobs, etc. I hit a mob a couple times, someone else hits a mob a couple times.... we both get the same xp and loot we would have if we did it solo. Many games dont even offer you that when youre in a group and instead the best XP goes to the highest DPS.
The social part is your own fault, and I really dont get why everyone keeps whining about people not being social when youre incapable of being social yourself. OP said himself he hasnt so much as joined a guild or a group, yet claims people are anti-social. Do you expect people to just randomly start chatting you for no reason whatsoever? A ton of people playing the game already have pre-established guilds that they moved from other games to GW2. They socialize with eachother and are too busy killing stuff to worry about having a conversation with some random person they have no association with whatsoever who would likely have nothing remotely interesting to say anyway.
Ive got to wonder if some of you people complaining everyone doesnt talk to you spend your days walking around just stopping random people on the street just to talk for the hell of it. If someone did that to you, you would likely think they were a nut and be thinking to yourself "Why the hell is this guy bothering me? Why wont he shut up, Im trying to go do something."
Also Ive got to wonder at people talking about things like the game "not encouraging grouping and socializing". Do you need your hand held constantly IRL with someone telling you what to do, who to hang out with, who to talk to, when to do it, etc? Most likely not. You do those things on your own and find youre niche of people to do it with. Why do you want / expect a game to force it onto you? People choose to be social or anti-social. The game doesnt do it for them.
Map chat is the local chat in GW2. Thank you for not knowing what you are talking about. Map chat in GW2 is where people discuss grouping, events and the game. Its like general chat in most games, but its just the people in the same map as you. That is not derailing the topic IT IS THE topic. I am so tired of people not knowing anything but talking non stop.