A GW2 type game with SW:TOR quality story would indeed be amazing.
Take everything from GW2 but the story and the setting - take those from SW:TOR. Ilum will be the Eternal Battleground, but done properly, with siege engines and all the stuff.
Instant winner game.
FFS, just give me a Divinity's Reach like designed Corruscant, and I buy the game just to visit it.
Imagine a SWTOR where you get a message that a Emperial Spy ship has been spotted in a republic zone, you're scrambled to take it down while at the same time a distess call is sent to the empire so they are scrambled to defend it. Space combat commences, Empire fails to protect ship, it's damaged and crash lands on a planet. Those on the planet get a message, empire retrieve intel, republic destroy intel. More combat ensuses but on the ground. If the Empire succeeds in getting the intel it gives a global bonus to the empire. Have similar events for the republic for opportunities to gain global bonuses and such.
I think one thing at least that the voice acting in GW2 shows is that you don't need to voice every single quest. Quests come and go fast and most are unimportant tasks rather than quests. I think GW2 got it right in voicing just the story line cut scenes and then putting much more voice into ambient sound. The hearts? Even the DEs not having voice except for the ambient, "would you come and help us, they have taken everyone prisoner."
I think voicing all the quests not only slowed things down at times but it also created a bar that would end up costing Bioware dearly when they produce updates. Bad precedent. Really only the story quests and instances should have been voiced. Maybe the heroic quests but definitly not the normal quests. Also, instances should give you a way to opt out of the sequences all together right from the start at least after you run it one time.
Strangely having ambient voicing instead of voicing lesser quests seems to work really well in GW2. It is really kinda fun to overhear some of the npc converstation as you pass buy. That kind of voicing adds a lot to the realism of a city or a town.
Good voicing adds a lot to a game but you only need to add it in the right places.
I think GW2 is a fun game, I cant play mmos as much as I use too due to my job and social so probably wont even do any raiding or endgame stuff like I did in Wow. Even so, GW2 is pretty nice, the graphics/art/style are good, gameplay is smooth, sound/voice work are well done. I did play SWTOR but I quit well before the 1st month came up due to the games so many problems and lack of even basic mmo features. There is a reason SWTOR is going to F2P in less than 10 months with a $150-300 million budget but that is another topic.
As you can see, GW2 pretty much owns SWTOR in every way, except the SW lP. The only way SW can make a comeback is maybe a diffferent company makes a new, more sandbox-ey SW MMO and doesnt let EA ruin it. Or SoE can do a SWG reboot. Even SWG is better than SWTOR. And this is coming from someone who was a big SWTOR fanboy a year ago. My 2 cents.
Considering the leveling experience is SWTOR kicks the shit out of GW2, and you only played SWTOR for a month (which is before SWTORs terrible end-game comes into play), I'd have to say I'd trust your taste in games about as far as I can throw you.
SWTOR has it's problems. The first month of gameplay isn't amongst them.
I think GW2 is a fun game, I cant play mmos as much as I use too due to my job and social so probably wont even do any raiding or endgame stuff like I did in Wow. Even so, GW2 is pretty nice, the graphics/art/style are good, gameplay is smooth, sound/voice work are well done. I did play SWTOR but I quit well before the 1st month came up due to the games so many problems and lack of even basic mmo features. There is a reason SWTOR is going to F2P in less than 10 months with a $150-300 million budget but that is another topic.
As you can see, GW2 pretty much owns SWTOR in every way, except the SW lP. The only way SW can make a comeback is maybe a diffferent company makes a new, more sandbox-ey SW MMO and doesnt let EA ruin it. Or SoE can do a SWG reboot. Even SWG is better than SWTOR. And this is coming from someone who was a big SWTOR fanboy a year ago. My 2 cents.
Considering the leveling experience is SWTOR kicks the shit out of GW2, and you only played SWTOR for a month (which is before SWTORs terrible end-game comes into play), I'd have to say I'd trust your taste in games about as far as I can throw you.
SWTOR has it's problems. The first month of gameplay isn't amongst them.
I don't know, the tired quest grind leveling in SWTOR sucked to me, but to each their own.
Originally posted by bcbully According to Xfire, Swtor looked a little better through one month, and almost identical after 1 month, with the slight edge going to swtor.Swtor here.GW2 here.
I agree with the charts, HOWEVER, notice the trend, Dec 20 was the release day (not counting the 1 week early access) but notice the sudden drop off at Jan 18, you know what that means right? The first 30 days before having to pay for a sub.
GW2 has no sub, has no first 30 days, and then there's MoP and TL2 and whatever else people go and play while still being able to play GW2 whenever they want. Despite the slope GW2 shows on xfire, servers are still unbelievable packed (go check yourself if you don't believe me).
Originally posted by Draemos Originally posted by PaddyspubI think GW2 is a fun game, I cant play mmos as much as I use too due to my job and social so probably wont even do any raiding or endgame stuff like I did in Wow. Even so, GW2 is pretty nice, the graphics/art/style are good, gameplay is smooth, sound/voice work are well done. I did play SWTOR but I quit well before the 1st month came up due to the games so many problems and lack of even basic mmo features. There is a reason SWTOR is going to F2P in less than 10 months with a $150-300 million budget but that is another topic. Graphics (Wildlife, swimming, moving NPCS, etc)------------GW2 > SWTORSound (Voice acting, background noise, music)---------------GW2 > SWTORBasic (or more) MMO features at launch-------------------------GW2 > SWTORBetter Race (species) selection and Character Customization----------GW2 > SWTORNon-crap AH with easy UI---------------------------------------------GW2 > SWTORLoading screens that dont take forever----------------------------GW2 > SWTORBetter Guild and Social options and features--------------------GW2 > SWTORBetter CS support--------------------------------------------------------GW2 > SWTORAs you can see, GW2 pretty much owns SWTOR in every way, except the SW lP. The only way SW can make a comeback is maybe a diffferent company makes a new, more sandbox-ey SW MMO and doesnt let EA ruin it. Or SoE can do a SWG reboot. Even SWG is better than SWTOR. And this is coming from someone who was a big SWTOR fanboy a year ago. My 2 cents.
Considering the leveling experience is SWTOR kicks the shit out of GW2, and you only played SWTOR for a month (which is before SWTORs terrible end-game comes into play), I'd have to say I'd trust your taste in games about as far as I can throw you.
SWTOR has it's problems. The first month of gameplay isn't amongst them.
You liked SWTOR's leveling experience? Ugh After the first 50, I slowed right down because I was going down the exact same path again, on my third 50 I just skipped all side quests and stuck with story and warzones, on my fourth and fifth 50 I just straight up pvp'd.
With GW2, I haven't convered the world yet on my main, when I go back to old zones I've been to, I discover something new or go "gee I don't remember that being there before".
SWTOR's leveling experience kicks the shit out of GW2's?
Originally posted by bcbully According to Xfire, Swtor looked a little better through one month, and almost identical after 1 month, with the slight edge going to swtor.
Swtor here.
GW2 here.
I agree with the charts, HOWEVER, notice the trend, Dec 20 was the release day (not counting the 1 week early access) but notice the sudden drop off at Jan 18, you know what that means right? The first 30 days before having to pay for a sub.
GW2 has no sub, has no first 30 days, and then there's MoP and TL2 and whatever else people go and play while still being able to play GW2 whenever they want. Despite the slope GW2 shows on xfire, servers are still unbelievable packed (go check yourself if you don't believe me).
Exactly people played swtor until the 30 days were over. While people have been playing GW2 less and less during the first 30 days.
I did check last night. Instant queue Jade Quarry, Jade Quarry Borderland and 11:30 est. During the first 3 weeks there were 45 minute - 3 hour queues for all WvW.
Your post is extremely subjective depending on an individuals tastes, likes, and dislikes. Your attempt to prop up GW2 smells of too much "fanboism" instead of being more neutral. Your post couldve been better served in the general discusion forum at to which you like better instead of making blanket statments. If you wanted to hear the cheers of the GW2 crowd then your post did what it was suppose to do.
IMO SWTOR beats GW2 in graphics, sound, cs support, and social options (meaning that the way GW2 is setup there is no reason to communicate with others.) I still have GW2 on my comp, but haven't played it much because the gameplay is shallow and repetitive. It's not a bad game, but not one ill play a lot.
All my opinions are just that..opinions. If you like my opinions..coolness.If you dont like my opinion....I really dont care. Playing: ESO, WOT, Smite, and Marvel Heroes
OP is absolutely correct. This isn't some opinion poll it's the truth. Anyone who's played both games will notice the difference in everything. The quality rests with GW2 and they didn't spend 300 mil on it.
Secondly, SWTOR is going F2P not because of the economy (because that IP can usually sustain anything) but because the game was poorly done as noted by the countless number of people leaving the title and the endless devs either being fired or moving on to do "other" types of projects because they can't be hired back into the gaming companies anymore, that's how bad this title is, that it ruined careers in the gaming industry. The facts are there folks.
And finally, Any game releasing in the coming years with the current economy should not be subscription if they have economists with heads screwed on properly. Any Economist worth his weight in diamonds will tell you that this economy cannot sustain a sub. Look at WoW. Dwindling numbers after all this time. Even their expansion sales are down. The evidence is there. So Anet was smart about it and they are successful because of this.
GW2 active player population is droping even more faster than swtor did and not even a month yet, and it doesnt look like the decline will stop. As a P2P MMO and after all the hype around the game, gw2 would be one of the biggest disappointment in the MMO history, good for them, is F2P. 3 Months after launch swtor was around 1.7 mill of subs, gw2 doesnt have subs but from the 2 mill who brought the game, how many are actually playing?.
I really hope you realize those pics of your characters don't look that spectacular to those who have no emotional tie to them (aka. everyone else but you and Star Wars Fans).
Just to mention, GW2 and even old dog LoTRO beats SW:ToR in terms of vistas, so nothing to see there.
I really hope you realize your opinion =/= fact. I'm not looking at the game as a Star Wars fan, and I like SWTOR's art style and look more than GW2 and by far LoTRO. Can chock it up to a matter of taste, I guess.
Of course it's a matter of taste, otherwise we would be including sources in these conversations.
But you're not entirely sincere with your non-star-wars-fan-attitude. I happened to notice your sweet moment with Sevenstar61 at the SWTOR-forum.
I never said I wasn't a Star Wars fan. I only said I wasn't looking it non-objectively, without taking Star Wars into consideration. Guess that went over your head.
I think GW2 is a fun game, I cant play mmos as much as I use too due to my job and social so probably wont even do any raiding or endgame stuff like I did in Wow. Even so, GW2 is pretty nice, the graphics/art/style are good, gameplay is smooth, sound/voice work are well done. I did play SWTOR but I quit well before the 1st month came up due to the games so many problems and lack of even basic mmo features. There is a reason SWTOR is going to F2P in less than 10 months with a $150-300 million budget but that is another topic.
As you can see, GW2 pretty much owns SWTOR in every way, except the SW lP. The only way SW can make a comeback is maybe a diffferent company makes a new, more sandbox-ey SW MMO and doesnt let EA ruin it. Or SoE can do a SWG reboot. Even SWG is better than SWTOR. And this is coming from someone who was a big SWTOR fanboy a year ago. My 2 cents.
Considering the leveling experience is SWTOR kicks the shit out of GW2, and you only played SWTOR for a month (which is before SWTORs terrible end-game comes into play), I'd have to say I'd trust your taste in games about as far as I can throw you.
SWTOR has it's problems. The first month of gameplay isn't amongst them.
I don't know, the tired quest grind leveling in SWTOR sucked to me, but to each their own.
GW2 is a quest grind... it's just doesn't have exclamation points.
Tell me something, if I sold you a blender and put a sticky note that said toaster on it... would you believe it's a toaster?
Originally posted by PaddyspubI think GW2 is a fun game, I cant play mmos as much as I use too due to my job and social so probably wont even do any raiding or endgame stuff like I did in Wow. Even so, GW2 is pretty nice, the graphics/art/style are good, gameplay is smooth, sound/voice work are well done. I did play SWTOR but I quit well before the 1st month came up due to the games so many problems and lack of even basic mmo features. There is a reason SWTOR is going to F2P in less than 10 months with a $150-300 million budget but that is another topic. Graphics (Wildlife, swimming, moving NPCS, etc)------------GW2 > SWTORSound (Voice acting, background noise, music)---------------GW2 > SWTORBasic (or more) MMO features at launch-------------------------GW2 > SWTORBetter Race (species) selection and Character Customization----------GW2 > SWTORNon-crap AH with easy UI---------------------------------------------GW2 > SWTORLoading screens that dont take forever----------------------------GW2 > SWTORBetter Guild and Social options and features--------------------GW2 > SWTORBetter CS support--------------------------------------------------------GW2 > SWTORAs you can see, GW2 pretty much owns SWTOR in every way, except the SW lP. The only way SW can make a comeback is maybe a diffferent company makes a new, more sandbox-ey SW MMO and doesnt let EA ruin it. Or SoE can do a SWG reboot. Even SWG is better than SWTOR. And this is coming from someone who was a big SWTOR fanboy a year ago. My 2 cents.
Considering the leveling experience is SWTOR kicks the shit out of GW2, and you only played SWTOR for a month (which is before SWTORs terrible end-game comes into play), I'd have to say I'd trust your taste in games about as far as I can throw you.
SWTOR has it's problems. The first month of gameplay isn't amongst them.
You liked SWTOR's leveling experience? Ugh After the first 50, I slowed right down because I was going down the exact same path again, on my third 50 I just skipped all side quests and stuck with story and warzones, on my fourth and fifth 50 I just straight up pvp'd.
With GW2, I haven't convered the world yet on my main, when I go back to old zones I've been to, I discover something new or go "gee I don't remember that being there before".
SWTOR's leveling experience kicks the shit out of GW2's?
You had 3 50s in the first month?
[mod edit] pretty much every MMOs leveling experience sucks balls after you do it a couple times. The idea of leveling another toon in GW2 makes me want to claw my eyes out. Atleast SWTOR had a (engaging) personal storyline to mix things up, regardless of the repetitiveness of the zones.
GW2 active player population is droping even more faster than swtor did and not even a month yet, and it doesnt look like the decline will stop. As a P2P MMO and after all the hype around the game, gw2 would be one of the biggest disappointment in the MMO history, good for them, is F2P. 3 Months after launch swtor was around 1.7 mill of subs, gw2 doesnt have subs but from the 2 mill who brought the game, how many are actually playing?.
Enough that all the Servers seem to have healthy populations. Enough that I still go into Overflow in Lion's Arch at almost all hours. Enough that there are still queues for WvW during Primetime and for Eternal Battlegrounds at almost all hours. Enough that regardless of what zone I'm playing in I find myself in an ad-hoc groups as soon as a DE pops. Enough that you don't see any threads on this forum on how people are complaining about empty zones or trouble getting Dungeon groups.
The numbers you've seen "plummeting" are number of hours played on X-Fire, not the number of players playing. That's held steady for weeks at around 9k which means that yes the initial surge of "content locust" players went through the game and moved on, but that a very solid and respectable core of long-term players have remained.
You have no figures to back up your statements but your posting history does show a very clear agenda about the game. It's pretty sad to see someone invest so much energy into hatred, bile, and negative bias.
Sorry no, those little symbols have a specific meaning. and it isn't that they're mini arrows.
Oh I am sorry, do you own the rights to them? What if I did like this :> I can't call that a smiley with an evil grin, it only means that : is greater than whatever I put after it?
Muppet...
When you combine symbols, the meaning does change. You can make other symbols, emotes, or yes, even little arrows, as sapphen points out
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
GW2 feels like a living, breathing world, SWTOR, felt like a dead zone in every zone you went into. There was just no feeling of care put into the games environments.
GW2 active player population is droping even more faster than swtor did and not even a month yet, and it doesnt look like the decline will stop. As a P2P MMO and after all the hype around the game, gw2 would be one of the biggest disappointment in the MMO history, good for them, is F2P. 3 Months after launch swtor was around 1.7 mill of subs, gw2 doesnt have subs but from the 2 mill who brought the game, how many are actually playing?.
Enough that all the Servers seem to have healthy populations. Enough that I still go into Overflow in Lion's Arch at almost all hours. Enough that there are still queues for WvW during Primetime and for Eternal Battlegrounds at almost all hours. Enough that regardless of what zone I'm playing in I find myself in an ad-hoc groups as soon as a DE pops. Enough that you don't see any threads on this forum on how people are complaining about empty zones or trouble getting Dungeon groups.
The numbers you've seen "plummeting" are number of hours played on X-Fire, not the number of players playing. That's held steady for weeks at around 9k which means that yes the initial surge of "content locust" players went through the game and moved on, but that a very solid and respectable core of long-term players have remained.
You have no figures to back up your statements but your posting history does show a very clear agenda about the game. It's pretty sad to see someone invest so much energy into hatred, bile, and negative bias.
Who was talking about x-fire?, not me at least. and i bought the game, played for like 15 days, and quit when i found that the PvP is an huge casual joke, and i dont want to play a game full of bots, goldspammers and hackers to be honest. Is ok if you dont want to believe it, but population is droping fast,you just need to check server status, but anet is manipulating that info so maybe is not a good idea. but i gonna give you an example, im in a 500 members guild, 1 week after launch it was 300 players online or active players, now is less than 100, 150 at primetime maybe, in 2 months i wont be more than 50 active players.
Originally posted by Draemos Originally posted by TeknoBugOriginally posted by DraemosOriginally posted by PaddyspubI think GW2 is a fun game, I cant play mmos as much as I use too due to my job and social so probably wont even do any raiding or endgame stuff like I did in Wow. Even so, GW2 is pretty nice, the graphics/art/style are good, gameplay is smooth, sound/voice work are well done. I did play SWTOR but I quit well before the 1st month came up due to the games so many problems and lack of even basic mmo features. There is a reason SWTOR is going to F2P in less than 10 months with a $150-300 million budget but that is another topic. Graphics (Wildlife, swimming, moving NPCS, etc)------------GW2 > SWTORSound (Voice acting, background noise, music)---------------GW2 > SWTORBasic (or more) MMO features at launch-------------------------GW2 > SWTORBetter Race (species) selection and Character Customization----------GW2 > SWTORNon-crap AH with easy UI---------------------------------------------GW2 > SWTORLoading screens that dont take forever----------------------------GW2 > SWTORBetter Guild and Social options and features--------------------GW2 > SWTORBetter CS support--------------------------------------------------------GW2 > SWTORAs you can see, GW2 pretty much owns SWTOR in every way, except the SW lP. The only way SW can make a comeback is maybe a diffferent company makes a new, more sandbox-ey SW MMO and doesnt let EA ruin it. Or SoE can do a SWG reboot. Even SWG is better than SWTOR. And this is coming from someone who was a big SWTOR fanboy a year ago. My 2 cents.
Considering the leveling experience is SWTOR kicks the shit out of GW2, and you only played SWTOR for a month (which is before SWTORs terrible end-game comes into play), I'd have to say I'd trust your taste in games about as far as I can throw you.SWTOR has it's problems. The first month of gameplay isn't amongst them.You liked SWTOR's leveling experience? Ugh After the first 50, I slowed right down because I was going down the exact same path again, on my third 50 I just skipped all side quests and stuck with story and warzones, on my fourth and fifth 50 I just straight up pvp'd.With GW2, I haven't convered the world yet on my main, when I go back to old zones I've been to, I discover something new or go "gee I don't remember that being there before".SWTOR's leveling experience kicks the shit out of GW2's?You had 3 50s in the first month?
I'm going to let you in on a secret broseph, pretty much every MMOs leveling experience sucks balls after you do it a couple times. The idea of leveling another toon in GW2 makes me want to claw my eyes out. Atleast SWTOR had a (engaging) personal storyline to mix things up, regardless of the repetitiveness of the zones.
No I only had 1 level 50 after 1 month, but got 5 50's by the end of the third month, that's how easy it was going through the content again.
Originally posted by Eletheryl GW2 active player population is droping even more faster than swtor did and not even a month yet, and it doesnt look like the decline will stop. As a P2P MMO and after all the hype around the game, gw2 would be one of the biggest disappointment in the MMO history, good for them, is F2P. 3 Months after launch swtor was around 1.7 mill of subs, gw2 doesnt have subs but from the 2 mill who brought the game, how many are actually playing?.
Because Xfire says so? I still get queues in ALL the WvW zones, overflow in many of the pve zones, about ~200 server/tournament pvp instances (not to mention there's alot of people in Heart of the Mists).
Originally posted by itgrowls my toons personal stories in GW2 are sooooo much better then anything I experienced in SWTOR. SWTOR was one of those bad sitcoms that didn't really have a plot just some random stories thrown together imo.
Stories are sooo much better? Sorry, I'll give GW2 some things over TOR, but story? I find it difficult to swallow.
GW2 did load screens, client performance, public quests and action better than TOR. But the the rest? I dunno.
I have played both for more than a month, and I'd say I'd probably take SWTOR over GW2.
SWTOR is by no means a great game, but at least there was a story I was engaged in. I was thrilled, I laughed, I gasped... I quit because the endgame was a huge bore. GW2 is nice and all, and exploration is great, but it was never exactly a thrill to me in the way SWTOR sometimes was. And to top it off, I find the stuff to do at endgame even more boring than in SWTOR, and the really great stuff, namely exploration, just ends - and there's no sense in doing it again on another character.
Besides, I'd absolutely hate to see Dynamic Events and hearts in SWTOR. They just feel so devoid of context. I'd rather have either true emergent gameplay or properly designed developer content (like, quests with stories).
Though the "world" stuff would be good. GW2 has immersive features like swimming, day-night cycle, cities and NPC life down pat. SWTOR could gain quite a bit from those.
I think GW2 is a fun game, I cant play mmos as much as I use too due to my job and social so probably wont even do any raiding or endgame stuff like I did in Wow. Even so, GW2 is pretty nice, the graphics/art/style are good, gameplay is smooth, sound/voice work are well done. I did play SWTOR but I quit well before the 1st month came up due to the games so many problems and lack of even basic mmo features. There is a reason SWTOR is going to F2P in less than 10 months with a $150-300 million budget but that is another topic.
As you can see, GW2 pretty much owns SWTOR in every way, except the SW lP. The only way SW can make a comeback is maybe a diffferent company makes a new, more sandbox-ey SW MMO and doesnt let EA ruin it. Or SoE can do a SWG reboot. Even SWG is better than SWTOR. And this is coming from someone who was a big SWTOR fanboy a year ago. My 2 cents.
Considering the leveling experience is SWTOR kicks the shit out of GW2, and you only played SWTOR for a month (which is before SWTORs terrible end-game comes into play), I'd have to say I'd trust your taste in games about as far as I can throw you.
SWTOR has it's problems. The first month of gameplay isn't amongst them.
I don't know, the tired quest grind leveling in SWTOR sucked to me, but to each their own.
GW2 is a quest grind... it's just doesn't have exclamation points.
Tell me something, if I sold you a blender and put a sticky note that said toaster on it... would you believe it's a toaster?
I'm sorry, you seem to be under the impression I've leveled doing hearts or something. Let me correct you, I haven't lol. I cleared the first zone but haven't done a single heart since. Why? Because theres no need to.
So, sure slap a sticker on a blender and call it a toaster if you want and it will simply be as off as your assumptions lol.
But hey, thanks for playing. As a consolation prize why don't you take home the home version of our game!
I really hope you realize those pics of your characters don't look that spectacular to those who have no emotional tie to them (aka. everyone else but you and Star Wars Fans).
Just to mention, GW2 and even old dog LoTRO beats SW:ToR in terms of vistas, so nothing to see there.
I really hope you realize your opinion =/= fact. I'm not looking at the game as a Star Wars fan, and I like SWTOR's art style and look more than GW2 and by far LoTRO. Can chock it up to a matter of taste, I guess.
Of course it's a matter of taste, otherwise we would be including sources in these conversations.
But you're not entirely sincere with your non-star-wars-fan-attitude. I happened to notice your sweet moment with Sevenstar61 at the SWTOR-forum.
I never said I wasn't a Star Wars fan. I only said I wasn't looking it non-objectively, without taking Star Wars into consideration. Guess that went over your head.
Uh, that's like saying I have brown eyes but I'm not looking at the world like someone with brown eyes would...
Comments
Imagine a SWTOR where you get a message that a Emperial Spy ship has been spotted in a republic zone, you're scrambled to take it down while at the same time a distess call is sent to the empire so they are scrambled to defend it. Space combat commences, Empire fails to protect ship, it's damaged and crash lands on a planet. Those on the planet get a message, empire retrieve intel, republic destroy intel. More combat ensuses but on the ground. If the Empire succeeds in getting the intel it gives a global bonus to the empire. Have similar events for the republic for opportunities to gain global bonuses and such.
I think one thing at least that the voice acting in GW2 shows is that you don't need to voice every single quest. Quests come and go fast and most are unimportant tasks rather than quests. I think GW2 got it right in voicing just the story line cut scenes and then putting much more voice into ambient sound. The hearts? Even the DEs not having voice except for the ambient, "would you come and help us, they have taken everyone prisoner."
I think voicing all the quests not only slowed things down at times but it also created a bar that would end up costing Bioware dearly when they produce updates. Bad precedent. Really only the story quests and instances should have been voiced. Maybe the heroic quests but definitly not the normal quests. Also, instances should give you a way to opt out of the sequences all together right from the start at least after you run it one time.
Strangely having ambient voicing instead of voicing lesser quests seems to work really well in GW2. It is really kinda fun to overhear some of the npc converstation as you pass buy. That kind of voicing adds a lot to the realism of a city or a town.
Good voicing adds a lot to a game but you only need to add it in the right places.
All die, so die well.
Considering the leveling experience is SWTOR kicks the shit out of GW2, and you only played SWTOR for a month (which is before SWTORs terrible end-game comes into play), I'd have to say I'd trust your taste in games about as far as I can throw you.
SWTOR has it's problems. The first month of gameplay isn't amongst them.
I don't know, the tired quest grind leveling in SWTOR sucked to me, but to each their own.
GW2 has no sub, has no first 30 days, and then there's MoP and TL2 and whatever else people go and play while still being able to play GW2 whenever they want. Despite the slope GW2 shows on xfire, servers are still unbelievable packed (go check yourself if you don't believe me).
SWTOR has it's problems. The first month of gameplay isn't amongst them.
You liked SWTOR's leveling experience? Ugh After the first 50, I slowed right down because I was going down the exact same path again, on my third 50 I just skipped all side quests and stuck with story and warzones, on my fourth and fifth 50 I just straight up pvp'd.
With GW2, I haven't convered the world yet on my main, when I go back to old zones I've been to, I discover something new or go "gee I don't remember that being there before".
SWTOR's leveling experience kicks the shit out of GW2's?
Exactly people played swtor until the 30 days were over. While people have been playing GW2 less and less during the first 30 days.
I did check last night. Instant queue Jade Quarry, Jade Quarry Borderland and 11:30 est. During the first 3 weeks there were 45 minute - 3 hour queues for all WvW.
@OP
Your post is extremely subjective depending on an individuals tastes, likes, and dislikes. Your attempt to prop up GW2 smells of too much "fanboism" instead of being more neutral. Your post couldve been better served in the general discusion forum at to which you like better instead of making blanket statments. If you wanted to hear the cheers of the GW2 crowd then your post did what it was suppose to do.
IMO SWTOR beats GW2 in graphics, sound, cs support, and social options (meaning that the way GW2 is setup there is no reason to communicate with others.) I still have GW2 on my comp, but haven't played it much because the gameplay is shallow and repetitive. It's not a bad game, but not one ill play a lot.
All my opinions are just that..opinions. If you like my opinions..coolness.If you dont like my opinion....I really dont care.
Playing: ESO, WOT, Smite, and Marvel Heroes
GW2 active player population is droping even more faster than swtor did and not even a month yet, and it doesnt look like the decline will stop. As a P2P MMO and after all the hype around the game, gw2 would be one of the biggest disappointment in the MMO history, good for them, is F2P. 3 Months after launch swtor was around 1.7 mill of subs, gw2 doesnt have subs but from the 2 mill who brought the game, how many are actually playing?.
I never said I wasn't a Star Wars fan. I only said I wasn't looking it non-objectively, without taking Star Wars into consideration. Guess that went over your head.
GW2 is a quest grind... it's just doesn't have exclamation points.
Tell me something, if I sold you a blender and put a sticky note that said toaster on it... would you believe it's a toaster?
You had 3 50s in the first month?
[mod edit] pretty much every MMOs leveling experience sucks balls after you do it a couple times. The idea of leveling another toon in GW2 makes me want to claw my eyes out. Atleast SWTOR had a (engaging) personal storyline to mix things up, regardless of the repetitiveness of the zones.
Enough that all the Servers seem to have healthy populations. Enough that I still go into Overflow in Lion's Arch at almost all hours. Enough that there are still queues for WvW during Primetime and for Eternal Battlegrounds at almost all hours. Enough that regardless of what zone I'm playing in I find myself in an ad-hoc groups as soon as a DE pops. Enough that you don't see any threads on this forum on how people are complaining about empty zones or trouble getting Dungeon groups.
The numbers you've seen "plummeting" are number of hours played on X-Fire, not the number of players playing. That's held steady for weeks at around 9k which means that yes the initial surge of "content locust" players went through the game and moved on, but that a very solid and respectable core of long-term players have remained.
You have no figures to back up your statements but your posting history does show a very clear agenda about the game. It's pretty sad to see someone invest so much energy into hatred, bile, and negative bias.
When you combine symbols, the meaning does change. You can make other symbols, emotes, or yes, even little arrows, as sapphen points out
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
Who was talking about x-fire?, not me at least. and i bought the game, played for like 15 days, and quit when i found that the PvP is an huge casual joke, and i dont want to play a game full of bots, goldspammers and hackers to be honest. Is ok if you dont want to believe it, but population is droping fast,you just need to check server status, but anet is manipulating that info so maybe is not a good idea. but i gonna give you an example, im in a 500 members guild, 1 week after launch it was 300 players online or active players, now is less than 100, 150 at primetime maybe, in 2 months i wont be more than 50 active players.
You liked SWTOR's leveling experience? Ugh After the first 50, I slowed right down because I was going down the exact same path again, on my third 50 I just skipped all side quests and stuck with story and warzones, on my fourth and fifth 50 I just straight up pvp'd. With GW2, I haven't convered the world yet on my main, when I go back to old zones I've been to, I discover something new or go "gee I don't remember that being there before". SWTOR's leveling experience kicks the shit out of GW2's?
You had 3 50s in the first month?
I'm going to let you in on a secret broseph, pretty much every MMOs leveling experience sucks balls after you do it a couple times. The idea of leveling another toon in GW2 makes me want to claw my eyes out. Atleast SWTOR had a (engaging) personal storyline to mix things up, regardless of the repetitiveness of the zones.
No I only had 1 level 50 after 1 month, but got 5 50's by the end of the third month, that's how easy it was going through the content again.
This was taken last night:
Stories are sooo much better? Sorry, I'll give GW2 some things over TOR, but story? I find it difficult to swallow.
GW2 did load screens, client performance, public quests and action better than TOR. But the the rest? I dunno.
5 50s after three months? Took me 5 months to get 1 50. Might want to slow down there a bit, fireball.
I have played both for more than a month, and I'd say I'd probably take SWTOR over GW2.
SWTOR is by no means a great game, but at least there was a story I was engaged in. I was thrilled, I laughed, I gasped... I quit because the endgame was a huge bore. GW2 is nice and all, and exploration is great, but it was never exactly a thrill to me in the way SWTOR sometimes was. And to top it off, I find the stuff to do at endgame even more boring than in SWTOR, and the really great stuff, namely exploration, just ends - and there's no sense in doing it again on another character.
Besides, I'd absolutely hate to see Dynamic Events and hearts in SWTOR. They just feel so devoid of context. I'd rather have either true emergent gameplay or properly designed developer content (like, quests with stories).
Though the "world" stuff would be good. GW2 has immersive features like swimming, day-night cycle, cities and NPC life down pat. SWTOR could gain quite a bit from those.
I'm sorry, you seem to be under the impression I've leveled doing hearts or something. Let me correct you, I haven't lol. I cleared the first zone but haven't done a single heart since. Why? Because theres no need to.
So, sure slap a sticker on a blender and call it a toaster if you want and it will simply be as off as your assumptions lol.
But hey, thanks for playing. As a consolation prize why don't you take home the home version of our game!
Uh, that's like saying I have brown eyes but I'm not looking at the world like someone with brown eyes would...
You just can't tell.