Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Are MoP sales really this low ?

124

Comments

  • roo67roo67 Member Posts: 402

    Must admit the loss of the talent trees was a bit of a shocker . One thing I felt was a strength with WoW that they changed a while back was the ability to customise them . That was a terrible idea in my books . I'm not sure why they changed it so it limited most of your talent points to be spent in one tree . Perhaps Blizzard wrongly thinks its players have below the average IQ of 100 and thinks it has to simplify everything so they don't get confused . Another of those fun factors they removed .

    I did like the new spell murder of crows with my hunter though . That was a lot of fun.

  • ShenjShimpoShenjShimpo Member Posts: 16

    for a wow expansion and its playerbase it is low for now

    no surprise anw its the biggest wow exp failure to date

  • origen32origen32 Member Posts: 4

    I seriously believe that one of the major problems with wow is arena...it forced wow to simplify all the classes so that they could balance, mainly due to laziness imo, because they didnt want to spend the time and effort to have to balance multiple specs for each spec. GW2 otoh doesnt have to worry about arena and look at all the specs for each class, there are tons of ways to spec a character and all of them are viable, usable and killable.

     

  • AeolronAeolron Member Posts: 648
    Originally posted by halflife25
    Originally posted by Kuinn
    Originally posted by roo67

    http://massively.joystiq.com/2012/09/27/analysts-mists-of-pandaria-sales-disappointing/#comments

    Just saw this on massively . I did think sales would be down but this is lot lower than I'd anticipated . To be honest I think its way too low to be accurate even if its doesn't include digital sales . Still it will be intersting to see the offical sales figures when they come out .

     

    I sure hope it does not sell well, for the sake of the game. One of my fondest gaming memories are from WoW and it's sad to see the endless content recycling from Blizzard, eyes and ears stuffed full of community destroying x-realm crap and all that. Bad sales would make Blizzard work harder and come up with non ez-mode decisions about how to continue building their flagship.

     

    They will never be able to restore server communities, that much is certain, because it would mean they would have to strip the game of most x-realm stuff (and they are adding only more, x-realm zones now), but at least with poor sales they might re-think the endless content recycling and come up with some brand new gameplay elements and content types and styles. Would be fun and worth to check in again :)

     

    Pokemon and instanced farmville sure are nice little distractions but I wouldnt give those the full feature end-game stamp though.

    Another perfect example of 'if i dislike the game, it should fail'. I mean what are the chances that others are going to enjoy MOP. But no it must fail because Mr. kuinn dislikes it. This coming from someone who is such a die hard defender of GW2.

    *rolls eyes*

     Why don't you TRY and read what the guy is saying? you new here? Come on people have their own opinions and don't need coments like yours attacking everyone, stop being a blatant fanboi and take a objective look at what others say, or better yet don't post, simple as that.

    So stop being a " Die hard Defender " of WoW because it makes you look foolish!

  • JackdogJackdog Member UncommonPosts: 6,321
    A week ago on another thread I said that if WoW did not break 90K hours on XFire the first Sunday after MOP's release I would be surprised. Well the numbers are in and it was only 63K that is pretty sad considering that less than a year ago the game consistently broke 100K. Looks like MoP was unsuccesful at breathing new life into WoW.

    I miss DAoC

  • Creslin321Creslin321 Member Posts: 5,359
    Any analyst who thinks that digital sales sales of an MMORPG in 2012 are unimportant should be fired.

    Are you team Azeroth, team Tyria, or team Jacob?

  • halflife25halflife25 Member Posts: 737
    Originally posted by Aeolron
     Why don't you TRY and read what the guy is saying? you new here? Come on people have their own opinions and don't need coments like yours attacking everyone, stop being a blatant fanboi and take a objective look at what others say, or better yet don't post, simple as that.

    So stop being a " Die hard Defender " of WoW because it makes you look foolish!

    The only thing that makes you look foolish is wishing for a game to die because you dislike it. Is that what you call objectivity?

    And a GW2 fanboy calling me a WOW fanboy is rich. I have been recently called Rift fanboy, Swtor fanboy, TSW fanboy. I think you people need to make up your mind because every time you people run out of things to say the next thing you blurt is 'fanboi'.

     

  • bcbullybcbully Member EpicPosts: 11,843
    Originally posted by Creslin321
    Any analyst who thinks that digital sales sales of an MMORPG in 2012 are unimportant should be fired.

    especially when the digital purchase required no downlaod to play. Simply pay you money and hit play.

  • GolbezTheLionGolbezTheLion Member UncommonPosts: 347
    Originally posted by bcbully
    Originally posted by Creslin321
    Any analyst who thinks that digital sales sales of an MMORPG in 2012 are unimportant should be fired.

    especially when the digital purchase required no downlaod to play. Simply pay you money and hit play.

    No download?

    If you were an active subscriber then the background downloader streamed the 19gb of data for MoP to you weeks before the game even launched. There most certainly was a download, Blizzard just used the "out of sight, out of mind" approach.

    If you were one of the poor saps who hadn't played in awhile, then you had a 19gb download waiting when you started up your launcher, because you wouldn't have gotten the predownload.

    Claiming there was no download required is simply wrong.

     

     

  • SlickShoesSlickShoes Member UncommonPosts: 1,019
    Originally posted by Ramonski7

    First you have to put things into perspective when dealing with WoW and it's latest expansion. And I stress expansion. When compared to new releases, that don't have the luxury of plugging in a upgrade button right there in the launcher that millions of players have been exposed to for years, retail box sales tend to be much bigger. But the practice of digital sales outpacing physical sales started in 2008 and the gap between the two is getting deeper by the minute.

     

    Let's take in account Blizzard's last 3 releases:

    • Starcraft 2
    • Diablo 3
    • World of Warcraft: MoP
    Now before I get into my assumptions of why MoP's box sales are lower, ask yourself which of the 3 games they have released is posed to bring in the most money for Blizzard? If you answered MoP then I won't say you were wrong. Now interesting things happened with the release of these three games from Blizzard. And it all points to shrewd marketing and business practices on Blizzard's part.
     
    Starcraft 2 was first released in retail stores, then offered for digital sale through BattleNET 2 days later. This helped boost physical sales and get gamers use to dealing with BattleNET. And when the dust settled  4.5 million gamers were now linked to Blizzard's marketing network through Starcraft 2. Of the three releases, sharing Starcraft 2's success with brick and mortar stores was "good business"  to them because I believe Blizzard understood it wasn't thier big money generator.
     
    Diablo 3 was the second release under the BattleNET umbrella and it was distributed both digitally and physically at the same time. And although it is hailed as the fastest selling PC game of all time, An article was written that Max Payne 3 sold more box copies than Diablo 3 did. Key word there is boxed copies. Digitally, Diablo 3 blew everything else out of the water. And with 8.8 million copies sold to date, it was clear to Blizzard, at least, that their bet that digital sales were the way to go was worth every penny. Even at the cost of being one upped by Max Payne 3 in stores. And foregoing brick and mortar exposure/marketing.
     
    World of Warcraft: MoP was the accumulation of years and years of marketing trends, comsumer buying data, customer feedback from brick and mortar PoS, Cost vs. profit when dealing with advertising, distribution and meeting demands. Why would you risk not getting a copy of your oldest and most widely used IP's expansion into the hands of the players day one when all the data points to the no-brainer called digital distribution? This is the reason you see a upgrade button on the launcher of a 8 year old mmorpg. They are not trying to garner more players, just maintain what they have.
     
    But the real genius is that far before MoP was released, Blizzard had already sold 1.2 million copies of it before the first reports of preorders were in. When Diablo 3 was announced, Blizzard "offered" free copies to anyone who signed up for a annual pass to WoW. Now the only people that would sign up for this are either diehard Diablo fans or players who knew of someone in their house that would be playing WoW AND the next expansion. Even if they don't buy the expansion now (they will have a upgrade button to easily do so) they have more than 6 months to think about it while locked in a agreement.
     
    So while you contemplate why retailers lost out (low physical sales) on one of the greatest hattricks (that's 3 scores for Blizzard) I've seen in a long time, Blizzard's halfway to the bank laughing their asses off...

    Sorry but you are wrong, the annual pass gave you access to the MoP BETA, not the full game.

    I am an annual pass holder and have not bought MoP yet.

    I was disappointed with cata though and only really played it in the latter 6 months or so to kill deathwing and end the expansion.

    MoP adds lots of things to the game that I will play, sure the raids aren't anything like back in the good old days of whenever people enjoyed the game best but there is still a lot of game there for the money. I do plan to buy MoP but just not yet.

    image
  • AzrileAzrile Member Posts: 2,582
    Originally posted by Jackdog
    Originally posted by Nadia
    Originally posted by Jackdog
    The last expnsion was only 2 yers ago. I don't think digital vs box sales will be much different than the were in 2010. Seems as if it was only a week or two back people were all over the boards braging on how they had bought the collecters edition, now the same people are saying no no no me and everyonne I know bought digital, sureeeee....
    unlike Cata in 2010

    MOP has a deluxe digital that includes all the ingame perks of CE for a cheaper price

    http://wow.joystiq.com/2012/07/25/mists-of-pandaria-digital-deluxe-edition-includes-both-pet-and-m/

    the only way to get it is direct thru Blizzard

    do they mail you the artbook, mousepad etc ?

    don't get me wrong . I have nevver ordered a "ccollectors" edition of any game, waste of money in my opinion. I have been doing digita; for several years, just find it hillarious thet suddenly when it is annnonced that bos sales were low everyone is proclaiming that no one they know ordered the box edition anyway....almost as unny as the patch that ate the XFire numbers the day that GW2 released.

    Nothing to see here folks move along...there are no American tanks within 500 miles of Baagdhad ...etc etc

    It isn´t the collector´s edition.. it is DD completely.  A WOW expansion never allowed players to purchase the game directly from Blizzard via DD.   I think he (or you) are getting confused by two different things.  Ok, so in reality, for a month before mop, we were all bombarded with the opportunity to buy DD and be ready to play at midnight.   A huge amount of people did that.  It was very convienent and you knew you could play at midnight and not have to wait in a store and then drive home.  Repeat, this was NEVER done before for any expansion.    There simple is no reason to buy a box anymore.... except...

    For collector´s edition.  An argument could be made that a lot of people DID buy the box edition because of the collector´s edition.  which includes.. a book, the soundtrack and a ingame pet and mount.... except...

    Blizzard also added a digital download collectors edition for $20 more, that includes the ingame pet and mount.  I know it is antecdotal evidence.. but those things were EVERYWHERE the month before MoP launched, and the only way to get them before launch was if you bought the DD collector´s edition.

    I honestly think almost everyone bought the DD.  A few would have went to the store to buy the collector´s box edition, but maybe half of those were content to just buy the DD collector´s edition for the ingame items (and lose out on the artbook and soundtrack).

    I think we will see 1 day at higher than Cata.  WOW has a lot of casual players who probably didn´t bother to buy WOTLK or CATA on launch day, but because of the ease of DD, bought MoP in the month leading up to MoP release.  Overall (1 month) sales numbers will probably be lower than Cata, but because of DD, more of them happened before the first day.

  • roo67roo67 Member Posts: 402

    http://en.wikipedia.org/wiki/World_of_Warcraft:_Mists_of_Pandaria

    If what wikipedia says about the digital sales and boxed sales combined proves to be correct . Sales for MoP are as much as 50 percent lower than Cata in its first 24 hours .

  • AzrileAzrile Member Posts: 2,582
    Originally posted by GolbezTheLion
    Originally posted by bcbully
    Originally posted by Creslin321
    Any analyst who thinks that digital sales sales of an MMORPG in 2012 are unimportant should be fired.

    especially when the digital purchase required no downlaod to play. Simply pay you money and hit play.

    No download?

    If you were an active subscriber then the background downloader streamed the 19gb of data for MoP to you weeks before the game even launched. There most certainly was a download, Blizzard just used the "out of sight, out of mind" approach.

    If you were one of the poor saps who hadn't played in awhile, then you had a 19gb download waiting when you started up your launcher, because you wouldn't have gotten the predownload.

    Claiming there was no download required is simply wrong.

     

     

    You are correct,  just a minor thing though.. you do not have to be an active player to download the game and have it ready to go.  Even if someone hadn´t played in a year, if they had started the launcher the day before MoP, they could have bought the expansion and subscribed and been ready to play at midnight.

  • AzrileAzrile Member Posts: 2,582
    Originally posted by roo67

    http://en.wikipedia.org/wiki/World_of_Warcraft:_Mists_of_Pandaria

    If what wikipedia says about the digital sales and boxed sales combined proves to be correct . Sales for MoP are as much as 50 percent lower than Cata in its first 24 hours .

    [mod edit] nobody but Blizzard knows how many DD they sold.  In the past, it took them about 10 days to release the first day sales totals.    WIki can be edited by anyone, and it looks like that page has already been deleted.. so, you are quoting some hater who tried to add something to wiki.

  • evolver1972evolver1972 Member Posts: 1,118
    Just like with GW2....it's way too early to call MoP a flop.  Wait until the company's numbers come out.  Then we'll have a good idea where the game stands.

    image

    You want me to pay to play a game I already paid for???

    Be afraid.....The dragons are HERE!

  • itgrowlsitgrowls Member Posts: 2,951
    Originally posted by roo67

    http://massively.joystiq.com/2012/09/27/analysts-mists-of-pandaria-sales-disappointing/#comments

    Just saw this on massively . I did think sales would be down but this is lot lower than I'd anticipated . To be honest I think its way too low to be accurate even if its doesn't include digital sales . Still it will be intersting to see the offical sales figures when they come out .

    They are these figures are accurate. People are finally beginning to see that the sub only games are money pits, but it could also mean that they didn't learn a thing and are just following friends like a large herd of somethingorothers....

  • nsignificnsignific Member Posts: 212

    I dunno about those numbers. At retail, it's #1 on PC in the UK, #4 on all formats (GW2, for example, is #16).

    Can't be sure if the UK is representative of the western gamer culture (my money is on yes), but at least it's not "bombing" as some have put it...

  • Thomas2006Thomas2006 Member RarePosts: 1,152


    Originally posted by Weretigar
     Unlike other MMOs zone design still favours solo play.  Mob density was nerfed to the ground, 'Elite' mobs are no longer elite, resource nodes are not sharable and this being WoW PvP players have set up NPC death squads to keep questgivers dead.  Also mobs are not sharable, first to tag gets credit, xp and loot.  Furthermore PvP players were let off the leash on RP and PvE realms as initially realm type was ignored in crossing. 

    They took part of a good idea and ignored the rest resulting in a Massively Miserable Online Roleplayer Ganking game.

    Quote from EccentricaJones from http://massively.joystiq.com

     

    Seems like they had a Illum moment that hurt pve-rp players experience by letting pvp exclusive players go on a griefing farm. This usually ends up being a turn off from people waiting to play the game after bugs are worked out since it becomes A focus point at bad development. However Amazon and Gamestop are retail stores that offer digital download. So regardless some digital download sales were in the initial count. 


    Just fyi you can not digital download World of Warcraft MoP from Gamestop or Amazon. So there was no digital downloads included in that number. ZERO.

    Take that into account along with the fact that most retail stores did not do a midnight launch event for MoP and you will understand why most people went with a digital download as opposed to waiting 8+ hours to pickup the game at some store when it opens.

  • SnarlingWolfSnarlingWolf Member Posts: 2,697
    Originally posted by nsignific

    I dunno about those numbers. At retail, it's #1 on PC in the UK, #4 on all formats (GW2, for example, is #16).

    Can't be sure if the UK is representative of the western gamer culture (my money is on yes), but at least it's not "bombing" as some have put it...

    Sometimes a movie is number 1 over a weekend with only $13 million in sales. Sometimes a movie has $28 million and is in second on a weekend.

     

    In other words, being #1 in sales isn't a direct indication of anything. It could mean really high sales or it could mean nothing else interesting came out.

  • CaldrinCaldrin Member UncommonPosts: 4,505

    not read the entire thread and im not a fan of WOW in anyway..

     

    but without the digital download figures its pointless even talking about this... everyone i know that plays wow brought MOP directly from Blizzard as a digital download..thats probally around 40 people.. some i game with others i know in real life.. ok i know thats a tiny amonut but still last time around most them pre-ordered cata from game here in the UK..

  • fixiffixif Member UncommonPosts: 180

    If you actually read wikipedia article, you'd see that the key words here are "estimates" and "evaluations".

     

    Again, only Blizzard  knows the real number. I really don't understand how this topic still exists. If it proves to be a flop it will come from Blizzards mouth, not some analytics which more often then not prove to be wrong.

    image

  • nsignificnsignific Member Posts: 212
    Originally posted by SnarlingWolf
    Originally posted by nsignific

    I dunno about those numbers. At retail, it's #1 on PC in the UK, #4 on all formats (GW2, for example, is #16).

    Can't be sure if the UK is representative of the western gamer culture (my money is on yes), but at least it's not "bombing" as some have put it...

    Sometimes a movie is number 1 over a weekend with only $13 million in sales. Sometimes a movie has $28 million and is in second on a weekend.

     

    In other words, being #1 in sales isn't a direct indication of anything. It could mean really high sales or it could mean nothing else interesting came out.

    Came out the same week as Fifa '13, which is a massive, massive game. So yeah.

  • MystralzMystralz Member UncommonPosts: 52

    http://www.computerandvideogames.com/367070/cvg-sources-euro8bn-activision-blizzard-sale-still-under-consideration/

    "Paris based media conglomerate Vivendi is still pursuing options for a sale of its €8 billion majority stake in Activision Blizzard, CVG reveals today."

    "Vivendi is exploring its options in a bid to pay off its €14bn debts and counter the long-term decline of its share value, which has halved since 2007."

    I'm having a hard time finding the chart I saw showing the loss since 2007 that veivendi was talking about but here's one of the last year.

     

    Basically since Q3 2011 their earnings started to average out.  Currently their stock is down a little.  Combined with the I think loss of 8 billion from vivendi and competing mmos making players not want to play wow anymore it's been down most recently on the chart.  Not sure where to find out how the most recent expansion effected them but with their stock down right now I guess its not that great.

    http://www.bloomberg.com/quote/ATVI:US/chart

    Current stock chart updated regularly which shows it being down.

     

     

     

  • JackdogJackdog Member UncommonPosts: 6,321

    like it or love XFire but when the numbers are 40% lower on the first Sunday of a new  expansions launch than they were last January it is not good news. I am real curious to see what those number will be a month from now

    On the box vs digital thing even if digital is twice as high as the box if Blizzard is being honest about the 9 million subs thing that would mean less than1/4 of the players bought MoP..not anything to be excited about for sure

    I miss DAoC

  • nsignificnsignific Member Posts: 212
    Originally posted by Jackdog

    like it or love XFire but when the numbers are 40% lower on the first Sunday of a new  expansions launch than they were last January it is not good news. I am real curious to see what those number will be a month from now

    On the box vs digital thing even if digital is twice as high as the box if Blizzard is being honest about the 9 million subs thing that would mean less than1/4 of the players bought MoP..not anything to be excited about for sure

    Because 2 mil GW2 sales is awesome spectacular, but 2 mil MoP (expansion) sales is "not anything to be excited about, for sure".

    Seems legit.

This discussion has been closed.