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Just curious, I currently pay for 3 sub fees for EVE (all for my own use) and got to thinking about how many other titles I've paid for multiple sub fees over the years and why.
Lineage 1 - Had 3 accounts, 1 for myself and 2 for family
DAOC - 5 accounts at one time, 2 for family
Lineage 2 - 3 accounts, 2 for me, 1 for family.
WOW - 3 accounts - 1 for me, 2 for family.
AOC - 2 accounts, 1 for me, 1 for family
LOTRO 2- 2 accounts, ditto
EVE - Max of 4 accounts, all for me
COH/COX - 2 accounts, 1 for me, 1 for family
Guild Wars 1 - 2 accounts, 1 for me, 1 for family (yes, I know, more of a one time B2P)
WAR - 2 accounts, 1 for me, 1 for family
Runes of Magic - 2 accounts, 1 for me, 1 for family, yes, I know F2P , but I had to provide cash for mounts and what not for both accounts
Aion - 2 accounts, 1 for me, 1 for family
The only titles I found really useful to multi-box in were EVE, DAOC, and Lineage 2, with most other titles 1 account has been sufficient to enjoy the game.
Just wondering how many accounts other people have paid for in their gaming careers and see if there are any of the hardcore folks on these forums, you know, who have paid for like 12 accounts to a single game (or perhaps multiple games at the same time)
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Don't just play games, inhabit virtual worlds™
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No. However, I'm considering buying another Minecraft 'account' for a factions server so I can have more land and not have to worry about people leaving the faction. That's not an MMO, but it's an MMO-ish server.
** edit **
My wife does have her own MC account, but she bought and paid for it herself, so I'm not sure that actually counts.
I can not remember winning or losing a single debate on the internet.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
2 accounts in Lineage 2, one a buffbot
2 accounts in Aion; my guild was Elyos but some friends were on the same server and they were Asmodeans.
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Every MMO my husband, my son, and my mom and I have ever played, we've had multiple accounts. In DAOC we had one account we didn't even play, it was just to buff us up so we could compete.
UO, Asheron's Call, DAOC, LOTRO, Warhammer, Guild Wars 2, WoW to name a few.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
Everquest - 3 accounts
Everquest 2 - 4 accounts (but 1 was a trash acct for RAF)
World of Warcraft 4 accounts (but 2 were trash accts for RAF)
never paid for multiaccounts long term, probably 3 months duration max
EQ2 fan sites
I had approx 14 accounts while playing SWG.
Normally I had 2 accounts active all the time.
SWG I had anything from 2 - 20 accounts subbed at a given time.
Generally was just my 3 main accounts but if a obscene rescource was in shift I could have up to 20 on it just mining away.
I'd say over it's lifespan I gave SWG £5400 in subs, I did make close to £3000 back on this with selling what was the second jedi on Eclipse at the time.
I also had 2 accounts in L2 and Aion dual boxing.
2 for Eve so that I wouldn't have to rely on others so much. And you know... the "leveling" takes ages.
No need for others.
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
Had multiple accounts in UO, DAOC, and EVE. Most MMOs of the MMOs I played I don't think I stayed long enough to be interested in expanding my little army of characters.
Multi-boxing and alt accounts are a relatively common playstyle which is why a lot of MMO account management systems are set up to support it. I wish more MMOs would offer more promotions or extras for multi-account holders. CCP, Kings Isle and only a handful of others even try to go that route.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
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2 accounts in L2 back in 2006 / 2007
1 was shared with some RL friends where we had buffers and healers (they never get high lvl but even a low lvl buff made a huge diference in L2).
I had 100s accounts with SWG, with 10-15 constantly actively subbed, with about 4 main ones always subbed, and then the rest on a rotation system or when needed. In 2007 I subbed 3 accounts on the 12 month plan.
After the game got the free transfers every 3 months, just before May 2011, I was going to activate about 4 more constantly to specifically transfer resources from server to server, but then the game was announced to close 2 months later, and there was no time to get that going.
SWG was the best game to multibox, and my one PC managed to run up to 8 clients at one time, and with its macro system, could do some amazing things.
LOTRO I have 2 LT accounts
STO -1 LT and 1 free although did sub for a few months
SWTOR, I bought 3 at launch, but have only needed one
If I get into games that are free, I may end up creating more
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Why?
If you like to be a dick to others, I can see why some want a 2nd account but I cannot see any reason for more then 1 account personally.
The other option are people that simply cannot play fair and so need extra accounts to gather more resources, own more land or whatever simply because they cannot achieve the same as others without effectivly cheating.
I think people that have more then 1 account for themselves and don't have them to allow them to play like dicks are failing to see the point of playing games and treat it more like a job or life replacement.
Even if I was stupidly rich I would still only have 1 account per game, just have lots of games to play. I simply don't get why it is needed for anything but player issues.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
-- Herman Melville
3 in lineage 2. The extras were for a healer and a buffer. Pretty common in that game to have multiple accounts. At least back a few years it was, not sure now.
4 in EVE. I would haul ore while my alts continued mining. Very common in that game to have lots of alts if you are an industrialist.
2 in DAoC. Got to have your speed buffer.
2 in WoW. For the RAF bonus. Dropped that sub after leveling.
All die, so die well.
Well, I think some folks have done a pretty good job explaining why they had multiple accounts, either as buff bots, or to permit faster training of alternate skills, market manipulation and some others.
It's not cheating, and while it may not be "fair" to the single player it does serve a dual purpose of drawing in more income for the developers while satisfying the players who don't mind paying for it.
But debating the morality of the practice isn't what this thread is about, and I've already learned something new today, that SWG was title that it seems several players had 10+ accounts (not necessarily active at the same time) to accomplish their goals. I had not realized that before today.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Not picking up on you specifically but just using this as a reference as your points are clearly stated with reasons unlike others in this thread...
"3 in lineage 2. The extras were for a healer and a buffer. Pretty common in that game to have multiple accounts. At least back a few years it was, not sure now."
What was wrong with having other players and grouping (and i usually solo play most MMO's and group rarely but controling more then 1 character....don't get it)? An MMO is social by nature and this just seems so completly anti-social to the point I think it is a mental issue.
"4 in EVE. I would haul ore while my alts continued mining. Very common in that game to have lots of alts if you are an industrialist."
I can partially understand this, but again, isn't this just an expensive way to cheat? The game is structured in such a way with limits in place to moderate things and having multiple accounts bypasses game design. I can underestand why it is done but still think it is cheating. You are not the great business man controlling the universe though sharp trading and supurb pilots skills but but fudging the system and cheating (imo).
"2 in DAoC. Got to have your speed buffer."
Why? Why did you have to spend more money just to do things quicker or to do something that you could achieve simply by playing the game with others?
"2 in WoW. For the RAF bonus. Dropped that sub after leveling."
Again why? Why the rush to get to max level rather then just playing the game? Why not meet others and socialise, join a guild and get the bonus from a friend....
Overall I feel sad about this thread. I sometimes feel a little embarrased about the time I spend playing online etc but compared to people in this thread I an fine, but people here have some serious problems with social skills and a "must win at all costs, even by cheating" mentality. If ever I was worried for the industry this thread just made it worse...
On a side note, most people I read who play EVE seem to have multple accounts so anyone know exactly what their numbers are? By the sounds of it they just have a lot of people who are obsessed, have multiple accounts and no life?
the WOW RAF was useful for getting a unique mount too
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