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What makes GW 2 not being great

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  • Random_mageRandom_mage Member UncommonPosts: 1,093
    Liked the ideas of making wvw matter more with more strategy. More pve triggers in wvw would be cool.
    But I stopped playing because every zone felt the same. Classes felt bland, and no real incentive to level. Sadly, wow is no different. Except there is just more stuff to do.

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  • AerowynAerowyn Member Posts: 7,928
    Originally posted by InFlamestwo

    I agree. SPvP is to unbalanced, other than that it's good.Dynamic Events need more chaos and YES invasions on cities would be awesome. But those would be very rare events and a few hours long....i mean an invasion of a city.

     

    unbalanced how? This is the first themepark I have PvPed in at launch without a single class/ build that completely dominates... thiefs are annoying but easily came up with builds on my warrior and mesmer to counter them...I still have yet to see any major imbalance in my time in sPVP...100 blades warriors are a pain but still very manageable..

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • umie214umie214 Member Posts: 123
    Spvp is the best and most balanced pvp ever released in an mmo. Sure it's not perfect (rangers are gimped now) but it's so far ahead of what all other mmo's have ever attempted. Once rankings and observer mode are in, the game is gonna take off as an esport. Spvp needs more depth and it's getting it. But if you're complaining about it because you're getting stomped, then ure a bad who's not bothering to learn the mechanics and meta.
  • ZylaxxZylaxx Member Posts: 2,574
    Originally posted by GreenishBlue

    OP's point #2 is not a concern to me, however.....

    W v W in Jade Quarry server:

    - coudn't access W v W on Friday and was put in queue until I gave up and logout.

    - yesterday could get in W v W after waiting in queue for almost 2 hours

    - at some point we took all over the map and were like "this is boring, we need a server to take stuff so we can have our fun". We could have move to another map but won't because then we would be placed in queue for eternity. So we stayed in our map and Stormbluff Isle started to attack our stuff.

    The other server we got paired with, Henge of Denravi, is under performing very badly, and that's because the Titan Alliance, after owning in W v W for some weeks, disbanded. Some of their guilds are playing other games. Some peeps that used to play in Henge moved to Jade Quarry, since that's the top server now.

    Our main concern is the queue. We don't like to have 20 members pissed off because they can't access W v W while the rest are in. If ANet doesn't take action about queue times (changing server is not helping either!), then it's bail time. I myself love the W v W as many others, but it appears we will be losing more members now :(

    Strange how a game thats been out over a month that features arguably the most requested feature since 2002 continues to see this huge queue system and yet if you were to believe the troll OP or most of the anti GW2 crowd, this game is a complete and total failure.

     

    So which is it OP, is the game not great? or is it bad?  Why does it still have quesues, why has it retained its playerbase and why does the game coninue to be atop of Amazons sales charts?

     

    Sad to here about Henge, but I think a greater reasons is that alot of the "baddies" transferred there to see what winning is like and alot of their guilds transferred off (I know for a fact one of them came to Sanctum of Rall to join our alliance).  I agre with you on queues, but theres not much to be done since the game is just so damned successful and having a limit toi a certain feature is a must to ensure those that do play get the best quality gameplay.  Sad but true.

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  • ZylaxxZylaxx Member Posts: 2,574
    Originally posted by fenistil

    For me what does not make it great is whole game concept.  No I am not fan of tiered linear raid progression WoW style.

    Still GW2 concept is propably what GW2 fans like most.   Good that someone created something difftent,  now please create something on other side of the scale please.

    They are, its called DF:UW, or PS2, or ArcheAge.

    Everything you need to know about Elder Scrolls Online

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  • Ice-QueenIce-Queen Member UncommonPosts: 2,483
    Originally posted by GreenishBlue

    OP's point #2 is not a concern to me, however.....

    W v W in Jade Quarry server:

    - coudn't access W v W on Friday and was put in queue until I gave up and logout.

    - yesterday could get in W v W after waiting in queue for almost 2 hours

    - at some point we took all over the map and were like "this is boring, we need a server to take stuff so we can have our fun". We could have move to another map but won't because then we would be placed in queue for eternity. So we stayed in our map and Stormbluff Isle started to attack our stuff.

    The other server we got paired with, Henge of Denravi, is under performing very badly, and that's because the Titan Alliance, after owning in W v W for some weeks, disbanded. Some of their guilds are playing other games. Some peeps that used to play in Henge moved to Jade Quarry, since that's the top server now.

    Our main concern is the queue. We don't like to have 20 members pissed off because they can't access W v W while the rest are in. If ANet doesn't take action about queue times (changing server is not helping either!), then it's bail time. I myself love the W v W as many others, but it appears we will be losing more members now :(

    This is one of my main reasons for losing interest with GW2. Can never get in WvsW. WvsW was a big draw for a lot of DAOC vets, but seeing how you sit in a que for hours to get in, we're finding it's nothing like the Old Frontiers massive RvR battles we use to have in DAOC even once we get in.

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  • kitaradkitarad Member LegendaryPosts: 8,178
    Why is there such a queue ? Is the number of encounters fixed I mean the map allows only a certain amount ? Why don't they open more instances ? What is the reason for the queues I mean like WoW if not enough Horde queue then Alliance waits forever why does it happen here ?

  • RazperilRazperil Member Posts: 289
    Originally posted by Yamota

    I think most of us can say that GW 2 is really good but for me it is still lacking to become great and here is a list of things which I think holds it back.

    1. S-PvP. Easiest the biggest dissapointment in the game as you would expect a game called GUILD Wars to be centered around PvP between guilds. However that is hardly the case. The PvP comes in two forms, one is a completely separate meta-game called structured PvP which is basically a MOBA variant in MMORPGs. I tried it and it does not come near the fun of League of Legends and as it is separate from the rest of the game feel misplaced. Would much be better if it was something like in Warhammer Online, giving you an alternate route to advance your character.
    2. WvWvW PvP. Three "faction" World vs World PvP sounds great on the paper. Unfourtunately since all servers share the same factions it just feels bland. In DAoC I could see the distinction between say the Albions and the Viking faction (forgot the name) but in GW 2 they are all the same. More over, the PvP is pointless as the bonuses are small and you dont really need them so when you take over a keep you really dont care as you know it will be lost by the next day. They need to add more meaning and persistance to it and specially they need to make it more important for guilds to hold a keep.
    3. No endgame. Apparently the idea in GW 2 is that end-game starts at level 2. Unfourtunately that means that there wont be much of an endgame once you cap your character as they have, more or less removed the gear grind as legendary weapons are exactly the same as exotics. So that is great, gear grind is no fun, but they have replaced ith with uhm... nothing.
    4. Dynamic Events are circular. Don't really matter when you finish one as they just go around and around in an endless cycles. They should be more complex and more persistant, maybe even resulting in an invasion of capital cities. For example there is a big dragon in the lvl 75-80 arctic zone which spawns, gets zerg-killed and respawns in an endless cycle. Have never seen what happens if it does not get zerg-killed but I imagine it would just sit there until it is.
     
    Anyway my 2 pennies why I think GW 2 is not the great MMORPG I expected it to be.

    Great job on making another post where others have said the same exact thing over and over again.

  • KingJigglyKingJiggly Member Posts: 777
    Originally posted by Razperil
    Originally posted by Yamota

    I think most of us can say that GW 2 is really good but for me it is still lacking to become great and here is a list of things which I think holds it back.

    1. S-PvP. Easiest the biggest dissapointment in the game as you would expect a game called GUILD Wars to be centered around PvP between guilds. However that is hardly the case. The PvP comes in two forms, one is a completely separate meta-game called structured PvP which is basically a MOBA variant in MMORPGs. I tried it and it does not come near the fun of League of Legends and as it is separate from the rest of the game feel misplaced. Would much be better if it was something like in Warhammer Online, giving you an alternate route to advance your character.
    2. WvWvW PvP. Three "faction" World vs World PvP sounds great on the paper. Unfourtunately since all servers share the same factions it just feels bland. In DAoC I could see the distinction between say the Albions and the Viking faction (forgot the name) but in GW 2 they are all the same. More over, the PvP is pointless as the bonuses are small and you dont really need them so when you take over a keep you really dont care as you know it will be lost by the next day. They need to add more meaning and persistance to it and specially they need to make it more important for guilds to hold a keep.
    3. No endgame. Apparently the idea in GW 2 is that end-game starts at level 2. Unfourtunately that means that there wont be much of an endgame once you cap your character as they have, more or less removed the gear grind as legendary weapons are exactly the same as exotics. So that is great, gear grind is no fun, but they have replaced ith with uhm... nothing.
    4. Dynamic Events are circular. Don't really matter when you finish one as they just go around and around in an endless cycles. They should be more complex and more persistant, maybe even resulting in an invasion of capital cities. For example there is a big dragon in the lvl 75-80 arctic zone which spawns, gets zerg-killed and respawns in an endless cycle. Have never seen what happens if it does not get zerg-killed but I imagine it would just sit there until it is.
     
    Anyway my 2 pennies why I think GW 2 is not the great MMORPG I expected it to be.

    Great job on making another post where others have said the same exact thing over and over again.

    I just realized how right the dood above me is lol

     

    Luckily, all of those are either being worked on or can easily be fixed within maybe 6 months.

  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by Tayah
    Originally posted by GreenishBlue

    OP's point #2 is not a concern to me, however.....

    W v W in Jade Quarry server:

    - coudn't access W v W on Friday and was put in queue until I gave up and logout.

    - yesterday could get in W v W after waiting in queue for almost 2 hours

    - at some point we took all over the map and were like "this is boring, we need a server to take stuff so we can have our fun". We could have move to another map but won't because then we would be placed in queue for eternity. So we stayed in our map and Stormbluff Isle started to attack our stuff.

    The other server we got paired with, Henge of Denravi, is under performing very badly, and that's because the Titan Alliance, after owning in W v W for some weeks, disbanded. Some of their guilds are playing other games. Some peeps that used to play in Henge moved to Jade Quarry, since that's the top server now.

    Our main concern is the queue. We don't like to have 20 members pissed off because they can't access W v W while the rest are in. If ANet doesn't take action about queue times (changing server is not helping either!), then it's bail time. I myself love the W v W as many others, but it appears we will be losing more members now :(

    This is one of my main reasons for losing interest with GW2. Can never get in WvsW. WvsW was a big draw for a lot of DAOC vets, but seeing how you sit in a que for hours to get in, we're finding it's nothing like the Old Frontiers massive RvR battles we use to have in DAOC even once we get in.

    I'm on Sanctum of Rall and never wait more than 10 minutes. I think the free swap is still available! I know that is the default comment to those who have to wait a long time, but I think that is the best answer.

    edit: I shouldn't have said "never" wait more than 10 minutes. Sometimes I have but never for hours. It is an average of about 10 min.

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  • RazperilRazperil Member Posts: 289
    Originally posted by Latronus
    Originally posted by bloodaxes

    That till this day they still haven't fixed orr map which blocks arah dungeon every weekend.

    I am here waiting till monday so they will reset server and arah is once again open then on friday it will get stuck again having to wait till monday's restart.

    BUT

    Some people will come now and say change server. 

    Why should I change server? Shouldn't they fix this problem already? Why should I have to swich servers with a potential chance the server you chose has arah stuck too? So I have to wait 24h cooldown to go back to my server?

    This is bullshit but somehow people still defend the zone. (Some people where complaining near arah and I joined the chat)

    How can that go by anet is what I don't understand, it's been happening every friday or saturday morning every single week!

    [mod edit]

    I guess you have not played WoW then? Or have dealt with their fanbois? I'm astonished! :)

  • LatronusLatronus Member Posts: 692
    Originally posted by Razperil
    Originally posted by Latronus
    Originally posted by bloodaxes

    That till this day they still haven't fixed orr map which blocks arah dungeon every weekend.

    I am here waiting till monday so they will reset server and arah is once again open then on friday it will get stuck again having to wait till monday's restart.

    BUT

    Some people will come now and say change server. 

    Why should I change server? Shouldn't they fix this problem already? Why should I have to swich servers with a potential chance the server you chose has arah stuck too? So I have to wait 24h cooldown to go back to my server?

    This is bullshit but somehow people still defend the zone. (Some people where complaining near arah and I joined the chat)

    How can that go by anet is what I don't understand, it's been happening every friday or saturday morning every single week!

    [mod edit]

    I guess you have not played WoW then? Or have dealt with their fanbois? I'm astonished! :)

    I played WoW for about 2 months, and hated that POS game and yes their fanbois were/are nuts as well.  There was a wee  bit of sarcasm in that post of mine.

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  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by parrotpholk
    Agree with the OP.  Well said.  As much as I hate to say it, if you are gonna have a class driven themepark then you also need the trinity or some form of it.  Nothing in the game feels right when grouping to me but I know some like the non trinity thing.

    I'm playing 3 mmorpgs in rotation right now. Two are the traditional trinity and then GW2. It is awesome to have the ability to group with others and not have to wait. 

    Also, most games are pretty much solo with the option of grouping nowadays. GW2 allows those that want to play on their own the freedom through it's non-traditional system, and/or the flexibility to group in dungeons or when needing help in PvE.

    All in all the entire discussion is mute in that there are literally thousands of people that are playing right now and loving the game. 

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by Zylaxx
    Originally posted by GreenishBlue

    OP's point #2 is not a concern to me, however.....

    W v W in Jade Quarry server:

    - coudn't access W v W on Friday and was put in queue until I gave up and logout.

    - yesterday could get in W v W after waiting in queue for almost 2 hours

    - at some point we took all over the map and were like "this is boring, we need a server to take stuff so we can have our fun". We could have move to another map but won't because then we would be placed in queue for eternity. So we stayed in our map and Stormbluff Isle started to attack our stuff.

    The other server we got paired with, Henge of Denravi, is under performing very badly, and that's because the Titan Alliance, after owning in W v W for some weeks, disbanded. Some of their guilds are playing other games. Some peeps that used to play in Henge moved to Jade Quarry, since that's the top server now.

    Our main concern is the queue. We don't like to have 20 members pissed off because they can't access W v W while the rest are in. If ANet doesn't take action about queue times (changing server is not helping either!), then it's bail time. I myself love the W v W as many others, but it appears we will be losing more members now :(

    Strange how a game thats been out over a month that features arguably the most requested feature since 2002 continues to see this huge queue system and yet if you were to believe the troll OP or most of the anti GW2 crowd, this game is a complete and total failure. 

     So which is it OP, is the game not great? or is it bad?  Why does it still have quesues, why has it retained its playerbase and why does the game coninue to be atop of Amazons sales charts. 

     Sad to here about Henge, but I think a greater reasons is that alot of the "baddies" transferred there to see what winning is like and alot of their guilds transferred off (I know for a fact one of them came to Sanctum of Rall to join our alliance).  I agre with you on queues, but theres not much to be done since the game is just so damned successful and having a limit toi a certain feature is a must to ensure those that do play get the best quality gameplay.  Sad but true.

    It wasn't long after GW2 launched that ANET stated that approx 1/3 of the playerbase was queueing for W v W v W. And since it is one of the game's biggest draws, it will probably continue to be the biggest reason people continue to play GW2. So it stands to reason, that approx 2/3 of the playerbase who don't queue for PVP could quit the game before any drops in queue times are noticed. 

     

  • SirFubarSirFubar Member Posts: 397
    I've stopped reading after I saw you comparing GW2 with MOBA style and saying LoL was more fun to play....
  • Z3R01Z3R01 Member UncommonPosts: 2,426

    GW2 is a great game.

    You hated questing, You wanted something other than the trinity, you hated Raids and you wanted 3 faction pvp.

    A-net gives it to you and what do you do?

    You cry for the trinity, you cry for quests, you cry for raiding, you cry for  fair small scale pvp...

     

    Over the last half decade one thing can be said about the mmo player community.

    YOU HAVE NO IDEA WHAT YOU WANT!

    The community is filled with a bunch of burnt out people all wanting to play that perfect game that only exists in their head.

     

    Playing: Nothing

    Looking forward to: Nothing 


  • AerowynAerowyn Member Posts: 7,928
    I was watching Star Wars the other do and all of a sudden became very depressed.. i mean come on with a name like Star Wars you would expect giant gaseous balls of energy duking it out for ultimate galactical supremecy... as for the rest of the OP not sure what your goal is here all those points have been gone over numerous times.. oh well guess just another day in the neiborhood.

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by Z3R01

    GW2 is a great game.

    You hated questing, You wanted something other than the trinity, you hated Raids and you wanted 3 faction pvp.

    A-net gives it to you and what do you do?

    You cry for the trinity, you cry for quests, you cry for raiding, you cry for  fair small scale pvp...

     

    Over the last half decade one thing can be said about the mmo player community.

    YOU HAVE NO IDEA WHAT YOU WANT!

    The community is filled with a bunch of burnt out people all wanting to play that perfect game that only exists in their head.

     

    Agreed.

    I'm not sure why they all come to GW2 forum to complain about it when they should be going to the Pub and discuss what they want in an mmorpg.

    The OP gives several reasons why GW2 isn't great but he does not state what he is playing right now that is better. 

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by Z3R01

    GW2 is a great game.

    You hated questing, You wanted something other than the trinity, you hated Raids and you wanted 3 faction pvp.

    A-net gives it to you and what do you do?

    You cry for the trinity, you cry for quests, you cry for raiding, you cry for  fair small scale pvp...

     

    Over the last half decade one thing can be said about the mmo player community.

    YOU HAVE NO IDEA WHAT YOU WANT!

    The community is filled with a bunch of burnt out people all wanting to play that perfect game that only exists in their head.

     

    Or, maybe GW2 is a game that made all kinds of promises and few deliveries. This site is full of Fans who blame the players when just maybe, the game really doesn't deliver. At least not in a way that works as well.

  • AerowynAerowyn Member Posts: 7,928
    Originally posted by GeezerGamer
    Originally posted by Z3R01

    GW2 is a great game.

    You hated questing, You wanted something other than the trinity, you hated Raids and you wanted 3 faction pvp.

    A-net gives it to you and what do you do?

    You cry for the trinity, you cry for quests, you cry for raiding, you cry for  fair small scale pvp...

     

    Over the last half decade one thing can be said about the mmo player community.

    YOU HAVE NO IDEA WHAT YOU WANT!

    The community is filled with a bunch of burnt out people all wanting to play that perfect game that only exists in their head.

     

    Or, maybe GW2 is a game that made all kinds of promises and few deliveries. This site is full of Fans who blame the players when just maybe, the game really doesn't deliver. At least not in a way that works as well.

    As of yesterday on Rall I'm still getting 30 min to 1h que's for Eternal Battlegrounds now if you went by these forums WvW is a horrible zerg fest mess and no one plays... ill go by what I see in game and not what some random people on these forums say. Game is delivering for TONS of people sorry some don't see it.

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by Aerowyn
    Originally posted by GeezerGamer
    Originally posted by Z3R01

    GW2 is a great game.

    You hated questing, You wanted something other than the trinity, you hated Raids and you wanted 3 faction pvp.

    A-net gives it to you and what do you do?

    You cry for the trinity, you cry for quests, you cry for raiding, you cry for  fair small scale pvp...

     

    Over the last half decade one thing can be said about the mmo player community.

    YOU HAVE NO IDEA WHAT YOU WANT!

    The community is filled with a bunch of burnt out people all wanting to play that perfect game that only exists in their head.

     

    Or, maybe GW2 is a game that made all kinds of promises and few deliveries. This site is full of Fans who blame the players when just maybe, the game really doesn't deliver. At least not in a way that works as well.

    As of yesterday on Rall I'm still getting 30 min to 1h que's for Eternal Battlegrounds now if you went by these forums WvW is a horrible zerg fest mess and no one plays... ill go by what I see in game and not what some random people on these forums say. Game is delivering for TONS of people sorry some don't see it.

    Admittedly, it works both ways. But it still applies. People only see what they want to see.

  • someforumguysomeforumguy Member RarePosts: 4,088

    I'm waiting for paid sPVP to be implemented. I don't like random team ups in sPVP unless I just want to toy a little with my build. But my main pet peeves are very different.

    - Camera is crap. Camera pivotal point is the center of your character's eyes, but you can't zoom all the way in to first person's view. Which makes it silly that the pivotal point is in that place. In any close space or when looking up and the camera is blocked by the ground, you see mainly a lot of the back of your toon's head. Roll an asura warrior (with their oversized heads) and see what I mean. 

    - Melee in PVE shows how semi-twitchbased GW2 is.  I never go melee in PVE, because with ranged I actually can control the fight. In melee the only safe dodge is a dodge away from your mob, not to the side, because some mobs do weird superreflex autoface turns. Having to dodge away out of melee range as melee is quite stupid imo (I'm not talking about dodging out of AOE circles, you know the pwetty red circles). Then there is the particle spam that just hinders you as melee fighter a lot more then as ranged.

    As for the OP's points. PVP will get more additions. Observe mode will come back to , but I also hope Guild vs Guild.

    WvWvW meh. I see that as some form of casual hot join PVP where you just play around. Sure guilds can go all organised but lot of it will be zergbased. I like it because it is straightforward fun without needing preperation etc. I don't think about it too much because if I do,  I will only be distracted by stupid players :p (Urggh, me hit keep door, mwaaahh!)

    Dynamic events. Well, yeah a lot of them circle around and some can be simply triggered by talking to the right npc. This happens once you get to know the world I guess. The system is never that smart that it will keep surprising you after you already played for a while.

     

  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by GeezerGamer
    Originally posted by Z3R01

    GW2 is a great game.

    You hated questing, You wanted something other than the trinity, you hated Raids and you wanted 3 faction pvp.

    A-net gives it to you and what do you do?

    You cry for the trinity, you cry for quests, you cry for raiding, you cry for  fair small scale pvp...

     

    Over the last half decade one thing can be said about the mmo player community.

    YOU HAVE NO IDEA WHAT YOU WANT!

    The community is filled with a bunch of burnt out people all wanting to play that perfect game that only exists in their head.

     

    Or, maybe GW2 is a game that made all kinds of promises and few deliveries. This site is full of Fans who blame the players when just maybe, the game really doesn't deliver. At least not in a way that works as well.

     

    Or perhaps you are speculating and want it to fail. Folks like you kind of scare me in that it seems as if it makes you feel good to see something fail. Disturbing.

    Personally I just go into game and play with others and have fun. You can spread doom and gloom if you like, but the game is top entertainment for $60.  

     

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • AerowynAerowyn Member Posts: 7,928
    Originally posted by GeezerGamer
    Originally posted by Aerowyn
    Originally posted by GeezerGamer
    Originally posted by Z3R01

    GW2 is a great game.

    You hated questing, You wanted something other than the trinity, you hated Raids and you wanted 3 faction pvp.

    A-net gives it to you and what do you do?

    You cry for the trinity, you cry for quests, you cry for raiding, you cry for  fair small scale pvp...

     

    Over the last half decade one thing can be said about the mmo player community.

    YOU HAVE NO IDEA WHAT YOU WANT!

    The community is filled with a bunch of burnt out people all wanting to play that perfect game that only exists in their head.

     

    Or, maybe GW2 is a game that made all kinds of promises and few deliveries. This site is full of Fans who blame the players when just maybe, the game really doesn't deliver. At least not in a way that works as well.

    As of yesterday on Rall I'm still getting 30 min to 1h que's for Eternal Battlegrounds now if you went by these forums WvW is a horrible zerg fest mess and no one plays... ill go by what I see in game and not what some random people on these forums say. Game is delivering for TONS of people sorry some don't see it.

    Admittedly, it works both ways. But it still applies. People only see what they want to see.

    true but still seeing people all over even in the lower zones.. getting overflows in lions arch every night and ques for WvW every night as well is hardly just seeing what I want to see... game is still doing very well.. many other recent themeparks I played at this point in their life felt like ghost towns on many servers. sPVP still packed with quick join matches and the fact i never have to wait for more than 5 min to get a PUG tourny together after queing shows the game is still doing just fine.

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by Aerowyn
    Originally posted by GeezerGamer
    Originally posted by Aerowyn
    Originally posted by GeezerGamer
    Originally posted by Z3R01

    GW2 is a great game.

    You hated questing, You wanted something other than the trinity, you hated Raids and you wanted 3 faction pvp.

    A-net gives it to you and what do you do?

    You cry for the trinity, you cry for quests, you cry for raiding, you cry for  fair small scale pvp...

     

    Over the last half decade one thing can be said about the mmo player community.

    YOU HAVE NO IDEA WHAT YOU WANT!

    The community is filled with a bunch of burnt out people all wanting to play that perfect game that only exists in their head.

     

    Or, maybe GW2 is a game that made all kinds of promises and few deliveries. This site is full of Fans who blame the players when just maybe, the game really doesn't deliver. At least not in a way that works as well.

    As of yesterday on Rall I'm still getting 30 min to 1h que's for Eternal Battlegrounds now if you went by these forums WvW is a horrible zerg fest mess and no one plays... ill go by what I see in game and not what some random people on these forums say. Game is delivering for TONS of people sorry some don't see it.

    Admittedly, it works both ways. But it still applies. People only see what they want to see.

    true but still seeing people all over even in the lower zones.. getting overflows in lions arch every night and ques for WvW every night as well is hardly just seeing what I want to see... game is still doing very well.. many other recent themeparks I played at this point in their life felt like ghost towns on many servers. sPVP still packed with quick join matches and the fact i never have to wait for more than 5 min to get a PUG tourny together after queing shows the game is still doing just fine.

    Just to add to what you have said Aerowyn, there are hundreds of little groups like this, and this all over. 

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

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