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I've been lookin at our guild roster's history, and i've noticed that our log ins have kept declining since launch.
60 ppl loged in 9/3/12 (all time high)
4 ppl loged in 11/3/12 (our all time low)
I may be switching guild's, Anyone else experiancing these drastic drops in guild members since launch?
Comments
heh anyways... yes lots of guilds have much less people playing like all these games months after launch.. but there is still plenty of large guilds out there especially WvW guilds you can join up with
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Aye, GW2 is not immune to the MMO disease of player loss after the first month or so. Everyone jumps in when the new shiny is opened but not everyone stays. MMO gaming today is a terrible cycle of people drooling like fools for the next hyped thing, playing it for a month, feeling bitter that it wasn't as amazing as the hype said so, leaving the game and then drooling over another hype fest game. Rinse and repeat ad naseum.
So it is like every other entertainment form out there? :P
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
My guild has gone so far as declaring the GW2 chapter closed and removing the channel from the VOIP server. Went from 60 some unique members regularly logging on to 1 member doing <2 hours a week.
Admitedly guilds tend to recruit based on a certain personality type to match goals, and GW2 was very much failing what the general like was.
I think I got my monies worth, but I feel zero interest in going back. Others have expressed similar feelings.
Same in every game, including WoW.
Guilds must always keep recruiting, communities never stay the same for a decade, every year someone will go, someone will join, the world continues.
Guilds that know this are thriving and growing massively in GW2, with a constant flow of new players. Especially the WvW ones which are getting huge now.
GW2 keeps selling boxes in huge numbers every week. Just don't expect the same people to be in your guild forever, that's just not how guilds work, in any game.
That link is factually false or does not account sales through other sources; probably the 'buy from ANet' option.
GW2 sold 2M+ in the first 2 weeks but that link has it at 1.4M as of last week.
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
I see smaller guilds crumbling in favor of the bigger guilds. More buffs in a bigger guild and really no reason to be in a small guild. If you're running a small guild, do everybody in it a favor and look for a likeminded large guild to join. Guilds with at least a few hundred members, that have a website, forum, TS or Vent or Mumble or whatever.
There is really not much point in running a small guild in this game. There is too little you can achieve with limited numbers.
Either go with a big guild or merge with other smaller guilds.
When seemingly thriving guilds fall, it's pretty much a leadership problem. You need a solid leadership that provides incentive for people to log in. No game provides a community just by being part of a guild it needs to be build.
You are wrong about that.. It's already a failure
"You are all going to poop yourselves." BillMurphy
"Laugh and the world laughs with you. Weep and you weep alone."
Our guild had its first loss this last week but not by choice. Deployment overseas.
I may be lucky as my guild is a RvR errr WvW guild and all its members are very much having a great time in the game. Plus it doesnt hurt that our server (Sanctum of Rall) went from like 17th last month to 5th in WvW chart so we've seen our share of growth unlike some of the other servers.
Everything you need to know about Elder Scrolls Online
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Just coz your guild numbers have dropped doesn't necessarily mean those palyers left the game.The ability to join multiple guilds means some peopel do jsut that then choose the one they liek most and drop the others.They may of changed servers and joined guilds there...or yes they may of left entirely.
Listen to this poster she/he's see's the future, clearly
This doom and gloom thread was brought to you by Chin Up the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.
Actually, and I know you will not like this comparison, but the only other game I have experienced a guild decline like this was SWTOR. Pretty much every other game I have played, it was fairly easy to maintain interest and involvement in the guild for like the first three months plus. Our guild began a *really* steep decline a month in in GW2.
Now, before anyone calls me a hater or a troll, I am not sure if this is GW2 and SWTOR, or just a new problem with themeparks in general and player's habits.
That said, while GW2 is, imho, a significantly better game than SWTOR, for me it suffers from many of the same problems, just not as severely.
also some other things stem from the no sub fee.. several of my firends are now wrapped up in many of the new single player games out and i know MANY that are going to be jumping into halo 4 come tuesday.. the thing with no sub fee none of them feel "obligated" to play and will return once they get what they want from their other games. This on top of allowing you to join multiple guilds and not have a lot of worthwhile guild features unless you exclusively play WvW hurts the guild system.. but also yes it is an issue with all themeparks as well.. i myself have been playing xcom a lot so my hours in GW2 have gone down a good bit and ill be playing halo 4 as well but come november patch ill be playing a lot more GW2
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
It does when you know them, have played games with them for years, and they tell you "hey, sick of this game, gonna go play another." ;-)