Originally posted by ThumbtackJ So do preferred status players also get reduced XP? Or just slightly reduced (less than subbers, but more than "freeers")?
I am not sure. I know that both F2P and Preferred Status players won't gain rest XP. LOL at least you don't have to look for cantinas at the end of day , not that there is anything wrong with that
If I find any additional infor about the XP for Preferred Status I will post it.
Originally posted by ThumbtackJ So do preferred status players also get reduced XP? Or just slightly reduced (less than subbers, but more than "freeers")?
I am not sure. I know that both F2P and Preferred Status players won't dain rest XP. If I find any additional infor about the XP for Preferred Status I will post it.
I don't mind not gaining rested XP. I would like to see a slight increase though compared to completely free players. I'm just still a little bummed that for spending ~$100 (which is porobably more than many if not most free players will spend) all I get is SLIGHTLY less restrictions and $2 worth of cartel coins.
Never-the-less, I do want to complete the storyline on several classes, so I'll be back on the 15th (DL'd today ahead of time).
I already giggle on the thought of login in to game on November 15th and seeing 200+ players in fleet with their Party Jawas flying around their heads. LOL it's going to be hilarious
Originally posted by ThumbtackJ So do preferred status players also get reduced XP? Or just slightly reduced (less than subbers, but more than "freeers")?
I am not sure. I know that both F2P and Preferred Status players won't dain rest XP. If I find any additional infor about the XP for Preferred Status I will post it.
I don't mind not gaining rested XP. I would like to see a slight increase though compared to completely free players. I'm just still a little bummed that for spending ~$100 (which is porobably more than many if not most free players will spend) all I get is SLIGHTLY less restrictions and $2 worth of cartel coins.
Never-the-less, I do want to complete the storyline on several classes, so I'll be back on the 15th (DL'd today ahead of time).
If XP boosts which drop in missions are tradable, there will be tons of them on GTN. I wonder if they will drop from kills. I guess we will find out.
Also based on some posts on SWTOR forum xp reduction for F2P players is ~25%. Most of players said the difference is not noticable at levels 1-10 though. It might be that the reduction is progressive.
Also somebody mentioned that XP boosts drop as mission rewards so it might be less significant for F2P that it seems.
I would be caucious here with this number though until we get a real comparition data.
Edit. As all XP boosts on Cartel Market are 25% - I think that the initial number for slower experience is correct.
That 25% nerf on XP is a BAD, BAD idea. You should not hinder peoples experience of your free trial. Typical greed.
What bugs me is that I paid full price for the game on release and I'm limited to two characters when they switch to F2P. The same limitation of people that never bought the game at all.
Additional change announced today for players who would like to subscribe:
All former subscribers who reactivate their subscription by the new date of December 20, 2012 at 11:59pm CST will be granted Complimentary Cartel Coins for their prior paid months up to November 15, 2012. For more information on all of the rewards you could potentially receive, visit www.StarWarsTheOldRepublic.com/FREE.
So you can get back F2P and if you decide that you like a game and want to sub, you will get your CC as long as you sub before 12/20/12
The ironic thing though is you do not really need the CC if you sub, but if you want to play the game via F2P, you will need the CC.
Without having the CC that you should get, will limit the game, and make the game not so good, making it not worthwhile to sub. If people had some CC, then would get them further into the game, and may want to buy some more CC for about $5 per month or something.
This deal just voids the point of F2P. They even have 250 CC for being subbed when it goes F2P, as a further incentive of being subbed now. All those that stay subbed when F2P hits will get about 850 CC more than those not being subbed. So no need for them to get people to sub to get any CC.
Additional change announced today for players who would like to subscribe:
All former subscribers who reactivate their subscription by the new date of December 20, 2012 at 11:59pm CST will be granted Complimentary Cartel Coins for their prior paid months up to November 15, 2012. For more information on all of the rewards you could potentially receive, visit www.StarWarsTheOldRepublic.com/FREE.
So you can get back F2P and if you decide that you like a game and want to sub, you will get your CC as long as you sub before 12/20/12
The ironic thing though is you do not really need the CC if you sub, but if you want to play the game via F2P, you will need the CC.
Without having the CC that you should get, will limit the game, and make the game not so good, making it not worthwhile to sub. If people had some CC, then would get them further into the game, and may want to buy some more CC for about $5 per month or something.
This deal just voids the point of F2P. They even have 250 CC for being subbed when it goes F2P, as a further incentive of being subbed now. All those that stay subbed when F2P hits will get about 850 CC more than those not being subbed. So no need for them to get people to sub to get any CC.
Wrong. Look at this this way. For us who subscribe the game, price of subscription is going considerably down because of 500+ CC we are getting back. From what I see on forums that is one of the major reasons that players will stay subbed instead of going F2P. When F2P will go life price of my sub is going to go down below $8 - that's almost negligeble. And I am going to buy stuff from Market, pets, vehicles, armor, boxes... so it is actually pretty good insentive to stay subbed imo.
Edit. Additionally I am one of these weird people who don't believe everybody should be getting everything for free.
Edit 2. This F2P model is targeting imo people who want to do a story and ocassionally PvP and FPs, for first time players so they can enjoy the story from 1-50 with assumption that they will sub if they like it, and for these players whose time is not allowing them to log in regularly and prefer to pay for weekly access to warzones etc if they choose to. It is definitely not model for people who want to play all content for free. That's not going to happen.
everyone can say what they want..f2p will bring more player to the game " it needs "
it should bring some money to they game also " it needs it "
overall i think it needs to drop a huge xpan pac / add on / something it needs this more than anything imho..could careless if they did / didnt have cut scenes and epic boreing voice overs ...its needing more filler BADLY
Sounds like Bioware is trying to have an NGE of it's own. Some of the store items remind me of the TCG loot cards. At least you don't have to "gamble" to get these. I got a mail from BW that said I have some coins waiting for me. But it's pretty lousy of them to make me resubscribe just to get them. Money is not the issue, of course. It's just a lousy decision, in my opinion.
Good luck to those who play. The TCG did teach me that there's a demographic of players who will fork over tons of cash to have digital shinies. If that turns a tidy profit for BW, maybe you'll get returns in the form of the content you're craving.
A quick observation from the SWTOR forums in regard to the FTP xp nerf:
The same group of people who were saying that people "rushed" and capped to level 50 "too" quickly in January (and often called the people who capped easily "no lifes" and "basement dwellers") are now saying that the XP nerf is no big deal because levelling is too quick in SWTOR anyways.
1) Where can I see the prices for everthing that they plan on putting in the store?
2) How much will it cost to permanently unlock the maximum character slots?
I've never wanted SWTOR to fail. Their money grabbing F2P model makes me hope they indeed do continue to fail. I bought the game for full price on release and get basically nothing in return for that.
Saw this on the official forums as was curious what the actual FTP implemtation will be and worth looking at again or not to see the changes since last March-
German gaming site already taken it down , after couple other websites caught onto it also , but the amusing part will be if true they picked the F2P date start to be the same as NGE start (bad coincidence I'd say).
SWTOR: Free to Play erscheint am 15.11.2012 von Meiou, Mittwoch, 07.11.2012, 16:18 Uhr in Free 2 Play, Free to Play, SWTOR 6
Wir wurden eigens von Bioware zu einer Telefonkonferenz mit Senior Producer Blaine Christine und Live Producer Cory Butler eingeladen und haben dort erfahren, dass SWTOR Free to Play am nächsten Donnerstag, den 15. November zusammen mit Patch 1.5 veröffentlicht wird.
Das bedeutet also, dass wir ab nächster Woche kostenlos durch die Galaxis von SWTOR düsen können. Somit haben wir dann Zugriff auf den Kartellmarkt, in welchem ihr euch diverse Items und Schübe zulegen könnt. Als Free to Play-Spieler habt ihr hier auch die Gelegenheit, euch bestimmte Spielinhalte freizuschalten.
Zudem werden wir exklusiv den neuen Gefährten HK-51, den tödlichen Assassinen, über eine Questreihe erhalten und das neue Daily-Gebiet auf Belsavis spielen können.
SWTOR: Free to Play released on 15.11.2012 by Meiou, Wednesday, 07.11.2012, 16:18 clock in Free 2 Play, Free to Play, SWTOR 6
We were specifically invited by Bioware to a conference call with Senior Producer Blaine Christine and Live Producer Cory Butler and learned there that SWTOR free to play next Thursday, the 15th Will be published in November, along with patch 1.5.
This means that we can start next week free jet to the Galaxy by SWTOR. So we then have access to the antitrust market in which you can you make various items and boosts. As a Free to Play player you have the opportunity here, you unlock certain game content.
We will also be exclusive to the new companions HK-51, the deadly assassin, get through a series of quests and the new Daily territory can play on Belsavis.
Additional change announced today for players who would like to subscribe:
All former subscribers who reactivate their subscription by the new date of December 20, 2012 at 11:59pm CST will be granted Complimentary Cartel Coins for their prior paid months up to November 15, 2012. For more information on all of the rewards you could potentially receive, visit www.StarWarsTheOldRepublic.com/FREE.
So you can get back F2P and if you decide that you like a game and want to sub, you will get your CC as long as you sub before 12/20/12
The ironic thing though is you do not really need the CC if you sub, but if you want to play the game via F2P, you will need the CC.
Without having the CC that you should get, will limit the game, and make the game not so good, making it not worthwhile to sub. If people had some CC, then would get them further into the game, and may want to buy some more CC for about $5 per month or something.
This deal just voids the point of F2P. They even have 250 CC for being subbed when it goes F2P, as a further incentive of being subbed now. All those that stay subbed when F2P hits will get about 850 CC more than those not being subbed. So no need for them to get people to sub to get any CC.
Wrong. Look at this this way. For us who subscribe the game, price of subscription is going considerably down because of 500+ CC we are getting back. From what I see on forums that is one of the major reasons that players will stay subbed instead of going F2P. When F2P will go life price of my sub is going to go down below $8 - that's almost negligeble. And I am going to buy stuff from Market, pets, vehicles, armor, boxes... so it is actually pretty good insentive to stay subbed imo.
Edit. Additionally I am one of these weird people who don't believe everybody should be getting everything for free.
Edit 2. This F2P model is targeting imo people who want to do a story and ocassionally PvP and FPs, for first time players so they can enjoy the story from 1-50 with assumption that they will sub if they like it, and for these players whose time is not allowing them to log in regularly and prefer to pay for weekly access to warzones etc if they choose to. It is definitely not model for people who want to play all content for free. That's not going to happen.
A quick observation from the SWTOR forums in regard to the FTP xp nerf:
The same group of people who were saying that people "rushed" and capped to level 50 "too" quickly in January (and often called the people who capped easily "no lifes" and "basement dwellers") are now saying that the XP nerf is no big deal because levelling is too quick in SWTOR anyways.
Comments
I am not sure. I know that both F2P and Preferred Status players won't gain rest XP. LOL at least you don't have to look for cantinas at the end of day , not that there is anything wrong with that
If I find any additional infor about the XP for Preferred Status I will post it.
Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E
I don't mind not gaining rested XP. I would like to see a slight increase though compared to completely free players. I'm just still a little bummed that for spending ~$100 (which is porobably more than many if not most free players will spend) all I get is SLIGHTLY less restrictions and $2 worth of cartel coins.
Never-the-less, I do want to complete the storyline on several classes, so I'll be back on the 15th (DL'd today ahead of time).
I already giggle on the thought of login in to game on November 15th and seeing 200+ players in fleet with their Party Jawas flying around their heads. LOL it's going to be hilarious
Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E
If XP boosts which drop in missions are tradable, there will be tons of them on GTN. I wonder if they will drop from kills. I guess we will find out.
Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E
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Thank you:)
Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E
That 25% nerf on XP is a BAD, BAD idea. You should not hinder peoples experience of your free trial. Typical greed.
What bugs me is that I paid full price for the game on release and I'm limited to two characters when they switch to F2P. The same limitation of people that never bought the game at all.
The ironic thing though is you do not really need the CC if you sub, but if you want to play the game via F2P, you will need the CC.
Without having the CC that you should get, will limit the game, and make the game not so good, making it not worthwhile to sub. If people had some CC, then would get them further into the game, and may want to buy some more CC for about $5 per month or something.
This deal just voids the point of F2P. They even have 250 CC for being subbed when it goes F2P, as a further incentive of being subbed now. All those that stay subbed when F2P hits will get about 850 CC more than those not being subbed. So no need for them to get people to sub to get any CC.
Star Trek Online - Best Free MMORPG of 2012
Wrong. Look at this this way. For us who subscribe the game, price of subscription is going considerably down because of 500+ CC we are getting back. From what I see on forums that is one of the major reasons that players will stay subbed instead of going F2P. When F2P will go life price of my sub is going to go down below $8 - that's almost negligeble. And I am going to buy stuff from Market, pets, vehicles, armor, boxes... so it is actually pretty good insentive to stay subbed imo.
Edit. Additionally I am one of these weird people who don't believe everybody should be getting everything for free.
Edit 2. This F2P model is targeting imo people who want to do a story and ocassionally PvP and FPs, for first time players so they can enjoy the story from 1-50 with assumption that they will sub if they like it, and for these players whose time is not allowing them to log in regularly and prefer to pay for weekly access to warzones etc if they choose to. It is definitely not model for people who want to play all content for free. That's not going to happen.
Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E
its funny to see people complain about nerfed xp ...these are more than likely the same people that complain that the xp is too fast lmao
contradict much?! xD
they should try to get new players IN, not introduce a F2P system where 90% will uninstall after the first month.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
If this 90% of players would never want to spend any money in cash shop, why would I want them in game anyway.
I would prefer to work with the reminding 10%
Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E
everyone can say what they want..f2p will bring more player to the game " it needs "
it should bring some money to they game also " it needs it "
overall i think it needs to drop a huge xpan pac / add on / something it needs this more than anything imho..could careless if they did / didnt have cut scenes and epic boreing voice overs ...its needing more filler BADLY
Sounds like Bioware is trying to have an NGE of it's own. Some of the store items remind me of the TCG loot cards. At least you don't have to "gamble" to get these. I got a mail from BW that said I have some coins waiting for me. But it's pretty lousy of them to make me resubscribe just to get them. Money is not the issue, of course. It's just a lousy decision, in my opinion.
Good luck to those who play. The TCG did teach me that there's a demographic of players who will fork over tons of cash to have digital shinies. If that turns a tidy profit for BW, maybe you'll get returns in the form of the content you're craving.
A quick observation from the SWTOR forums in regard to the FTP xp nerf:
The same group of people who were saying that people "rushed" and capped to level 50 "too" quickly in January (and often called the people who capped easily "no lifes" and "basement dwellers") are now saying that the XP nerf is no big deal because levelling is too quick in SWTOR anyways.
Nope. Nice try to divert focus from the XP nerf though.
2 questions:
1) Where can I see the prices for everthing that they plan on putting in the store?
2) How much will it cost to permanently unlock the maximum character slots?
I've never wanted SWTOR to fail. Their money grabbing F2P model makes me hope they indeed do continue to fail. I bought the game for full price on release and get basically nothing in return for that.
see this on the offical website buddy . http://www.swtor.com/info/news/news-article/20121108
+1
Ironic, isn't it?
Though very predictable.