OGLIZ The Mighty Ogre Lizard beast! He's just outside of Jack's Farmstead, cackling maniacally! I assume he's the cause of the recent mystery monsters and death fog!
It's over done because dragons are badass. Now you can change up the dragons some or make it a demon of some kind, that's one of the few things i can say would match up against a dragon being the big bad guys.
Dragons, demons, dinosaurs, huge <insert species>, are all popular in MMO's for a reason: 20 to 40 people can all fit around them to fight and still see what's going on. Even when you do get humanoid end-game villians, they tend to be scaled up quite a bit (think Arthas from WotLK).
Anyway, I don't personally think dragons specifically are overdone. For all of its shortfalls, GW2 really opened up the imagination to how a dragon fight could be. I've seen several, and they're all designed really well.
Anyway, there are only so many types of creatures that could "realistically" hold their own against a raid of heros, without breaking immersion.
As for your question, I'd like to see a boss design that revolves around a "regular" mortal, like a Necromancer or something, where he keeps raising dead or calling a ton of demons or something, so that the raid has to fight through the waves while risk getting overrun themselves, just to get the few hits needed on the guy to kill him.
Would love to see a boss that you had to beat using intellect including/rather than brawn. The Kael'thas fight in WoW was tactically one of the best in recent memory but even that was ultimately a brawn fight.
It wasn't the main villain, but Asheron's Call had a stupid powerful rabbit people could fight at one time. Was funny.
...and there was town where you could "drag him" if you did it right. That was even funnier
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
The Formic (aka Buggers, Ender's Game)--better development than the Starship Troopers baddies.
Chingers (Bill, the Galactic Hero) You gotta respect 6 inch tall lizards that battle those stupid humans to a standstill.
SF only has a billion or so variants on alien racial nemeses. Almost none of them can be set as a game's major villains without a bit of backstory plot development. (Aliens? Predators? About the only ones instantly familiar to all Americans, I suppose--but not sure you want a Hollywood villain, as they tend to run shallow).
Fantasy--yes, mined out.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Originally posted by RefMinor Dragons are villains?
Not to McCaffrey worshippers, certainly ;P
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Could do Sandkings though, another one of those social-intelligence mass scarything races that will surely kill us all if it gets loose.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Comments
1th quest upon entering the game, collect ten dragon hatchling tails.
last quest in the game, Kill the Ratqueen of sniberly bites
ok, we have a winner.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
http://imageshack.us/a/img543/7426/gkbpaf2.png
Would you believe that this thing that I am fighting against in Baten Kaitos is called the "Sabre Dragon"? Does that even LOOK like a dragon?
Smile
I believe something similar to this, lawyers, etc., was already done in ToonTown Online.
A Rabbit
TERA has some a amazing boss mobs that are not dragons..EQ also has a lot of variety.
however I think dragons are a staple of fantasy, and as such I love them.
It's over done because dragons are badass. Now you can change up the dragons some or make it a demon of some kind, that's one of the few things i can say would match up against a dragon being the big bad guys.
Peace,
Lascer
Dragons, demons, dinosaurs, huge <insert species>, are all popular in MMO's for a reason: 20 to 40 people can all fit around them to fight and still see what's going on. Even when you do get humanoid end-game villians, they tend to be scaled up quite a bit (think Arthas from WotLK).
Anyway, I don't personally think dragons specifically are overdone. For all of its shortfalls, GW2 really opened up the imagination to how a dragon fight could be. I've seen several, and they're all designed really well.
Anyway, there are only so many types of creatures that could "realistically" hold their own against a raid of heros, without breaking immersion.
As for your question, I'd like to see a boss design that revolves around a "regular" mortal, like a Necromancer or something, where he keeps raising dead or calling a ton of demons or something, so that the raid has to fight through the waves while risk getting overrun themselves, just to get the few hits needed on the guy to kill him.
You make me like charity
Would love to see a boss that you had to beat using intellect including/rather than brawn. The Kael'thas fight in WoW was tactically one of the best in recent memory but even that was ultimately a brawn fight.
It wasn't the main villain, but Asheron's Call had a stupid powerful rabbit people could fight at one time. Was funny.
...and there was town where you could "drag him" if you did it right. That was even funnier
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Pak Protectors (Known Space).
The Formic (aka Buggers, Ender's Game)--better development than the Starship Troopers baddies.
Chingers (Bill, the Galactic Hero) You gotta respect 6 inch tall lizards that battle those stupid humans to a standstill.
SF only has a billion or so variants on alien racial nemeses. Almost none of them can be set as a game's major villains without a bit of backstory plot development. (Aliens? Predators? About the only ones instantly familiar to all Americans, I suppose--but not sure you want a Hollywood villain, as they tend to run shallow).
Fantasy--yes, mined out.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Not to McCaffrey worshippers, certainly ;P
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Misunderstood?
/me Shudders
This isn't a signature, you just think it is.
They killed the Borg off.
Could do Sandkings though, another one of those social-intelligence mass scarything races that will surely kill us all if it gets loose.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.