This goes for any F2P MMO , once a MMO goes F2P , service , quality , updates goes out the window. Devs care a lot less on how people feel about the game , because let's face it , since the game is free , if you're mad about it , then GTFO. That's the mentality F2P brings to a community. And speaking of communities , F2P ruins a game community. I'm a P2P supporter for life~! EVE-Online baby~!!!!
The goal of them going F2P was to bring back older players that left due to disinterest or as EA likes to say "It wasn't worth the subcost". Yet they set up a F2P model that will nickle and dime you worse than ANY other F2P model on the market right now. Even worse than say Perfect World. You still have to pay $4.99/month to get the things that should be part of the F2P model anyway at no cost. Action Bars, Helmet Hiding, Fast Travel....
This is the greediest implementation of a F2P model ever... On Principal alone I will not play this game ever again.
"In the immediate future, we have this one, and then weve got another one that is actually going to be so were going to have, what we want to do, is in January, what were targeting to do, this may or may not happen, so you cant hold me to it. But what were targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
1) I regretted buying the game before the first month was over - would not have felt this way if it was B2P
2) I think charging for full UI functionality is the epitome of greed - I won't support that
3) I think forcing people to sub this month to get rewards they earned is also excessively greedy and petty. It fails to properly thank those that bought the game for $60+ and subbed.
4) They still haven't addressed the reason why people didn't want to subscribe - yet their model pushes people to subscribe or leave
I would only subscribe if they added amazing multiplayer space combat. I would consider paying to unlock character slots per server if it was a buck or two per slot. I won't spend any money as long as they gimp my UI.
If I play, I will just level alts until the UI gets in the way. I can still experience most of the stories, I'll just have to do it on different servers.
It's just another EA Cash Grab that suckers people into putting more money into the EA Machine, business is business but what EA practices is disgusting.
I purchased, but I don't care anymore. The only reason I would return is to help a friend finish the storyline.
This F2P model is really just a trap to grab 1-2 months pay out of subscribers Can hardly do anything as is.
If anyone is upset over $, it may be original purchase/box price versus playing F2P then just getting a subscription, I don't know if one skips original price doing that or not. Either way, the F2P model is a poor one and not very true to the name.
People upset who bought the game and disliked it more so then ones who bought it and still play it. For them I can see some annoyance (basically making you pay money to get some perks it might offer) or possibly gold spammers but over-all not that much to dislike.
so now let's talk about how F2P made it a better game.
how has game improved since last week ?
Well, now you can in effect buy credits. You plunk down obscene ammounts of real money to buy cartel coins, then buy lock boxes, wait three days and sell the loot on the GTN for credits.
Also, their Legacy system's huge moneysink of credits can now be purchased instantly with real money via cartel coins.
So....it's not Pay to WIn, but a lot like Pay to get a big leg up on everyone else?
Amazingly there are still people who think F2P means that the game is completely free. I think we all need to realize that F2P is great for casual players, but for everyone else it is a great way to try out the game or in the case of Tor a great way to bring your alts up to max level. The only think I am worried about being a preferred player is the reduced exp-as that could throw off the balance of the game
Didnt read the whole thread but this is my take on it. When i saw that i had to SUB to get the Cartel coins from my previous subs + CE purchase I was speechless, I am entitled to that. I payed 150$ + 2 months for a failure of a themepark mmo. Its alo that returnign players have essentially the same restrictions that a f2p player has. I mean a hotbar limit of 2??!?!?!?!?!?! Aion does free to play right. I mean look at it, aion is incredibly successful as F2P and it offers fluff items in its store last i looked.
Playing: FFXIV, DnL, and World of Warships Waiting on: Ashes of Creation
It is amazing that people who trash this game and say every day that thay won't be playing it anyway, are complaining about F2P model. Indeed why do you care? Move on!!!!
Oh, dont get us wrong, we complain because if we dont some poor sods are going to download the game, try it, feel cheated and leave dissapointed, like most of us did. you see, we are helping people out here, saving them time, broadband, etc. What i dont get, is Why do you care? is posting here more entertaining than playing the game for you?
Besides, i got time to kill while i download RaiderZ (a game that is better as F2P than swotor will ever be as a sub).
So there, fuck EA, fuck Bioware, fuck Zynga.
Feel cheated of what? a game that is free to downnload and try? yes i say try because it is nothing more than a free trial.
You are helping others, lol what BS!
Stop treating 'these' people like some idiots who can not even decide for themselves what they like or dislike.
Just helping them make an informed decision mate. and the game is not free to try, its free to suffer. because its not that its a free trial (after all, you get to do almost 95% of the content) its that the game punishes you for trying
No sprint (dont tell me the BS of getting it by lvl 15, the maps are so big that by level 10 youll want to kill yourself), increased costs at shops, decreased exp so that you have to grind for your story, limited loot, and constant reminders that if you just open your wallet, everything can go away, in your inventory, in your character screen, in your companion screen, every time you complete a quest, every time you want to use the general chat, a BIG FLASHING YELLOW DOT (wich you cant make go away), instead of an option in the menu or something. Im amazed they dont make you pay for the advanced classes.
For the ppl that still think this game is wtill worth it with this F2P model are just in denial. Come if this was suppose to be a F2P there shouldnt be so many stupid restrictions. Bioware should follow models like GW2 as least. Buy the box and put in a cash shop for example. You cannot provide enough evidence to prove us wrong. I dont mind buying the box and play F2P, hell thats what i did for GW2, I even spend some money in the cash shop. Is just plain stupid for you have to pay for a second or third quick bar, that you have to pay to do the operations. I repeat and you cannot argue this point. This is NOT a F2P this is a Free Trial Extended. You enjoy the game than sub, but you will see that 8/10 players agree with me. Im not forcing you to agree, im showing you that your opinion is the minoroty. Why I want the game to be a real F2P simply enough this game is not worth the 15$ this game would be great with a real F2P model.
Meh I bought GW2 and well it is not a bad game, it is a game I would never sub for, (if they had a sub) I find it a bit boring. I do not think TOR is a "free trial extended" game, that type of game would be Tera or AOC. The people who will play and enjoy TOR play it for the story and production values not to level super fast. For some people just buying a few items in the cartel shop will be enough for others they will sub , but the people who will enjoy the game like story, production and animations etc
Originally posted by DSWBeef Didnt read the whole thread but this is my take on it. When i saw that i had to SUB to get the Cartel coins from my previous subs + CE purchase I was speechless, I am entitled to that. I payed 150$ + 2 months for a failure of a themepark mmo. Its alo that returnign players have essentially the same restrictions that a f2p player has. I mean a hotbar limit of 2??!?!?!?!?!?! Aion does free to play right. I mean look at it, aion is incredibly successful as F2P and it offers fluff items in its store last i looked.
I do agree with you, the email you get is misleading and I dont blame people for being upset by it
Well, everyone who purchased the game isn't upset at the F2P of the game. Some of us are pretty OK with getting free character story content.
I think some people just don't like F2P and some people feel like they are persecuted by game developers and F2P is one of the tools used to persecute them.
I can not remember winning or losing a single debate on the internet.
I will say this. Kudos to EAWare for making the class story content free. But the hotbar limit is truly outrageous. People say 2 is more then enough to do the whole story. I remember doing my IA story and i needed FOUR just to fit all my skills, consumables, mounts, ect ect. I honestly cant believe they are restricting UI elements such as hide helment....
Playing: FFXIV, DnL, and World of Warships Waiting on: Ashes of Creation
Originally posted by Onomas You haven't played but want to know why people dislike swtor or its FTP? Lol. Biggest let down so far for any mmo I have played. Was nothing more than kotor 4 on the PC. Not the epic mmo they promised. CD box was trashed will never look back.
What I don't get is that how people thought it would be a Epic MMO.
Honostly everything I read beta/release, official and none official site's. Everything told me it was never really going to be a MMORPG atleast not in the way I invision a MMORPG to be, but I have always thought it would be a decent co-op online game set in the KOTOR Star Wars Universe. I read so much about story this and story that in SWTOR that I was certain it wasn't a MMORPG I was looking for even though I am a Star Wars fan I am also a MMORPG fan and just expect way more then what SWTOR/Bioware promised before release. Prime reason I never bought the game at release.
FTP till 15 was a few weeks in and I decided to give the game a run, I actually enjoyed the game, again not as a MMORPG but pure as a co-op online game. Everything I expected was there to play. Mind you I aint into PVP so can't comment on that. But the complaints I hear/read are often the loudest complainst across most MMORPG.
Saw the game at a gamestore's bargin bin, decided to buy the game and even took a timegamecard with it cause those 15 lvl's entertained me.
So for me personaly the game fails hard as a MMORPG, but as a game "game" it's fun to play. Thankfully I have plenty of other games to play often in different game genre's then MMORPG that also satisfieds certain gaming needs. Unfortunaly my true MMORPG needs have not been met since SWG....
Well, everyone who purchased the game isn't upset at the F2P of the game. Some of us are pretty OK with getting free character story content.
I think some people just don't like F2P and some people feel like they are persecuted by game developers and F2P is one of the tools used to persecute them.
F2P in SWTOR only gets you 2 char slots, and can not even buy more slots, so can not get more story
The only way to get more than 2 character slots is to sub, which makes F2P worthless.
It is not worth playing the game as F2P until you can at least unlock more slots. It would also be good for subbers to unlock 4 more slots too.
I don't understand the sense of entitlement. You bought the game knowing that you could play the game as is for $15/month. You still can. Your original terms haven't changed, you have just been offered a limited alternative for free. Why is that a bad thing? You get prefered status for your previous investment(as does anyone else who spends money/subs in the future so they are not taking that away from you).
My questions is this: If you ignore the FTP option that wasnt available a week ago, what has changed from the day you decided this game was worth buying?
If the only thing that changed is that the game isn't worth a sub fee to you anymore, then think of this: I have a collection of about 25 MMO's that I have bought and don't play anymore. Also add to that the hundreds of other games that I have bought at full price over the past 20 years and don't play anymore and I think we can say that games aren't meant to play forever (I currently play about 5 games). I feel that out of all those games that I may have made a bad purchase on maybe 20-40 (roughly 15% I'd say) and you couldn't pay me to play those games now, let alone get me to play for free.
I haven't played SWTOR, but may give it a shot at some point now that it is FTP. Just curious as to whether or not I am missing something when I see recent forum posts are always littered with posts about how "done wrong" people who purchased this game are with the FTP transition.
To answer the question in your title:
Most of them are not upset about the F2p part. They are pissed that the game was poorly developed at release, and, instead of spending their resources to polish/finish the game, they removed even more of the existing game and now charge money to get it back.
Since you have not played the game yet, I will offer my opinion on the state of the game ( I bought it at release). The game did a decent job with the personal story quests, which was the majority of what they showcased before launch. However, there were a significant amount of other problems that caused the mass exodus out the door. I will list the problems I had with it below but since it is my opinion, take it for what it's worth.
1. Environment is lifeless and restricted. If you decide to go exploring,there isn't many places you can go that is not the road to the next levelling area. Not a lot of ceatures, and the NPCs usually just stand still and wait for you to attack them. There aren't many extra sounds either. If you are an explorer typem stay away from this game because there is only just enough content surrounding your feet to get you to the next zone.
3. Questing is very linear, and there isn't much reason to return to most zones on a particular toon, once you levelled up. Basically, you consume content in the usual ways in an area and then you are sent "down the road" to the next zone. Rinse and repeat. You will sometimes be sent to another world for a particular level range but the pattern is still the same.
4. Graphics engine is poor by modern standards. I didn't mind the graphics too much, once I learned how to tweak the ini files to get better performance, but doing so really throttled my high-end machine. And the default settings were just too old for me.
5. Pvp was eSport that had its own grind. The classes were not balanced at launch (which is always a tough one to get right).
6. Too many bugs to mention here. I hate to be general but there were so many and in so many areas that the subject would need its own post.
7. No replayability with a toon once it reached max level. Unless you like random arenas for pvp gear grindign, or maybe hunting the datacrons, the only thing left to do is start over with a new toon. That got boring quick because even though you get a new story, it's still int he same zones.
I've only mentioned the negative here for you, and to be fair, there are some positives. But I wanted you to see what I call the "worse case" so you can understand why people are upset that BW decided on a restrictive p2p scheme instead of fixing the issues listed.
Comments
lots of people upset with F2P, cause of their frustration with EAware. They still can understant how u can take SW and make it piece of sh*#t.
EAware on other hand doing better, and better in buring their reputation in MMO below the ground lvl.
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The goal of them going F2P was to bring back older players that left due to disinterest or as EA likes to say "It wasn't worth the subcost". Yet they set up a F2P model that will nickle and dime you worse than ANY other F2P model on the market right now. Even worse than say Perfect World. You still have to pay $4.99/month to get the things that should be part of the F2P model anyway at no cost. Action Bars, Helmet Hiding, Fast Travel....
This is the greediest implementation of a F2P model ever... On Principal alone I will not play this game ever again.
"In the immediate future, we have this one, and then weve got another one that is actually going to be so were going to have, what we want to do, is in January, what were targeting to do, this may or may not happen, so you cant hold me to it. But what were targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo
#4: how is it not fair? Didn't the people who purchased the box get their one month free service?
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
1) I regretted buying the game before the first month was over - would not have felt this way if it was B2P
2) I think charging for full UI functionality is the epitome of greed - I won't support that
3) I think forcing people to sub this month to get rewards they earned is also excessively greedy and petty. It fails to properly thank those that bought the game for $60+ and subbed.
4) They still haven't addressed the reason why people didn't want to subscribe - yet their model pushes people to subscribe or leave
I would only subscribe if they added amazing multiplayer space combat. I would consider paying to unlock character slots per server if it was a buck or two per slot. I won't spend any money as long as they gimp my UI.
If I play, I will just level alts until the UI gets in the way. I can still experience most of the stories, I'll just have to do it on different servers.
I'm not. good for them if they can figure out a way to get more income. Whether it works or not is a "we'll see" scenario.
I might even sub again for a bit.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I purchased, but I don't care anymore. The only reason I would return is to help a friend finish the storyline.
This F2P model is really just a trap to grab 1-2 months pay out of subscribers Can hardly do anything as is.
If anyone is upset over $, it may be original purchase/box price versus playing F2P then just getting a subscription, I don't know if one skips original price doing that or not. Either way, the F2P model is a poor one and not very true to the name.
This ^
I got suckered into buying the CE edition. I played the game for one month, hit 50 and never logged back on again.
Well, now you can in effect buy credits. You plunk down obscene ammounts of real money to buy cartel coins, then buy lock boxes, wait three days and sell the loot on the GTN for credits.
Also, their Legacy system's huge moneysink of credits can now be purchased instantly with real money via cartel coins.
So....it's not Pay to WIn, but a lot like Pay to get a big leg up on everyone else?
tl;dr: The ingame economy is borked.
Looking at: The Repopulation
Preordering: None
Playing: Random Games
Playing: FFXIV, DnL, and World of Warships
Waiting on: Ashes of Creation
Meh I bought GW2 and well it is not a bad game, it is a game I would never sub for, (if they had a sub) I find it a bit boring. I do not think TOR is a "free trial extended" game, that type of game would be Tera or AOC. The people who will play and enjoy TOR play it for the story and production values not to level super fast. For some people just buying a few items in the cartel shop will be enough for others they will sub , but the people who will enjoy the game like story, production and animations etc
I do agree with you, the email you get is misleading and I dont blame people for being upset by it
Well, everyone who purchased the game isn't upset at the F2P of the game. Some of us are pretty OK with getting free character story content.
I think some people just don't like F2P and some people feel like they are persecuted by game developers and F2P is one of the tools used to persecute them.
I can not remember winning or losing a single debate on the internet.
Playing: FFXIV, DnL, and World of Warships
Waiting on: Ashes of Creation
I bought two CE and feel rotten with this change
What I don't get is that how people thought it would be a Epic MMO.
Honostly everything I read beta/release, official and none official site's. Everything told me it was never really going to be a MMORPG atleast not in the way I invision a MMORPG to be, but I have always thought it would be a decent co-op online game set in the KOTOR Star Wars Universe. I read so much about story this and story that in SWTOR that I was certain it wasn't a MMORPG I was looking for even though I am a Star Wars fan I am also a MMORPG fan and just expect way more then what SWTOR/Bioware promised before release. Prime reason I never bought the game at release.
FTP till 15 was a few weeks in and I decided to give the game a run, I actually enjoyed the game, again not as a MMORPG but pure as a co-op online game. Everything I expected was there to play. Mind you I aint into PVP so can't comment on that. But the complaints I hear/read are often the loudest complainst across most MMORPG.
Saw the game at a gamestore's bargin bin, decided to buy the game and even took a timegamecard with it cause those 15 lvl's entertained me.
So for me personaly the game fails hard as a MMORPG, but as a game "game" it's fun to play. Thankfully I have plenty of other games to play often in different game genre's then MMORPG that also satisfieds certain gaming needs. Unfortunaly my true MMORPG needs have not been met since SWG....
OP
Because if you bought the game and subscribed, you received nothing - unless you subscribe again.
F2P in SWTOR only gets you 2 char slots, and can not even buy more slots, so can not get more story
The only way to get more than 2 character slots is to sub, which makes F2P worthless.
It is not worth playing the game as F2P until you can at least unlock more slots. It would also be good for subbers to unlock 4 more slots too.
SWTORs F2P is the stupidest F2P of them all
Star Trek Online - Best Free MMORPG of 2012
To answer the question in your title:
Most of them are not upset about the F2p part. They are pissed that the game was poorly developed at release, and, instead of spending their resources to polish/finish the game, they removed even more of the existing game and now charge money to get it back.
Since you have not played the game yet, I will offer my opinion on the state of the game ( I bought it at release). The game did a decent job with the personal story quests, which was the majority of what they showcased before launch. However, there were a significant amount of other problems that caused the mass exodus out the door. I will list the problems I had with it below but since it is my opinion, take it for what it's worth.
1. Environment is lifeless and restricted. If you decide to go exploring,there isn't many places you can go that is not the road to the next levelling area. Not a lot of ceatures, and the NPCs usually just stand still and wait for you to attack them. There aren't many extra sounds either. If you are an explorer typem stay away from this game because there is only just enough content surrounding your feet to get you to the next zone.
3. Questing is very linear, and there isn't much reason to return to most zones on a particular toon, once you levelled up. Basically, you consume content in the usual ways in an area and then you are sent "down the road" to the next zone. Rinse and repeat. You will sometimes be sent to another world for a particular level range but the pattern is still the same.
4. Graphics engine is poor by modern standards. I didn't mind the graphics too much, once I learned how to tweak the ini files to get better performance, but doing so really throttled my high-end machine. And the default settings were just too old for me.
5. Pvp was eSport that had its own grind. The classes were not balanced at launch (which is always a tough one to get right).
6. Too many bugs to mention here. I hate to be general but there were so many and in so many areas that the subject would need its own post.
7. No replayability with a toon once it reached max level. Unless you like random arenas for pvp gear grindign, or maybe hunting the datacrons, the only thing left to do is start over with a new toon. That got boring quick because even though you get a new story, it's still int he same zones.
I've only mentioned the negative here for you, and to be fair, there are some positives. But I wanted you to see what I call the "worse case" so you can understand why people are upset that BW decided on a restrictive p2p scheme instead of fixing the issues listed.