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[General Article] PlanetSide 2: Review in Progress - Part 2: Infantry

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Comments

  • ShakyMoShakyMo Member CommonPosts: 7,207
    Shadan

    What were these glaring swtor level problems you pointed out?

    I mean for all we know you could have said something like "add pve" in which case the devs were right to ignore you.
  • XasapisXasapis Member RarePosts: 6,337
    Originally posted by Denambren

    For those asking about or complaining about performance issues:

     

    The game engine just runs like crap and stutters from poor optimization. It's similar to how The Force Unleashed or RAGE stutters on PC no matter what settings you use or what hardware you have.

     

    I have a i7 at 4ghz, 32 GB of RAM, an SSD for Windows and another SSD for games (Planetside 2 in this case), an overclocked GTX 670 to GTX 680 speeds, and the highest settings and lowest graphic settings give the same stuttery performance. Nothing can run this game smoothly at the moment, and anyone who claims its smooth is likely accustomed to stuttery gameplay and considers that an acceptable experience.

     

    45 fps is bad for you? That's where I'm standing with a non overclocked GTX580 I7 system. SSDs are irrelevant really.

     

    Everything on high, all effects on besides bloom, shadows on medium.

  • ShakyMoShakyMo Member CommonPosts: 7,207
    I reckon its his isp. His pc should handle ps2 no problem.
  • CaldrinCaldrin Member UncommonPosts: 4,505

    The more I play the more I enjoy this game and ive been testing since early beta.

    I mainly play medic and heavy for NC but i do enjoy all the classes really..

    My specs

    i7 2700k @ 4.6ghz

    8GB ram

    Geforce 670 OC

    Win 7 x64 on SSD

    Games installed on 7200rpm 1TB drive.

     

    The game runs perfect for me everything maxed out and i get no stuttering at all.

  • DeDroaDeDroa Member UncommonPosts: 11

    Forget about taking out vehicles with anything but rockets or other vehicles. The upgrades take way too long to get. (C4 for instance is a total of 700 for 2 sticks[200 for one stick slot,500 for a second stick]) Thats a few days worth, if not a few weeks, for the working class, just to get something that barely balances the vehicle to infantry win/loss ratio. Vehicles are easy enough to get, but should we all have to rely on some fancy truck to win against 1 lousy apponent that we could have killed 1 on 1 without that frustration machine of a helicopter-like demon he's riding.

    The pay-to-win ratio is VERY high at the moment. Especially considering how long it would take to get all the items necessary to be tactically viable with every class. (darn you rocket pods)

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