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Mortal Online: Now Free to Play

2

Comments

  • TheAsianVillainTheAsianVillain Member UncommonPosts: 85
    spent about 7ish hours on the dl already. at about the speed of roughly 3mb/s still "updating"
  • ReizlaReizla Member RarePosts: 4,092

    MO F2P seems like yet an other #FAIL from the developer. Seriously, $2500 for a lifetime subscription (wonder how long lifetime will be), and look at the other prices - $25 for a month's subscription (which was $15 before) which grows to $250 for 6 months? Someone there needs to do some math I'd say...

    I really think MO will be dead before the end of Q2 next year. This F2P just shows how desperate they are to get money...

  • xTRIxEDGExxTRIxEDGEx Member UncommonPosts: 43
    Originally posted by Reizla

    MO F2P seems like yet an other #FAIL from the developer. Seriously, $2500 for a lifetime subscription (wonder how long lifetime will be), and look at the other prices - $25 for a month's subscription (which was $15 before) which grows to $250 for 6 months? Someone there needs to do some math I'd say...

    I really think MO will be dead before the end of Q2 next year. This F2P just shows how desperate they are to get money...

     

    Not sure what prices you're looking at. Monthly fee's are 11.40 EUR before the facebook discount..which converts to roughly 15 USD. 6 months is 54 EUR before facebook discount which is roughly 70 USD. Look's like someone else needs to do their math as well..

  • OnomasOnomas Member UncommonPosts: 1,152
    Originally posted by xTRIxEDGEx
    Originally posted by Reizla

    MO F2P seems like yet an other #FAIL from the developer. Seriously, $2500 for a lifetime subscription (wonder how long lifetime will be), and look at the other prices - $25 for a month's subscription (which was $15 before) which grows to $250 for 6 months? Someone there needs to do some math I'd say...

    I really think MO will be dead before the end of Q2 next year. This F2P just shows how desperate they are to get money...

     

    Not sure what prices you're looking at. Monthly fee's are 11.40 EUR before the facebook discount..which converts to roughly 15 USD. 6 months is 54 EUR before facebook discount which is roughly 70 USD. Look's like someone else needs to do their math as well..

    Think he was loojing under the donation part of their website. Its is 2500 for lifetime but its a donation and you get other things, as with the 250$ you get 6 months free plus other stuff.

    Still asking for donations with subs and a game going for 2 years? Not a good sign.

  • KroxMalonKroxMalon Member UncommonPosts: 608
    Error 404 on client page already.. LOL
  • wireded21wireded21 Member UncommonPosts: 131
    Yep... eventually found the download client link and it doesn't work... 404 error...
  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by zevni78
    Oh, this is going to be hilarious.

    Yup!

    Server is going down.... down down down.... down down down.... down down down.

     

  • GenadiGenadi Member UncommonPosts: 110
     
    Originally posted by Rohn
    Originally posted by Myrdynn

    I have never heard anything but bad things about Mortal

    is it even worth trying? everything in the mini video seems cool

    That's a problem with forums - too filled with hyperbole and perception management from both sides.

    I personally enjoy the game, but that's just my opinion. It has the type of gameplay I like.

    Just my opinion again, but the best way to find out is by actually trying a game.

    You state that forums are too filled with hyperbole but proceed to give us your opinion which we're to believe isn't?

    Just your opinion is exactly the point. We're on a discussion board where topics both good and bad are discussed. If all you positive fairy's hate seeing negativity either don't log onto games which have given players a negative experience or ignore them. Calling them out and claiming you know their intentions is a contradiction personified.

    Originally posted by Rohn
    Originally posted by kishe
    I remember logging in during beta, going "tee hee...penis" and then chop few trees, kill few squirrels, loot few noobs...realize ive now experience 100% of what the game has to offer and then uninstalling and only logging back in when they were going to "activate all preorders for us" because implementing cancel button was technically too difficult.

    It's a lot further along than it was in beta. :)

    Granted, it still can use more content and systems (just like every game out there, I suppose), and more polish, but it's not as starved as it was in beta, or at launch.

    Some things are further along. Combat prediction, hitboxes etc still nowhere near working as well as they did in beta. Dsync far worse than it was in beta and game breaking. Exploits and duping are actually far worse now than in beta, obviously with far lower pop there are fewer people being caught but per capita and taking into consideration severity of duping and cheating the game is in far worse state. Also since beta the economy has been destroyed due to the issues I just mentioned, people with thousands of gold and cronite in their banks.

    There just a few things that are not further along than in beta. Game is beyond saving.

     

    Originally posted by Slapshot1188

    Curious... in the past the company stated that F2P was not a possibility because of the nature of the game. I was under the impression that they felt free accounts in a FFAPvP FullLoot game would lead to trouble.

    No chance that I will actually download this game given it's history and the shady background of the company (beware anyone who enters credit card info), but I will certainly watch from the sidelines with interest.

     

    The company has stated many things over the years and contradicted themselves time and time again. It's one of the many failings of SV which as most have pointed out are incompetent.

  • StarIStarI Member UncommonPosts: 987
    Originally posted by Genadi

    Some things are further along. Combat prediction, hitboxes etc still nowhere near working as well as they did in beta. Dsync far worse than it was in beta and game breaking. Exploits and duping are actually far worse now than in beta, obviously with far lower pop there are fewer people being caught but per capita and taking into consideration severity of duping and cheating the game is in far worse state. Also since beta the economy has been destroyed due to the issues I just mentioned, people with thousands of gold and cronite in their banks.

    There just a few things that are not further along than in beta. Game is beyond saving.

     

     

    You're just the exact example of what that guy above said. Blabbering about stuff and making hyperboles out of stuff that buthurt people claimed at some point. It's like in an FPS game when people scream "HACKER CHEATER!!" at you when they get killed and get buthurt. And you can just lol on the inside knowing how wrong they are.

    The most professionaly made games get hacked and duped so just from that it's safe to say MO has it's fair share as well. But making out hyperboles like how worse it is..... please, get a clue.

    Not sure why do you think it's wrong for people who play game for 2 years to have thousands of gold and cronite in their bank. You can farm a hundred gold a day with ease  if you're into grinding mobs and don't die in the process, which is fairly easy to achieve with low population. So if anything it's expected for people to have wealth after so much time has passed.

     

     

  • GenadiGenadi Member UncommonPosts: 110
    Originally posted by StarI
    Originally posted by Genadi

    Some things are further along. Combat prediction, hitboxes etc still nowhere near working as well as they did in beta. Dsync far worse than it was in beta and game breaking. Exploits and duping are actually far worse now than in beta, obviously with far lower pop there are fewer people being caught but per capita and taking into consideration severity of duping and cheating the game is in far worse state. Also since beta the economy has been destroyed due to the issues I just mentioned, people with thousands of gold and cronite in their banks.

    There just a few things that are not further along than in beta. Game is beyond saving.

     

     

    You're just the exact example of what that guy above said. Blabbering about stuff and making hyperboles out of stuff that buthurt people claimed at some point. It's like in an FPS game when people scream "HACKER CHEATER!!" at you when they get killed and get buthurt. And you can just lol on the inside knowing how wrong they are.

    The most professionaly made games get hacked and duped so just from that it's safe to say MO has it's fair share as well. But making out hyperboles like how worse it is..... please, get a clue.

    Not sure why do you think it's wrong for people who play game for 2 years to have thousands of gold and cronite in their bank. You can farm a hundred gold a day with ease  if you're into grinding mobs and don't die in the process, which is fairly easy to achieve with low population. So if anything it's expected for people to have wealth after so much time has passed.

     

     

     

    I played the game from beta I know how people got the mats. Save me your theories, I don't make statements regarding issues like that unless I know first hand it's true. It is far worse than an fps game because it effects the economy (which is a vital part of MO), you failing to see that speaks volumes about yourself. Also other companies act on those dupes. I reported a severe dupe that effected the economy massively and watched for months as it was ignored and used by most of the pop. Many other instances like this have happened in MO, in fact a GM once reported a dupe that Discord denied even existed before realising most people were using it and destroying the economy even more than it already was.... Before you comment on something you clearly know nothing about please get a clue.

     

    You know what's ironic and funny about the above post. Just a month ago Discord banned someone in MO after checking their bank. His reason was "It's impossible that you farmed 300k Ogh, or acquired it without duping". It seems the Lead GM of the game you're acting to know so much about proved you wrong.

     

    I pointed out just a few of the things that haven't come far from beta in MO. It was direct to the posters point. You did not, just like the guy I quoted you go after the poster not the subject... the easiest way to tell an argument is unworthy.

     

     

  • snoockysnoocky Member UncommonPosts: 726
    can someone post a link where I can download the client??

    Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before.

    Edgar Allan Poe

  • CoolitCoolit Member UncommonPosts: 661

    Wouldn’t touch this with a barge pole considering they were caught plagiarising EVE's T&C's a while back, it was literally a copy and paste job but shows exactly what Starvault are about, so no thanks.

     

  • muffins89muffins89 Member UncommonPosts: 1,585
    Originally posted by snoocky
    can someone post a link where I can download the client??

    http://www.mortalonline.com/download-game-client

  • YamotaYamota Member UncommonPosts: 6,593
    Originally posted by Aethaeryn
    Originally posted by Slapshot1188

    Curious... in the past the company stated that F2P was not a possibility because of the nature of the game.  I was under the impression that they felt free accounts in a FFAPvP FullLoot game would lead to trouble.

     

    No chance that I will actually download this game given it's history and the shady background of the company (beware anyone who enters credit card info), but I will certainly watch from the sidelines with interest.

     

    Well they said that because a cash shop wasn't really an option. . this is really more of an extended trial. . not the skill limits etc.  I think it is a great step. . population was certainly an issue. . this provides more lambs for the slaughter.  Also I play very casually and just wasn't willing to pay a sub.  I might play now and then when I get to a point where it matters I could sub if I want to.

     

    I am guessing this has something to do with DF2 as well.

    Yes I am sure a lot of people would enjoy being lambs for slaughter...

    This game is just a big fail, surprised it has not shut down yet.

  • GenadiGenadi Member UncommonPosts: 110
    Originally posted by Yamota
    Originally posted by Aethaeryn
    Originally posted by Slapshot1188

    Curious... in the past the company stated that F2P was not a possibility because of the nature of the game.  I was under the impression that they felt free accounts in a FFAPvP FullLoot game would lead to trouble.

     

    No chance that I will actually download this game given it's history and the shady background of the company (beware anyone who enters credit card info), but I will certainly watch from the sidelines with interest.

     

    Well they said that because a cash shop wasn't really an option. . this is really more of an extended trial. . not the skill limits etc.  I think it is a great step. . population was certainly an issue. . this provides more lambs for the slaughter.  Also I play very casually and just wasn't willing to pay a sub.  I might play now and then when I get to a point where it matters I could sub if I want to.

     

    I am guessing this has something to do with DF2 as well.

    Yes I am sure a lot of people would enjoy being lambs for slaughter...

    This game is just a big fail, surprised it has not shut down yet.

     

    Think is the last push. While Henrik has stated he'll work on this even if SV funding dries up and he has to do it solo I can't imagine it'll be around for longer than a year. I tried everything I could to help MO and support it but they really are their own worst enemy and deserve the death the game will see.

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,660
    Originally posted by Genadi
    Originally posted by Yamota
    Originally posted by Aethaeryn
    Originally posted by Slapshot1188

    Curious... in the past the company stated that F2P was not a possibility because of the nature of the game.  I was under the impression that they felt free accounts in a FFAPvP FullLoot game would lead to trouble.

     

    No chance that I will actually download this game given it's history and the shady background of the company (beware anyone who enters credit card info), but I will certainly watch from the sidelines with interest.

     

    Well they said that because a cash shop wasn't really an option. . this is really more of an extended trial. . not the skill limits etc.  I think it is a great step. . population was certainly an issue. . this provides more lambs for the slaughter.  Also I play very casually and just wasn't willing to pay a sub.  I might play now and then when I get to a point where it matters I could sub if I want to.

     

    I am guessing this has something to do with DF2 as well.

    Yes I am sure a lot of people would enjoy being lambs for slaughter...

    This game is just a big fail, surprised it has not shut down yet.

     

    Think is the last push. While Henrik has stated he'll work on this even if SV funding dries up and he has to do it solo I can't imagine it'll be around for longer than a year. I tried everything I could to help MO and supprt it but they really are their own worst enemy and deserve the death the game will see.

    I'm just wondering why this wasn't mentioned to the stockholders when they had their announcement last week.  I mean, Henrick didn't mention this, nor the donations, both of which would seem to be rather important events...

     

    My theory (and it is purely that) is that the donations did not go as well as expected and this F2P was not planned or at least not planned to have happened so fast.   Why else would it have been done with no publicity at all?  The trailer looks like it was spliced together in 20 minutes.. and the download server has struggled for bandwidth.  Many accounts that were reactivated from former players have been locked at 60 skill points even though they shouldn't be.  It all points to a rushed decision and poor testing.

     

    We will see how this turns out.  As others have said, once people actually experience the game and company they will be better positioned to make a decision.  These same folks said the same things when the game started it's free trial and that's pretty much all this amounts to, just taking away the 14 day limit and a few other minor tweaks.  I personally don't think the results will be much different than the trial, but I guess we will see in a few months.

      

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • PocahinhaPocahinha Member UncommonPosts: 550
    They would have to pay me alot of money to play this game, imo, one of the worst games i have ever bought and played.
  • LahuzerLahuzer Member UncommonPosts: 782
    Originally posted by Slapshot1188
    Originally posted by Genadi
    Originally posted by Yamota
    Originally posted by Aethaeryn
    Originally posted by Slapshot1188

    Curious... in the past the company stated that F2P was not a possibility because of the nature of the game.  I was under the impression that they felt free accounts in a FFAPvP FullLoot game would lead to trouble.

     

    No chance that I will actually download this game given it's history and the shady background of the company (beware anyone who enters credit card info), but I will certainly watch from the sidelines with interest.

     

    Well they said that because a cash shop wasn't really an option. . this is really more of an extended trial. . not the skill limits etc.  I think it is a great step. . population was certainly an issue. . this provides more lambs for the slaughter.  Also I play very casually and just wasn't willing to pay a sub.  I might play now and then when I get to a point where it matters I could sub if I want to.

     

    I am guessing this has something to do with DF2 as well.

    Yes I am sure a lot of people would enjoy being lambs for slaughter...

    This game is just a big fail, surprised it has not shut down yet.

     

    Think is the last push. While Henrik has stated he'll work on this even if SV funding dries up and he has to do it solo I can't imagine it'll be around for longer than a year. I tried everything I could to help MO and supprt it but they really are their own worst enemy and deserve the death the game will see.

    I'm just wondering why this wasn't mentioned to the stockholders when they had their announcement last week.  I mean, Henrick didn't mention this, nor the donations, both of which would seem to be rather important events...

     

    My theory (and it is purely that) is that the donations did not go as well as expected and this F2P was not planned or at least not planned to have happened so fast.   Why else would it have been done with no publicity at all?  The trailer looks like it was spliced together in 20 minutes.. and the download server has struggled for bandwidth.  Many accounts that were reactivated from former players have been locked at 60 skill points even though they shouldn't be.  It all points to a rushed decision and poor testing.

     

    We will see how this turns out.  As others have said, once people actually experience the game and company they will be better positioned to make a decision.  These same folks said the same things when the game started it's free trial and that's pretty much all this amounts to, just taking away the 14 day limit and a few other minor tweaks.  I personally don't think the results will be much different than the trial, but I guess we will see in a few months.

      

    Interesting theory Slappy. But it´s just that. I do think they had planned this for a while now. It´s been up for discussion on the forums as well. But knowing SV, ofc there would be some road bumps in the begining like the CDN not working (it is now though and people are downloading without any issues). They said the donation were going better then excpected, but they are still just that. Donation. People that freely donate money to help SV getting MO to where it needs to be.

    And I could be wrong, but wasn´t the free trial capped at 600 skillpoints? Now you can have all 1100 skillpoints, but the skills are capped at 60. That´s ALOT better then the free trial. And makes you able to try almost every aspect of the game b4 you maybe turn your account into a primary account. And people say you can´t compete in PVP with skills locked at 60. But you can. Alot comes down to skill in MO. But if two players that are exqually good meet. And one is capped at 60. Ofc the better one will win. But you won´t be useless, or unable to compete with 60 cap.

    Either way, I think it´s a good move by SV. What the game needs most to thrive is a large population. And with this F2P model, there sure will be more faces in Nave. Some will hate it, especially those that come from themepark MMOs, and the full loot aspect of the game will hit alot of those peeps hard. But some will love it for the same reason. And now people won´t have to loose any money testing at least. So really, it´s a win-win for every1.

     

  • bunnyhopperbunnyhopper Member CommonPosts: 2,751
    They could offer to pay me to play it and I still doubt I would have any interest.

    "Come and have a look at what you could have won."

  • L0stL0st Member Posts: 77
    Originally posted by bunnyhopper
    They could offer to pay me to play it and I still doubt I would have any interest.

    Ouch.  xD

  • mCalvertmCalvert Member CommonPosts: 1,283
    Free to NOT play. They have yet to even fix basic visual bugs likes horses hovering.
  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910

    This sounds suspiciously like free players will get into the game, get all their stuff stolen, and then chain killed, all while being stuck in a wall or while their attacker is invisible.

    I can not remember winning or losing a single debate on the internet.

  • DakeruDakeru Member EpicPosts: 3,803

    Thread filled with hate and flaming - everything that MO stands for.

     

    The question about this extended trial is - how would anyone neutral towards the game enjoy the unplayable state the game is in, which even made some old fans leave for DF2?

    Harbinger of Fools
  • TweFojuTweFoju Member UncommonPosts: 1,236
    omg, the trailer is like a high school student projects

    So What Now?

  • LahuzerLahuzer Member UncommonPosts: 782
    Originally posted by TweFoju
    omg, the trailer is like a high school student projects

    Personally I think it was nicely done and to the point. And if you compare it to for instance AVs trailers it beats the hell outa them. AV might have a gr8 game o their hands, but they can´t make trailers even if their life depended on it. So I think SV did fine, and the music is awesome.

     

    Edit. Ofc it can´t hold in comparison to big companies trailers like Blizzard etc. They took some ingame footage, and showed off some aspects of the game. Nothing more, nothing less.

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