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What class do you find yourself playing most?

EvelknievelEvelknievel Member UncommonPosts: 2,964

 

I find myself playing Engineer mostly, however if the scenario calls for it then I go with the Heavy Assault or MAX.

 

 

Comments

  • KuppaKuppa Member UncommonPosts: 3,292
    Mostly Light Assault. Mainly because I just started and I always like to get a feel for class based shooters with their main assault class. Sometimes switch to Heave or Infiltrator. Will keep experimenting though.

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  • ignore_meignore_me Member, Newbie CommonPosts: 1,987
    I certed most heavily into medic, but I tend to end up as engineer because of the lethality of the carbines at point blank, short, and even into medium range. I also use the tank mines and bouncing betty a lot.

    Survivor of the great MMORPG Famine of 2011

  • GruugGruug Member RarePosts: 1,794
    Mostly HA but I have played them all. Like MAX-AA but they aren't needed all the time. Like anythng Air, but my Outfit isn't into flying that much...as is with vechile support (except Sundies).

    Let's party like it is 1863!

  • EvelknievelEvelknievel Member UncommonPosts: 2,964
    I been tinkering with Light Assault as well, however I feel like a pigeon at a skeet shoot contest. Does the jetpacks get any faster if you devote your certification into it?
  • mmoguy43mmoguy43 Member UncommonPosts: 2,770

    Yes, the jetpack can get a lot better at 3+. Not sure if I'd recommend the drifter jetpack though.

    I play Engineer mostly to compliment driving a Sunderer, Magrider, and Scythe. In situations where our forces can't take bases easily I'll switch to LA. Lots of tanks, switch to HA. Or if we are at a stalemate and they have a lot of infantry in the open I'll switch to Infiltrator.

  • bcbullybcbully Member EpicPosts: 11,843

    Eng. mostly, to fix my lightning/liberator/schythe. I have 0 unlocks on my eng. though lol.

     

    I play inf. if not. I have a lot unlocked there.

  • IkedaIkeda Member RarePosts: 2,751
    Medic, followed by Max, Engineer if my vehicle is up.
  • MeridionMeridion Member UncommonPosts: 1,495

    Medic because it yields more XP with zero skill involved (and I'm a zero skill twitch fps player, I don't even hit a door point blank) than any other class, by far.

    M

  • EvelknievelEvelknievel Member UncommonPosts: 2,964
    Originally posted by Meridion

    Medic because it yields more XP with zero skill involved (and I'm a zero skill twitch fps player, I don't even hit a door point blank) than any other class, by far.

    M

     

    I was playing medic in beta and loved the class, however it seemed like I was dying more than helping the other dead players image

     

  • KabaalKabaal Member UncommonPosts: 3,042
    Originally posted by mmoguy43

    Yes, the jetpack can get a lot better at 3+.

     

    Nah, it doesn't. Its currently bugged when going higher than rank 2 does nothing.

  • StayonboardStayonboard Member Posts: 77
    I'm pretty noob, any class recommendations for someone just starting?
  • EvelknievelEvelknievel Member UncommonPosts: 2,964
    Originally posted by Stayonboard
    I'm pretty noob, any class recommendations for someone just starting?

    Try them all till you get the feel of the game and make sure it's a class you like before investing in certifications.

    If you like the support class then either go medic or engineer, at least you can get a feel for the game while helping out others and both aren't too shabby either when it comes to combat.

  • EvelknievelEvelknievel Member UncommonPosts: 2,964
    Originally posted by ignore_me
    I certed most heavily into medic, but I tend to end up as engineer because of the lethality of the carbines at point blank, short, and even into medium range. I also use the tank mines and bouncing betty a lot.

     

    Tried out the tank mines today which I never did in the past and I gotta say I am impressed.

  • JakdstripperJakdstripper Member RarePosts: 2,410
    Originally posted by JR4D
     

     

    Tried out the tank mines today which I never did in the past and I gotta say I am impressed.

    more like incredibly OP. an invisible mine that will 1 shot any tank....retarded. it is literaly impossible to see mines (especially on bridges) when you are driving a tank, and they do not despawn when the person that put them down dies....nerf bat incoming.

  • EvelknievelEvelknievel Member UncommonPosts: 2,964
    Originally posted by Jakdstripper
    Originally posted by JR4D
     

     

    Tried out the tank mines today which I never did in the past and I gotta say I am impressed.

    more like incredibly OP. an invisible mine that will 1 shot any tank....retarded. it is literaly impossible to see mines (especially on bridges) when you are driving a tank, and they do not despawn when the person that put them down dies....nerf bat incoming.

     

    If you think there is a nerf coming, it maybe some time since they undone the nasty from last week.

    - Tank mines can now once again be deployed by throwing them reverting the change made last week.

  • VarthanderVarthander Member UncommonPosts: 466
    HA even though they have the worst weapons.

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  • skydiver12skydiver12 Member Posts: 432

    Medic 99% of the time,

    and i don't sit in zergs and heal guys for cheap points, i frontline storm and heal & rez at the very first line my blood may draw.

    Why medic if all i do is sprinting into the meat grinder? No other class can keep on killing like a selfhealing medic with c4 can do :)

    Light & Heavy assault all get worn down if they survive a few fights + You can pretty much Giraffe TR & Va as medic, most don't look past a "white" backpacket.

    Just scored 10 knife kills yesterday by giraffing a whole sniper position including their engineers and medics while our heavies hid behind a rock cowering.


    1% the few minutes to "scare" away podshoppers with my HA lock-on antiair Missile launcher.

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