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What happens to your game when it goes f2p?

WeretigarWeretigar Member UncommonPosts: 600

 

Lots of people have been talking about f2p like it's the savior of their mmo's. However I have had problems with most freemium games. (THIS IS A RANT WHICH IS WHY IT'S IN THE PUB)

1.  Foreigners. Now this is bad for 3 reasons.

A) Latency-Anything over 100 ms is lagging and usually it a server is in the east coast and you are in the west coast of the US you get 140+MS. Barely lag but still it's laggy.

B) Language- Ever go to a server supposedly in the US and not be able to play the game because you have no idea what anyone is saying.... Well FTP is here to make sure that is the new MMO normal. Now All the laws, statutes, and even the declaration of independence is written in English so is it too hard to learn it before invading our servers?

C) Leaches- Now people are finally catching on to this one. It's the reason why some games like LotRO are still successful and slowly SWtoR won’t be. Because to be competitive you have to pay. Guess what they are not going to. So while it looks like you have lots more people to play with chances are about 33%+ are never going to spend a dime.

2. Pay 2 Win.

Now this can all be summed up really easily some people have different ways of taking what p2w truly is to them. To me it's paying for an unfair advantage to give you a upper hand in any situation by using your wallet and not your skill as a gamer. For instance; stated items that are way higher then ones obtained through hard work (GunZ).

3. Hackers &Gold Sellers.

With a f2p game gold sellers can just make unlimited #'s of accounts all day to spam you with gold seller details. Same with hackers no risk all reward.  I got banned I'll pretend like it's a big deal on the forums while I have my 2nd tab up making a new account to rinse and repeat.

4. Inflated PR bullpoopy.

By going F2P now the developers can tell you that they have a never-ending amount of players because their accounts never expire. They will always be active and be counted as playing members. Just look at SWTOR's Torstatus. Lots of servers could still have been merged after the 2nd week. However PR is going to say more accounts than ever. Everyone can tell though there still not getting the end game raids like they did in its prime.

*Well I guess I'm ranted out sorry for the cry fest.*

Comments

  • free2playfree2play Member UncommonPosts: 2,043

    It's never going to happen with EVE. They could have two tier SP rates I suppose but I am sure the game would get destroyed by people running macro accounts in free mode for ISK as EVE is more about the ships than the SP and the gear grind, .aka ships and fits are pure ISK. In the end it just wouldn't work.

    LotRO is freemium and should be the standard for freemium MMO.

    Only other games I would call "mine" are FF14 and Tera and if they did it right, they could benefit from freemium.

  • BanquettoBanquetto Member UncommonPosts: 1,037
    There are positives too. e.g. it sounds like you are less likely to have to share your server with racist scum like Weretigar.
  • MukeMuke Member RarePosts: 2,614
    Originally posted by Banquetto
    There are positives too. e.g. it sounds like you are less likely to have to share your server with racist scum like Weretigar.

    We had that in EVE, people from the US saying the Euros were lagging up the login servers and the servernodes.....little did they realize that the devs CCP are a Euro company and the massive gamecluster is located in Europe lol.

     

    That shut those racists up. :)

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • rawfoxrawfox Member UncommonPosts: 788
    Originally posted by Weretigar

     

    Lots of people have been talking about f2p like it's the savior of their mmo's. However I have had problems with most freemium games. (THIS IS A RANT WHICH IS WHY IT'S IN THE PUB)

    1.  Foreigners. Now this is bad for 3 reasons.

    A) Latency-Anything over 100 ms is lagging and usually it a server is in the east coast and you are in the west coast of the US you get 140+MS. Barely lag but still it's laggy.

    B) Language- Ever go to a server supposedly in the US and not be able to play the game because you have no idea what anyone is saying.... Well FTP is here to make sure that is the new MMO normal. Now All the laws, statutes, and even the declaration of independence is written in English so is it too hard to learn it before invading our servers?

    C) Leaches- Now people are finally catching on to this one. It's the reason why some games like LotRO are still successful and slowly SWtoR won’t be. Because to be competitive you have to pay. Guess what they are not going to. So while it looks like you have lots more people to play with chances are about 33%+ are never going to spend a dime.

    2. Pay 2 Win.

    Now this can all be summed up really easily some people have different ways of taking what p2w truly is to them. To me it's paying for an unfair advantage to give you a upper hand in any situation by using your wallet and not your skill as a gamer. For instance; stated items that are way higher then ones obtained through hard work (GunZ).

    3. Hackers &Gold Sellers.

    With a f2p game gold sellers can just make unlimited #'s of accounts all day to spam you with gold seller details. Same with hackers no risk all reward.  I got banned I'll pretend like it's a big deal on the forums while I have my 2nd tab up making a new account to rinse and repeat.

    4. Inflated PR bullpoopy.

    By going F2P now the developers can tell you that they have a never-ending amount of players because their accounts never expire. They will always be active and be counted as playing members. Just look at SWTOR's Torstatus. Lots of servers could still have been merged after the 2nd week. However PR is going to say more accounts than ever. Everyone can tell though there still not getting the end game raids like they did in its prime.

    *Well I guess I'm ranted out sorry for the cry fest.*

    This is, what happend to my actual game after is hits f2p:

     

    player numbers tripled

    economy boost

    PvP is more fun due to more players

    game is packed with players at all

    everything has gone better, its really alive

     

    So i have not experienced anything from what you listed.

     

     

  • WeretigarWeretigar Member UncommonPosts: 600
    Originally posted by Muke
    Originally posted by Banquetto
    There are positives too. e.g. it sounds like you are less likely to have to share your server with racist scum like Weretigar.

    We had that in EVE, people from the US saying the Euros were lagging up the login servers and the servernodes.....little did they realize that the devs CCP are a Euro company and the massive gamecluster is located in Europe lol.

     

    That shut those racists up. :)

    Both of you know that every culture and religion is in the US right? Prejudice would be the correct term though. You must be one of those people that think everything is trolling as well. 

  • ragz45ragz45 Member UncommonPosts: 810

    Racist is going a bit far.  He's definitly an ignorant moron at best though.  I always find it a bit funny when my fellow Americans get irate because people around them are speaking a language other than english.  It's almost like they take it as a personal afront to their person.  Because all of my latin American friends get irate when I speak english in front of them instead of spanish....

    And as per your arugment that it's a US server.  Rarely are they called US servers, they are labeled North American more often than not.  Which would be French, Spanish, & English regional languages.

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  • WeretigarWeretigar Member UncommonPosts: 600
    Originally posted by Muke
    Originally posted by Banquetto
    There are positives too. e.g. it sounds like you are less likely to have to share your server with racist scum like Weretigar.

    We had that in EVE, people from the US saying the Euros were lagging up the login servers and the servernodes.....little did they realize that the devs CCP are a Euro company and the massive gamecluster is located in Europe lol.

     

    That shut those racists up. :)

    Latency isn't important in eve. Also Eve is P2P so it has to be paid for. So kinda more then half of what you said doesn't apply to most f2p games where ms is important. Dragon Nest, SWtoR, GW2, GunZ, Rakion, Any MMOFPS, ect.

    If latency wan't A problem and people from other countries actually had a way to contribute and followed server rules, which state in most games that you have to speak english in general chat it wouldn't be a problem. However it is because they don't. Maybe next time instead of just shouting incorect definitions of things maybe explaining why im wrong would be better?

  • TuyetTuyet Member Posts: 135

       EVE has it right when it comes to free trial. That and my perception that EVE will be around a long time is why I play it now.

      Ryzom is the game that I played for 6 years. It was like EVE for a long time with a 3 week trial or trial limited to the starting area. Then they eventually got where its F2P to lev 125 ( lev 250 max ). A lot of players made F2P 2nd accounts to have a healer at their disposal or a CPer ( healer for harvesting ). Also get a lot of F2P players that just live in the lev 125 max play.

      Ryzom requires quite a lot of server resources for the game to run well. Ryzom still plays fine is a very good game but it doesn't pop - like it could if they could afford the resources necesary for it to play as smoothly as possible. Ryzom went thru 2 bankruptcies on the way to being devalued down to about nothing for the owners. The 2nd owner actually did try giving the game adequate resources for 2 months or so and the game played really well then - that was also when the trial period was 3 weeks or so.

      Ryzom has many other issues as to why it hasn't been more successful but the rush to go more F2P has hurt the game from what I've seen, just too many free accounts freeloading on the paying accounts.

  • ScotScot Member LegendaryPosts: 24,429

    I don't see how going F2P brings in more people from other countries? It changes the demographic of users but players in Italy say are not suddenly going to play a game in the US now it is F2P. I think you will find those F2P hoards are from your own country.

    A pay to win elements first step is the cash shop. A game does not have to go F2P for that road to be started on.

    I agree that going F2P will always eventually result in a game that has worse gameplay balance, for the vast baulk of Western MMO's we have already arrived at this point.

  • WeretigarWeretigar Member UncommonPosts: 600
    Originally posted by Scot

    I don't see how going F2P brings in more people from other countries? It changes the demographic of users but players in Italy say are not suddenly going to play a game in the US now it is F2P. I think you will find those F2P hoards are from your own country.

    A pay to win elements first step is the cash shop. A game does not have to go F2P for that road to be started on.

    I agree that going F2P will always eventually result in a game that has worse gameplay balance, for the vast baulk of Western MMO's we have already arrived at this point.

    Hello all, 

    I want to discuss a topic that’s been a key issue for many of you: the “Red Pingers” we’re seeing in fairly large numbers. There have been frequent complaints that this is causing a poor game experience from a lag (and language) perspective. 

    But first, I’d like to explain why those players are there. A small number of them (myself included) are from the Singapore development team. The single best way for us to understand what’s working and what’s not in GRO is for us to play in the live service with all of you. 

    However, the majority of Red Pingers are from South America (Brazil especially), with some others from Europe and Asia. We had an IP blocking solution in place that was meant to limit access to this server to North American players only. The plan was to add a dedicated service for South America at a later time. Unfortunately, this technology was not working correctly when the VIP window ended. 

    To be frank, we were caught off guard (but also honored!) by the amount of interest GRO has generated in countries like Brazil, despite having no localization or marketing in the region. I’ve personally had some awesome games playing with you guys. 

    We’ve been considering what to do for the past few days. I believe we now have a solution that will work for everyone. This will be rolled out in the very near future. 

    We will re-configure matchmaking to only match North American players against each other, with South American players (and the Singapore team) match-making together in another bucket. The Lobby, including chat and leader boards, will still be shared. European players on the service will be offered a transition plan to the European servers, for which we’ll announce details in the coming week. 

    It was a difficult decision – we’d love to welcome everyone – but the reality of a shooter game is that latency has a significant impact on the quality of the experience. So, for players outside of North, Central, and South America – we will be blocking access entirely while we find ways to officially launch a service in Asia, the Middle East, and Africa. 

    For South American players: our team is currently investigating getting some servers set up in that region. But expect that this will take us some time. We hope that having a dedicated matchmaking bucket where most players speak Spanish or Brazilian Portuguese will improve the experience in the interim. 

    In the future, we are also looking at incrementally rolling out more improvements like creating language-dedicated chat channels in the Lobby. 

    There is one downside to all of this: we may all see slightly longer matchmaking search times, as we’ve essentially created two mutually exclusive groups of players trying to match. I hope that as interest in GRO continues to grow (ugg…) over the coming months, that will be alleviated. 

    Pro Tip: for those of you who really want to play with friends in the opposite hemisphere of the Americas, you can still do so by creating a fire team. The matching pool will be based on the FT leader’s location. 


    -- Theo / temasek

    Post from ghost recon online. When the Ps3 games like dust 514 and dcuo became ftp mmos on the ps3 storefront people from around the world changed their region so they could acess and play the game. A lot how People from North America did with Phantasy Star Online 2. PSO2 players have started teleporting english players off the map in ship  too  protest against American players on their servers. Its not just some countries we do it aswell and we also need to stop. 

  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by ragz45

    Racist is going a bit far.  He's definitly an ignorant moron at best though.  I always find it a bit funny when my fellow Americans get irate because people around them are speaking a language other than english.  It's almost like they take it as a personal afront to their person.  Because all of my latin American friends get irate when I speak english in front of them instead of spanish....

    And as per your arugment that it's a US server.  Rarely are they called US servers, they are labeled North American more often than not.  Which would be French, Spanish, & English regional languages.

    Most NAEU MMOs enforce english only in the main channel.

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • ragz45ragz45 Member UncommonPosts: 810
    I have never ever heard of someone being suspended or banned for not using english, in 14 years of online play.
  • QuizzicalQuizzical Member LegendaryPosts: 25,499
    Have you considered that there are many very different business models that get advertised as "free to play"?  There's a big difference between a subscription game with a free trial and a purely pay to win item mall.
  • ScotScot Member LegendaryPosts: 24,429

    The ubiquitous presentation of MMO’s as F2P by their marketing departments is shameful. The term F2P is like “organic”, “sustainable” and the like, it goes on every product regardless of how organic or free it is.

    Players should wise up and check out a MMO’s revenue model before they play. How important is the cash shop to the game, have any DLC's been released, did they cost anything and so on. I am a subscription fan, but regardless of what you prefer checking out the payment model is a must.

  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by Weretigar

    Hello all, 

    I want to discuss my lengthy GRO ad.

    While you're tossing out "Pro Tips": If you make a shooter, the SA crowd shows up in droves. Their ping to most servers is lousy anyway, so it almost doesn't matter to them if it's NA, EU, Asia or SEA. This is a situation that seems rather unique to that combination of genre and region, and isn't typical across the market or platform.

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by Scot

    Players should wise up and check out a MMO’s revenue model before they play. How important is the cash shop to the game, have any DLC's been released, did they cost anything and so on. I am a subscription fan, but regardless of what you prefer checking out the payment model is a must.

    image Usually a general overview of the game's boards can give an idea of what kind of impact the item mall can have on both gameplay and an invested player's wallet.

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • ElsaboltsElsabolts Member RarePosts: 3,476

    I vote with my wallet and stop supporting the game company after 3 Life-Subscriptions went f2p. Will never buy another product from them.

    image

    " Life Liberty and the Pursuit of Those Who  Would Threaten It "
                                            MAGA
  • snoop101snoop101 Member UncommonPosts: 400

    I leave before a game goes F2P. I have yet seen a MMO that is F2P and worth playing. I know many subbed based ones that are. People who think its good to have all games F2P have made MMO's the way they are today. 

    There is a reason why Eve is so popular and a sub based game. Good support, free xpacs, amazing community, and the company didnt fall into the "got to make it easy for kids" trap.

    IMO I find F2P games bring in a totally different croud. I find the people could care less and why should they care, its not like they are paying for it. 1-2 months down the road they are gone. Very very rare to see someone playing a F2P game for 3+ years.

    Only F2P game right now that is somewhat ok is LOTRO, BUT and a big BUT you still need to buy into it to play once you get further up. 

     

    So with that all said I rather pay my 15 bucks a month, take lunch to work one day of the month to make up for it and enjoy my MMO. 

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