Originally posted by zomard100 I feel so sad because i ganked yesterday horde lowbies. So much blood on Crossroads:( Well yea! I enjoy killing in games, eve, wow, aoc or whatever. That is the point of pvp. Is that mature that is another question but who cares
Yeah but thats just mindless and has no meaning, nothing happens to you for doing it and you gain nothing.
Ha you think so They always call some level 90 players and same was yesterday but i got few of my friends in ambush. And even if they do not come you have some kind of weird fun harassing horde lowbies. You know they create fast one ally character and try to whisper you something like you stupid moron, mother f...., die you idiot, i hope you burn in hell. Sometimes i have some fun in this
It's still gives you nothing, the game does not punish you for this or their are no penalties.
Does it make you feel powerful to make other people contemplate their actions? Isn't killing and aggression all about power? Do you ever wonder why the world is full of war and violence? Why people are getting killed by other people each and every day? Why millions of people are playing video games that are generally about killing or hurting? Do you ever stop and think why people kill animals, why animals kill people and why animals kill animals? Isn't that perhaps then not just the way nature plays?
Do you feel better now that you have shown the world you're on to its mysteries? That by writing this post, you, and you alone are perhaps elevated above the rest of the sheep? Just because you figured it out?
"If I had the stars of the darkest nights or the diamonds from the deepest ocean, I would forsake them all for your sweet kiss"
We kill in games because it makes us feel big and mighty, we want to put on that heavy armor and go swing our big ass sword at something, you know, be heroic and shit.
Because we can't do it in real life... well, we could, but most of us are sane enough to understand the implications and consequences of such behavior and actions.
Is there a link between games and horrid actions in real life? Perhaps, but not moreso than books, and movies, and even then, most of us don't go kill bear with a sword and skin it, or HvH (Human versus Human).
The real issue is bad / neglecting parents, murderers usually had traumatic childhoods.
It's just a game man. No one actually gets hurt and if they do then they are taking a game too seriously. If you dont like violent games then dont play them and let us who do, do it without being judged.
I enjoy pkilling. While after 20 years of gaming (mostly RPGs) I always appreciate the game, of course (or why bother playing it), there is something specific that draws me continuously back to the hunt of another player.
I'm not going to attempt to play morality games with you and justify what I do. You are mature enough to read this, and I'm sure you can draw your own conclusions. I'm simply going to give you a glimpse into that which you loathe, despise and yet, are oddly curious about. All I ask is that as you read with scorn and derision, you ask yourself why you persist in applying real-world morality to the gaming world ... are you so desperate in your beliefs that you cannot accept that part of the fantasy as well?
I'm not evil by nature, certainly not in real-life. One thing you have to be careful of is disassociating the game world from the real. It's a game. Some play to roleplay, some play to be part of a community, I play to be feared. I enjoy those other aspects too, of course, but they pale in comparison to the thrill of the hunt. But if you find yourself upset in real life because you were pkilled, or displaying any other abnormal feelings or traits that give you pause while you pkill, step back, breathe deeply, and play some Tetris or something.
Does it bother your sense of reality that I'm just a normal, every-day guy, working behind a desk 50 a week and married? That I have short-cropped hair and wear collared shirts? That I have more suits than t-shirts? That I have degrees on my wall, and a group of normal friends? Ahh, you expected Charles Manson, perhaps. I wish I could help you, but I'm not wired "wrong," or anti-social, or sacrificing cats in the background to the light of red and black candles while chanting the 32nd Psalm backwards. In fact I'm listening to CNN right now, typing this, while my wife works out to the latest 'Tai Bo' tape in the living room. I'm not working out my agression on you, or emptying my "harbored angst at the world" into our shared fantasy. I simply "am." And you will deal with me, because the minute you entered this game you made your choice.
There is no honor in gaming period, regardless of what some tell you, so I won't argue whether this thing is honorable or not . I simply enjoy the heart-pounding chase, the imagined panicked look in the player's eyes as he desperately cries out for salvation and finds only a seeking blade. I thrill in the turmoil my soul enters as I smile wickedly, looting your corpse of all of your worldly possessions, while at the same time some vestige of real-world morality plays the Golden Rule game with me. And then I pouch your goods and with a rejuvenated spring in my step, begin the search for a new target worthy of my attention.
Does it bother me on some level that I've destroyed that which you worked for, that if we take it outside the boxes connected to each other that I have in some way harmed you, as you keep reminding me in between all the "fuck you's" and their ilk? No, because my alphabet, unlike yours, has 26 letters. Someone obviously forget to put the G, A, M and E in yours. I don't pity you. You made a choice to come here. I exist simply to remind you of your choice.
I won't reply to you if you ask me "why?" when you re-enter the game. I won't return your goods. I won't listen to your threats, or your promises, or your whining. You are forgotten, lest you raise my ire again, another name on a long list of people who asked the same questions you now ask. I won't give you back your imagined sense of safety that I destroyed, standing over your corpse. The online world is not all pretty pictures and safety, and I'm your tourguide inside the shadow. The laughter you hear in the night, as you flee for safety? You know who's come calling. Run or die.
I don't gloat, or taunt, nor do I brag. I simply do, and I do so with methodical, calculated precision. It's not personal, and it's not business either. It's what I enjoy. I won't rub my deed in your face after-the-fact, because you are defeated, and that crosses a line I simply don't want to cross.
Ironically, you created me. You came to my game, where PvP is law. You thought you could handle it, that the risks didn't apply to you, that your friends would protect you, that no-one would harm you because you harm no-one else, that although it said it was a PvP game, that you would be safe. You're wrong, very, very wrong. It's you I come for specifically, with enlightenment at the end of a pointed blade, with a nightmare ambush from the empty shadow, with a lesson of the harsh reality of this game written in crimson hues on the ground as you crumple for the last time.
Don't whine. Don't bitch to the game masters and admin. Don't ask me to come fulfill your sense of indignant righteousness and fair-play by dueling you, or "fighting you fair." I already did, because nothing's fair here, so everything's fair here. If you cannot defend what you have from the predator, then you don't deserve to have it.
Do not bleat at me, little sheep, for this path you chose of your own free will. You knew the wolves lurked here, you simply chose to ignore them. Well I didn't ignore you, regardless of the cloak of illusion you cast about yourself as you seek your place in this world.
There wasn't enough raging in this thread so I was hoping someone would pump the bellows a bit. That's usually a good one. Pasting thw whole thing in to make sure it fans the flames properly was a nice touch.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
That is a symptom of the problem that I raised in the op, the games don't make us care, of course that we go the easiest way around every obstacle (because, saddly that is what they are to most) and laugh about it. I am tired of this meaningless charade and I don't really care if I appear to be too extreme / ignorant / disrespectful / perverse to anyone, the - games / mmorpgs - won't stay forever the same.
As video games become more mainstream, I am open to a constructive argument on what impact they make on society. I'm definitely under the camp that believes there is no scientific correlation between violence in media and increased personal aggression. But at the same time the way the media over-glorifies sex and violence can't be good for our children. Emphasis on children, majority of the people that play video games, especially violent video games, are over 16 and are old enough to drink and drive in a lot of States, and should be capable of separating fantasy from reality.
It's clear what young males ages 16-35 want in their video games and as long as they have money to buy them, game companies will continue to make them. Can the video game industry do better? Yes of course, we can make games that takes on controversial issues such as guns, violence, sex, and discrimination in a more respectful manner. I don't think we need to upgrade our technology to do that. I think what we need to do is figure out a way for games to transend themselves into just button mashing punches and kicks and shoot, into a full storytelling device.
Taking a quick glance at my gaming collection, I think the only games that I have played that made me sit back and think about my actions was Journey for the PSN. I have not played it but there's this internet show called "Extra Credits" that was gushing over the storytelling of Spec-Ops: Line, which was a FPS shooter that actually didn't glorify America's bad-assery. I think Assassin's Creed 3 fits in this category as the main protagonist is a native american, which is unheard of in most games.
The only thing I can say friend is vote with your wallet. Support the games that you like to play, however unpopular, and hopefully these developers will make more of the games you like to play. It's foolish to assume that major developers are going drastically change the way they make their games to appeal to a minority of gamers. It's better to support new developers that make the kinds of games that you like to play.
Grand Theft Auto was the game that made me question video games effects - an adult could see the difference but I think a game like this in the hands of an adolescent who has not yet fully developed a sense of empathy is, well, playing with fire. The thought of some of the LoL players playing GTA makes me shudder.
the thing i keep seeing pop up in this thread is that you want games to make us care. spec ops the line made me care, and i'm not going to want to play it again for a while. the point of games for me is that i don't care. i want to come home and escape, not come home and be filled with moral dread.
imagine if every movie was melancholia and the wire (not a movie i know, but we're talking content wise). at some point you'd say "eff that, i'm going to take up finger painting with my forehead."
so no. i'm not going to reflect on my actions, nor am i going to apologize for wanting entertainment.
Comments
It's still gives you nothing, the game does not punish you for this or their are no penalties.
Read please http://uk.ign.com/wikis/age-of-wushu/Imprisonment_System
Again http://uk.ign.com/wikis/age-of-wushu/Kidnapping
Now compared to what you discribed wouldn't you say that WOW open world PvP is pretty pointless and just bragging right?
Hey Psy410,
Does it make you feel powerful to make other people contemplate their actions? Isn't killing and aggression all about power? Do you ever wonder why the world is full of war and violence? Why people are getting killed by other people each and every day? Why millions of people are playing video games that are generally about killing or hurting? Do you ever stop and think why people kill animals, why animals kill people and why animals kill animals? Isn't that perhaps then not just the way nature plays?
Do you feel better now that you have shown the world you're on to its mysteries? That by writing this post, you, and you alone are perhaps elevated above the rest of the sheep? Just because you figured it out?
"If I had the stars of the darkest nights or the diamonds from the deepest ocean, I would forsake them all for your sweet kiss"
We kill in games because it makes us feel big and mighty, we want to put on that heavy armor and go swing our big ass sword at something, you know, be heroic and shit.
Because we can't do it in real life... well, we could, but most of us are sane enough to understand the implications and consequences of such behavior and actions.
Is there a link between games and horrid actions in real life? Perhaps, but not moreso than books, and movies, and even then, most of us don't go kill bear with a sword and skin it, or HvH (Human versus Human).
The real issue is bad / neglecting parents, murderers usually had traumatic childhoods.
What?
It's just a game man. No one actually gets hurt and if they do then they are taking a game too seriously. If you dont like violent games then dont play them and let us who do, do it without being judged.
My gaming blog
There wasn't enough raging in this thread so I was hoping someone would pump the bellows a bit. That's usually a good one. Pasting thw whole thing in to make sure it fans the flames properly was a nice touch.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
As video games become more mainstream, I am open to a constructive argument on what impact they make on society. I'm definitely under the camp that believes there is no scientific correlation between violence in media and increased personal aggression. But at the same time the way the media over-glorifies sex and violence can't be good for our children. Emphasis on children, majority of the people that play video games, especially violent video games, are over 16 and are old enough to drink and drive in a lot of States, and should be capable of separating fantasy from reality.
It's clear what young males ages 16-35 want in their video games and as long as they have money to buy them, game companies will continue to make them. Can the video game industry do better? Yes of course, we can make games that takes on controversial issues such as guns, violence, sex, and discrimination in a more respectful manner. I don't think we need to upgrade our technology to do that. I think what we need to do is figure out a way for games to transend themselves into just button mashing punches and kicks and shoot, into a full storytelling device.
Taking a quick glance at my gaming collection, I think the only games that I have played that made me sit back and think about my actions was Journey for the PSN. I have not played it but there's this internet show called "Extra Credits" that was gushing over the storytelling of Spec-Ops: Line, which was a FPS shooter that actually didn't glorify America's bad-assery. I think Assassin's Creed 3 fits in this category as the main protagonist is a native american, which is unheard of in most games.
The only thing I can say friend is vote with your wallet. Support the games that you like to play, however unpopular, and hopefully these developers will make more of the games you like to play. It's foolish to assume that major developers are going drastically change the way they make their games to appeal to a minority of gamers. It's better to support new developers that make the kinds of games that you like to play.
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the thing i keep seeing pop up in this thread is that you want games to make us care. spec ops the line made me care, and i'm not going to want to play it again for a while. the point of games for me is that i don't care. i want to come home and escape, not come home and be filled with moral dread.
imagine if every movie was melancholia and the wire (not a movie i know, but we're talking content wise). at some point you'd say "eff that, i'm going to take up finger painting with my forehead."
so no. i'm not going to reflect on my actions, nor am i going to apologize for wanting entertainment.
I think it's.... pretentious, disingenuous, trite. That about sums it up.