I have looked at all of these games on kickstarter and their respective websites, but can someone explain the differences between the games in "neutral" way? Because I am looking for a good space game for me and my GF. So maybe one that is more party / group friendly? Thanks.
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Hard question to tackle, especially this early on, but if you go have a look at kickstarter, at Elite Dangerous Site, the common interview of Chris and David, you will hear from both of them, especially from Chris, that these games will not compete, their focus will cater along to gamers who love space games just as well together.
So, instead of loosing yourself in a debate, dillemas, and specula on what is what, when 2 out of 3 haven't even released, i would answer your vs and vs question with a simple answer dogma:
Eve Online and Elite Dangerous and Star Citizen:)
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Here's my take on it, based on my impressions so far.
Star Citizen:
- Hands on combat sim
- Strong, directied single player experience
- Persistent multiplayer universe to explore, fight and trade in
- Incredible graphics if you have a powerful rig
Elite: Dangerous:
- Mind-boggingly enormous persistent multplayer universe to explore, fight and trade in
- Hands on combat sim
- Very open-ended with little direction
EvE: Online
- Detached point and click combat
- Persistent multiplayer universe to explore, fight and trade in
- Very open-ended with little direction
- The ultimate sandbox toolkit
Also, EvE is a full-fledged MMO with all that entails. The other two may turn out to be more like "hybrid" MMOs, but we'll see.
I dunno about Elite but Star Citizen will be something completely different then Eve. SC will be alot like Wing Commander/Freelancer/X3 type of game where as Eve is more along the lines of tradition MMO with regards to UI.
Now before any Eve fans cry foul about comparing Eve to traditional MMO like EQ, WOW, or whatever, I am not saying Eve is the same as those. Just that much of the UI is similar as in you use your equipment (skills, powers) by pressing the function keys. SC will likely be much more twitch based. Joysticks will likely get alot of support and attention in SC as you will be able to dog fight with a much more fly by wire system then you have in Eve.
I play Eve and I've dropped 125 bucks into the crowdfunding for Star Citizen and am very much looking forward to playing it. As it's a completely different genre of game, I'll likely play both much to my wife's dismay.
As I get it:
Both games will be similiar in what you can do, both games will also have some FPS/Avatar based gameplay.
SC, besides the persistent universe, will have single player story campaigns added over time (Wing Commander Style) on top and overall more story mission development with cutscenes.
Elite confirmed seamless planetary landings in a future update, something which is uncertain for SC at the moment.
Elite might be a little more "sandboxy" and the universe is procedurally generated, therefore more to explore but probably more generic systems.
I backed both games with the same amount of money
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you can try eve online for free 14 days... i started playing this game two weeks ago and i'm ejoying a lot.
I wont talk about all you can do in eve universe, but for me, a very important thing is how you can interact with the community. Since is not a fast game, crazy leveling and so, you can meet your corporation mates, talk and do stuff together.
Here you have a 21day trial invitation... you can use it for you and your GF
Safe travels
Why not play all 3? The only one with a sub fee is EVE so it isn't like you'd be paying 3 subs. Both Elite and Star Citizen will be Buy 2 Play as far as we know currently. I've already done the EVE thing but I definitely will be getting both Star Citizen(Already pledged me a copy) and Elite. Both are going to be great games that offer different play experiences.
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I recommend you avoid EVE Online.
It's actually quite a sub-par game, but it's the big name in town because the numnber of space sim MMOs that are currently released can be counted on one hand (the number is 1, namely EVE Online.)
EVE has a super steep learnbing curve, you can never catch up in skillpoints to the vets due to the fact they're time based, the game is dominated by giant corporations that basically use the developers to design the game how they want it, the developers are part of many in-game corporations and mess with the game to enmsure their corp stays on top, and newbs can get ganked in their starter spaceships in the starting zones with impunity by griefers.
Simple way to say this is EVE has nothing in common with either Star Citizen or Elite.
Technically EVE is not even a space sim - it is more of a political/enterprise-building sim.
If you like dogfights in space and doing missions with a few friends and just buy a new laser cannon afterwards you won't enjoy EVE, at all.
You're either intentionally trying to drive people away or you don't know what you're talking about, but pretty much everything you posted is wrong.
Other than the red highlighted text, this post is 100% factually false.
For me, I play all space games. Yes, I even play the Battlecruiser series (Hi Derek! :P) so I don't get this 'vs' thingy.
Its like asking me 'Vanilla Ice Cream vs Chocolate Ice Cream'. Who cares? Its ice cream and its good!
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
atm eve is in the best position
its out you can play it and has had years of development
but it needs to watch out
i believe that no person started playing eve wanting the control system that it uses
but they have over the many years got used to it so its become normal
now when elite or star citizen comes out it could spell really bad news to eve
they both could give players dog fighting and real skill combat
then eve will be difficult to sell especialy if the others dont need a sub
the only people to play eve then will be the ones who invested years into the game and new people like always in eve will find it too big a gap for them and just start playing the newer games
i still belive eve has a chance to become even bigger they have two years to get things right if they dont they wont be the only space sim/mmo and then they could face huge subscription losses
Well
Eve is the only proper full on MMORPG out of the list.
Star Citizen will have an MMO side to it but its not a full MMORPG as such.
I dont think Eltie will have anything like that, could be wrong tho.
I would say you can only really compare SC and Elite as eve is a totally different game.
Jsut read up on both the kickstarter sites and make up your own mind, unless of course your looking for an MMORPG then go for eve.
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EVE is game with 13 years of development put into it.
The two others are KickStarter Dreams that we still have to actually play. "Good Ideas" does not always translate to "Good Game".
I still think the avarage play time for an EVE player is around 6 months, so you have plenty of time to play EVE and burn out on it before the otehrs are ready.
That said its oranges and apples. Completely different gameplays.
its the old x game is going to kill wow argument, but for a change, targetting Eve, only, its irrelevant as their all niche games - with all that entails, Eve has been growing, slowly, since launch, its the only game to do so afaik, thats not to say that Eve players won't also play those games too, pretty sure most Eve players play at least one other MMO, probably GW2 in which case wouldnt it make more sense that there will be fewer GW2 players once those games come out... yeah, its a nonsensical statement, which is equally as valid as your own, and oddly enough, using the same logic.
of course, if Star Citizen and Elite dangerous do manage to reduce player numbers in GW2, then i guess we'll both be very surprised
Lol. Just. Lol.
It is fair enough to admit that EVE is not you type of game. But to call it sub-par and then just bad mouth it with random mostly false claims, thats a bit harsh.
Steep learning curve: Partially, but the tutorial is quite good these days for getting you going.
You cannot catch up: You can. You totally can. The skill tree is flat, so catching up is quite easy. Player skill is more often the issue that character skill in EVE. Any character a few months old can be a fully contributiong member in fleets with 10 year old chars. The distance from rookie to high end gameplay is one of the shortest out there. Can you grind yourself to the top in other games faster? Sure! But in EVE you get there if you grind or not due to the time based training.
The deveolpers metagame: Come on. That statement is so 2007 Goon propaganda...
n00bs can get ganked: Yes they can. But not with imputiny. Ganking n00bs for no reason other than lol's is actually a banable offense.
There is now and always has been competition in the sci-fi and space MMO market. There are plenty of choices to suit a wide range of playstyles. None of the games has been a 'killer' of the others, partially because they all vary greatly in what they offer.
It seems like you are working on the assumption that the people who want 'dog fighting with real skill combat' are playing EVE instead of the games that actually offer that.
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Seems some green is on this forum again, that have all the answers right in their pockets^
Yes i remember these people that have all the answers, yet they comment on everything like their opinion is the best, and yet jump on every new opinion as a T remark....No i have not forgotten your remark...
And to the topic, you are wrong, there is no real competition in the space genre, EvE and SWG have carried the flag alone most of the years gone by, no matter how many mediocre space game list you post.
Sorry to buzz your full of space games world, but time has come for games like Star Citizen, or Elite, to carry the space genre flag, with EvE, not against it.
Next time you jump on someone's opinion assume you will not make long time friends either.
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Wing commander isn't a sandbox. A multiplayer elite would have a lot in common with eve, a multiplayer wing commander couldn't really.
Fully supporting STAR CITIZEN by the Legendary Grandmaster of the Space Game Genre, Chris Roberts.For Captain Eisen's memory.....For Squadron 42...For the Space Genre....For the PC....I pledge!
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