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Isn't it? For that matter aren't all MMO's?
I mean if you just ignore the questing and wander around aimlessly.
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Comments
no
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
No.
Delete the thread.
It's not.
It does have much more freedom than many themeparks today do in terms of progression and how it's defined though, lending to the idea. However, having the ability to "wander around aimlessly" in lowbie zones does not a sandbox make. Just because you can take your character and pretend you're doing whatever you want isn't going to change how the game is designed or the limitations you'll face.
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Now see, here I thought the OP was one of those trying-to-be-funny-and-get-people-to-bite-at-obnoxious-crap kinda OPs.
Shirley you can't be serious?
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
A themepark isn't a themepark unless it has a questing type deal moving you in the direction the developers want you to go. A sandbox is an open world with a large variety of features that lets you basically find your own fun through those features and exploring the world as you feel like, with no designated start and end point, aside from levels, skills cap, etc.
Is that really what you think a sandbox is? When you played in an actual sandbox as a kid did you just sit there doing nothing because no one told you what to do with the sand? No, you made stuff with the sand. It's exactly the same with a sandbox MMO.
A sandbox removes the questing and replaces it with systems that allow the players to create their own fun. That can be through a virtual world simulation, freeform character development systems (i.e. no classes), content creation systems, housing, an incredibly deep economy tied into an incredibly deep crafting system, land ownership, a self-policing open world PvP system (though some have the misconception that sandbox MMOs have to have this when they don't). This list can go on and one.
Essentially a sandbox offers players so many things to do in terms of having fun and pursuing their own goals that they don't need goals pre-determined for them by the devs through linear content.
read here about open world games and nonlinear gameplay: http://en.wikipedia.org/wiki/Open_world
also, read any of the numerous threads on this website discussing the definition of the term "sandbox."
it sounds like you have a lot to learn about the debate, i wish you luck in your endeavors!
*Runs to get Popcorn*
While this is obvious Baiting, its still gonna get entertaining.
Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.
No I really don't see the difference. Now, this could be because some games that were supposed to be sandbox weren't really sandboxes or something. So can someone please explain the actual difference, or at least the intended difference.
I was to understand that sandboxes were supposed to be more like "Pirates" if anyone gets that reference... wherein you make your own fun by doing your own thing. What else makes a sandbox a sandbox?
Help support an artist and gamer who has lost his tools to create and play: http://www.gofundme.com/u63nzcgk
See, now you're just being silly. You should've created an alt for this thread. I don't see how anyone is going to belive this post coming from a 3-year site vet and "spotlight poster".
This could have been a lot more fun if the OP had been your first post.
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
This should help.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
In terms of MMORPGs, no.
It is somewhat similar in nature to free-roaming single player console games that the consolers call sandboxes, but a console sandbox and an MMORPG sandbox are quite different.
Give it another 4 or 5 years and the developers will have expanded the term so much it will include WoW. Then you will have forumgoers defending it as well with quotes from the so called "industry leaders"
You are not wrong, you are just ahead of your time
Your avatar still creeps me out.
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
Well, looks like he hooked one.
XAP, it's his bi-annual troll post. SSDY
http://www.mmorpg.com/discussion2.cfm/post/3227551#3227551
http://www.mmorpg.com/discussion2.cfm/post/3930152#3930152
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
If that had been your first post, I'd have thought the OP had taken my advice.
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
Raquelis in various games
Played: Everything
Playing: Nioh 2, Civ6
Wants: The World
Anticipating: Everquest Next Crowfall, Pantheon, Elden Ring
Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.