I agree with the OP. Aside from the obvious hacking going on(and there is plenty of it regardless of people claiming only less then 1% of the player base hacks) The game has a lot of down time.
The only real fun happens when you are in huge battles where you could be around upwards or 100 people(just on your team alone) pushing a main base that already has hundreds from the other two sides battling it out. Sadly with my work schedule this happening is very unlikely. Occasionally on an off day ill log on and find a decent size group with a bunch of squads flipping bases but even when that is happening most of the times it just that. You cap a base and move on and as soon as you gain ground one of the other two factions come behind you re-capping. This can go on for hours just flipping bases with hardly any combat over the bases.
Correct, modern shooters aren't meant for long term play, DICE already announced BF4 less than a year after releasing BF3. I played BF1942 from beta 2002 up until 2009, PS1 from beta 2002 til earlier in 2011 (with many breaks), and would've kept playing SWG past 2005 if it wasn't for the NGE (well I play the *other*SWG right now), and other games like Day of Defeat, Return to Castle Wolfenstein, CoD4, Medal of Honor: AA on and off through the past decade, now I would play a shooter for less than a year as most would.
I don't see very much depth in PS2, a BR1 can drive and equip everything in the game that would require allocated certs in PS1, in PS1 you developed your character to a specific role but in PS2 you're jack of all trades.
It has more right to be on this site than diablo3, Torchlight 2, war z etc..
In fact its MORE of a MMO than games like swtor and tsw in my opinion.
It's a MMOFPS, not a MMORPG. PS2 is more akin to CoD, Quake and Counter-Strike than any MMORPG.
Uh. No. You grow your character over time just like an RPG. It has more to do with Dark Age of Camelot and true MMORPGs than WoW does.
You are basically saying CoD and Battlefield have more to do with DAoC and true MMORPGs than WoW. Because unlocking weapons/ abilities is an integral part of any modern FPS no matter if character growth started with RPGs. Do you believe these games should also be covered by MMORPG.com if they had more than a hundred people playing on a server?
Number of people playing doesn't change a game's genre even if the industry created the MMO acronym. Can you really say PS2 has more to do with DAoC than the Battlefield series? As someone else said, PS2 is Batllefield on steroids.
Is this guy saying he doesn't do the same thing over and over again in MMORPG?
Someone said it correctly, mmorpg.com is not the target audience for PS2. It's a shooter, and multiplayer shooters have been like this since...the beginning.
I played nothing of the beta and honestly overlooked this title until I saw something about it's release the exact same day. I had read very little and knew only handfulls of info before downloading and starting. That said I can honestly say I am completely sold on what SOE has given me(us). Right now as a core game (and it is in core form, as SOE is already stated 3 more maps are coming, etc) the game is solid. There are problems with optimation and bugs, but honestly almost any MMO developed and released has these issues.
Moving on to the hacker "problem". They are there, they are lame, but more far and few between then they were the first month of release. This is at least the case on my server.
The cert "grind" is what it is, a grind. You want a nice new weapon? 500-1000 certs baby. Honestly I can get that in a few weeks of play WITHOUT a subscription. If you are super casual and only play about 10 hours a week, then it will take you much much longer. Honestly the game is perfect with the starter guns for each class, and with a few hundred certs you can upgrade them to work for you with no issues. The misconception that you NEED to upgrade stuff to be effective and have fun is high. I primarly play a medic with all my tools maxed and use an NS11 that I saved up 1000 certs for. I honestly just run around, rez a guy here and there and just use my 1 gun and capture points.
If you are looking for a game like CoD, it's not here. You really need to spend real money or grind for countless hours if you are looking to get 50 different weapon loadouts for every class. The game is not built nor require all of that. Concentrate on your class, upgrade a few hundred certs into it and help out a platoon.
Well, yeah... thats every single shooter on the market. Heck, you can go about claiming that for nearly any game out there from Call of Duty to GuildWars 2. Its all repetition. Are you working cert wise towards some 'goal'? My biggest problem I'd say is that certs can be a bit slow, as such it does make it feel like your achieving less and the ranking doesn't really feel like it has much change to it.
The user and all related content has been deleted.
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
Originally posted by ShakyMo No one said cod is like daoc, lol such a obvious strawman.
Sorry dude but you failed in reading comprehension. When I disputed the fact PS2 shouldn't be covered by MMORPG.com for number of people alone he mentioned PS2's character growth made the game closer to mmorpgs than WoW. Problem is this system is reminiscent of CoD and Battlefield even if it was inspired by earlier rpgs. Hell, almost any game now has some sort of character growth/ abiliites unlock. Even most Ipad games have it.
Shooters aren't widely known for having much depth. I think it could be described as casual friendly action entertainment with lots of eye candy. At least that's what I'm hearing.
I don't know about casual-friendly. There is no tutorial, you just get droped in the middle of a battle straight away. And when you do, you will get your shit handed to you. A "casual" could easily be demoralized by that. Then you have to figure out how everything works while getting killed repeatedly, until you learn how to return the favor.
Casual's got nothing to do with getting to grips with a game quickly.
I'm a casual player (not much free time) and rocked it in the first 20 minutes of playing PS2. I'm just good at shooters.
As far as the rest of this thread is concerned; this is how shooters are. If you didn't know FPS games aren't for you before - well I guess you do now!
The only thing that can save this game for non FPS gamers is team structure and strategy involved - which is amazing. Flying in formation with a dozen other ships towards a common goal is nothing short of breathtaking immersion.
Still a shooter, though, and if you never spent hundreds of hours in de_dust2 (or dm3, q2dm1, deck 16, etc, etc), it's just not your genre.
Originally posted by ShakyMo No one said cod is like daoc, lol such a obvious strawman.
Sorry dude but you failed in reading comprehension. When I disputed the fact PS2 shouldn't be covered by MMORPG.com for number of people alone he mentioned PS2's character growth made the game closer to mmorpgs than WoW. Problem is this system is reminiscent of CoD and Battlefield even if it was inspired by earlier rpgs. Hell, almost any game now has some sort of character growth/ abiliites unlock. Even most Ipad games have it.
.. and they've got a more compelling advancement system than some so-called MMORPGs that are quite well liked on this site. I've had a more meaningful character developement even in BF:BC2 than I experience in GW2, as far as defining my role and contribution was concerned.
Homogenized MMORPGs need to start copying some of the better FPS games out there. Ironic.
Originally posted by Bootez It's one of the worst disappointments of the year, tbh. I thought I was going to love it. Played for maybe three hours total.
"3 hours total"... A game this large, and you played it for 3 hours? Okay, makes total sense.
My thoughts on a lot of people I've encountered who don't like PS2:::
The game offers more scale and diversity than any other FPS out there There are more locations to fight over than any other FPS. If someone likes scale in shooters more than arena based maps and still don't like PS2, then I have my doubts on whether FPS is their cup of tea in the first place.
To OP:
To me, this game offers everything I could ask for from a shooter. If you feel like you keep doing the same thing over and over, then I think you aren't trying out new ways of playing enough. You can be a liberator pilot, a fighter pilot, a galaxy pilot, you can set up spawn points using the sunderer or simply use it to transport people. There are a lot of roles that you can fill in this game, and all of them are important. If you think that it's redundant, then I don't think you are playing it properly. Either that or you simply cannot stand shooters, because shooting people is pretty much the primary goal of all shooters.
it's totaly free, it's the biggest fps map i've ever seen, it runs amazingly well even on my crappy comp while keeping some very sharp graphics, it's got a ton of upgrades i can work towards, each role is quite uinque, it's got an awesome grouping system, planes, tanks, turrets, strategy, MASSIVE ammount of people (or at least it did a few weeks ago).....did i mention that it as TOTALLY free?.......
......what the heck else do you want?.....seriously people....listen to yourself whining.
Originally posted by Bootez It's one of the worst disappointments of the year, tbh. I thought I was going to love it. Played for maybe three hours total.
"3 hours total"... A game this large, and you played it for 3 hours? Okay, makes total sense.
My thoughts on a lot of people I've encountered who don't like PS2:::
The game offers more scale and diversity than any other FPS out there There are more locations to fight over than any other FPS. If someone likes scale in shooters more than arena based maps and still don't like PS2, then I have my doubts on whether FPS is their cup of tea in the first place.
To OP:
To me, this game offers everything I could ask for from a shooter. If you feel like you keep doing the same thing over and over, then I think you aren't trying out new ways of playing enough. You can be a liberator pilot, a fighter pilot, a galaxy pilot, you can set up spawn points using the sunderer or simply use it to transport people. There are a lot of roles that you can fill in this game, and all of them are important. If you think that it's redundant, then I don't think you are playing it properly. Either that or you simply cannot stand shooters, because shooting people is pretty much the primary goal of all shooters.
Pretty much. The games ultimate goal is pew pew pew, but how you do it is up to you. If you play one role and get tired of it, try something new. Most classes stock will offer something. Save about 500 certs and place them into a few things in each class and you can do whatever you want ie: repair, heal, hack, vehicles, fly etc.
Originally posted by Bootez It's one of the worst disappointments of the year, tbh. I thought I was going to love it. Played for maybe three hours total.
"3 hours total"... A game this large, and you played it for 3 hours? Okay, makes total sense.
My thoughts on a lot of people I've encountered who don't like PS2:::
The game offers more scale and diversity than any other FPS out there There are more locations to fight over than any other FPS. If someone likes scale in shooters more than arena based maps and still don't like PS2, then I have my doubts on whether FPS is their cup of tea in the first place.
To OP:
To me, this game offers everything I could ask for from a shooter. If you feel like you keep doing the same thing over and over, then I think you aren't trying out new ways of playing enough. You can be a liberator pilot, a fighter pilot, a galaxy pilot, you can set up spawn points using the sunderer or simply use it to transport people. There are a lot of roles that you can fill in this game, and all of them are important. If you think that it's redundant, then I don't think you are playing it properly. Either that or you simply cannot stand shooters, because shooting people is pretty much the primary goal of all shooters.
The strength of Planetside 1 were strategical possibilities, there are none in PS2. It is just a dumbed down shooter ala Battlefield and offers nothing of the diversity and scale which PS1 did offer or the alternative mmofps ww2online/Battleground Europe, which was even bigger in scale than PS1. Those were the two major mmofps with strategical gameplay for years.
it's totaly free, it's the biggest fps map i've ever seen, it runs amazingly well even on my crappy comp while keeping some very sharp graphics, it's got a ton of upgrades i can work towards, each role is quite uinque, it's got an awesome grouping system, planes, tanks, turrets, strategy, MASSIVE ammount of people (or at least it did a few weeks ago).....did i mention that it as TOTALLY free?.......
......what the heck else do you want?.....seriously people....listen to yourself whining.
Totaly free... Fuck that. I'll rather pay for a good online shooter.
Originally posted by SanHor Totaly free... Fuck that. I'll rather pay for a good online shooter.
/agreed. Saying the game is free is like saying it's free to walk into a candy store or casino.
We learn early in life that 'free' is almost always followed by some high pressure sales pitch. Which is exactly the case with all these 'free' MMOs.
'Free' games also open the flood gates for hackers.
Luckily, i don't need you to like me to enjoy video games. -nariusseldon. In F2P I think it's more a case of the game's trying to play the player's. -laserit
Totaly free... Fuck that. I'll rather pay for a good online shooter.
If you are looking for a shooter PS2 is already the wrong game for you, regardless of free or not.
PS2 is a war sim, not a shooter. If you play it like a shooter you will have about as much fun playing this as ARMAS 2 - you need to be in an outfit, you need to play coordinated with other people. End of story.
Comments
It's also MASSIVELY MULTIPLAYER in a fully persistent outdoor world.
which makes it more of a MMO than say swtor in my opinion.
I agree with the OP. Aside from the obvious hacking going on(and there is plenty of it regardless of people claiming only less then 1% of the player base hacks) The game has a lot of down time.
The only real fun happens when you are in huge battles where you could be around upwards or 100 people(just on your team alone) pushing a main base that already has hundreds from the other two sides battling it out. Sadly with my work schedule this happening is very unlikely. Occasionally on an off day ill log on and find a decent size group with a bunch of squads flipping bases but even when that is happening most of the times it just that. You cap a base and move on and as soon as you gain ground one of the other two factions come behind you re-capping. This can go on for hours just flipping bases with hardly any combat over the bases.
Correct, modern shooters aren't meant for long term play, DICE already announced BF4 less than a year after releasing BF3. I played BF1942 from beta 2002 up until 2009, PS1 from beta 2002 til earlier in 2011 (with many breaks), and would've kept playing SWG past 2005 if it wasn't for the NGE (well I play the *other*SWG right now), and other games like Day of Defeat, Return to Castle Wolfenstein, CoD4, Medal of Honor: AA on and off through the past decade, now I would play a shooter for less than a year as most would.
I don't see very much depth in PS2, a BR1 can drive and equip everything in the game that would require allocated certs in PS1, in PS1 you developed your character to a specific role but in PS2 you're jack of all trades.
You are basically saying CoD and Battlefield have more to do with DAoC and true MMORPGs than WoW. Because unlocking weapons/ abilities is an integral part of any modern FPS no matter if character growth started with RPGs. Do you believe these games should also be covered by MMORPG.com if they had more than a hundred people playing on a server?
Number of people playing doesn't change a game's genre even if the industry created the MMO acronym. Can you really say PS2 has more to do with DAoC than the Battlefield series? As someone else said, PS2 is Batllefield on steroids.
Someone said it correctly, mmorpg.com is not the target audience for PS2. It's a shooter, and multiplayer shooters have been like this since...the beginning.
Cod isn't
Diablo 3 isn't
I played nothing of the beta and honestly overlooked this title until I saw something about it's release the exact same day. I had read very little and knew only handfulls of info before downloading and starting. That said I can honestly say I am completely sold on what SOE has given me(us). Right now as a core game (and it is in core form, as SOE is already stated 3 more maps are coming, etc) the game is solid. There are problems with optimation and bugs, but honestly almost any MMO developed and released has these issues.
Moving on to the hacker "problem". They are there, they are lame, but more far and few between then they were the first month of release. This is at least the case on my server.
The cert "grind" is what it is, a grind. You want a nice new weapon? 500-1000 certs baby. Honestly I can get that in a few weeks of play WITHOUT a subscription. If you are super casual and only play about 10 hours a week, then it will take you much much longer. Honestly the game is perfect with the starter guns for each class, and with a few hundred certs you can upgrade them to work for you with no issues. The misconception that you NEED to upgrade stuff to be effective and have fun is high. I primarly play a medic with all my tools maxed and use an NS11 that I saved up 1000 certs for. I honestly just run around, rez a guy here and there and just use my 1 gun and capture points.
If you are looking for a game like CoD, it's not here. You really need to spend real money or grind for countless hours if you are looking to get 50 different weapon loadouts for every class. The game is not built nor require all of that. Concentrate on your class, upgrade a few hundred certs into it and help out a platoon.
S.C.I.F.I
<Sights, Clouded, In, False, Illusions>
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
Sorry dude but you failed in reading comprehension. When I disputed the fact PS2 shouldn't be covered by MMORPG.com for number of people alone he mentioned PS2's character growth made the game closer to mmorpgs than WoW. Problem is this system is reminiscent of CoD and Battlefield even if it was inspired by earlier rpgs. Hell, almost any game now has some sort of character growth/ abiliites unlock. Even most Ipad games have it.
Casual's got nothing to do with getting to grips with a game quickly.
I'm a casual player (not much free time) and rocked it in the first 20 minutes of playing PS2. I'm just good at shooters.
As far as the rest of this thread is concerned; this is how shooters are. If you didn't know FPS games aren't for you before - well I guess you do now!
The only thing that can save this game for non FPS gamers is team structure and strategy involved - which is amazing. Flying in formation with a dozen other ships towards a common goal is nothing short of breathtaking immersion.
Still a shooter, though, and if you never spent hundreds of hours in de_dust2 (or dm3, q2dm1, deck 16, etc, etc), it's just not your genre.
http://lyrics.iztok.org/verse/Lynyrd_Skynyrd/Simple_Man/80615
.. and they've got a more compelling advancement system than some so-called MMORPGs that are quite well liked on this site. I've had a more meaningful character developement even in BF:BC2 than I experience in GW2, as far as defining my role and contribution was concerned.
Homogenized MMORPGs need to start copying some of the better FPS games out there. Ironic.
http://lyrics.iztok.org/verse/Lynyrd_Skynyrd/Simple_Man/80615
"3 hours total"... A game this large, and you played it for 3 hours? Okay, makes total sense.
My thoughts on a lot of people I've encountered who don't like PS2:::
The game offers more scale and diversity than any other FPS out there There are more locations to fight over than any other FPS. If someone likes scale in shooters more than arena based maps and still don't like PS2, then I have my doubts on whether FPS is their cup of tea in the first place.
To OP:
To me, this game offers everything I could ask for from a shooter. If you feel like you keep doing the same thing over and over, then I think you aren't trying out new ways of playing enough. You can be a liberator pilot, a fighter pilot, a galaxy pilot, you can set up spawn points using the sunderer or simply use it to transport people. There are a lot of roles that you can fill in this game, and all of them are important. If you think that it's redundant, then I don't think you are playing it properly. Either that or you simply cannot stand shooters, because shooting people is pretty much the primary goal of all shooters.
personally i am really liking PS2.
it's totaly free, it's the biggest fps map i've ever seen, it runs amazingly well even on my crappy comp while keeping some very sharp graphics, it's got a ton of upgrades i can work towards, each role is quite uinque, it's got an awesome grouping system, planes, tanks, turrets, strategy, MASSIVE ammount of people (or at least it did a few weeks ago).....did i mention that it as TOTALLY free?.......
......what the heck else do you want?.....seriously people....listen to yourself whining.
Pretty much. The games ultimate goal is pew pew pew, but how you do it is up to you. If you play one role and get tired of it, try something new. Most classes stock will offer something. Save about 500 certs and place them into a few things in each class and you can do whatever you want ie: repair, heal, hack, vehicles, fly etc.
S.C.I.F.I
<Sights, Clouded, In, False, Illusions>
The strength of Planetside 1 were strategical possibilities, there are none in PS2. It is just a dumbed down shooter ala Battlefield and offers nothing of the diversity and scale which PS1 did offer or the alternative mmofps ww2online/Battleground Europe, which was even bigger in scale than PS1. Those were the two major mmofps with strategical gameplay for years.
Totaly free... Fuck that. I'll rather pay for a good online shooter.
/agreed. Saying the game is free is like saying it's free to walk into a candy store or casino.
We learn early in life that 'free' is almost always followed by some high pressure sales pitch. Which is exactly the case with all these 'free' MMOs.
'Free' games also open the flood gates for hackers.
Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
In F2P I think it's more a case of the game's trying to play the player's. -laserit
If you are looking for a shooter PS2 is already the wrong game for you, regardless of free or not.
PS2 is a war sim, not a shooter. If you play it like a shooter you will have about as much fun playing this as ARMAS 2 - you need to be in an outfit, you need to play coordinated with other people. End of story.
Love the game, I'm a mmorpg guy though. AoW has firmly placed PS2 as my change of pace game. I haven't needed a change since Dec. 20th though...
As far as shooters go, I look at it like this, there was golden eye, then CoD, now PS2. Everything else was just filler.