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A few questions:
1.) Do they have a North American based server(s)? And will different regional players just all be lumped in together?
2.) Are they going to work on the GUI a bit? Have the Devs mentioned it? When I finish a quest and get my reward, I can barely read what I got and then it disappears.
3.) Is this going to be a pay2win type of game?
4.) Are they going to add some incentives for PvP? I hear there are no repercussions for player killing and no incentive to kill players anyway.
Thanks!
Comments
1. Not hard to google. http://www.ageofwushu.com/
2. I bet yes. They improving the game constantly.
3. It already is, at least on russian server. You can spend bucks to buy gold, and spend gold to buy from players any gear you want, any enchants you want and any abilities you want.
4. There are numerous types of PvPs and motivations, choose what you like.
Sorry, not too certain on the first 2 questions.
But In regards to 3)
The shop gives advantages to those who wish to pay real money, as you can convert the money into silver which you can purchase items from players shops and stalls, which can contain some of the best gear. But its not pay to win, as gear means nothing at low levels if you wish to participate in PVP. I don't mean 1V1 either, I mean trying to survive and gather books from the book stealing events. If you don't want to spend money, you don't have to, if you focus on leveling and cultivating the proper skills you need to win, then gear will mean nothing.
4)
You are sent to jail if you kill too many players, one of our guild mates likes to gank unsuspecting players and has paid the price by missing out on a lot of events as a result of getting sent to jail. When you are wanted everyone will be able to attack you and will do so.
I'm not sure how this answers my question... Am I missing something here? I'm aware that they have a US based WEBSERVER, but that doesn't necessarily mean that a game server will be located in NA.
Good to know. Thanks.