P.S. The reason no one shows good sportsmanship anymore, such as telling your opponent "Hey, great fight, man," or tips their hats in respect, is because games don't allow it. The majority of games today don't allow you to communicate with your faction enemies, etc. Makes me sad, I've had some great chats with folks in the past after a PvP battle, giving each other tips and showing appreciation for a great fight.
Not true in the e-sports game like SC2, or LOL, or even WOT. You can chat with anyone.
But they aren't MMO's, the thread is about MMO's as per its title, please try not to derail.
It seems that todays gamers are just for pvp and ganking anymore. It seems that lore and pve has taken a back seat with MMO gaming anymore. Do gamers of today even care about lore or pve or do they perfer to just get the game role a class and go out and try to gank someone for a cheap thrill? I get the impresion that DEV are catering most MMO games now to the pvp crowd.
Am I wrong?
I could not care less for pvp then I currently do. PvE is only world I'm interested in. I was also always kind of person that will help any player in trouble with pve world, does not matter if "opposite faction" and not to jump on his troath when alredy half dead from pve fight.
So what are these pvp centric mmorpgs ? I would love to try them.
I'm still trying to figure that out. I asked about that earlier in the thread and didn't get much of an answer. According to this site's game list, there have been about 250 games released since Jan 2008. Of those which ones force PvP on the players... the only answer given was Aion. That's 0.4% of the population.
How can anyone complain when they own 99% of the market share?
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own. -- Herman Melville
So what are these pvp centric mmorpgs ? I would love to try them.
I'm still trying to figure that out. I asked about that earlier in the thread and didn't get much of an answer. According to this site's game list, there have been about 250 games released since Jan 2008. Of those which ones force PvP on the players... the only answer given was Aion. That's 0.4% of the population.
How can anyone complain when they own 99% of the market share?
Eve Online has forced PvP. Darkfall is forced PvP so is Mortal Online, Archeage seems like it will be (sad to say, otherwise I'd play it in a heartbeat), Age of Wushu/Wulin is forced PvP, and many games have PvP servers.
Personally, I'm not interested in either getting ganked all the time when out in the open world or having to run around with 20 people everywhere I go to not get ganked, so these games don't remotely appeal to me even though I love being able to go to an area with large scale PvP if and when I choose to.
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
From the poll results so far, it seems that PvP players are just a vocal minority. Glad to hear it tbh. I always feel i get a lot of crap for being a purely pve player.
So what are these pvp centric mmorpgs ? I would love to try them.
I'm still trying to figure that out. I asked about that earlier in the thread and didn't get much of an answer. According to this site's game list, there have been about 250 games released since Jan 2008. Of those which ones force PvP on the players... the only answer given was Aion. That's 0.4% of the population.
How can anyone complain when they own 99% of the market share?
Eve Online has forced PvP. Darkfall is forced PvP so is Mortal Online, Archeage seems like it will be (sad to say, otherwise I'd play it in a heartbeat), Age of Wushu/Wulin is forced PvP, and many games have PvP servers.
Personally, I'm not interested in either getting ganked all the time when out in the open world or having to run around with 20 people everywhere I go to not get ganked, so these games don't remotely appeal to me even though I love being able to go to an area with large scale PvP if and when I choose to.
Ok. We're up to 3 games now. Archeage doesn't count because it hasn't been released.
Eve was released 10 years ago. I looking for games in the past 5 years.
We're at 1.2% PvP vs 98.8% PvE.
I'm curious whether PvP can break 5%.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own. -- Herman Melville
So what are these pvp centric mmorpgs ? I would love to try them.
I'm still trying to figure that out. I asked about that earlier in the thread and didn't get much of an answer. According to this site's game list, there have been about 250 games released since Jan 2008. Of those which ones force PvP on the players... the only answer given was Aion. That's 0.4% of the population.
How can anyone complain when they own 99% of the market share?
Eve Online has forced PvP. Darkfall is forced PvP so is Mortal Online, Archeage seems like it will be (sad to say, otherwise I'd play it in a heartbeat), Age of Wushu/Wulin is forced PvP, and many games have PvP servers.
Personally, I'm not interested in either getting ganked all the time when out in the open world or having to run around with 20 people everywhere I go to not get ganked, so these games don't remotely appeal to me even though I love being able to go to an area with large scale PvP if and when I choose to.
Ok. We're up to 3 games now. Archeage doesn't count because it hasn't been released.
We're at 1.2% PvP vs 98.8% PvE.
I'm curious whether PvP can break 5%.
I agree PvPers get the short end of the stick when it comes to MMOs. One reason why is we are a minority that is subdivided into smaller groups. And those groups are often hostile to each other.
Like full open world versus restricted areas and every category of that in between. Like large scale versus small scale PvP, and solo versus group (this one is a big deal when these two are mixed because of what premades do to randoms).
We are divided further by the things that divide other gamers, like sub-genre (fantasy, sci-fi, other). So yeah, we don't have as much voice as pure PVE players. And I believe our content is much harder and more costly to develop and maintain than your average dungeon grind for shinies PVE content.
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
Originally posted by Eivi From the poll results so far, it seems that PvP players are just a vocal minority. Glad to hear it tbh. I always feel i get a lot of crap for being a purely pve player.
Originally posted by ShakyMo Eve online doesn't really have "forced pvp", its possible to avoid pvp if you build smart and stick to high sec.
Forced pvp in last 5 years - aion, planetside 2, darkfall, mortal online can't think of any others.
Forced to grind out linear stale boring as hell pve though - bloody loads of them.
I'll grant you that, Eve is a unique duck. There are some who don't even risk that much PvP because they never leave station! But from what I gathered during the admittedly short time I played there is a lot of content players who aren't interested in PvP will never see and a lot of things they'll never be able to do.
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
Originally posted by ShakyMo Eve online doesn't really have "forced pvp", its possible to avoid pvp if you build smart and stick to high sec.
Forced pvp in last 5 years - aion, planetside 2, darkfall, mortal online can't think of any others.
Forced to grind out linear stale boring as hell pve though - bloody loads of them.
Planetside 2... good catch.
That brings us up to 1.6% PvP vs 98.4% PvE.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own. -- Herman Melville
Forced pvp in last 5 years - aion, planetside 2, darkfall, mortal online can't think of any others.
Calling that 'forced PVP' is like saying Monopoly has forced dice rolling.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
I almost always focus on PvE, I have never in all my years ganked anyone. I like questing and lore if its good. PvP is something that I sometimes indulge in. I loved Wintergrasp and WvW in GW2 is awesome, but thats about it. Ive stopped trying to play on PvP servers ages ago.
Originally posted by Eivi From the poll results so far, it seems that PvP players are just a vocal minority. Glad to hear it tbh. I always feel i get a lot of crap for being a purely pve player.
Current Poll
57% PvE
43% PvP
I'm no math teacher, but it looks like 57% to 8% dude. I did get a good laugh out of the washington politics style poll reading though. I love PvP, but a good PvP game hasn't come out in years, hopefully this one will make up for it. Thanks
Currently Playing: ESO and FFXIV Have played: You name it If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
Originally posted by Eivi From the poll results so far, it seems that PvP players are just a vocal minority. Glad to hear it tbh. I always feel i get a lot of crap for being a purely pve player.
Current Poll
57% PvE
43% PvP
I'm no math teacher, but it looks like 57% to 8% dude. I did get a good laugh out of the washington politics style poll reading though. I love PvP, but a good PvP game hasn't come out in years, hopefully this one will make up for it. Thanks
True, but I think you would agree that if he had said that strictly PvP players are a vocal minority, that would be true but not very enlightening (Did anyone in mmorpg history ever think that strict PvP'ers were the bulk of the fans of the genre?). But a significant number do both. And if the poll question was, "Would you play a mmorpg that was strictly PvE?" I think we would see a much different result.
PvE only, as MMO's these days make absolutely horrible PvP content in the game these days in my opinion. The last MMO game were I sort of enjoyed PvP was Warhammer Online, but that game is centered around PvP and not PvE.
Kstern Give ps2 a try, a decent try the first hour or so is hard.
I liked wars pvp a lot better than recent games (well until bioware broke it with 1.4), but I like ps2 more. If you played gw2 and thought "fun at the begining but lacks rivalry for long term fun" you might find whats missing from joining a ps2 guild.
So 8.8% hardcore pvpers are most vocal in whole, compared to pve community.
If you mix first and third option? then do me a favor and count second and third together as well.
I simply added those who liked PvP and compared them to those who like no PvP
Then, you have to split third option and add one half to pve the other half to pvp, that at least would be fair count.
Most PvP players also like to have PvE in their game. Every person who picked "both" likes PvP not half of them. 43% of the poll like PvP in their game and 57% like no PvP, it's fairly simple
Comments
But they aren't MMO's, the thread is about MMO's as per its title, please try not to derail.
I could not care less for pvp then I currently do. PvE is only world I'm interested in. I was also always kind of person that will help any player in trouble with pve world, does not matter if "opposite faction" and not to jump on his troath when alredy half dead from pve fight.
So what are these pvp centric mmorpgs ? I would love to try them.
I'm still trying to figure that out. I asked about that earlier in the thread and didn't get much of an answer. According to this site's game list, there have been about 250 games released since Jan 2008. Of those which ones force PvP on the players... the only answer given was Aion. That's 0.4% of the population.
How can anyone complain when they own 99% of the market share?
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
-- Herman Melville
Eve Online has forced PvP. Darkfall is forced PvP so is Mortal Online, Archeage seems like it will be (sad to say, otherwise I'd play it in a heartbeat), Age of Wushu/Wulin is forced PvP, and many games have PvP servers.
Personally, I'm not interested in either getting ganked all the time when out in the open world or having to run around with 20 people everywhere I go to not get ganked, so these games don't remotely appeal to me even though I love being able to go to an area with large scale PvP if and when I choose to.
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
~Albert Einstein
Ok. We're up to 3 games now. Archeage doesn't count because it hasn't been released.
Eve was released 10 years ago. I looking for games in the past 5 years.
We're at 1.2% PvP vs 98.8% PvE.
I'm curious whether PvP can break 5%.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
-- Herman Melville
I agree PvPers get the short end of the stick when it comes to MMOs. One reason why is we are a minority that is subdivided into smaller groups. And those groups are often hostile to each other.
Like full open world versus restricted areas and every category of that in between. Like large scale versus small scale PvP, and solo versus group (this one is a big deal when these two are mixed because of what premades do to randoms).
We are divided further by the things that divide other gamers, like sub-genre (fantasy, sci-fi, other). So yeah, we don't have as much voice as pure PVE players. And I believe our content is much harder and more costly to develop and maintain than your average dungeon grind for shinies PVE content.
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
~Albert Einstein
Forced pvp in last 5 years - aion, planetside 2, darkfall, mortal online can't think of any others.
Forced to grind out linear stale boring as hell pve though - bloody loads of them.
Current Poll
57% PvE
43% PvP
I'll grant you that, Eve is a unique duck. There are some who don't even risk that much PvP because they never leave station! But from what I gathered during the admittedly short time I played there is a lot of content players who aren't interested in PvP will never see and a lot of things they'll never be able to do.
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
~Albert Einstein
Planetside 2... good catch.
That brings us up to 1.6% PvP vs 98.4% PvE.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
-- Herman Melville
Calling that 'forced PVP' is like saying Monopoly has forced dice rolling.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
I'm no math teacher, but it looks like 57% to 8% dude. I did get a good laugh out of the washington politics style poll reading though. I love PvP, but a good PvP game hasn't come out in years, hopefully this one will make up for it. Thanks
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
True, but I think you would agree that if he had said that strictly PvP players are a vocal minority, that would be true but not very enlightening (Did anyone in mmorpg history ever think that strict PvP'ers were the bulk of the fans of the genre?). But a significant number do both. And if the poll question was, "Would you play a mmorpg that was strictly PvE?" I think we would see a much different result.
They should be playing TSW. That game is fantastic for folks who like challenging and meaningful PvE.
Give ps2 a try, a decent try the first hour or so is hard.
I liked wars pvp a lot better than recent games (well until bioware broke it with 1.4), but I like ps2 more. If you played gw2 and thought "fun at the begining but lacks rivalry for long term fun" you might find whats missing from joining a ps2 guild.
@ RefMinor.
Actualy.
pvp 8.8%
The rest are those who prefer pve 57.1%
And those who like pve and pvp in mix are 29.9.
So 8.8% hardcore pvpers are most vocal in whole, compared to pve community.
If you mix first and third option? then do me a favor and count second and third together as well.
I simply added those who liked PvP and compared them to those who like no PvP
Then, you have to split third option and add one half to pve the other half to pvp, that at least would be fair count.
Most PvP players also like to have PvE in their game. Every person who picked "both" likes PvP not half of them. 43% of the poll like PvP in their game and 57% like no PvP, it's fairly simple