Originally posted by Jodokai If I were Wickes I would come up with something witty and prove you have no idea what you're talking about, but since I'm not I'll just say: You're a dumbass.
Please try to keep the language less hostile. We want these boards as civil as can be. First and last unofficial warning.
Thank you.
"The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis
"If a mother can kill her own child, what is left before I kill you and you kill me?" -Mother Teresa when talking about abortion after accepting the Nobel Peace Prize in 1979
I think that they should do PvP servers with their own ruleset. If they were to have PvP servers they would have to rethink each class. Scouts would rule the day without a doubt. But more than likely they will not, unless the money points it to them.
I feel they will open the arenas in both cities ( I play in Freeport so I know its there, dont know about Qeynos ), and have tournaments. I think that would be the best route.
I would like to say that swiftflow basically disproved his own point by referring to the mmogchart.com numbers. EQ2 currently has more players than UO has EVER had at any point in its lifespan, and EQ2 has been out for less than a year. Also, since when do numbers determine a game's success? If that were the case, EVE Online would be a major major flop but it's still going strong with only 50K players. World of Warcraft may have over a million players but the servers are STILL unstable and there are many dissatisfied players who are quitting.
Saying that market share determines whether the game is a success or a flop is stupid. If that's the case, Ragnarok Online and Lineage 1/2 are the best games ever made, which I believe many players will disagree with.
Frankly, I don't know why people have to come on a forum just to point out that they don't like some game without giving any reasons for it. If you don't like the game, go play something else! I don't like GTA: San Andreas, but I'm not going to go on a forum and post about it. I have better things to do with my time.
Comments
Please try to keep the language less hostile. We want these boards as civil as can be. First and last unofficial warning.
Thank you.
"The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis
"If a mother can kill her own child, what is left before I kill you and you kill me?" -Mother Teresa when talking about abortion after accepting the Nobel Peace Prize in 1979
I think that they should do PvP servers with their own ruleset. If they were to have PvP servers they would have to rethink each class. Scouts would rule the day without a doubt. But more than likely they will not, unless the money points it to them.
I feel they will open the arenas in both cities ( I play in Freeport so I know its there, dont know about Qeynos ), and have tournaments. I think that would be the best route.
I would like to say that swiftflow basically disproved his own point by referring to the mmogchart.com numbers. EQ2 currently has more players than UO has EVER had at any point in its lifespan, and EQ2 has been out for less than a year. Also, since when do numbers determine a game's success? If that were the case, EVE Online would be a major major flop but it's still going strong with only 50K players. World of Warcraft may have over a million players but the servers are STILL unstable and there are many dissatisfied players who are quitting.
Saying that market share determines whether the game is a success or a flop is stupid. If that's the case, Ragnarok Online and Lineage 1/2 are the best games ever made, which I believe many players will disagree with.
Frankly, I don't know why people have to come on a forum just to point out that they don't like some game without giving any reasons for it. If you don't like the game, go play something else! I don't like GTA: San Andreas, but I'm not going to go on a forum and post about it. I have better things to do with my time.