What do you guys think of a Caveman age MMO? Instead of the usual swords, armor and bows there could be clubs, throwing spears and pelt armor. Also, players could form communities and gather berries or hunt for their tribe. and there would be tribal wars over different territories (mammoth grounds, sabertooth tiger grounds, etc.)?
Comments
would be interesting, but not very many options would have existed. They would have to make like a "Land of the Lost" MMO so they could mix in some variation
Cavemen were kinda dumb, except the Geico ones
now if it was a server progression where actual discoveries could improve the quality of life, hunting and crafting that would be really cool. Like a Caveman type Civilization project, on a small scale MMO world. Like nobody has fire or anything when the game starts, til somebody discovers how to make it
Yeah, have a fantasy world of dinosours and mammals, add dragons and some other fantasy monsters or lore, and maybe even an ancient semi-deity class of monsters (like Egyptian animal headed gods) as an intra-dimensional race of dethroned rulers who want to take it all back.
Also, add in stone/flint working, and resource centers for such to fight over and control.
And a shamanistic sort of magic, rituals.
And contruction of mostly wood, but also stone as a top "level" ability like Skara Brae style...
....Requiring a social effort to build and maintain.
And some stone digging to help round out those caves as homes.
Could be a pretty good game. As long as it's not done Themepark style.
Agree also on the fire as discovery idea. Lots of otherwise minor things could be added to "discovery", such as cooking, new foods based on preparation, and give foods a long term buff effect of various types. Sewing techniques, leather treatments, wood hardening, construction techniques (pegs, joints, etc.), production techniques (bellows, turning lathes for wood and clay, etc.), are other forms of "discovery" or skill level advancements.
Once upon a time....
Give us a caveman MMO, a wild west MMO, a gangster MMO, a napoleonic wars MMO, an age of discovery MMO, a samurai MMO, a classical age MMO, etc. There are SO many interesting possibilities outside of the traditional fantasy stereotypes.
I guess the problem with a caveman MMO would be the lack of development possibilities. I mean, you got a cave... how far more luxurious should it get? You got a club and can throw rocks. The pinnacle of evolution in the game would be... a bow?
There just doesn't seem to be that much room.
If it would be some super realistic (thirst, hunger, having to wear certain clothes against heat or cold) MMO, then maybe. Or that it would have a super complex item system (like that you could basically trie to wield anything as a weapon. The game would use the objects shape, material, weight, size and so on to determine whether you could wield it and what it would do.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
logging in order to QFT you man, we dont even need to add fantasy garbage to the mix:
1. there's more prehistoric beasts than just sabertoothed felines and woolly mammoths (every continent had a contingent of prehistoric fauna). so we could have different parts of the world with different biomes bearing prehistoric fauna, maybe even invent some of them (like a Woolly Indricothere, or modern chalicotheres, sabertoothed marsupials dont disappear to felines, etc). also you have to take in account that there were modern species during the prehistoric times, like the aurochs, or the european bisons.
2. i like your idea of historical progression, maybe we could start as little nomad hunter and gatherers, and the next expansion we could sedentarize and start to build permanent villages, plant crops, discover metals, domesticating animals (which would add more pets and add mounts), etc.... until we reach for example, the bronze or iron ages....
3. cultural development for roleplaying, i mean, da hell we are cavemen, we can invent our own societies, with our own beliefs and that stuff, we could finish creating a completely unique civilization...
4. different sizes, during the ice ages there were several types of human, we had the Neanderthal, the Homo Sapiens and the Homo Floresiensis, so we could have them as 3 separated human races, heck we have an equivalent of human, dwarves and gnomes there btw. we could add other variations and create equivalents to orcs or elves, but again i said, try to keep realistic (althought maybe there were more hominids just that we haven't discovered them).
5. about crafting, well a tribal level isnt so low covered, i mean, the less items we have to make, the more skill we can put in what we have for example, finding better ways to produce leather armors or animal fur based clothes, now, we could craft boats and travois for example, so transportation of goods isnt a problem, maybe the invent of the wheel and domestication would take us to better lvls as we can craft chariots, and build roads, etc...
6. while we are tribesmen, we dont have an actual economics system, maybe an interchange system, but again, players are more used to money, so we could invent an skill for creating currency (like seashells, pebbles, etc...) of course this would mean ever society has to invent it's own valid currency, and we would have to thing in currency change and that stuff... at least until we invent real metal based currency...
dont have more to discuss here i guess....
I have read it but anytime someone brings up a caveman game all I can think of is...
https://www.youtube.com/watch?v=HPWPid4UxBw
http://strt.cc/?ref=c2lsdmVyMV9Xb2xmMkB5YWhvby5jb20_ again, you start in the neolitic and civilization works it way up, check this if you don't believe me http://www.twitch.tv/universeprojects/c/1950336 .
So in a sense the game is already being made.
I'm thinking you could benefit from a few anthropology classes. The slovenly dimwit caveman stereotype is massively unjust and ignorant. I'd be willing to bet the average "caveman" was far brighter than most of todays celler dwelling net-tards.
If they made it a survival sandboxy sort of game I think it could be pretty cool. Players could form up into tribes and cooperate or fight over resources.
If you dont do stupid things while youre young, youll have nothing to smile about when youre old.
Hmm. Any time someone brings up the subject of cavemen in general I'm reminded of this scene from this movie.
http://youtu.be/tYBNoFcvcWI
If you dont do stupid things while youre young, youll have nothing to smile about when youre old.
It was a joke, I've taken plenty of anthropology courses, it was my minor in college. IQ was irrelevant the better term to use was resourceful
Caveman Online Classes:
Alpha Male (Tank)
Rock Thrower (DPS)
Ungabunga (Healer)
Berrypicker (Support)
old commodore 64 UGH Olympics style....would be hilarious lolol.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
Tamer/ Handler
Marshall, Will and Holly
In their caveman MMO
Met the greatest WOW Clone ever known
Paid for the Beta
Went straight to free-to-play
Would have been better if Sleestaks were a playable race
To the Lannnnnnd of the Fail.
Right...... because creating the concepts of language and counting are so much easier than learning them from rote.
Sorry, not trying to pick a fight I just get annoyed at modern societie's false sense of superiority when we are as a whole far more feeble than our ancestors. And most learning theses days isn't really learning, but indoctrination by repetition.
Anyway I'm climbing off my soapbox now.
If you dont do stupid things while youre young, youll have nothing to smile about when youre old.
Didn't homo sapiens either kill off or assimilated the much more intellectually capable Homo neanderthalensis ?
If you want to get into the mood for a caveman MMO, have a look at these two movie trailers, which are about neanderthaler:
Ao: http://www.youtube.com/watch?v=_hNxUaTtcWE
Quest for Fire: http://www.youtube.com/watch?v=gSWjkYAjAzA
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
If homo sapiens were indeed "homo" sapiens, is that why they are extinct now?
and to Fargin_War this is a joke also
.....
Necessity is the mother of Invention, Technology is where great minds exceed expectations
WHAT!!?? HOW DARE YOU SIR!!!!!
Actually that was pretty hilarious, thanks for the laugh.
If you dont do stupid things while youre young, youll have nothing to smile about when youre old.
So blueberry chuckers would be like medeival archers? Heh.
Once upon a time....