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Blizzard cant do no wrong.

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  • Squeak69Squeak69 Member UncommonPosts: 959
    Originally posted by Isturi
    Originally posted by Squeak69
    Originally posted by Salio69
    13 pages later and im still wondering what the point of this thread is?

    i have to agree with you on this one lol

    It just goes to show that love or hate blizz ppl will like to express thier opinion on one of the biggest gaming companies around.

    nah i just got no job interviews today and i finished my last project in minecraft and my running mates arnt on right now for DDO, so im killing ALOT of time here

     

    F2P may be the way of the future, but ya know they dont make them like they used toimage
    Proper Grammer & spelling are extra, corrections will be LOL at.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Theocritus
    Originally posted by velmax
    No argument their, but if they can create a good game is the question?

     Its funny but when Blizz starts bragging about their numbers it reminds me of McDonalds bragging about how many hamburgers they sell, and we all know they don't make the best hamburgers......OF all their games I ahve only liked one (WoW) and even then I thought it was too easy.

    If McDonald burgers sell at $25, about the same price as an outback steak, then i will be impressed.

    And since Blizz is selling D3 at $60, pretty much the same price as any other video games, i would say 12M is a good number to brag about.

     

  • LuciferIAmLuciferIAm Member UncommonPosts: 93
    I once loved Blizzard to the point I didn't think they could create a bad game (Ive been playing Blizzard since Rock n Roll Racing 20 years ago). However, after WoW has lost what made it special, Diablo 3 was a mockery of the work Blizzard used to put into its games and Starcraft 2 was really just a prettier starcraft, I now have no faith in this withered shell that Activision has likely ruined or they ruined themselves. EIther way, they started caring about money instead of their work, and will never recieve purchases from many (including me) again.
  • TommiJyurroTommiJyurro Member Posts: 51

    I wholeheartedly agree, as long as they are going from what they know, and WoW, D3, and Starcraft 2 are all based on games that helped define what computer gaming is, and with D3 and SC2, they did not stray far from what worked in the past, and with WoW, they used it to flesh out WC, which had more than a few players already.  From the standpoint of building on a strong foundation, yes, " Blizzard cant do no wrong."  

    However, from the standpoint of original content, developing an entirely new game, "Blizzard cant do no wrong", this time, from a much different perspective.  If they do something new, and it sucks, that casts a shadow over the Titan project, and combined with the rather banal WoW: MoP, it may prove a bit too much.  IF...   But Blizzard has shown that it knows what it is doing in the gaming sphere, so lets keep the hope alive that the next thing won't suck. 

    Anything new here? Hmmm... Nope. o/

  • lugallugal Member UncommonPosts: 671
    Originally posted by jtcgs
    You are correct...Blizzard CAN NOT do no wrong...lol.

    HAHA!

    Roses are red
    Violets are blue
    The reviewer has a mishapen head
    Which means his opinion is skewed
    ...Aldous.MF'n.Huxley

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690
    Blizzard knows how to create for the masses and do it successfully. Others are still struggling to get a clue.                
    30
  • Eir_SEir_S Member UncommonPosts: 4,440

    Error 37 says otherwise.

    Otherwise, I agree.. well, except for the Thunder King, which looks really lame.

  • SouldrainerSouldrainer Member Posts: 1,857
    Originally posted by Normandy7
    Blizzard knows how to create for the masses and do it successfully. Others are still struggling to get a clue.                

    Tell that to League of Legends... a game that has 10X the player base of WOW, maybe more.

    Error: 37. Signature not found. Please connect to my server for signature access.

  • DihoruDihoru Member Posts: 2,731
    Originally posted by Souldrainer
    Originally posted by Normandy7
    Blizzard knows how to create for the masses and do it successfully. Others are still struggling to get a clue.                

    Tell that to League of Legends... a game that has 10X the player base of WOW, maybe more.

    While I am pretty sure league has around 50 mil playing on and off... it doesn't have 90 mil... that would just make them go into full panic mode (there'd be too many monkies on one of their servers). But we could also look at World of Tanks, while surely not all of the 40 mil registered users are playing regularly (myself included) I'd figure it still has 2x to 3x WoWs userbase and still pulling in more cash.

    image
  • SouldrainerSouldrainer Member Posts: 1,857
    Originally posted by Dihoru
    Originally posted by Souldrainer
    Originally posted by Normandy7
    Blizzard knows how to create for the masses and do it successfully. Others are still struggling to get a clue.                

    Tell that to League of Legends... a game that has 10X the player base of WOW, maybe more.

    While I am pretty sure league has around 50 mil playing on and off... it doesn't have 90 mil... that would just make them go into full panic mode (there'd be too many monkies on one of their servers). But we could also look at World of Tanks, while surely not all of the 40 mil registered users are playing regularly (myself included) I'd figure it still has 2x to 3x WoWs userbase and still pulling in more cash.

    For some reason, I was thinking 5 and typed 10, lol. 

     

    But, if we're going to talk about actual players that login daily, all games get reduced.  WOW has established a technique of press release that all MMOs now follow:  report only favorable statistics.  If WOW reported that they have 5 million Asian gold farmers, 4 million inactive players, and only 1 million players who login daily, how would that look?  No, WOW has 9 million "PLAYERS."

    Error: 37. Signature not found. Please connect to my server for signature access.

  • BoudewijnsBoudewijns Member UncommonPosts: 162
    wondering how much hes getting payed to post this thread



  • KuinnKuinn Member UncommonPosts: 2,072
    Originally posted by nariusseldon
    Originally posted by Kuinn
    Originally posted by expresso
    Originally posted by Kuinn
    Originally posted by coretex666

    I have not played better RTS than SC / SC 2.

     

    Then you've completely missed on Dawn of War series and Company of Heroes :)

    Dawn of war (cept DoW1) i would not class as an RTS, Company of heroes though is a tonne of fun and if pushed I'd probably say CoH was better than SC2 at least at a casual level, SC2 is finely tuned for competative play so depend what ya into.

     

    DoW 2 is not RTS? I havent heard that one before, you still build bases, units, and use them in traditional RTS sense. The added RPG elements in DoW 2 singleplayer isnt a bad thing either imo, it felt nice and fresh, not to mention including co-op which is very rare in RTS games unless you skirmish. DoW 2 maybe isnt very traditional I can agree with that, but it definitely is an RTS game.

     

    SC2 had the best singleplayer campaign I've ever played in RTS game, the "researching" and walking around the ship between missions was simply a great addition imo. But SC2 had a lot less longevity after I played the SP campaign since it's way too traditional for me, putting it very bluntly it feels just like a graphical overhaul with some different units and tweaks vs. the original.

     

    I understand making SC2 very similar to the original was the whole point, since they want to keep the e-sport scene happy so they cant innovate much outside the SP campaign.

    Are we talking about the same warhammer 40k Dawn of War 2 (2 not 1)??? There is no base building, and no building units (reforecement from a satellite dish don't count). You just control 4 squards of imperial marines. I still have it on my machine and i still pay the game.

    It is more like a squad-based RPG where you control 4, not 1 squad. Oh, it is a good game, don't get me wrong. I love the game. But the play style is quite different from SC2 where you build & spank. The two are just so different that i will only say that both are good games. I cannot say one is "better" than the other.

     

    The last time I played a DoW2 multiplayer match I'm pretty sure I did build buildings, I dont know if it's in the standard edition since I bought the game after retribution was released with all the expansions.

  • expressoexpresso Member UncommonPosts: 2,218
    Originally posted by Kuinn
    Originally posted by nariusseldon
    Originally posted by Kuinn
    Originally posted by expresso
    Originally posted by Kuinn
    Originally posted by coretex666

    I have not played better RTS than SC / SC 2.

     

    Then you've completely missed on Dawn of War series and Company of Heroes :)

    Dawn of war (cept DoW1) i would not class as an RTS, Company of heroes though is a tonne of fun and if pushed I'd probably say CoH was better than SC2 at least at a casual level, SC2 is finely tuned for competative play so depend what ya into.

     

    DoW 2 is not RTS? I havent heard that one before, you still build bases, units, and use them in traditional RTS sense. The added RPG elements in DoW 2 singleplayer isnt a bad thing either imo, it felt nice and fresh, not to mention including co-op which is very rare in RTS games unless you skirmish. DoW 2 maybe isnt very traditional I can agree with that, but it definitely is an RTS game.

     

    SC2 had the best singleplayer campaign I've ever played in RTS game, the "researching" and walking around the ship between missions was simply a great addition imo. But SC2 had a lot less longevity after I played the SP campaign since it's way too traditional for me, putting it very bluntly it feels just like a graphical overhaul with some different units and tweaks vs. the original.

     

    I understand making SC2 very similar to the original was the whole point, since they want to keep the e-sport scene happy so they cant innovate much outside the SP campaign.

    Are we talking about the same warhammer 40k Dawn of War 2 (2 not 1)??? There is no base building, and no building units (reforecement from a satellite dish don't count). You just control 4 squards of imperial marines. I still have it on my machine and i still pay the game.

    It is more like a squad-based RPG where you control 4, not 1 squad. Oh, it is a good game, don't get me wrong. I love the game. But the play style is quite different from SC2 where you build & spank. The two are just so different that i will only say that both are good games. I cannot say one is "better" than the other.

     

    The last time I played a DoW2 multiplayer match I'm pretty sure I did build buildings, I dont know if it's in the standard edition since I bought the game after retribution was released with all the expansions.

    There is base building in MP but it's very limited and comes down to squad play mostly.  The single player DOW2 I never finished every missions was 4man squad at the bottom og the map moving to the top to kill the same boss you did on the previous missions, felt like a cheap game..  Games for windows lived killed the MP potential.

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722

    mmmmh now i get the title.....

    Blizzard can't do no wrong

    double negation = positive.

    You smarty pants





  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Souldrainer
    Originally posted by Normandy7
    Blizzard knows how to create for the masses and do it successfully. Others are still struggling to get a clue.                

    Tell that to League of Legends... a game that has 10X the player base of WOW, maybe more.

    I think LOL has 15M active players, not 90M. Secondly, it is F2P. It is still not making as much money as WOW.

    Note that Bliz sold 12M D3 boxes. Is that more impressive than 15M free players who occasionally spend some money? I will let you decide.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by expresso
    Originally posted by Kuinn
    Originally posted by nariusseldon
    Originally posted by Kuinn
    Originally posted by expresso
    Originally posted by Kuinn
    Originally posted by coretex666

    I have not played better RTS than SC / SC 2.

     

    Then you've completely missed on Dawn of War series and Company of Heroes :)

    Dawn of war (cept DoW1) i would not class as an RTS, Company of heroes though is a tonne of fun and if pushed I'd probably say CoH was better than SC2 at least at a casual level, SC2 is finely tuned for competative play so depend what ya into.

     

    DoW 2 is not RTS? I havent heard that one before, you still build bases, units, and use them in traditional RTS sense. The added RPG elements in DoW 2 singleplayer isnt a bad thing either imo, it felt nice and fresh, not to mention including co-op which is very rare in RTS games unless you skirmish. DoW 2 maybe isnt very traditional I can agree with that, but it definitely is an RTS game.

     

    SC2 had the best singleplayer campaign I've ever played in RTS game, the "researching" and walking around the ship between missions was simply a great addition imo. But SC2 had a lot less longevity after I played the SP campaign since it's way too traditional for me, putting it very bluntly it feels just like a graphical overhaul with some different units and tweaks vs. the original.

     

    I understand making SC2 very similar to the original was the whole point, since they want to keep the e-sport scene happy so they cant innovate much outside the SP campaign.

    Are we talking about the same warhammer 40k Dawn of War 2 (2 not 1)??? There is no base building, and no building units (reforecement from a satellite dish don't count). You just control 4 squards of imperial marines. I still have it on my machine and i still pay the game.

    It is more like a squad-based RPG where you control 4, not 1 squad. Oh, it is a good game, don't get me wrong. I love the game. But the play style is quite different from SC2 where you build & spank. The two are just so different that i will only say that both are good games. I cannot say one is "better" than the other.

     

    The last time I played a DoW2 multiplayer match I'm pretty sure I did build buildings, I dont know if it's in the standard edition since I bought the game after retribution was released with all the expansions.

    There is base building in MP but it's very limited and comes down to squad play mostly.  The single player DOW2 I never finished every missions was 4man squad at the bottom og the map moving to the top to kill the same boss you did on the previous missions, felt like a cheap game..  Games for windows lived killed the MP potential.

    Ah .. that is the confusion. I am only playing SP missions and never play MP. And so far, there is no building stuff in SP campaign.

    BTW, i like it this way. It is more like a RPG with squads than a RTS. I think the squad (in SP campaign) design, and RPG/item elements are good, and the combat is fun. In fact, i find that it is more fun than the standard RTS build and spank gameplay.

  • OnigodOnigod Member UncommonPosts: 756

    Funny how noone talks about their most recent and biggest fail.

     

    Not making startcraft 2 fully free2play.

     

    They had the esport market in their pockets with sc2 for some time,  gave it for free to league, no chance to come back even if they would decide to go f2p and put more focus on esport.

  • expressoexpresso Member UncommonPosts: 2,218
    Originally posted by Onigod

    Funny how noone talks about their most recent and biggest fail.

     

    Not making startcraft 2 fully free2play.

     

    They had the esport market in their pockets with sc2 for some time,  gave it for free to league, no chance to come back even if they would decide to go f2p and put more focus on esport.

    As a SC2 player (HOTs beta just closed /sad) F2P at this stage IMHO would damage the game.  Easy to go F2P but blizz servers would go into melt down - blizzard are not good at estimating how much capacity they need.

    There's more than enough players online at the moment, the game is some 3 years old and WOL still shows some 5k players at peek times in my region, HOTs beta had about 8k players (world wide) at peek.

    It will probably go F2P but not till all three games are out or until they sort out that paid custom map idea they had way back when as a means of funding the game outside of campaign box sales.

  • VolkonVolkon Member UncommonPosts: 3,748
    Wouldn't the number of sales of MoP be more indicative of the numbers of subscriptions? What's that figure at now anyhow?

    Oderint, dum metuant.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by expresso
    Originally posted by Onigod

    Funny how noone talks about their most recent and biggest fail.

     

    Not making startcraft 2 fully free2play.

     

    They had the esport market in their pockets with sc2 for some time,  gave it for free to league, no chance to come back even if they would decide to go f2p and put more focus on esport.

    As a SC2 player (HOTs beta just closed /sad) F2P at this stage IMHO would damage the game.  Easy to go F2P but blizz servers would go into melt down - blizzard are not good at estimating how much capacity they need.

    There's more than enough players online at the moment, the game is some 3 years old and WOL still shows some 5k players at peek times in my region, HOTs beta had about 8k players (world wide) at peek.

    It will probably go F2P but not till all three games are out or until they sort out that paid custom map idea they had way back when as a means of funding the game outside of campaign box sales.

    SC2 is not doing so badly for a 3 year old game. It is still in top 20 of xfire and still the national sports of S Korea.

  • JustsomenoobJustsomenoob Member UncommonPosts: 880

    I liked WoW.   Have played it at several different points in its lifespan.   Eventually got bored with the format, as I have with every other game eventually.   That's fine.

     

    Just looking for the industry to move on.     I mean I loved Ultima Online when it came out too, but I'd be long since bored of that type of game by now too if it kept being reinvented.

     

    Wanting to see a new game come long that gets AAA development time that has something totally new for me in the MMO genre.   Not just some new features and twists on old formulas.   Something new. 

  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    Originally posted by Volkon
    Wouldn't the number of sales of MoP be more indicative of the numbers of subscriptions? What's that figure at now anyhow?

     Not really.  Some countries don't have it yet I believe and many people don't need it.  It's really only good if you have a high level character or want to play a monk/panda.

    Most people are not at the level 80 mark, despite what people on this forum think.

    Just because you don't like it doesn't mean it is bad.
  • NadiaNadia Member UncommonPosts: 11,798
    Originally posted by VengeSunsoar It's really only good if you have a high level character or want to play a monk/panda.

    Most people are not at the level 80 mark, despite what people on this forum think.

    only monk is restricted without MOP and access to level 85+ content

     

    since patch 5.0.4 last august --- all races are available, without expansions

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Justsomenoob

    Wanting to see a new game come long that gets AAA development time that has something totally new for me in the MMO genre.   Not just some new features and twists on old formulas.   Something new. 

    If it is totally new, it should not even be a MMO.

    Destiny has something new.

    Defiance also has something new .... tie in with a tv show .. although the game part is pretty much straight MMO.

  • KuinnKuinn Member UncommonPosts: 2,072
    Originally posted by expresso
    Originally posted by Kuinn
     

    The last time I played a DoW2 multiplayer match I'm pretty sure I did build buildings, I dont know if it's in the standard edition since I bought the game after retribution was released with all the expansions.

    There is base building in MP but it's very limited and comes down to squad play mostly.  The single player DOW2 I never finished every missions was 4man squad at the bottom og the map moving to the top to kill the same boss you did on the previous missions, felt like a cheap game..  Games for windows lived killed the MP potential.

     

    Yeah I actually reinstalled the game and played a bit and the building was only some extra power reactors and turrets, must have mixed it somehow with DoW1 in my mind. Games for windows live is from hell and we all should celebrate that it's not used anymore, even DoW2 retribution does not use it unlike the standard game, thank god.

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