The reason WoW still has around 3 million western subs (about 8 times as many as the next closest sub game, and over 10x as many subs as any f2p/b2p/freemium game not named gw2)
Theres no conspiracy theories. yes, some stay because their freinds are there and some stay because of their high level characters. but this is less than 5% of the players. the reason why they stay: they are having fun.
I love when people just make up statistics like this, crushing their whole argument. For all anyone knows, you could be right, but there's no way of being able to tell.
eh, ok maybe I should have said 'likely'. Maybe its 1%, maybe its 5%, maybe its 10%. Its certainly not a big number though. the general point is still plenty valid.
Yeah, well I would hope most people still playing are having fun. If not, I feel sorry for them. I don't think it's a big number either, but I was just being pedantic so as not to have others discredit your post.
WoW did peak in the 6m NA/EU range, but dropped sharply late WOTLK, all through Cataclysm and until the new region releases which brought the TOTAL count back up.
Now NA/EU are about 2m with the rest else where, mainly Asia.
Yes, the game is dying in the NA/EU markets - we're all bored of it and Blizz has lost connection with it's non-Asian player base. Mostly due to being on top for too long and becoming complacent.
There will probably not be another playable MMO for another three to four years.
I state with utter conviction that absolutely no Asian involved MMO will be able to survive in the western markets, and 9:10 Western developers are functionally retarded - the computer literate equivalent of used car salesmen trying to pawn old lemons off on an unsuspecting populace.
I can't vouch for any evidence except my own personal experience. I bought WOW and am now subscribing because I am just plain having fun. I played GW2, TSW, TERA, but after a while I just stopped having fun (the end game is GW2 is just plain awful in my opinion). I was relunctant to play WOW for many years because it was the game to hate; having played it now I see why so many return...other games just pale in comparison to content, lore and fun.
This game oozes quality. Great animations, art style, music, content, there's so much on offer, so many varied zones. But for me, the art style is the biggest draw, just love the world they have created.
In WOW topic one thing is guaranteed 'on the spot made up staistic' and if you ask these people to back it up with soemthing more than just numbers pulled out of thin air, they would disappear. Business as usual.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.' -Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid." -Luke McKinney
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
Everyone moans about WoW but its still topdog and will be for years. Yes i beleive a few years yet.
There is only 1 WoW yet the clones keep coming. Now the market is saturated with them. Its time developers woke up and done different things. It worked in 2004.........<cough...9 years ago????
Only few titles i think have had an attempt are..
TSW,
GW2 slightly
Defiance
Firefall
prob a few others no doubt but i cant recall all. I do beleive something else could be made and that people could get into in masses but what?
Wow has nine million subs because they actually do research on things before they develop. They understand how game mechanics need to work together to assure their is a positive outcome to your actions that can truely benefit you or someone else in their persistant gameworld ALL THE WAY TO END GAME and beyond. Everything from economy to crafting to PvP to Exploration.
Knock the graphics all you want but all I see most other games doing is copying Wows mechanics adding better graphics but not understanding why they are doing it, so in the end there is no value in the action, its just a repetitive game mechanic with no real gain. GW2 crafting is a perfect example. Its a different take on crafting and fun until you figure out the trick, but there is no value beyond making items for yourself. The stuff is basically worthless while your leveling because everyone is making the same stuff. There is no real econonmy with a glut of most of your resources. Then there is the extreme of making needed resource items so rare that its pure luck finding them forcing people to the cash shop. This is not a real economy. its a combination of a meaningless mousewheel and a cashshop grab.
In wow everyone can find a niche that adds value to their character development or the econony and make it fun to do. Other games just try to add some repetive mostly meaningless mechanic. and think they have the WoW forumula. But in the end it adds no value to the game its just a bare process that looks pretty or fluid.
It takes a group of people that understand how an economy works to make a good game because you can apply that same logic to loot tables, raiding and character development as well. Allot of games have a publisher and some paid programs but no one with any real braings to plan the inner working of the game worlds mechanics. That is the missing element to most MMO's.
Originally posted by Etherignis It aint call vanilla for nothing, graphix dont mean nothing to alot wow fans its the gameplay that keep coming back and its a sub which alot of mmorpgs fail too maintain. I didnt like wow to much. Im looking for too this year new mmos.
People dont want to lose 7 years of progression, Which is funny because it gets reset every xpack.
Almost. It's not about stat progress really. Not that many people raid or do top-end content to really care about new tier of gear with new expac. It's moslty the fact that they invested so much time in the game and have so many friends in the game they don't feel liek they need other game. BEcause why would they? If they still have fun, still have their friends, and Blizzard, say what you want, still produces content for that game on more-less regular basis it's all they need.
With how much WoW is simplified and made casual player friendly, it has everything they want from MMO.
On the ohter hand among those that do top-end raid stuff, the community is alive enough to keep it competitive for them. Same with PvP.
Plus getting into a new MMO is always a risk. Not all yoru friends will follow and you have no guaranteee that it will be good and how well it will be supported few months down the line. I'm pretty sure most of the people here been burned by the "newest" release at some point.
I can dislike and be bored with WoW as much as I want, but all things considered it is probably the safest option when it comes to MMOs out there, it's way past the point could fail so there is no worrry.
It's extremely smooth to play compared to, well every other MMO on earth, That includes games with LOWER system req's. This is a very underated quality and has yet to be successfully repeated in 8 years.
Originally posted by JimmyYO It's extremely smooth to play compared to, well every other MMO on earth, That includes games with LOWER system req's. This is a very underated quality and has yet to be successfully repeated in 8 years.
That's because the game takes zero risks. All that money they make and they release expansions that use assets from previous expansion.
Originally posted by JimmyYO It's extremely smooth to play compared to, well every other MMO on earth, That includes games with LOWER system req's. This is a very underated quality and has yet to be successfully repeated in 8 years.
That's because the game takes zero risks. All that money they make and they release expansions that use assets from previous expansion.
I challenge you to find 1 MMORPG that does not reuse assets from prior content in a new expansion / content.
Comments
Yeah, well I would hope most people still playing are having fun. If not, I feel sorry for them. I don't think it's a big number either, but I was just being pedantic so as not to have others discredit your post.
WoW did peak in the 6m NA/EU range, but dropped sharply late WOTLK, all through Cataclysm and until the new region releases which brought the TOTAL count back up.
Now NA/EU are about 2m with the rest else where, mainly Asia.
Yes, the game is dying in the NA/EU markets - we're all bored of it and Blizz has lost connection with it's non-Asian player base. Mostly due to being on top for too long and becoming complacent.
There will probably not be another playable MMO for another three to four years.
I state with utter conviction that absolutely no Asian involved MMO will be able to survive in the western markets, and 9:10 Western developers are functionally retarded - the computer literate equivalent of used car salesmen trying to pawn old lemons off on an unsuspecting populace.
lol!!
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney
Actually it's 83.7%.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
Everyone moans about WoW but its still topdog and will be for years. Yes i beleive a few years yet.
There is only 1 WoW yet the clones keep coming. Now the market is saturated with them. Its time developers woke up and done different things. It worked in 2004.........<cough...9 years ago????
Only few titles i think have had an attempt are..
TSW,
GW2 slightly
Defiance
Firefall
prob a few others no doubt but i cant recall all. I do beleive something else could be made and that people could get into in masses but what?
WoW doesn't really look that old, grapichics and details look fresh and up to date.
+ the world is big, so there is no reason to go look at things at microscopic ranges
Agree with this 100%
Almost. It's not about stat progress really. Not that many people raid or do top-end content to really care about new tier of gear with new expac. It's moslty the fact that they invested so much time in the game and have so many friends in the game they don't feel liek they need other game. BEcause why would they? If they still have fun, still have their friends, and Blizzard, say what you want, still produces content for that game on more-less regular basis it's all they need.
With how much WoW is simplified and made casual player friendly, it has everything they want from MMO.
On the ohter hand among those that do top-end raid stuff, the community is alive enough to keep it competitive for them. Same with PvP.
Plus getting into a new MMO is always a risk. Not all yoru friends will follow and you have no guaranteee that it will be good and how well it will be supported few months down the line. I'm pretty sure most of the people here been burned by the "newest" release at some point.
I can dislike and be bored with WoW as much as I want, but all things considered it is probably the safest option when it comes to MMOs out there, it's way past the point could fail so there is no worrry.
That's because the game takes zero risks. All that money they make and they release expansions that use assets from previous expansion.
I challenge you to find 1 MMORPG that does not reuse assets from prior content in a new expansion / content.
Every MMORPG does it. Every last one.