Not really. Would be great, but I would rather they keep working to improve the game and perhaps add some PvE elements to the game before they consider naval combat.
MarkJacobsCEO City State EntertainmentMemberRarePosts: 649
Originally posted by meddyck
Originally posted by MarkJacobs I have no plans to implement naval combat in CU, not even for a stretch goal, I've got better ideas in mind for them.
DF?
Dying Firbolg? Wrong game!!!!
In truth I would love to find a way for us to create our own cool addition to that aspect of RvR. Only time will tell.
Originally posted by naezgul I don't want to see any type of fighting in water, he'll I'd be okay with if you couldn't go in water deeper than three feet
this.
Emeryc Eightdrakes - Ranger of DragonMyst Keep - Percival
In all honesty though I hope it's something that could bring the tactical options Naval combat could have, or even pehraps something more. The idea of ships being able to get places faster, but also requiring a crew/upkeep, and the chanc eo flosing the ships in batles could add a lot to the strategy and tactics, especially if certain strutcers were found on islands and area's hard to get to on foot and thus they could be more soundly defended but also harder toa ttack but for ao more worthwhile prize.
Are you planning to announce the stretch goals when the kickstarter launchers or do you plan to wait a bit til later on in the kickstarter?
Originally posted by Tumblebutz Originally posted by naezgulI don't want to see any type of fighting in water, he'll I'd be okay with if you couldn't go in water deeper than three feet
this.
Unfair ! Lurikeens could still swim :P
Bowbow (kob hunter) Infecto (kob cave shammy) and Thurka (troll warrior) on Merlin/Midgard DAoC Thurka on WAR
Comments
DF?
DAOC Live (inactive): R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R6 Healer
Not really. Would be great, but I would rather they keep working to improve the game and perhaps add some PvE elements to the game before they consider naval combat.
Dying Firbolg? Wrong game!!!!
In truth I would love to find a way for us to create our own cool addition to that aspect of RvR. Only time will tell.
Mark Jacobs
CEO, City State Entertainment
this.
Emeryc Eightdrakes - Ranger of DragonMyst Keep - Percival
RED IS DEAD!
AIRSHIPS! With giant Zepplins and a new faction commanded by a guy with a marvelous handlebar mustache, like the great Sam Elliot.
http://cdn.wl.uproxx.com/wp-content/uploads/2012/11/Sam-Elliott.jpg
In all honesty though I hope it's something that could bring the tactical options Naval combat could have, or even pehraps something more. The idea of ships being able to get places faster, but also requiring a crew/upkeep, and the chanc eo flosing the ships in batles could add a lot to the strategy and tactics, especially if certain strutcers were found on islands and area's hard to get to on foot and thus they could be more soundly defended but also harder toa ttack but for ao more worthwhile prize.
Are you planning to announce the stretch goals when the kickstarter launchers or do you plan to wait a bit til later on in the kickstarter?
Unfair ! Lurikeens could still swim :P
Bowbow (kob hunter) Infecto (kob cave shammy) and Thurka (troll warrior) on Merlin/Midgard DAoC
Thurka on WAR