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Mark answered more questions over at Massively yesterday.
This part I really like.
After yesterday's two-pronged Kickstarter tiers announcement, we wanted to clarify a few things including whether or not CU's crowdfunding drive will accommodate entry-level price points as well as the status of the game itself. Jacobs also pulls no punches about his desire to keep XP boosts and other F2P/B2P items out of the game. "I just don't want to see those types of items in our game," he tells us, "even if we could make some additional money by including them."
Read more here: Jacobs Massively
Comments
MJ has said during the MMORPG.com interview (I think) that the items being sold, maybe be cosmetic, e.g. adding purple and blue flames to your sword or a brilliant shade of lime green enamel. He did state that there will be NO weapons, armor, etc that you buy from the store. I personally don't mind stuff like that, since people might want come to you and ask you to cosmetically enhance their gear.
Aspiring Game Musician <<>> Inquiring ears, feel free to visit: http://www.youtube.com/user/vagarylabs
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
1) were one use items
2) required an appropriate crafter to skin them
Currently playing: GW2 (Maguuma), DAoC (Uthgard), & Aion
Waiting For / Watching: TUG, CU, Black Desert, Archeage,Wildstar, and ESO.
"...you get to say the magical words "DEKCUS AOT" and then throw your choice of tasty fruit pies at Mark Jacobs..."
That's pretty good.
Emeryc Eightdrakes - Ranger of DragonMyst Keep - Percival
RED IS DEAD!
http://www.mmorpg.com/discussion2.cfm/post/5634763#5634763
No cash shop. The in-game store allows people to redeem their FP for items that they would have chosen for their Pledge Tiers during our Kickstarter. Instead of simply loading up the box (physical or digital) with items that a lot of people might not have wanted, posters here and on other forums asked for more flexibility. FPs allowed us to put a ton of items in the store so that each player is able to customize their rewards. It's as simple as that. FYI, there will be no XP potions, power-ups, etc. either in the rewards or ever. This is a sub-based game and I have no intention to treat is as a F2P/B2P game.
I hope this addresses your concerns.
Sub me.
Ironic when the original "old" way of doing things is now the new "right" way of doing things...
I wish more developers would go back to the "old" way!
What are your other Hobbies?
Gaming is Dirt Cheap compared to this...
Yep, totally agree. These F2p and B2p items are just killing the integrity of gaming.
QFT
DAOC Live (inactive): R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R6 Healer