Targeting style does not matter as long as the game is good, lol Darkfall proved that as FPS did not save it.... lol Yeah they claim to have been working on combat a few months, still gonna be clunky ass melee... People already see that based on almost all negative feedback on Rippers first impression video...
This is a somewhat older video aswell looks like it 2-3 or so patches behind. This video is before the warrior wobble nerf and before the new crosshair system so yeah old video.
Originally posted by xpiher Correct me if I'm wrong, but isn't wild star a tab target MMO? Also, theres another combat patch coming out before launch that should address the standard attack spam.
I have no interest in Wildstar, but lets be honest here Xpiher. You were into DF at least as long as I was, if not even longer. Count the years they invested in this game and look at the game content it offers today. Where is any progress ? They rebuild few basic features and added nothing. It's just a proof AV is unable to expand this game like it happened with EVE for example. They lack good game designers, enough skilled programmers and money. They have no vision of DF which would atract more then few thousand of players. Pathetic.
What reasons anyone has to play DF over Mount and Blade, Chivalry: MW or any MMORPG of their interest ? DF doesn't offer anything except sieges and group pvp. What content or features it offers which make it an interesting game. It's FPS/TPS combat is still clunky like hell, melee is abysmal and it has not improved one bit. In the same time DF offers no MMORPG features which would convince enough players that those combat mechanics sacrifices are worth it.
Originally posted by Deerhunter71 Targeting style does not matter ..
Yes it does. I for one find tab targeting auto attack MMOs to be boring as hell and haven't be able to get into them since I played AoC with its DDR combat system. GW2 was boring as well.
Originally posted by xpiher Correct me if I'm wrong, but isn't wild star a tab target MMO? Also, theres another combat patch coming out before launch that should address the standard attack spam.
I have no interest in Wildstar, but lets be honest here Xpiher. You were into DF at least as long as I was, if not even longer. Count the years they invested in this game and look at the game content it offers today. Where is any progress ? They rebuild few basic features and added nothing. It's just a proof AV is unable to expand this game like it happened with EVE for example. They lack good game designers, enough skilled programmers and money. They have no vision of DF which would atract more then few thousand of players. Pathetic.
What reasons anyone has to play DF over Mount and Blade, Chivalry: MW or any MMORPG of their interest ? DF doesn't offer anything except sieges and group pvp. What content or features it offers which make it an interesting game. It's FPS/TPS combat is still clunky like hell, melee is abysmal and it has not improved one bit. In the same time DF offers no MMORPG features which would convince enough players that those combat mechanics sacrifices are worth it.
You are right in so many ways it is not funny. In DF1 and in this game I kept saying you need more fluff and other things found in MMO's because not everyone wants to pvp all the time.... They answer it with this mod that has far less content than the first game. You sir are so spot on.
Originally posted by Deerhunter71 Targeting style does not matter ..
Yes it does. I for one find tab targeting auto attack MMOs to be boring as hell and haven't be able to get into them since I played AoC with its DDR combat system. GW2 was boring as well.
Oh yeah how come Tera flopped also like DF? It is doing better now that it went F2P... FPS is not going to save this mod of a game when it has zero content and missing many features...
Originally posted by xpiher Correct me if I'm wrong, but isn't wild star a tab target MMO? Also, theres another combat patch coming out before launch that should address the standard attack spam.
I have no interest in Wildstar, but lets be honest here Xpiher. You were into DF at least as long as I was, if not even longer. Count the years they invested in this game and look at the game content it offers today. Where is any progress ? They rebuild few basic features and added nothing. It's just a proof AV is unable to expand this game like it happened with EVE for example. They lack good game designers, enough skilled programmers and money. They have no vision of DF which would atract more then few thousand of players. Pathetic.
What reasons anyone has to play DF over Mount and Blade, Chivalry: MW or any MMORPG of their interest ? DF doesn't offer anything except sieges and group pvp. What content or features it offers which make it an interesting game. It's FPS/TPS combat is still clunky like hell, melee is abysmal and it has not improved one bit. In the same time DF offers no MMORPG features which would convince enough players that those combat mechanics sacrifices are worth it.
The fact that they didn't include broken ass "features' for the sake of having them in the game is a sign of improvement for me. I'll play the game for awhile and hope it gets better. If AA english is relased or Orgins of Malu proves to be good before then I might move on. But AA already fails a little in my book because of instanced sieges, no real FFA areas, and CC spam fest combat.
Originally posted by xpiher Correct me if I'm wrong, but isn't wild star a tab target MMO? Also, theres another combat patch coming out before launch that should address the standard attack spam.
I have no interest in Wildstar, but lets be honest here Xpiher. You were into DF at least as long as I was, if not even longer. Count the years they invested in this game and look at the game content it offers today. Where is any progress ? They rebuild few basic features and added nothing. It's just a proof AV is unable to expand this game like it happened with EVE for example. They lack good game designers, enough skilled programmers and money. They have no vision of DF which would atract more then few thousand of players. Pathetic.
What reasons anyone has to play DF over Mount and Blade, Chivalry: MW or any MMORPG of their interest ? DF doesn't offer anything except sieges and group pvp. What content or features it offers which make it an interesting game. It's FPS/TPS combat is still clunky like hell, melee is abysmal and it has not improved one bit. In the same time DF offers no MMORPG features which would convince enough players that those combat mechanics sacrifices are worth it.
You are right in so many ways it is not funny. In DF1 and in this game I kept saying you need more fluff and other things found in MMO's because not everyone wants to pvp all the time.... They answer it with this mod that has far less content than the first game. You sir are so spot on.
More boats and warhulks aren't content. And the new dungeons, which we've actually seen, are better than DFO's were. Chances are AV is being dumb and holding their release back so they can be new for everyone at launch since they basically work now.
xipher - LOL - boats and warhulks were in the first game so yeah not new content, but you better believe they will hype it in an expansion saying it is new, lol
Originally posted by Blindchance I'm a bit confused. Isn't AA tab target ?
Yes and I already said its combat system sucks. But Deerhunter is also on the UW boards and complains about combat not being fast paced IIRC. I don't know how anyone, who quits UW over combat, can go to a game that's combat system is the anthesis of skill.
The reason I may go to AA when the English version is relased is because they might make it not a CC spam fest. If that aspect is fixed, I can tolerate tab targeting for the other feautres of the game. But it'll be grugingly. Also, Orgins of Malu looks to be FPS like combat as well as ESO.
Not trying to be funny here, but right now, if you forget about dumb mob spawns and crafting, DF has less features and less polished combat then PlanetSide 2. Leaving sandbox features out of the picture was the main AV's mistake. There is no interaction with the game world. This game offers nothing to compensate for that.
Oh yeah ffa full loot ! Grab those pixelz ! No wonder DF community boiled down to few groups of players who enjoy nothing else except comparing penis size with their made up rivals...what a waste.
Not trying to be funny here, but right now, if you forget about dumb mob spawns and crafting, DF has less features and less polished combat then PlanetSide 2. Leaving sandbox features out of the picture was the main AV's mistake. There is no interaction with the game world. This game offers nothing to compensate for that.
Oh yeah ffa full loot ! Grab those pixelz ! No wonder DF community boiled down to few groups of players who enjoy nothing else except comparing penis size with their made up rivals...what a waste.
As much as Darkfall is full of rivalries and smack talk, it is actually one of the most mature gaming crowds out there.
Can you imagine how your typical tab target MMO'er would react if the armor set he just spent 8 hours grinding for just got taken from him? They would completely flip out!
As many problems as Darkfall has, it is the only game that comes close to offering a good twitch based (non-tab targetted) combat system, player driven combat, and full loot.
I'm sorry, but without needing to balance risk and loss in an MMO it cannot be considered a sandbox.
That being said, I am very disapointed with the way that AV changed the combat in DFUW. Combat is much slower and has a much lower skill ceiling.
The character movements aren't very fluid are they? So rigid.
It's a wait and see on this one still. I want to see how it is a month or two out when people have played it a bit. Hope it ends up being a good one for the DF fans though. We need more competition in mmo's between the companies.
An honest oppinion from a non bihest viewer. I really think they need to add some sort of turnin/spinning dampener on or something. Just to add a little more realism to the game. No one would be able to spin around that much without getting disorietated to hell. As good as concept as these games are they boil down to a highest hp swing fest imo.
Not trying to be funny here, but right now, if you forget about dumb mob spawns and crafting, DF has less features and less polished combat then PlanetSide 2. Leaving sandbox features out of the picture was the main AV's mistake. There is no interaction with the game world. This game offers nothing to compensate for that.
Oh yeah ffa full loot ! Grab those pixelz ! No wonder DF community boiled down to few groups of players who enjoy nothing else except comparing penis size with their made up rivals...what a waste.
As many problems as Darkfall has, it is the only game that comes close to offering a good twitch based (non-tab targetted) combat system, player driven combat, and full loot.
I'm sorry, but without needing to balance risk and loss in an MMO it cannot be considered a sandbox.
That being said, I am very disapointed with the way that AV changed the combat in DFUW. Combat is much slower and has a much lower skill ceiling.
I can forgive them the spastic character movment and poor melee combat execution, but the game simply lacks game content which would make it more fun and less chore. That's one of the main impressions I have after DF1. 80 % boredom and grind and 20 % fun ( if not less ).
Comments
I have no interest in Wildstar, but lets be honest here Xpiher. You were into DF at least as long as I was, if not even longer. Count the years they invested in this game and look at the game content it offers today. Where is any progress ? They rebuild few basic features and added nothing. It's just a proof AV is unable to expand this game like it happened with EVE for example. They lack good game designers, enough skilled programmers and money. They have no vision of DF which would atract more then few thousand of players. Pathetic.
What reasons anyone has to play DF over Mount and Blade, Chivalry: MW or any MMORPG of their interest ? DF doesn't offer anything except sieges and group pvp. What content or features it offers which make it an interesting game. It's FPS/TPS combat is still clunky like hell, melee is abysmal and it has not improved one bit. In the same time DF offers no MMORPG features which would convince enough players that those combat mechanics sacrifices are worth it.
Yes it does. I for one find tab targeting auto attack MMOs to be boring as hell and haven't be able to get into them since I played AoC with its DDR combat system. GW2 was boring as well.
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
I have no interest in Wildstar, but lets be honest here Xpiher. You were into DF at least as long as I was, if not even longer. Count the years they invested in this game and look at the game content it offers today. Where is any progress ? They rebuild few basic features and added nothing. It's just a proof AV is unable to expand this game like it happened with EVE for example. They lack good game designers, enough skilled programmers and money. They have no vision of DF which would atract more then few thousand of players. Pathetic.
What reasons anyone has to play DF over Mount and Blade, Chivalry: MW or any MMORPG of their interest ? DF doesn't offer anything except sieges and group pvp. What content or features it offers which make it an interesting game. It's FPS/TPS combat is still clunky like hell, melee is abysmal and it has not improved one bit. In the same time DF offers no MMORPG features which would convince enough players that those combat mechanics sacrifices are worth it.
Yes it does. I for one find tab targeting auto attack MMOs to be boring as hell and haven't be able to get into them since I played AoC with its DDR combat system. GW2 was boring as well.
The fact that they didn't include broken ass "features' for the sake of having them in the game is a sign of improvement for me. I'll play the game for awhile and hope it gets better. If AA english is relased or Orgins of Malu proves to be good before then I might move on. But AA already fails a little in my book because of instanced sieges, no real FFA areas, and CC spam fest combat.
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
More boats and warhulks aren't content. And the new dungeons, which we've actually seen, are better than DFO's were. Chances are AV is being dumb and holding their release back so they can be new for everyone at launch since they basically work now.
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
xipher - LOL - boats and warhulks were in the first game so yeah not new content, but you better believe they will hype it in an expansion saying it is new, lol
Yes and I already said its combat system sucks. But Deerhunter is also on the UW boards and complains about combat not being fast paced IIRC. I don't know how anyone, who quits UW over combat, can go to a game that's combat system is the anthesis of skill.
The reason I may go to AA when the English version is relased is because they might make it not a CC spam fest. If that aspect is fixed, I can tolerate tab targeting for the other feautres of the game. But it'll be grugingly. Also, Orgins of Malu looks to be FPS like combat as well as ESO.
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
1) clunky horrible combat
2) so many core missing features
3) lack of content
could go on but those 3 alone are major....
Not trying to be funny here, but right now, if you forget about dumb mob spawns and crafting, DF has less features and less polished combat then PlanetSide 2. Leaving sandbox features out of the picture was the main AV's mistake. There is no interaction with the game world. This game offers nothing to compensate for that.
Oh yeah ffa full loot ! Grab those pixelz ! No wonder DF community boiled down to few groups of players who enjoy nothing else except comparing penis size with their made up rivals...what a waste.
As much as Darkfall is full of rivalries and smack talk, it is actually one of the most mature gaming crowds out there.
Can you imagine how your typical tab target MMO'er would react if the armor set he just spent 8 hours grinding for just got taken from him? They would completely flip out!
As many problems as Darkfall has, it is the only game that comes close to offering a good twitch based (non-tab targetted) combat system, player driven combat, and full loot.
I'm sorry, but without needing to balance risk and loss in an MMO it cannot be considered a sandbox.
That being said, I am very disapointed with the way that AV changed the combat in DFUW. Combat is much slower and has a much lower skill ceiling.
(Uzik ibnYaraq in game. Always willing to help.)
http://www.youtube.com/user/UzikAlJhamin
The character movements aren't very fluid are they? So rigid.
It's a wait and see on this one still. I want to see how it is a month or two out when people have played it a bit. Hope it ends up being a good one for the DF fans though. We need more competition in mmo's between the companies.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
This is a nice video of a Skirmisher.
http://youtu.be/H_UV1oWHPZQ
Definitely more action packed than playing a two handed warrior.
(Uzik ibnYaraq in game. Always willing to help.)
http://www.youtube.com/user/UzikAlJhamin
I can forgive them the spastic character movment and poor melee combat execution, but the game simply lacks game content which would make it more fun and less chore. That's one of the main impressions I have after DF1. 80 % boredom and grind and 20 % fun ( if not less ).
I just wanted to note that since the patch that was released today combat has changed DRAMATICALLY.
IMO the game is coming back to its twitch roots a bit more.
(Uzik ibnYaraq in game. Always willing to help.)
http://www.youtube.com/user/UzikAlJhamin
So the clunky melee combat is gone? If so good decision on their part for sure.