Originally posted by grvmpybear The only Nintendo games I play today are those in the Zelda franchise. With that being said, I wish Zelda would dump Nintendo and realease on multiple consoles. Nintendos systems just aren't up to par, and are holding the series back.
If it was made by a third party developer they probably would have same with pokemon and mario. But, these are all Nintendos creations thus unless nintendo drops out of the console business I don't see it happening.
Nintendo's issue is trying to cater to the cheaper/younger(like below 10) market. They had the right idea with the wii but didn't go far enough fast enough with it (kinect and the ps3 thing are better now). The Wii U isn't a good move in my oponion. A better idea would have been making the next gameboy be compatible as extra controller and provide another screen for extra benefit imo.
Their handhelds continue to do well on that note though. They have to start looking at gamers again and buying some exclusive gamer games (great RPGs with some amazing story and graphics, a couple nice FPS, and a new smash bros for adults kind of game) and they would be set for another 5 years.
Actually, Nintendo's recent success is based on selling fewer games to a much wider audience, including adults. So they rely on far fewer games sold to far more people. The best-selling game on the 360 sold fewer copies on the 360 than any of the top 6 titles for the Wii, for example (I'm not counting Wii Sports, since it's often sold as a bundle). And not just by a little. By a lot.
The PS3 and 360 rely on a higher "attach rate". The simplified explanation is that attach rate is the number of games sold per console sold.
The attach rate on Nintendo systems is often lower than their competitors, but they're usually still more profitable. Nintendo does this by relying on a core of high-quality first-party titles which are sold very broadly across their installed base. So they earn significant profit in relation to their total development costs.
By contrast, the 360 has very few first-party titles which are, honestly, far less profitable. Halo 3, at about 8 million copies, is the second best-selling 360 title. But it's dwarfed by the sales of almost any major first party Nintendo title. Mario Kart for the Wii sold 4x as many copies as Halo 3, to give you an example.
But it doesn't matter. There's no "better" form of profit. Profit is profit. The 360 has in recent years been quite profitable, just with a different strategy. The 360, while selling fewer and less-profitable first-party titles, has an _enormous_ attach rate. In fact, when looking at NA stats, the attach rate for the 360 blows essentially every other console out of the water. The 360 is _the_ American gaming console in a way that no other has been before or after. Plus MS makes money in other ways. Advertising on XBL, for instance.
Nintendo has been host for some great memories for me: first off the early great RPGs ( Chrono trigger, final fantasy series, secret of evermore, secret of mana, the zelda series, breath of fire, the seventh saga etc).
Then they had some really fun platformers: Megaman series, Mario brothers, castlevania series, doney kong, and others.
Other gems like smash brothers, soul calibur, contra, mike tyson's punch out, smash tv and even some shooters (golden eye anyone?)
However everything has an end... and over time... certain mascots took over all their advertisements and power house titles, and they lost most of their best system exclusive franchises. Nintendo has yet to create a good rpg in quite some time. RPG64 was a terrible flop and is unknown to most. The games they started to make were aimed more towards the audience that generations grew out of, kid games.
Nintendo does make some great multiplayer games (im looking at you mario party) but all too often these games are nearly unplayable or boring when playing alone and are family oriented which limits their range of characters, themes, and content and thus the desirability of the ever growing older gamer audience.
Meanwhile their competitiors took up the void that nintendo left, Playstation and Xbox gladly took up the void of RPG titles and even ported some PC favorites (like bestheda's morrowind and oblivion and fable for example. Lets not forget what playstaiton did for final fantasy. The range of games that you have access to in content, theme, background, and plot are amazing compared to the overly narrow cartoon innocent world of nintendo. Maybe its a facet of growing older but I like how many video games reflect the dark aspects of real life (in an exaggerated artistic setting). I grew up with games like Twisted metal, Resident evil, final fantasy, parasite eve(love you FF tactics) and various pc shooters (doom) and dungeon crawlers (diablo).
Its impossible to seperate pc gaming from console gaming as to say it never had impact on nintendo's ability to stay relevant in the gaming world.
I grew out of platformers for some reason, perhaps I got sick and tired of seeing characters jump, run, fly, and swim their way to victory but suddenly making that series of trick jumps and interacting with the environment or dying only to restart from a check point and attempt that same stretch of the game didn't appeal to me anymore. It doesn't matter if its prince of persia, mario, or even an action packed version starring Kratos, it just bores me to death.
What nintendo does really well, never really applied to me..
Handheld gaming...
I don't get it..... I can wait till I get home to play video games, even If I had a fractured schedule that included many 20 to thirty minute windows of free time, I just can't and couldn't get intoh handheld gaming (with the exception of my younger years before the age of 18 pokemon days..) Seriously who wouldn't of chose to play pokemon blue/red instead of listening to a boring nonsensical (at the time) lecture.
My computer, my console, can do everything those games can do and better, and on bigger screens. If I have free time and im at home why would I bother with a handheld? I guess this says more about me being a homebody and loving every minute of my free time. When im out, games are on the backburner, and quite frankly when im at work and I have time where my mind isn't occupied for a long period of time I smile to thoughts of what game I am going to play when I return there).
Nintendo is always worth a look, however their newest consoles, wii-u and 3DS are just lacking in games. Seems like what they always try and get these consoles out long before their competitors (PS3 and XBOX) that they just don't have any real incentive to invest into them.
The initial wii had the nun-chuck gimmick which was quite unique at the time, the only thing I could think which was close to it was the EyE Toy which came out for the PS2. The Pad for the Wii-U however isn't that strong of a gimmick for it secure the 'gap' period before the next gens come out.
However, Nintendo are sly dogs and they always get quality games for their consoles which are exclusives, so its always worth picking up one once game momentum sets in. Like, the 3DS is starting to get some good games out on it, the Wii-U although nothing officially annouced will get a brand new Zelda, a new Mario, Metroid, Smash brothers etc. These are FUN games and although lacking in what you would consider next gen graphics, the gameplay to these gems I find always trump the tat that comes out for the next gens.
So in answer to your question, yes, Nintendo are worth it... but you just have to be patient with them. I am looking very forward to Braverly Default (or whatever name they'll use in the west) and the remake of wind waker but presently the only games on the Wii-U worth having (my opinion) is Zombie-U as its fun and Monster Hunter (but only if you have friends that play too).
Comments
If it was made by a third party developer they probably would have same with pokemon and mario. But, these are all Nintendos creations thus unless nintendo drops out of the console business I don't see it happening.
Nintendo's issue is trying to cater to the cheaper/younger(like below 10) market. They had the right idea with the wii but didn't go far enough fast enough with it (kinect and the ps3 thing are better now). The Wii U isn't a good move in my oponion. A better idea would have been making the next gameboy be compatible as extra controller and provide another screen for extra benefit imo.
Their handhelds continue to do well on that note though. They have to start looking at gamers again and buying some exclusive gamer games (great RPGs with some amazing story and graphics, a couple nice FPS, and a new smash bros for adults kind of game) and they would be set for another 5 years.
Actually, Nintendo's recent success is based on selling fewer games to a much wider audience, including adults. So they rely on far fewer games sold to far more people. The best-selling game on the 360 sold fewer copies on the 360 than any of the top 6 titles for the Wii, for example (I'm not counting Wii Sports, since it's often sold as a bundle). And not just by a little. By a lot.
The PS3 and 360 rely on a higher "attach rate". The simplified explanation is that attach rate is the number of games sold per console sold.
The attach rate on Nintendo systems is often lower than their competitors, but they're usually still more profitable. Nintendo does this by relying on a core of high-quality first-party titles which are sold very broadly across their installed base. So they earn significant profit in relation to their total development costs.
By contrast, the 360 has very few first-party titles which are, honestly, far less profitable. Halo 3, at about 8 million copies, is the second best-selling 360 title. But it's dwarfed by the sales of almost any major first party Nintendo title. Mario Kart for the Wii sold 4x as many copies as Halo 3, to give you an example.
But it doesn't matter. There's no "better" form of profit. Profit is profit. The 360 has in recent years been quite profitable, just with a different strategy. The 360, while selling fewer and less-profitable first-party titles, has an _enormous_ attach rate. In fact, when looking at NA stats, the attach rate for the 360 blows essentially every other console out of the water. The 360 is _the_ American gaming console in a way that no other has been before or after. Plus MS makes money in other ways. Advertising on XBL, for instance.
I can only speak from my anecdotal experience.
Nintendo has been host for some great memories for me: first off the early great RPGs ( Chrono trigger, final fantasy series, secret of evermore, secret of mana, the zelda series, breath of fire, the seventh saga etc).
Then they had some really fun platformers: Megaman series, Mario brothers, castlevania series, doney kong, and others.
Other gems like smash brothers, soul calibur, contra, mike tyson's punch out, smash tv and even some shooters (golden eye anyone?)
However everything has an end... and over time... certain mascots took over all their advertisements and power house titles, and they lost most of their best system exclusive franchises. Nintendo has yet to create a good rpg in quite some time. RPG64 was a terrible flop and is unknown to most. The games they started to make were aimed more towards the audience that generations grew out of, kid games.
Nintendo does make some great multiplayer games (im looking at you mario party) but all too often these games are nearly unplayable or boring when playing alone and are family oriented which limits their range of characters, themes, and content and thus the desirability of the ever growing older gamer audience.
Meanwhile their competitiors took up the void that nintendo left, Playstation and Xbox gladly took up the void of RPG titles and even ported some PC favorites (like bestheda's morrowind and oblivion and fable for example. Lets not forget what playstaiton did for final fantasy. The range of games that you have access to in content, theme, background, and plot are amazing compared to the overly narrow cartoon innocent world of nintendo. Maybe its a facet of growing older but I like how many video games reflect the dark aspects of real life (in an exaggerated artistic setting). I grew up with games like Twisted metal, Resident evil, final fantasy, parasite eve(love you FF tactics) and various pc shooters (doom) and dungeon crawlers (diablo).
Its impossible to seperate pc gaming from console gaming as to say it never had impact on nintendo's ability to stay relevant in the gaming world.
I grew out of platformers for some reason, perhaps I got sick and tired of seeing characters jump, run, fly, and swim their way to victory but suddenly making that series of trick jumps and interacting with the environment or dying only to restart from a check point and attempt that same stretch of the game didn't appeal to me anymore. It doesn't matter if its prince of persia, mario, or even an action packed version starring Kratos, it just bores me to death.
What nintendo does really well, never really applied to me..
Handheld gaming...
I don't get it..... I can wait till I get home to play video games, even If I had a fractured schedule that included many 20 to thirty minute windows of free time, I just can't and couldn't get intoh handheld gaming (with the exception of my younger years before the age of 18 pokemon days..) Seriously who wouldn't of chose to play pokemon blue/red instead of listening to a boring nonsensical (at the time) lecture.
My computer, my console, can do everything those games can do and better, and on bigger screens. If I have free time and im at home why would I bother with a handheld? I guess this says more about me being a homebody and loving every minute of my free time. When im out, games are on the backburner, and quite frankly when im at work and I have time where my mind isn't occupied for a long period of time I smile to thoughts of what game I am going to play when I return there).
Nintendo is always worth a look, however their newest consoles, wii-u and 3DS are just lacking in games. Seems like what they always try and get these consoles out long before their competitors (PS3 and XBOX) that they just don't have any real incentive to invest into them.
The initial wii had the nun-chuck gimmick which was quite unique at the time, the only thing I could think which was close to it was the EyE Toy which came out for the PS2. The Pad for the Wii-U however isn't that strong of a gimmick for it secure the 'gap' period before the next gens come out.
However, Nintendo are sly dogs and they always get quality games for their consoles which are exclusives, so its always worth picking up one once game momentum sets in. Like, the 3DS is starting to get some good games out on it, the Wii-U although nothing officially annouced will get a brand new Zelda, a new Mario, Metroid, Smash brothers etc. These are FUN games and although lacking in what you would consider next gen graphics, the gameplay to these gems I find always trump the tat that comes out for the next gens.
So in answer to your question, yes, Nintendo are worth it... but you just have to be patient with them. I am looking very forward to Braverly Default (or whatever name they'll use in the west) and the remake of wind waker but presently the only games on the Wii-U worth having (my opinion) is Zombie-U as its fun and Monster Hunter (but only if you have friends that play too).