Heck I can to kickstarter promise to add features and housing in a game and get money. People will throw money at me for hope!
No you can't because you have no track record of being able to deliver on your promises. Even Mark Jacobs who has brought to market 2 RvR MMOs is having trouble convincing people to fund his idea. The chance of random people with no history getting game Kickstarters funded is zero.
Someone mentioned how well Torment did on KS. Well, here's where I'm confused. Mark Jacobs is trying to get money from a very niche group inside a very niche group, and yet he still asks for over twice the amount Torment did, Torment being an RPG, not an MMO and especially not a full PvP MMO. If it does fail to earn the full 2 million, and it will by the looks of it, then I don't see how it's confusing as to why.
I didn't watch the videos, but I'm sure he mentioned somewhere in there why it had to be that high an amount. So what's the big reason?
Thats a good question. Im not really sure. Maybe he wants the community to put in at least as much as he is going to? Maybe thats the number he feels he needs to gauge the interest in the project? Maybe that just the number he needs to develop the game?
There is no "big reason," only the logical reason. Torment asked for what it needed, at a minimum, to be developed, and it raised that figure. Everything past that simply meant a bigger and better game, and since it raised so much more, expect a lot more.
Camelot Unchained is asking for what it needs, at a minimum, to be developed. If it gets less, well, it will not be funded and cannot be made. If it gets more, it will add features and content, just like Torment. There is no magic or mystery here. An MMORPG costs far more to develop than a similar single-player RPG, as it requires far more systems and far more resources that cannot be scaled down as easily.
What hasn't been mentioned is that Torment was so successfully funded because
1. The Brian Fargo has put togther consists of very experienced peopel who worked on the original wasteland,fallout 1/2 and the early Bioware AD&D games which lends a lot of credibility.
2. Their first Kickstarted Game Wasteland has shown great progress and will be released this year.More credibility
3.Inxile has previously released games under the traditional system.Again more credibility.
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No you can't because you have no track record of being able to deliver on your promises. Even Mark Jacobs who has brought to market 2 RvR MMOs is having trouble convincing people to fund his idea. The chance of random people with no history getting game Kickstarters funded is zero.
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What hasn't been mentioned is that Torment was so successfully funded because
1. The Brian Fargo has put togther consists of very experienced peopel who worked on the original wasteland,fallout 1/2 and the early Bioware AD&D games which lends a lot of credibility.
2. Their first Kickstarted Game Wasteland has shown great progress and will be released this year.More credibility
3.Inxile has previously released games under the traditional system.Again more credibility.