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CU: The Niche MMO that is trying to kickstart on a Triple-A budget

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  • StrommStromm Member Posts: 243
    Originally posted by ZedTheRock
    Originally posted by Stromm
    Originally posted by ZedTheRock

    SO been thinking of this for a while now.  MJ has consistently said Camelot Unchained is a niche MMO being developed for a niche crowd.  Now this is all fine and all but as we approach the end of the Kickstarter campaign we are seeing more complaining amongst its very vocal fanbase, bordering on obsessive fanboi'ism even.  Time and time again any dectractor to the game is disparraged for questioning the authority of MJ or any design decision with "this is a Niche game with a niche playerbase".  To which It finally dawned on me the other day, if this is a niche game, why did they try to fund at such a high level.

     

    This is jsut further proof that the people behind this KS'er have no understanding of the demographics of the MMO'verse, trying to Kickstart a niche MMO on a Triple-A budget.  Here's a hint next time know your base and know your limitations, Star Citizen and Shadowrun were successfuly Kickstarted because they monetary goals matched their outlook, CU's Goals are unrealistic.

    $2million is chump change by AAA MMO standards. BioWare probably spent more than that on the free coffee in their canteens. You need to adjust your perspectives.

    $2 million is entirely too much to try and KS a niche MMO like CU.  More well Rounded KS games have been funded by less starting money.  This shows 2 things:

    1. Mark Jacobs and CSE are greedy or
    2. Mark Jacobs and CSE do not know their own game demographics and a failure to Crowd Fund a niche game with a proper starting KS campaign is systemic of all the negativity he has reaped over the years.
    I would wager its the latter.

    $2M is insignificant for a fully featured AAA title with a project team numbering 100+ was the point. CU is not a AAA title, nor is it a AAA budget.

    Is your assessment based on experience and fact, or are you just looking at KS projects like Elite and Torment and saying $2M is too much? What would you have set the funding target at and why?

    1. Of course he's greedy, he's not doing it for charity.

    2. Of course they don't know their game demographics, I believe he stated that the KS is to help him understand what kind of interest is out there. Couldn't parse the rest of that sentence, if I was pressed I would guess you are saying his bad rep has cost him funding? I'd disagree, his game design cost him funding, Joe Average has no f**kin idea who Jacobs is, has never heard of DAoC and has no idea what RvR stands for. There is simply not enough interest in an RvR only MMORPG.

  • Dreamo84Dreamo84 Member UncommonPosts: 3,713
    It is curious that this game needs more than Shroud of the Avatar did. Considering SOTA is a much larger and ambitious title.

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  • DavisFlightDavisFlight Member CommonPosts: 2,556
    Originally posted by Fendel84M
    It is curious that this game needs more than Shroud of the Avatar did. Considering SOTA is a much larger and ambitious title.

    Haha what? No it isn't. SOTA isn't an MMORPG, and all its gameplay is fairly standard in RPGs. The mass scale RvR and minecraft style building, as well as the depths, is entirely unique.

  • ArclanArclan Member UncommonPosts: 1,550


    Originally posted by ZedTheRock
    $2 million is entirely too much to try and KS a niche MMO like CU. More well Rounded KS games have been funded by less starting money. This shows 2 things: [*] Mark Jacobs and CSE are greedy or Mark Jacobs and CSE do not know their own game demographics and a failure to Crowd Fund a niche game with a proper starting KS campaign is systemic of all the negativity he has reaped over the years.
    I would wager its the latter.

    Agreed. Perhaps MJ knew it was a longshot. Because for K.S. you have to know

    1. What is your total potential player base
    2. What % of them know what kickstarters is.
    3. What % of them are willing to donate.
    4. What % of willing donors will go through the inconvenience of pledging.

    If they thought 100,000 people would spend $20 each on a dream, that's silly. DAOCs highest sub count was, I think, 250k. So you want about half of them to donate $20 on something that *might* get made?

    People arguing that $2 mil is not a AAA budget are missing the point entirely and just taking up space in this thread.

    Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
    In F2P I think it's more a case of the game's trying to play the player's. -laserit

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