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Station Exchange

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  • skeezixsskeezixs Member Posts: 66
    Bout time they should have done this a long time ago. Its not about cheating even more so on eq2 with the lvl ranges on the gear. Would you say that someone that goes out and buys a sports card single from a shop is a cheater. Just because he did not open that pack of cards, he found a easy time saving route to meet his needs. This might actually unbreak eq 2 in alot of ways. but dont even want to go there at this time. lol wish it was on my server i would sell my whole account in a second. I would love to see this move to other games. Alot of times its not that i could not get the item i just do not feel like wasteing days or weeks of game time farming the same mob or camp spot hoping the stupid item i want will drop if someone has it and its quicker to spend a few bucks to grab it your right i will be there to do so.  great example spent almost a full week i could have been lvling or grouping with friends and what not, instead i was stuck killing greens for hours on end to get my bow stormfire. if say i saw it online for 10 dollars.... hrm waste a week of game time and get it or waste 10 dollars and 20 seconds and poof i got the item. If i was just a causual gamer that stupid thing took a friend of mine almost a month to get just playing a hour or 2 a day. In other games you got mobs with like 3 day spawn times and a lot of people that need that creatures drop. Like my poor warrior in eq 1 spent 5 months trying to get his drops off them darn dragons for his epic and they were never up not even once that whole time. If i had the opption to buy them instead of haveing to check a zone for a spawn ever day i played for months never to see the creature. I would do it. Just the same as collectors are willing to pay other people for there lick finding what they were looking for. will some people try to exploit this of course but that happens with everything anyhow, the majoraity will be helped by this.
  • swiftflowswiftflow Member Posts: 239

    All SOE is looking to do is get in on the action and make some money back on this financial failure of a game. I don't know how much more evidence people need to see that EQ2 is in fact a huge flop monetarily, but if this doesn't make you realize that then nothing will. image

     

  • VicodinTacoVicodinTaco Member UncommonPosts: 804



    Originally posted by swiftflow

    All SOE is looking to do is get in on the action and make some money back on this financial failure of a game. I don't know how much more evidence people need to see that EQ2 is in fact a huge flop monetarily, but if this doesn't make you realize that then nothing will. image
     



    oh give me a f-ing break. 

    i've bashed this game dozens of times but i've never been f-ing idiotic enough to claim EQ2 equals something akin to bankruptcy.

     

    #$%^ you idiot.

  • swiftflowswiftflow Member Posts: 239



    Originally posted by loeslein



    Originally posted by swiftflow

    All SOE is looking to do is get in on the action and make some money back on this financial failure of a game. I don't know how much more evidence people need to see that EQ2 is in fact a huge flop monetarily, but if this doesn't make you realize that then nothing will. image
     


    oh give me a f-ing break. 

    i've bashed this game dozens of times but i've never been f-ing idiotic enough to claim EQ2 equals something akin to bankruptcy.

     

    #$%^ you idiot.


    When did I say a word about "bankruptcy"? You read bankruptcy into my post and I'm the idiot?

    By the way this person's post is a lame attempt to hide their Eq2 fanboi status and pretend to be nuetral. It never really works. image

  • JorevJorev Member Posts: 1,500

    Those of you that say real cash farmers will ply their trade on non exchange servers are wrong.

    Think about it. Why would someone want to try and sell items on a server that players specifically choose because they don't want to participate in buying/selling virtual items.

    It would make no sense for someone to try and sell stuff to people who said they don't want it. If those players end up buying items then what are they doing on a server that isn't allowed to? EQ2 is offering FREE server transfers so you can choose which type of server you want.

    image
    "We feel gold selling and websites that promote it damage games like Vanguard and will do everything possible to combat it."
    Brad McQuaid
    Chairman & CEO, Sigil Games Online, Inc.
    Executive Producer, Vanguard: Saga of Heroes
    www.vanguardsoh

  • SaigonshakesSaigonshakes Member Posts: 937

    That's actually a really good point Jorev. I never really though about that. I mean why would someone stay on a server to sell stuff to people that don't want it? Makes no sense at all.

  • lineman60lineman60 Member Posts: 34

    this could be a good idea. since there is no going back on it now i hope it works but, i know humans and i have a nagging feeling that it will not.

  • VicodinTacoVicodinTaco Member UncommonPosts: 804

     

    When did I say a word about "bankruptcy"? You read bankruptcy into my post and I'm the idiot?

    By the way this person's post is a lame attempt to hide their Eq2 fanboi status and pretend to be nuetral. It never really works. image


    your right.....

     

     

    i'm sorry.

  • EarthFyreEarthFyre Member Posts: 24


    Originally posted by Jorev
    Think about it. Why would someone want to try and sell items on a server that players specifically choose because they don't want to participate in buying/selling virtual items.

    I'll say that the majority of non-exchange servers will still have people selling on that server. As for the reason why a seller will stay on a non-exchange server... Money.
    While the exchange servers will have a larger market, they will also have a lot more competition. A seller would be wise to keep, or create, a character on a few non-exchange servers to have a larger market.

    Do you really believe that just because the majority of people on a server say they don't want to buy something means that no one on that server will? Of course they'll still buy.
    Not everyone that chooses to buy items will move to an exchange friendly server. People who have friends/family/guild mates on a non-exchange server but believe in it will still buy them. Some of the people who don't currently think they will buy items/silver will change there minds, and as people who just don't care that much one way or another will still buy them.
    Even people who say they don’t want their server to be an exchange server will still buy.

    Fission

  • JorevJorev Member Posts: 1,500
    Well don't blame the real cash farmers if that happens, blame the playerbase.

    image
    "We feel gold selling and websites that promote it damage games like Vanguard and will do everything possible to combat it."
    Brad McQuaid
    Chairman & CEO, Sigil Games Online, Inc.
    Executive Producer, Vanguard: Saga of Heroes
    www.vanguardsoh

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221


    Originally posted by jimothypetro
    Originally posted by jimmyman99
    I realy dislike this. Heres why:Rich people will become realy good (in terms of items) so other folks who are poor or who can afford it but dont see a reason to will be pressured in purchasing items too, we gotta stay competetive.Lucky for me my work takes most of my time so I cant spend it on EQ2 because it is more group oriented then solo oriented like WoW. For now, im sticking with planetside. Peace.

    Why would someone who can't afford to "ebay"(or don't want to pay) play on one of these servers?

    You're gaming will do nothing but IMPROVE if you play on a normal server.


    They mentioned that this MAY happen on ALL servers. If it doesnt, I dont care, but I still dislike the idea. To me, MMORPG means you get exp from leveling, you gain new skills with each level, you gain items from investing time. With this exchange system you can bypass that all. Why stop there? Why not make regular experience for sale too? Wanna be 50? pay 5000$ and yer 50.

    Even though i never reach high end content because Im too casual and I like too many games to concentrate on a single one, but I understand the meaning of end game - you get uber reward from the efforts you invest into your game - whether its raiding, questing or manipulating market (ingame market). Whats the point of all of that above to gain that super sword or super armor when any noob can buy it without much effort? Whats the point if you cant be that "unique" character when anyone can purchase stuff without as much as doing a quest. Bah, even if they cancel the whole idea just the thought that they actualy considered this makes me mad.

    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • JodokaiJodokai Member Posts: 1,621

    This will never happen to all servers. SOE has already stated they changed thier minds, that they will create servers just for this. So no one that plays now will have their server changed over.

    I agree with Jorev, most of the people who buy the stuff aren't bad people. They just don't have the time to invest and don't want to be left behind. If they can do things "legally" I'm sure they will. Why risk the money they spend on an item and run the risk of having it taken away by SOE and their account banned when they can do it without risk?

  • BlackstarBlackstar Member Posts: 50

    Station Exchange servers wont keep out of game sales off of the non-exchange servers.  The incentive to buy gear/characters is not a lack of time to play EQ2 (I have time to play only on the weekend and have one character that is level 40.  Leveling in EQ2 is not hard).  The reason people buy characters and gear is because of a poorly developed ego.  They feel that they need to be amoung the perceived best.  The perceived best are those that are at the highest levels of the game with the best gear. 

    On an exchange server, everyone will  be the same noob that bought his gear/character, or will be a person actively engaged in the business of leveling toons full time to sell to others.  No longer will player-buyers be legitimately competing against people that actually work hard to level their own toons, but will be competing against other player-buyers (essentially the ones with the most money will always win).   The incentive to purchase chars/gear on the exchange servers will diminish as those with modest means will feel they can't compete against the wealthiest (or most wasteful) players.  These players will likely turn their attention back to the non-exchange servers, and sites like IGE will take advantage of this by continuing to broker/offer real life sales to the player-buyer market.

    Strange that they are implimenting this in EQ2 and not EQ1, where in the latter, getting a character to the high levels (60+), where everyone plays, is much harder then in EQ2.  If that is a problem there are alternate solutions, such as accelerated lower level advancement.

  • JorevJorev Member Posts: 1,500



    Originally posted by Blackstar

    Station Exchange servers wont keep out of game sales off of the non-exchange servers.  The incentive to buy gear/characters is not a lack of time to play EQ2 (I have time to play only on the weekend and have one character that is level 40.  Leveling in EQ2 is not hard).  The reason people buy characters and gear is because of a poorly developed ego.  They feel that they need to be among the perceived best.  The perceived best are those that are at the highest levels of the game with the best gear. 
    On an exchange server, everyone will  be the same noob that bought his gear/character, or will be a person actively engaged in the business of leveling toons full time to sell to others.  No longer will player-buyers be legitimately competing against people that actually work hard to level their own toons, but will be competing against other player-buyers (essentially the ones with the most money will always win).   The incentive to purchase chars/gear on the exchange servers will diminish as those with modest means will feel they can't compete against the wealthiest (or most wasteful) players.  These players will likely turn their attention back to the non-exchange servers, and sites like IGE will take advantage of this by continuing to broker/offer real life sales to the player-buyer market.
    Strange that they are implementing this in EQ2 and not EQ1, where in the latter, getting a character to the high levels (60+), where everyone plays, is much harder then in EQ2.  If that is a problem there are alternate solutions, such as accelerated lower level advancement.



    Interesting point about people wanting to be better than others for low self esteem reasons, and that this may drive players to purchase items on non exchange servers. Only time will tell.

    I am confident though, that SOE will be even more strict about tracking and banning accounts that traffic in offsite sales since it would be competing with their profits from brokering such sales, so I wouldn't recommend it.

    I believe SOE is starting the exchange on EQ2, since it is their latest venture, and the one that is most lacking in revenue based on their expectations of the game's release, but that they will expand it to their other games in due time. I am not sure if they can add it to SWG since that game is partly owned by Lucas Arts, but SWG is the only SOE game I would consider playing atm and would be most interested in seeing the exchange feature added to.

    image
    "We feel gold selling and websites that promote it damage games like Vanguard and will do everything possible to combat it."
    Brad McQuaid
    Chairman & CEO, Sigil Games Online, Inc.
    Executive Producer, Vanguard: Saga of Heroes
    www.vanguardsoh

  • VicodinTacoVicodinTaco Member UncommonPosts: 804



    Originally posted by Blackstar

      On an exchange server, everyone will  be the same noob that bought his gear/character, or will be a person actively engaged in the business of leveling toons full time to sell to others. 

     

    For this, I can't wait image

     

    No longer will player-buyers be legitimately competing against people that actually work hard to level their own toons, but will be competing against other player-buyers (essentially the ones with the most money will always win).  

    Sounds like a good idea if they know what their getting into.  (Nobody's being forced to buy stuff right?) It will be on a seperate server afterall...... also how does one win?

     

    The incentive to purchase chars/gear on the exchange servers will diminish as those with modest means will feel they can't compete against the wealthiest (or most wasteful) players.  These players will likely turn their attention back to the non-exchange servers, and sites like IGE will take advantage of this by continuing to broker/offer real life sales to the player-buyer market.

    Untill they get caught. 



  • MaxximusMaxximus Member Posts: 74


    Originally posted by Noubourne
    Plus, there's no reason to quit because IT'S ALREADY HAPPENING ALL OVER ON EVERY SERVER IN EVERY GAME.What game could you possibly play where this activity is not happening? None. So quit threatening to quit.If they fail to stop or slow IGE and Yantis and their loser paid-gamer staff, then NOTHING WILL HAVE CHANGED. At least let SOE have a crack at it, yeesh.And another thing. Blizz announced they will be watching the development of this new feature closely to see how it affects the game. They obviously will do it if it alleviates some scamming and botting.Think about it. Casual players who purchase stuff do so because they can't put in the game time. Now they can do it with no worry of being scammed, with a record of it that SOE holds for them in case there are any problems. All these people will want to be on a server where those exchanges are allowed. As a result, items for sale will be sold MOSTLY on those few servers. Since EVERYONE on those servers can participate, tons of those items will be available. The prices of each item will be lower, which will make it harder for IGE and Yantis to make such big profits on them. The price of plat itself will be lower too. Now who would buy something at an inflated price from IGE or Yantis on another server when they can see EXACTLY how cheap it would be on a different server? Not many people.My hope is that this new feature takes Yantis and IGE pretty much out of the game altogether. Let their $2/day chinese workers play L2. I don't want them in EQ2, or any other game I play. I won't play on an exchange server, but hey, some people go for that stuff. Let them have it. As long as the items and characters come into the game legitimately (ie: no macros/exploits/etc), from LEGITIMATE players, I don't see any moral issue with it. Especially if allowing them to do it more legitimately lowers the amount of BS the rest of us in game have to put up with.That's my .02. Personally, I think buying stuff to play with in game is lame too. Of course, I'm dead broke and have nothing but free time to kill, and this is the cheapest way to do it short of not spending any money at all, but I digress.This could very well be a very good thing for the MMO community as a whole. I really really hope it works out. Props to SOE for the big pair they've got trying this out. It's a huge gamble on community reactions alone. Beyond that, they don't even know if it will work. Yantis and IGE (and their employees and/or imitators) finally ganked and sploited enough real players to cause 40% of CS time to be taken up, and now they'll have to deal with the consequences. It's a huge risk, but I have high hopes.Cross your fingers everyone. Not just in EQ2. If you care about your own game, cross your fingers for that one too. Putting these losers out of business and creating a smaller community where this is acceptable (like alternate rules PK servers), is probalby the only way we'll ever come close to putting Yantis and IGE and their ilk out of business. SOE is taking the first step. Let's all wish them good luck.

    Very good msg...

    I dunno, I guess I'm in a mean mood lately.

    But, there are auctions methods and there are other methods. Some good, some bad. Tis a strange world, my fellow poster.

    I'm gonna get off my painted horse now.::::09::


    ::::05::::::05::

    -- The Maxx

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433



    Originally posted by Saigonshakes

    No, soloing is not appealing to you. Alot of us are just fine with the solo content currently in the game. Like it or not the game is still about grouping and that's probably not going to change a whole lot.




    My brain translate this that way:  ''A lot of us, Black men, are happy with our white slavers!''.

     

    Whatever, please you, if you are even a real soloer to start with, or just a random solo pretender(you see the ''real black'' argument behind this?). 

     

    Noubourne:  I will keep repeating the message until folks understand it, as long as peoples will react like you, I will happily repeat it, endlessly.  Gimme my SOLO INSTANCED where I cant hide behind a hoard of players with no skill that want to hide behind me later!  Enjoy!

     

    About Yantis trash talking:  I have grouped PERSONNALLY with Yantis.  I will not tell you I know the guy a lot.  I dont.  I wont tell you I have the best group ever, I didnt.  However, I have good groups, it was FUN and a nice person.  I would group Yantis anyday.  Kind, skilled, nice, respectfull, sharing(yes, hard to believe?).  Most raiders cant enjoy such statements from me(didnt group most of them, and a huge part of the raiders I did group are opiniated *censored*).

    - "If I understand you well, you are telling me until next time. " - Ren

  • skeezixsskeezixs Member Posts: 66
    not all are noobs as you say that this will appeal too. even more so in eq2 which has 0 replay value at this point. got a high lvl char got bored wanna try a different clas, but dont want to repeat all of the exact same quests for the 2nd or 3rd time... or just sell your toon and buy a new one of the class you want to play. Its the quickest and most painless way on this type of game to get replay out of it.  it also helps in a way fix the attunement nerf they placed on eq2 once again coping wow. so when you waste your hours of hard game play for you gear, you can now have the option of removing hours of farming for the cash need to upgrade your gear every 2 lvls to keep it all decent. took 5 times as long to get the cash as it did to get those 2 lvls in the first place.
  • NoubourneNoubourne Member Posts: 349


    Originally posted by Anofalye
    Originally posted by Saigonshakes
    No, soloing is not appealing to you. Alot of us are just fine with the solo content currently in the game. Like it or not the game is still about grouping and that's probably not going to change a whole lot.
    My brain translate this that way: ''A lot of us, Black men, are happy with our white slavers!''.

    Whatever, please you, if you are even a real soloer to start with, or just a random solo pretender(you see the ''real black'' argument behind this?).

    Noubourne: I will keep repeating the message until folks understand it, as long as peoples will react like you, I will happily repeat it, endlessly. Gimme my SOLO INSTANCED where I cant hide behind a hoard of players with no skill that want to hide behind me later! Enjoy!

    About Yantis trash talking: I have grouped PERSONNALLY with Yantis. I will not tell you I know the guy a lot. I dont. I wont tell you I have the best group ever, I didnt. However, I have good groups, it was FUN and a nice person. I would group Yantis anyday. Kind, skilled, nice, respectfull, sharing(yes, hard to believe?). Most raiders cant enjoy such statements from me(didnt group most of them, and a huge part of the raiders I did group are opiniated *censored*).


    I never said I didn't like Yantis personally, I don't like his business because of what it does to the games I play. There are some perfectly respectable people who do that job for money who aren't jerks. Unfortunately, the huge market they have created attracts plenty of scum to the playing field, which is what I object to. It also lowers the integrity of the game. Let them do it on some other server is my opinion.

    As far as your lame solo BS, quite frankly, you still don't have a good reason to be here, since 90% of all games released each year are 100% solo. Instancing is an experiment, and it may or may not be working. Giving players an instance where they are the only player in an MMO is akin to going to a party where you are the only one there. In the game, you could still chat with people in channels, just like at the party you could still call people on your phone.

    Have fun at your one person party. Just don't expect everyone else to want to party like that.

    The reason so many people disagree with you here, is that all the other one-person party people are playing the myriad of solo games that come out each year, and don't bring their anti-social crusade to a genre where that playstyle is counterproductive to the game. Most of the posters here are MMO fans because they enjoy the interactiveness of the genre. None of your ideas contribute to that, so don't be surprised when your ideas are ignored.

    Quake IV added a solo player version when it was only multiplayer in Quake 3. So congratulations, now go to the Ravensoft boards and praise them for catering to your play-by-myself crusade. I will go there and complain to them that I could be playing Quake 4 Arena online by now but instead I'm waiting for them to tweak the AI for the solo mode that it will take me 15 whole hours to complete. :P

    Habit is not to be flung out the window by any man, but coaxed down the stairs one step at a time. - Mark Twain

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    Nouborne:  What you fail to understand is...while I solo in another game, I am not LFG.  Which is why, as a grouper, I insist that solo have to be interesting in a MMORPG that plan seriously on seeing me play a lot.  If solo is not appealing, I wont be doing it.  If I am not doing it, after 10 minutes of wasted times I could do something else then wait, I will log and do something else.

     

    As a grouper, I expect the best solo system to entertain me while I am groupless.

     

    If as a side effect I like it so much that I also play it when I cant commit to a group, all the better(and it will happen, want it or not, if solo is appealing, I will be soloing anytime I can commit to solo and I am groupless, regardless of my LFG tag).

     

    See, if I would be a pure soloer, I would not even freaking care about solo in a MMORPG.  However, I am more a grouper then a soloer, yet, make solo lame and I log rather then solo, which is killing the game.  Since every grouper I know off are also soloers, why cant the devs just make a side solo system that is appealing and nice in itself?  You need to keep peoples online and entertained if you want to build groups.

     

    Have a online staff to groups players who are LFG at key moment dont work, since this staff cant leave the group they join without shafting the players.  So if you want to make grouping nice and appealing, making solo nice and appealing, with it own high end, is not an option, it is an obligation.

     

    And dont even try to say I am more a soloer then a grouper, I group most of the players on my server by LDoN and was prolly the most widely know individual, prolly even more known that famed guild leaders...and I am by no mean the most skilled chanter, I am a decent chanter, not the best.  See, the point to a MMORPG is GROUPING!  And if you want to keep peoples online and LFG, they need to be entertained and having fun in the meanwhile, this is where solo(with it own high end) step in and entertain them.

     

    Trash solo all you want, make it as lame as you want, you are only hurting your groups options, since peoples log off.  Peoples who would rather be grouped then soloing, choose to log rather then do an unrewarding activity.  You need to keep those peoples online.  Solo and grouping deserve 2 differents high end(that have nothing to do with raiding, not even within a mile of it).

     

    PS: If the game attract lamers who always solo and never group, then you make an interesting solo system and it would be helping groups if done right, since folks can always solo while LFG...lamers03 is ignoring you and dont group you?  Who care, he is not removing, in fact he may, at some point, accept to groups folks, that he would not have group otherwise in a purely solo game.  Solo uberness to soloers!

     

    EDIT: About Yantis economy, what he do remove nothing from you.  If folks enjoy doing something, they wont pay RL$ to take shortcuts, and if they do, nobody will care, since they all enjoy the process.  If earning = pain, then peoples complain at Yantis system, and I will stand by his side on this topic even if myself, would never, in anyform, indulge in it.  I dont care if someone pay RL $ to lose his fun and overstep to the final setting, he pay $, it is worth my time...and he didnt enjoy it.  I am the best in this situation.  If I do something I dislike and see folks overstep it with $, I will be outraged.  You have no idea how much I enjoy seeing peoples paying $ to get only a level X toon, this is almost pure joy, I mean, they pay to get what I do freely for the fun and entertain myself, LOL.  I cant care less, they are welcome to waste their $, I will EARN my levels and gear...but when you make it a painfull must raid setting in order to be at the top of the solo or grouping system, then I would be outraged to see peoples avoiding the must raid lame thing, LOL.  Key point is, remove raiding from the grouping and solo system and there is no problem to start with.  If raiding only give raiding uberness, then only peoples who will raid are raid lovers, not peoples who like to molest little kids and abuse others players with unrightfully earned edges.  Raiders dont deserve anything but raiding uberness, and if they enjoy raiding, they would not care to see peoples pay $ to take shortcuts, they will laugh and find them lame.  If peoples manage to escape a prisoner camp, the problem is not the barricades, the dogs, the police, it is not the peoples who run away...it is the fact it is a prisonner camp.  Raiding, in the current form, is a prisonner camp!

    - "If I understand you well, you are telling me until next time. " - Ren

  • LilhumLilhum Member Posts: 20

    As you can tell i dont post on here much. I do however, have hella lots of experience with games in general and MMOs in peticular. As i have played nearly every game thats came out since pong(tm). You name it ive played it.

    i just cant sit here and read this and not commment. To think this is anything more than a money grab by SOE is rediculous. IMO i think its just a last ditch effort to milk all they can from EQ2 before it goes in the crapper. Anyone who thinks otherwise is illusional.

    I have quit playing all SOE games for nearly a year now. I wont buy, play , pay for anything with a SOE name on it again. Why ?, The list is so huge i cant even begin to list them. Mostly im tired of the cash mongers that they are stabbing me in the back.

    This idea of competing with the MMO "aftermarket" on virtual items isnt a new one. It was a big stink a few years ago. The problem is it WILL degrade what is left of the game into who can buy what. How is that fun ? Echange_Bot_01 says, Hey looky what i bought today. Exchange_Bot_02 says , Ohh yeah ! , <insert credit card> well look what i just bought. etc.

    It will just turn into servers full of people with  expendable cashflows that have no clue what they are doing. Exchange_Bot_0100 shouts , What does this button do?, What does SOW mean? , Whats a raid ?,  

    Some will probably remember a few years back when Ebots started showing up in EQL. (Imagine an entire server of these) Level 65 characters that clearly havent a clue whats going on. But they have full elemental gear , fully keyed, etc. No one will group with them wether its because of their inexperience or the fact the others worked so very hard and put in mass hours on building and learning their characters it just plain pisses them off. Its a sure bet SOE cash whores WILL have this on all servers too.

    If this becomes a norm in other games. Im afraid i will just have to cancel or not buy or play them anymore. I think its a very horrible idea. It will destroy gameplay tremendously to a point no one will even want to play. As i know i dont want to be the one competing with another persons wallet. I think its alot more fun to take the time and "Earn" what i got. If im not to the endgame i dont care. 

    Now i know all the fanbois will try and tear this apart, I really dont give a crap. The fact is, and you cant deny, the bottom line is: All SOE wants is your $$$. They really can care less what the players want. You guys that feed this just ruin it for yourselves and the rest of us.

    So Flame On !

    Peez

  • PorfatPorfat Member Posts: 364

    When I first heard of Station Exchange I got angry.   I always thought virtual items should stay virtual.   And half the fun of MMORPGs is the joy of aquiring a new item through your gameplay. 

    SOE railed against the secondary cash market for years.  And rightly so.  But when it decided it could make a buck off it SOE embraced the cash market with open arms.  In retrospect I shouldn't be surprised.   SOE is a whore.   Want to transfer your characters fine X dollars.   Want more characters on your account - X dollars.   Want a special server - X dollars.   If they don't find these services objectable they should be included in your account.   If they do they shouldn't offer them.    What's next?  Will they start offering plat or items they create for cash.   I wouldn't put it past them.

    I hope this is not the end for classic MMORPGs.   Where gameplay was all you wanted or expected. 

    In disclosure I do not have an EQ2 account.  But played EQ for many years.  I do see myself ever playing an SOE product again. 

     

     

     

     

     

  • ScarisScaris Member UncommonPosts: 5,332


    Originally posted by Porfat
    When I first heard of Station Exchange I got angry. I always thought virtual items should stay virtual. And half the fun of MMORPGs is the joy of aquiring a new item through your gameplay.
    SOE railed against the secondary cash market for years. And rightly so. But when it decided it could make a buck off it SOE embraced the cash market with open arms. In retrospect I shouldn't be surprised. SOE is a whore. Want to transfer your characters fine X dollars. Want more characters on your account - X dollars. Want a special server - X dollars. If they don't find these services objectable they should be included in your account. If they do they shouldn't offer them. What's next? Will they start offering plat or items they create for cash. I wouldn't put it past them.
    I hope this is not the end for classic MMORPGs. Where gameplay was all you wanted or expected.
    In disclosure I do not have an EQ2 account. But played EQ for many years. I do see myself ever playing an SOE product again.

    You seriously beleive that they all the sudden had a discovery that they could make money this way and thats why they are doing it? Sorry, can't buy into that, if that was the case it would have been done years ago as far as I see it.

    - Scaris

    "What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World

  • RekindleRekindle Member UncommonPosts: 1,206

    hahahahahahahahhahahahaha rofl lmfao

     

    .../breathe.

     

    Man I'm so glad I cancled my accounts with these money Grubbing morons before they drummed up this idea in their mind.  I swear to you they will not be happy until they can /pizza the crap out of their players and have you paying w/ your visa for stuff in game.

     

    These guys do not  give a crap about making a MMORPG...they just want your money, plan and simple bottom line. They are not even making a MMORPG they are rehasing EQI with fancy graphics.

     

    omfg this is classic, GL.

  • BlackstarBlackstar Member Posts: 50

    Years ago the EQ1 playerbase was much more strongly against this idea.  It would have been harder for SOE to have station exchange servers with EQ1 precisely because the player community was already established and strongly against this idea.  EQ2 has a less established community to upset and the game is much more economically driven then EQ1.  Everything in EQ2 revolves around the damn economy.   Crafting is balanced against adventuring.  Adventurers are forced to constantly spend money on expensive food/drink/upgrades.  You die and you have to spend money on repairs.  Want a shortcut to Enchanted Lands/Feerrott/Zek?  Pay 60sp.  Want one of those uber imbued crafted weapons?  Lay down the gold. 

    The economy is the centerpiece of SOE's EQ2 vision.

    No, I would not be surprised if they wanted to implement this a long time ago.  It just took time for an attitude of acceptance to grow in the mmorpg community.   Like drug dealers, they just needed you to grow numb to seeing junkies selling heroin in another person's neighborhood, before they could move into your neighborhood.

    Not that I am saying that drug dealing is as bad as 2nd market selling. image

     

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