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Monolith's William Westwater addresses the players over the recent patch, that ignited a fury among it's community.
Dear Community, After reviewing the impact of Monday's mission XP change, we agree that the new timer affects too many players. The settings were too extreme, hurting people who are just trying to have a good time. As a result, we are pulling the timers way back effective immediately. Limits will be roughly 1/5th of the previous capabout 2 minutes per mission phase. Overall, we expect that the vast majority of players will see XP return to the previous levels. Also, we plan to eliminate the cap from story and neighborhood missions in a patch coming soon. If you continue to experience the mission cap, please petition us under in-game feedback and describe how you completed your mission. |
Comments
SWEET!
that was really pissing me off that i was leveling like in eq.
I have been looking at getting in MXO, and after reading the forums this week, I was losing faith in the game because of the amount of complains that followed that drastic XP change.
To see that Monolith actually listens to it's customer pool gives me some hope, and I might actually get the game now.
Good news indeed for MXO.
~Iragael Vandayanaa,
Elder of the Vandayanaa Dynasty,
Knight,
Order of the Shield,
Sacred Silver Blades.
My icon is copyright Jonathon Earl Bowser.