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Can someone explain to me the appeal of F2P games?

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  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Larloch

    Before if you wanted something powerful, cool, or fun you had to work together to go out and find it and earn it. Now, even in the most well designed of f2p games, there is always someone in my gaming groups who just instantly buys all this cool stuff. What's the point of working together if my partner or gaming group is always going to have all this cool stuff right from the start. I really hate that there is no cap on the cost of these games. Before everyone was equal because everyone payed the same entry fee. Now that there is no limit to what that entry fee is there is always someone who is willing to spend more and buys their way to superiority even if it is just cosmetic superiority. Part of the fun for me was comparing my progress to my friends and guild mates. That is gone now.

     

    What is the difference? Before, there are always those who are willing to put in 24/7 to get ahead of everyone.

    So now the guy who are willing to spend money, instead of time is going to be ahead. So?

    The playing field is as level as before. Before, if you are willing spend more time, you are ahead. Now if you are willing to spend more money, you are ahead.

    Nothing is gone now. Just time is replaced with money.

  • rochristrochrist Member UncommonPosts: 134
    Originally posted by WellzyC

     

    I don't understand the recent boom in popularity about the F2P model, Everyone's mom is talking about F2P. I ask, why?

     

    Every F2P game I have played has been very under whelming.

    - The graphics are "meh."

    - The game play is always generic questing with the yellow Exclamation mark.

    - Never more than 3-4 classes, usually genaric.

    - Never anything new, always just recycled ideas done a billion times over.

    - The combat and overall game feels like it was made in some ones garage.

     

    Clearly, you haven't played any of the high end f2p games.

     

     

  • rochristrochrist Member UncommonPosts: 134
    Originally posted by Odaman

    Most AAA mmos that have gone f2p were trash from the start. Have yet to be impressed by f2ps, some have interesting ideas and poor execution while others are bland carbon copies of something else. Granted that's an observation of the genre as a whole with a few outliers. At the same time some p2p would do better if they went f2p at this point, but that's mostly older mmos like daoc.

     

    Since virtually all AAA games other than WoW  and Eve that are more than a year old have gone f2p, that doesn't really hold water. Unless you contend that ALL AAA games are trash.

     

     

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