Now that I've watched these. I'd say the sound, music, and voice acting is quite good. Gameplay is of a low zone, so I wouldn't base much on that. Player is more skilled than most others I've seen playing this game. Combat is looking smoother. Environment is very interesting, a lot is put into it - and this type of zone is fairly common in mmorpgs. Crowd control used against player in p2, nice to see restricting bone cage. Really hear that Mechari thumping around, while walking in the cave. I wonder if other races/classes make that less noticeable. In the cave there are a lot of unique environmental sounds.
Double kill, triple kill, about time
Criticism: Don't believe we need ! anymore in mmorpgs. Not a fan of that myself. I'd have to test the big directional arrows to comment. Fly by chopper could switch up its telegraph location on the ground, still interesting to have that flying element. Kill giant monster in p2 by cutting its feet/ankles to death is always corny.
Originally posted by flizzer Watch this video and then check out the ArcheAge video. Hmm... which one would you want to play.
I'll most likely give each one a shot. However, if you're talking about the Archage E3 Trailer which is marketing/promotions compared to a random gameplay video, then that doesn't bode well for someone at age 44. Thanks for the laugh though!
Originally posted by flizzer Watch this video and then check out the ArcheAge video. Hmm... which one would you want to play.
I'll most likely give each one a shot. However, if you're talking about the Archage E3 Trailer which is marketing/promotions compared to a random gameplay video, then that doesn't bode well for someone at age 44. Thanks for the laugh though!
What does his age have to do with gaming? Just curious, maybe I'm to old to have fun.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
I feel sorry for the idiots on this thread saying "WoW Clone" and things similar to that. Warplots? WoW does not have that. Outside arena spectacting? Nope. Player housing to the extreme? Nope. This path system? Nope. Sprint,Double Jump, Dodge roll? Nope. The list goes on this is not a WoW Clone. It may have some similar things to WoW but thats about it.
Originally posted by McSire I feel sorry for the idiots on this thread saying "WoW Clone" and things similar to that. Warplots? WoW does not have that. Outside arena spectacting? Nope. Player housing to the extreme? Nope. This path system? Nope. Sprint,Double Jump, Dodge roll? Nope. The list goes on this is not a WoW Clone. It may have some similar things to WoW but thats about it.
Player housing is instanced.
Warplots sound cool, but I am awaiting to see how they are executed. My suspicion is that they will play out similar to to the larger instanced type matches we have seen in games like WoW or Battlefield but with somewhat customizable maps.
Path system pretty much plays out the same as regular questing. You follow arrows and kill mobs: 1 requires you to click things, 1 requires you to jump sometimes, 1 is just regular kill questing, and the last we have seen very little about.
The reason people are calling wow clone is because it does have a nearly identical graphic style and world design. You run around static hubs with ! quest givers and do the same few types of quests over and over.
The combat is more action oriented, but looks slow and somewhat clunky.
A lot of people are concerned that for a majority of the playtime, the player will be doing the exact same monotonous things you did in WoW or any other clone. The gameplay videos cleary show exactly that.
To be fair I never saw much hype from devs, some vids on their site, sure, but at least not more hype than the people on these forums. At first there was next to no hype whatsoever and suddenly you see a ton of "this is going to be a sleeper mmo!/wow killer!" threads, so once again people built up expectations and in true fashion it's now getting crapped on.
GW2 gets crap for not being a wow clone, Wildstar gets it for being one.
I was actually looking forward to "Wildstar". After watching some of this I came to a realization that will save me some money. I found myself saying "I'm done with themeparks. The ones that are already released are more than adequate enough for what they offer". It's nothing personal against the game. The game just showed me that this isn't so much a copy of another game in the genre, this IS the genre as far as "themepark" goes. It doesn't by any means look awful, don't get the wrong impression. It simply looks like it's using mechanics that I already have available in spades. Aion, AoC, Guild Wars 2, SWtoR, RIFT, TSW, WoW. All of these games offer something similar enough and different enough, in the themepark sub-genre, that I don't need to look any further.
I was looking forward to this game once. The more I see and learn, the less interest I have. It may be a lot of fun for some people, but this style of game isn't for me, I'm afraid.
Originally posted by Vayman I was looking forward to this game once. The more I see and learn, the less interest I have. It may be a lot of fun for some people, but this style of game isn't for me, I'm afraid.
Originally posted by Avarix I was actually looking forward to "Wildstar". After watching some of this I came to a realization that will save me some money. I found myself saying "I'm done with themeparks. The ones that are already released are more than adequate enough for what they offer". It's nothing personal against the game. The game just showed me that this isn't so much a copy of another game in the genre, this IS the genre as far as "themepark" goes. It doesn't by any means look awful, don't get the wrong impression. It simply looks like it's using mechanics that I already have available in spades. Aion, AoC, Guild Wars 2, SWtoR, RIFT, TSW, WoW. All of these games offer something similar enough and different enough, in the themepark sub-genre, that I don't need to look any further.
I'll just agree with you. I actually have a much meaner sense of the game 'Wildstar', but I like how you so eloquently expressed your opinion. So.. Yea. What he said.
LOL @ those of you thinking the starting zones is going to be some epic experience...
Looks pretty good as far as I'm concerned.
------------------------------ You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith
Originally posted by Maelwydd Took me 2 minutes to stop the video, not for me. I have not followed this game for the graphics and while somr of the concepts are pretty cool it is too much of a dead world for me. I dislike games that are static the moment you stop moving.
Yeah I just watched Archeage video and thought that was amazing , it didn't even have any combat in it .
Watched this video and thought it wasn't anything special but I can see it will appeal to some players who are new to MMO's.
Firstly the quest system is same as WOW system , using the ! Why not a star above quest givers heads or something a bit different ?
The second thing I noticed was how simple the stats on items were , very dumbed down .
I turned it off after he killed the spirit looking guys , it really does look like another failure of massive proportions .
Originally posted by flizzer Watch this video and then check out the ArcheAge video. Hmm... which one would you want to play.
I'll most likely give each one a shot. However, if you're talking about the Archage E3 Trailer which is marketing/promotions compared to a random gameplay video, then that doesn't bode well for someone at age 44. Thanks for the laugh though!
What does his age have to do with gaming? Just curious, maybe I'm to old to have fun.
For clearification, at age 44, one shouldn't be making comparisons between a Marketing Trailer video with intent to hype vs. a random gameplay video.
To expand on this some, nearly any video can make nearly any game look good or bad - depending on how it was made. The vast majority of marketing or Trailers are made to make the said game look good - AA Trailer Example.
Providing a gameplay video with no commentary is very neutral territory, for the viewer to make an opinion on. There is already plenty of gameplay video of Archeage out there, and I'll just say that the Trailer is at least x2 better, imo, than the gameplay videos I've seen of AA.
Age really has nothing to do with it. If you're not a child, you shouldn't be making such poor comparisons
That combat video is extremely......BORING. I mean, it looks like WoW/Rift all over again as far as combat. Very little movement, not very fluid. Now with GW2, that game's where it's at as far as combat is concerned.
I know I'm going to hear the "but raiding! but end-game"....a game is about what's fun. If you're doing combat 97% of the time, it should be FUN! Maybe raiding is fun for some parts, but if the combat is a stale boring affair, then it all falls apart.
I'll still hold out a final verdict on this game until it's release/open-beta/more known. In the mean time, based solely on what I've seen...."meh" comes to mind.
The game looks good but I'm concerned with the combat experience. Why does it seem that there is a pause after every swing? It makes it look so slow. I'd like to see the other classes too (minus the stalker). Game right now has a B grade from me. We will have to wait and see.
If they make a decent copy of wow good for them as long as it is fun, but I can't get past the telegraphing of spells and arrows pointing to where you should go. What are we like three years old and can't read a quest text and figure it out!
And what fun is it to know where a mob is going to strike next by telegraphing it:(
The game looks fine. At first i was kinda looking forward to this but then it does look the same thing we already know about. I think this is a good thing for people who are not into MMO's yet and they get to experience what the "vets" had some time ago.
One can not reinvent everything. It's like making cars. The car has chassis, wheels, steering wheels etc etc. In the end the basic concept of a car is always the same.
Comments
Now that I've watched these. I'd say the sound, music, and voice acting is quite good. Gameplay is of a low zone, so I wouldn't base much on that. Player is more skilled than most others I've seen playing this game. Combat is looking smoother. Environment is very interesting, a lot is put into it - and this type of zone is fairly common in mmorpgs. Crowd control used against player in p2, nice to see restricting bone cage. Really hear that Mechari thumping around, while walking in the cave. I wonder if other races/classes make that less noticeable. In the cave there are a lot of unique environmental sounds.
Double kill, triple kill, about time
Criticism: Don't believe we need ! anymore in mmorpgs. Not a fan of that myself. I'd have to test the big directional arrows to comment. Fly by chopper could switch up its telegraph location on the ground, still interesting to have that flying element. Kill giant monster in p2 by cutting its feet/ankles to death is always corny.
I'll most likely give each one a shot. However, if you're talking about the Archage E3 Trailer which is marketing/promotions compared to a random gameplay video, then that doesn't bode well for someone at age 44. Thanks for the laugh though!
What does his age have to do with gaming? Just curious, maybe I'm to old to have fun.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Player housing is instanced.
Warplots sound cool, but I am awaiting to see how they are executed. My suspicion is that they will play out similar to to the larger instanced type matches we have seen in games like WoW or Battlefield but with somewhat customizable maps.
Path system pretty much plays out the same as regular questing. You follow arrows and kill mobs: 1 requires you to click things, 1 requires you to jump sometimes, 1 is just regular kill questing, and the last we have seen very little about.
The reason people are calling wow clone is because it does have a nearly identical graphic style and world design. You run around static hubs with ! quest givers and do the same few types of quests over and over.
The combat is more action oriented, but looks slow and somewhat clunky.
A lot of people are concerned that for a majority of the playtime, the player will be doing the exact same monotonous things you did in WoW or any other clone. The gameplay videos cleary show exactly that.
To be fair I never saw much hype from devs, some vids on their site, sure, but at least not more hype than the people on these forums. At first there was next to no hype whatsoever and suddenly you see a ton of "this is going to be a sleeper mmo!/wow killer!" threads, so once again people built up expectations and in true fashion it's now getting crapped on.
GW2 gets crap for not being a wow clone, Wildstar gets it for being one.
omg we actually agree on something lol..noting the moment
There Is Always Hope!
Exactly how I feel about the game.
I'll just agree with you. I actually have a much meaner sense of the game 'Wildstar', but I like how you so eloquently expressed your opinion. So.. Yea. What he said.
LOL @ those of you thinking the starting zones is going to be some epic experience...
Looks pretty good as far as I'm concerned.
------------------------------
You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith
Yeah I just watched Archeage video and thought that was amazing , it didn't even have any combat in it .
Watched this video and thought it wasn't anything special but I can see it will appeal to some players who are new to MMO's.
Firstly the quest system is same as WOW system , using the ! Why not a star above quest givers heads or something a bit different ?
The second thing I noticed was how simple the stats on items were , very dumbed down .
I turned it off after he killed the spirit looking guys , it really does look like another failure of massive proportions .
For clearification, at age 44, one shouldn't be making comparisons between a Marketing Trailer video with intent to hype vs. a random gameplay video.
To expand on this some, nearly any video can make nearly any game look good or bad - depending on how it was made. The vast majority of marketing or Trailers are made to make the said game look good - AA Trailer Example.
Providing a gameplay video with no commentary is very neutral territory, for the viewer to make an opinion on. There is already plenty of gameplay video of Archeage out there, and I'll just say that the Trailer is at least x2 better, imo, than the gameplay videos I've seen of AA.
Age really has nothing to do with it. If you're not a child, you shouldn't be making such poor comparisons
That combat video is extremely......BORING. I mean, it looks like WoW/Rift all over again as far as combat. Very little movement, not very fluid. Now with GW2, that game's where it's at as far as combat is concerned.
I know I'm going to hear the "but raiding! but end-game"....a game is about what's fun. If you're doing combat 97% of the time, it should be FUN! Maybe raiding is fun for some parts, but if the combat is a stale boring affair, then it all falls apart.
I'll still hold out a final verdict on this game until it's release/open-beta/more known. In the mean time, based solely on what I've seen...."meh" comes to mind.
If they make a decent copy of wow good for them as long as it is fun, but I can't get past the telegraphing of spells and arrows pointing to where you should go. What are we like three years old and can't read a quest text and figure it out!
And what fun is it to know where a mob is going to strike next by telegraphing it:(
The game looks fine. At first i was kinda looking forward to this but then it does look the same thing we already know about. I think this is a good thing for people who are not into MMO's yet and they get to experience what the "vets" had some time ago.
One can not reinvent everything. It's like making cars. The car has chassis, wheels, steering wheels etc etc. In the end the basic concept of a car is always the same.