Started playing the game again a few days ago after over a year playing other games. I was shocked to see that the game is not only well populated, but the majority appears to be subscribers at that.
Niche game? Sure
Failure? Not at all
they have the biggest IP
they spent A LOT of Money to make this game
this is the expensive Ferrari, that can only go 50 mph, and it doesnt even look good, while doing it
but its NOT a failure?
i guess, they designed it as a niche game, then, and the jokes on us
I guess you haven't played the game since the graphical update. They have implemented new tech within the engine that doesn't slow the game down. It's similar tech to the ones used in films ( movies ) to add colour to 600 areas of the game and it looks stunning.
Cheers,
BadOrb.
Graphics isnt swtors biggest biggest problem,,its the design of the core game
small, linear maps, instead of big open ones
the heavy emphasis on STORY
when you make a character in swtor,, you can basically only go one way, and thats the way of the story
very few choices,besides those in the convo Wheel
DCUO is similar in structure,,and guess what..they didnt do too well , either
Small worlds? Really go play ffxiv swtor zones are much larger. For those who play know its still very healthy. Last night we ran TC Makeb had 6 instances, fleet had 5, guilds recruiting, raids forming, we then ran TFB (24 other players in there besides us). I'm just confused how some still bash this game. Its been out for almost 2yrs and will be out for more. At what point do you just move on with your life and accept a video just wasn't for you?
okay, so this star wars mmo wasnt made for me
even though, i am a fan, and a mmo player
apparently , this wasnt the star wars mmo for the majority of paying customers , either
i.e, those , who preordered, and showed any interest before launch
i was considering trying out FF,(i never tried any), but i guess ill just skip it now
i want a good star wars mmo, when i get one, i will be satisfied..at least for a while
they started working on this gem in 2005
chances are good, that the next version is already on the drawing board
i think right now its steady at an unhealthy population. It will not change unless they fix their awful model.
The only way i can see their model fixed is by removing the limitations to players who bought the game and let them have a cosmetic (fluff, mounts, boosts) cash shop. Giving all the cash shop items to subscribers for free as extra perks for their subs ( they are subscribers, they shouldn't need to pay for cash shop). And let the limitations in place only for fully free players so they have enough content to decide if they want to buy the game or subscribe altogether. Also subscribers get discounts on dlc and expansions the same way they did with the hutt cartel thing while preferred and free would get it full price.
That is only related to the model. As for game content, well.... they need to do a lot of stuff and add a lot of new stuff, but unless they fix the model they will not recover.
WoW, A SWTOR thread I'm amazed that people still play this game. Not just because it was an overall disappointment but the way EA handles everything.
I see the big super space project hasn't materialised either, no surprise there but i'll look in next year to see if they are still teasing you all with it still.
WoW, A SWTOR thread I'm amazed that people still play this game. Not just because it was an overall disappointment but the way EA handles everything.
I see the big super space project hasn't materialised either, no surprise there but i'll look in next year to see if they are still teasing you all with it still.
Well it took about a year or so for Makeb to get released once a trailer went out .. so yeah, come back Fall 2014 for some real space instances!
Or is that instance of space ... /slap .. every battle is instancely fun .. I can't get the right words. ugh. /give-up.
you people.. still going on about this shit. we know you want the game to fail /clap. smh.. the people who play the game and sub to it arent in this forum bitching about it "failing". find another hobby. SWTOR will be fine. No game has wows numbers (still) but swtor is WAY past a lot of other mmos, and it is doing fine. whoever said servers are under 150 fleet prob hasnt played since 2012.. prob read that info off some old review.. go play it and see for yourself. Ive played the game since beta, I dont agree w a lot of stuff no, but im not crying about it. Theres nothing I can personally do. bitching here wont fix the issues i have. I enjoy the game like a lot of other people seemingly because when i log on 5-6pm EST the all the servers are either HEAVY, or Standard. Fleet is ALWAYS over 150.. i play on Ebon Hawk btw so come join us. enjoy your dead horse.
"Beliefs don't change facts. Facts, if you're reasonable, should change your beliefs."
"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
Bought the CE before release and didn't even finish my sub time.
But I came back a few weeks ago and I'm enjoying myself. Playing the game with a friend and always grouped. Makes a ton of difference imo.
Anyway, I'm not playing this game like a regular mmo: leveling up to get a character with good gear and do endgame stuff. Nope... I'm enjoying the different stories this game has to offer. When I reach endgame with 2 or 3 chars, I'll probably quit again until there's an update that either adds more story or something new to explore, but for now I'm just enjoying the game for what it is; A Bioware RPG with multiplayer options. Which is fine.
Originally posted by Drelkag Seems healthy to me - the content updates come pretty frequent now and carry quite a bit of stuff. More than most MMO's that I've had experience with.
Well sometimes content comes in the form of a cash-shop expansion, and that is rather disappointing.
Content updates used to be every 4 weeks, then every 4-6 weeks, then 6 weeks, then 6-8 weeks, now a flat 8 weeks.
I'd love to know what MMO's you had experience with, because paying $30 (2 months) for a content update is horrid. You can buy a whole new game for $30. When one of those weeks is a CM cash-shop update it really drives a stake through the heart.
If you are going to say WoW .. well Blizzard can get away with it because they have solid product that runs with good framerates. Also, it's WoW .. with loyalty surpassing even Star Wars. Blizzard just has a better quality record than EA, and I know why.
While I will agree the game is not dead, it's not doing extremely well either. I purchased the collectors edition and have played since beta. I am a pretty hard core gamer so I tend to burn through content, even with 8 characters on my server. TBH I log in about every 2 months, play the content for a month, get bored and wait another 2 months for me to want to play again and for enough content to warrant paying for a month.
I have noticed its more and more Cartel market/grind oriented. New stuff comes out that i want to work to get but its mostly cartel market. Then I have to pay more real money or a ton of in game money that I also have to spend re-slotting gear just to change my appearance.
The only thing this game has going for it is the StarWars IP, if not for that I would have abandoned it a long time ago. i'm still holding out hope for a major revamp/space expansion, but im not sure even that will make the game enjoyable for any more than a few hours a week at this point.
It can't recover...you only get one shot at launch...
This /
If you look at titles that blew it at launch, you will see that they are still struggling today. AoC, warhammer, Defiance, SWTOR, STO, Vanguard and a few others had rocky launches and now they are suffering...even though the game has made a significant turn around. MMO players are some of the most unforgiving individuals in the world. I feel FFXIV will succumb to the same woes. SE should have never originally launched the game in such a horrible state.
The subs aren't going up. I log onto the game frequently as a free player now to do my weekly warzones and every week the servers have become more and more dead.
Reason is probably that they don't actually release any new content for anyone besides a new raid here or there, possibly a new dungeon. The rest of the games updates have been directly for the Cartel Market. Pvp hasn't seen an update in almost a year.
But 2.4 might stir things up. Free warzones for free players, and arenas. But after awhile the game will dwindle again.
EA killed this game out of the gate.
Playing: Smite, Marvel Heroes Played: Nexus:Kingdom of the Winds, Everquest, DAoC, Everquest 2, WoW, Matrix Online, Vangaurd, SWG, DDO, EVE, Fallen Earth, LoTRo, CoX, Champions Online, WAR, Darkfall, Mortal Online, Guild Wars, Rift, Tera, Aion, AoC, Gods and Heroes, DCUO, FF14, TSW, SWTOR, GW2, Wildstar, ESO, ArcheAge Waiting On: Nothing. Mmorpg's are dead.
It seems like everyone knows this game is dead except the people in the SWTOR forums.
I mean, come on the game is dead people.
You mean the people that are actually logging on every day and playing the game? Yeah, what would they know?
They don't know any better. SWTOR acts as a filter to locate the players with the most stamina for repetitive and meaningless activities in a semi-MMORPG format. SWTOR is the cave, don't come out and see natural light, you will be unhappy thereafter.
I paid for SWTOR at the start, and did not finish my 30 day period. I just stopped playing. I felt no hold to draw me in.
I attempted to come back via FtP and such more than once, but still didn't care enough to continue.
Let's just say this: this is one of the worst games I've paid for.
I've paid less money on Minecraft, and have spent dozens (perhaps hundreds at this point) of hours doing what I want in my expansive game worlds.
None-the-matter--to answer the fundamental qustestion in this thread, I'll say this: No. It will not recover. I can hardly imagine anyone carrying forth in suffient numbers to arguing this fact. But truth has been told more elequantly than this and resoundly discarded.
DCB
Truth-Beauty--Beauty-Truth.
That is all all you know, and all you should know.
I've got all necessary unlocks and 4 months of Operation weekly passes in 1 month of subscription play. I've played for free for 4 months now, without feeling restricted by anything else than the 350k credit cap and the 2h instead of 30min quick travel. People are turned off by facts like "i have a limited number of action bars" without realizing that it takes about 40min at max level to unlock one. Same for inventory unlocks, it's actually cheaper after some point to unlock with things from the cartel market (bought with credits from the auction house) than directly with credits.
But the problem that you probably didn't realise was, it WASN'T like this when it first went f2p.
Back then you can't unlock, you HAVE to buy, and that sullied the reputation of the game beyond the point of recovery.
People don't tend to easily forget bad reputations, even if the right thing was done afterwards. That's just human nature.
It seems like everyone knows this game is dead except the people in the SWTOR forums.
I mean, come on the game is dead people.
You mean the people that are actually logging on every day and playing the game? Yeah, what would they know?
They don't know any better. SWTOR acts as a filter to locate the players with the most stamina for repetitive and meaningless activities in a semi-MMORPG format. SWTOR is the cave, don't come out and see natural light, you will be unhappy thereafter.
They actually would know better about whether the game has a healthy population or not. And those repetitive and meaningless activities are there in every MMO, and it's all pretty subjective anyway. What might be meaningless to you might have meaning to other people.
And I'm certainly no white knight for SWTOR. Believe me, I could write a book on all the ways that Bioware screwed the pooch when making this game. It makes me angry just thinking about how bad they botched this IP. But I enjoy the class stories, and play the game like a single-player RPG that just happens to have other people running around and occasionally helping. I'd imagine that's how many of the players play this game right now.
No, it's not a perfect MMO. In fact, I wouldn't even consider it a good MMO. But that doesn't mean there aren't people not enjoying it for what it is. And the population, at least on my server, seems fairly healthy, albeit back-loaded towards later levels.
It seems like everyone knows this game is dead except the people in the SWTOR forums.
I mean, come on the game is dead people.
You mean the people that are actually logging on every day and playing the game? Yeah, what would they know?
They don't know any better. SWTOR acts as a filter to locate the players with the most stamina for repetitive and meaningless activities in a semi-MMORPG format. SWTOR is the cave, don't come out and see natural light, you will be unhappy thereafter.
They actually would know better about whether the game has a healthy population or not. And those repetitive and meaningless activities are there in every MMO, and it's all pretty subjective anyway. What might be meaningless to you might have meaning to other people.
And I'm certainly no white knight for SWTOR. Believe me, I could write a book on all the ways that Bioware screwed the pooch when making this game. It makes me angry just thinking about how bad they botched this IP. But I enjoy the class stories, and play the game like a single-player RPG that just happens to have other people running around and occasionally helping. I'd imagine that's how many of the players play this game right now.
No, it's not a perfect MMO. In fact, I wouldn't even consider it a good MMO. But that doesn't mean there aren't people not enjoying it for what it is. And the population, at least on my server, seems fairly healthy, albeit back-loaded towards later levels.
Well anyone who plays it as a SPRPG would undoubtedly find it as rewarding as any other single-player linear game. That is so far off from what an MMORPG is though that it's scary that Bioware actually thought they were making an MMO. I have to wonder how they could have been so blind to what the trajectory of the game would be. They took Theme Park to its limit and bet the farm on limited content and full dev control of all activities.
It seems like everyone knows this game is dead except the people in the SWTOR forums.
I mean, come on the game is dead people.
You mean the people that are actually logging on every day and playing the game? Yeah, what would they know?
They don't know any better. SWTOR acts as a filter to locate the players with the most stamina for repetitive and meaningless activities in a semi-MMORPG format. SWTOR is the cave, don't come out and see natural light, you will be unhappy thereafter.
They actually would know better about whether the game has a healthy population or not. And those repetitive and meaningless activities are there in every MMO, and it's all pretty subjective anyway. What might be meaningless to you might have meaning to other people.
And I'm certainly no white knight for SWTOR. Believe me, I could write a book on all the ways that Bioware screwed the pooch when making this game. It makes me angry just thinking about how bad they botched this IP. But I enjoy the class stories, and play the game like a single-player RPG that just happens to have other people running around and occasionally helping. I'd imagine that's how many of the players play this game right now.
No, it's not a perfect MMO. In fact, I wouldn't even consider it a good MMO. But that doesn't mean there aren't people not enjoying it for what it is. And the population, at least on my server, seems fairly healthy, albeit back-loaded towards later levels.
Dont kid yourself, its all meaningless ;P
MMOs in general are in a bad place, its like playing same game with different skin over and over again (few exceptions lik EvE for example), just look at FFXIV ARR.
I personally would pay for more class stories, but they kinda said no to that, they are just pumping standard MMO stuff, round of dailies, flashpoint, OP, warzone, and thats pretty much year or so worth of updates in SWTOR. Really not worth paying for im afaraid. *Maybe* month or 2 a year.
As far as population goes...I played it at launch, i played it when F2P launched i play it now (since Makeb became "free"), and the drop from F2P launch and month or so after is...noticable, drastic i would say. Though i dont group stuff so it doesnt really mean anything to me.
You can't even post on the forums anymore without being a subscriber, and with this new sale for subbing it seems like they're extremely desperate. Pretty sure this game is going downhill, I knew EA getting their grubby little hands on this game would ruin it.
Comments
okay, so this star wars mmo wasnt made for me
even though, i am a fan, and a mmo player
apparently , this wasnt the star wars mmo for the majority of paying customers , either
i.e, those , who preordered, and showed any interest before launch
i was considering trying out FF,(i never tried any), but i guess ill just skip it now
i want a good star wars mmo, when i get one, i will be satisfied..at least for a while
they started working on this gem in 2005
chances are good, that the next version is already on the drawing board
Obsidian was a potential for the next Star Wars game .. but I guess they got nixed now that EA holds all SW licenses. Oh well
EA putting out another Star Wars game? I cringe.
Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.
i think right now its steady at an unhealthy population. It will not change unless they fix their awful model.
The only way i can see their model fixed is by removing the limitations to players who bought the game and let them have a cosmetic (fluff, mounts, boosts) cash shop. Giving all the cash shop items to subscribers for free as extra perks for their subs ( they are subscribers, they shouldn't need to pay for cash shop). And let the limitations in place only for fully free players so they have enough content to decide if they want to buy the game or subscribe altogether. Also subscribers get discounts on dlc and expansions the same way they did with the hutt cartel thing while preferred and free would get it full price.
That is only related to the model. As for game content, well.... they need to do a lot of stuff and add a lot of new stuff, but unless they fix the model they will not recover.
WoW, A SWTOR thread I'm amazed that people still play this game. Not just because it was an overall disappointment but the way EA handles everything.
I see the big super space project hasn't materialised either, no surprise there but i'll look in next year to see if they are still teasing you all with it still.
*looks at watch and then calendar*
Is it really that time of the month again? Sheesh doesn't time fly.....
This looks like a job for....The Riviera Kid!
Well it took about a year or so for Makeb to get released once a trailer went out .. so yeah, come back Fall 2014 for some real space instances!
Or is that instance of space ... /slap .. every battle is instancely fun .. I can't get the right words. ugh. /give-up.
ETA Space Project 1 year .....
Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.
"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
yup,,better get your tampons out, little sister
Bought the CE before release and didn't even finish my sub time.
But I came back a few weeks ago and I'm enjoying myself. Playing the game with a friend and always grouped. Makes a ton of difference imo.
Anyway, I'm not playing this game like a regular mmo: leveling up to get a character with good gear and do endgame stuff. Nope... I'm enjoying the different stories this game has to offer. When I reach endgame with 2 or 3 chars, I'll probably quit again until there's an update that either adds more story or something new to explore, but for now I'm just enjoying the game for what it is; A Bioware RPG with multiplayer options. Which is fine.
Well sometimes content comes in the form of a cash-shop expansion, and that is rather disappointing.
Content updates used to be every 4 weeks, then every 4-6 weeks, then 6 weeks, then 6-8 weeks, now a flat 8 weeks.
I'd love to know what MMO's you had experience with, because paying $30 (2 months) for a content update is horrid. You can buy a whole new game for $30. When one of those weeks is a CM cash-shop update it really drives a stake through the heart.
If you are going to say WoW .. well Blizzard can get away with it because they have solid product that runs with good framerates. Also, it's WoW .. with loyalty surpassing even Star Wars. Blizzard just has a better quality record than EA, and I know why.
Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.
It seems like everyone knows this game is dead except the people in the SWTOR forums.
I mean, come on the game is dead people.
While I will agree the game is not dead, it's not doing extremely well either. I purchased the collectors edition and have played since beta. I am a pretty hard core gamer so I tend to burn through content, even with 8 characters on my server. TBH I log in about every 2 months, play the content for a month, get bored and wait another 2 months for me to want to play again and for enough content to warrant paying for a month.
I have noticed its more and more Cartel market/grind oriented. New stuff comes out that i want to work to get but its mostly cartel market. Then I have to pay more real money or a ton of in game money that I also have to spend re-slotting gear just to change my appearance.
The only thing this game has going for it is the StarWars IP, if not for that I would have abandoned it a long time ago. i'm still holding out hope for a major revamp/space expansion, but im not sure even that will make the game enjoyable for any more than a few hours a week at this point.
Blackthorne Legend Gaming | Join Us! Jahosefat - Deckhand of Blackthorne
This /
If you look at titles that blew it at launch, you will see that they are still struggling today. AoC, warhammer, Defiance, SWTOR, STO, Vanguard and a few others had rocky launches and now they are suffering...even though the game has made a significant turn around. MMO players are some of the most unforgiving individuals in the world. I feel FFXIV will succumb to the same woes. SE should have never originally launched the game in such a horrible state.
The subs aren't going up. I log onto the game frequently as a free player now to do my weekly warzones and every week the servers have become more and more dead.
Reason is probably that they don't actually release any new content for anyone besides a new raid here or there, possibly a new dungeon. The rest of the games updates have been directly for the Cartel Market. Pvp hasn't seen an update in almost a year.
But 2.4 might stir things up. Free warzones for free players, and arenas. But after awhile the game will dwindle again.
EA killed this game out of the gate.
Playing: Smite, Marvel Heroes
Played: Nexus:Kingdom of the Winds, Everquest, DAoC, Everquest 2, WoW, Matrix Online, Vangaurd, SWG, DDO, EVE, Fallen Earth, LoTRo, CoX, Champions Online, WAR, Darkfall, Mortal Online, Guild Wars, Rift, Tera, Aion, AoC, Gods and Heroes, DCUO, FF14, TSW, SWTOR, GW2, Wildstar, ESO, ArcheAge
Waiting On: Nothing. Mmorpg's are dead.
You mean the people that are actually logging on every day and playing the game? Yeah, what would they know?
They don't know any better. SWTOR acts as a filter to locate the players with the most stamina for repetitive and meaningless activities in a semi-MMORPG format. SWTOR is the cave, don't come out and see natural light, you will be unhappy thereafter.
Survivor of the great MMORPG Famine of 2011
My opinion isn't new, but I'll add it anyway:
I paid for SWTOR at the start, and did not finish my 30 day period. I just stopped playing. I felt no hold to draw me in.
I attempted to come back via FtP and such more than once, but still didn't care enough to continue.
Let's just say this: this is one of the worst games I've paid for.
I've paid less money on Minecraft, and have spent dozens (perhaps hundreds at this point) of hours doing what I want in my expansive game worlds.
None-the-matter--to answer the fundamental qustestion in this thread, I'll say this: No. It will not recover. I can hardly imagine anyone carrying forth in suffient numbers to arguing this fact. But truth has been told more elequantly than this and resoundly discarded.
DCB
Truth-Beauty--Beauty-Truth.
That is all all you know, and all you should know.
A lot of posters DO agree with him.
Just count the number of "no" vs "yes" posts here and you'll have an idea.
But the problem that you probably didn't realise was, it WASN'T like this when it first went f2p.
Back then you can't unlock, you HAVE to buy, and that sullied the reputation of the game beyond the point of recovery.
People don't tend to easily forget bad reputations, even if the right thing was done afterwards. That's just human nature.
They actually would know better about whether the game has a healthy population or not. And those repetitive and meaningless activities are there in every MMO, and it's all pretty subjective anyway. What might be meaningless to you might have meaning to other people.
And I'm certainly no white knight for SWTOR. Believe me, I could write a book on all the ways that Bioware screwed the pooch when making this game. It makes me angry just thinking about how bad they botched this IP. But I enjoy the class stories, and play the game like a single-player RPG that just happens to have other people running around and occasionally helping. I'd imagine that's how many of the players play this game right now.
No, it's not a perfect MMO. In fact, I wouldn't even consider it a good MMO. But that doesn't mean there aren't people not enjoying it for what it is. And the population, at least on my server, seems fairly healthy, albeit back-loaded towards later levels.
Well anyone who plays it as a SPRPG would undoubtedly find it as rewarding as any other single-player linear game. That is so far off from what an MMORPG is though that it's scary that Bioware actually thought they were making an MMO. I have to wonder how they could have been so blind to what the trajectory of the game would be. They took Theme Park to its limit and bet the farm on limited content and full dev control of all activities.
Survivor of the great MMORPG Famine of 2011
Dont kid yourself, its all meaningless ;P
MMOs in general are in a bad place, its like playing same game with different skin over and over again (few exceptions lik EvE for example), just look at FFXIV ARR.
I personally would pay for more class stories, but they kinda said no to that, they are just pumping standard MMO stuff, round of dailies, flashpoint, OP, warzone, and thats pretty much year or so worth of updates in SWTOR. Really not worth paying for im afaraid. *Maybe* month or 2 a year.
As far as population goes...I played it at launch, i played it when F2P launched i play it now (since Makeb became "free"), and the drop from F2P launch and month or so after is...noticable, drastic i would say. Though i dont group stuff so it doesnt really mean anything to me.