yes it would still be sandbox. And actually i would probly still play today if it wasn't PVP.
PVP was what spoilt my 2 years of work after getting ganked when i accidently warped to a open zone with my new ship which almost cost me everything i had after 2 years of play.
Why would i play a game that allows you to have all your hard work taken away by a few sick idiots?
If they took pvp away it would destroy one of Eve's strongest sandbox elements. Not to mention ultimately destroy the economy since there would very little item destruction. Which would have a huge impact on everything else that could be considered sandbox elements. Pvp inside the Eve universe brings meaning to pretty much everything a person does, directly or indirectly.
I'm thinking in terms of value for any given material. It would still have some sandbox elements if there was no pvp. However without mass item destruction or conflict as well as the meta game there really wouldn't be a reason to do anything. The economy would be stagnant. Which would kill the industry/economy elements. Removing pvp would also destroy one of it's best sandbox features and that's player choice. Freedom to play how a person wants to play their character.
It would turn out to be pretty mediocre and grindy pve game which definitely wouldn't earn the title sandbox.
So a game has to be good before we can call it a sandbox ? What does grindy pve have to do with the question ?
A good game has more tools for the player to interact with both the environment and those around him ergo it is closer to a true sandbox.
To answer the OP: Sandbox MMOs are split between PVP and PVE, the PVP one is superior to the PVE one because it allows more interaction with the world and its denizens but the PVE one is still a sandbox so the answer is yes it would still be a sandbox but an inferior one.
yes it would still be sandbox. And actually i would probly still play today if it wasn't PVP.
PVP was what spoilt my 2 years of work after getting ganked when i accidently warped to a open zone with my new ship which almost cost me everything i had after 2 years of play.
Why would i play a game that allows you to have all your hard work taken away by a few sick idiots?
Then don't undock your ship that you cant lose. That is one of the most basic rules of EVE.
That's like playing WoW and saying "WTF?!?!? No non-consensual open world PvP with FFA loot?!?!? Fuck this game!!!!"
EVE is all bout the risk of losing everything, and it's not their fault you were the idiot that invested everything into 1 ship and have it all blown up.
It would be so different no one here can really imagine how different it would be. You may still want to call it sandbox from todays perspective, knowing what it is today. But no one would ever start calling it sandbox from the get go, provided it released as a pure PvE game. Except maybe people who call PvE themeparks, sandboxes.
EvE's sandbox comes out from pvp, enabled and wraped up in a good ruleset of high-low sec, a world where one of your main thoughts always is how to survive and make it through dangerous teritories alive.
Not to be mistaken tho, a good open PvP ruleset (like in EvE) is only skeleton of a real sandbox. If there's no PvE whatsoever the game is esentially nothing but a hardcore fps/moba with full loot.
A lot of good mechanics with a lot of good PvE mixed in is what makes a sandbox better and better. But take away any PvP interaction and you just made a themepark out of mmorpg.
yes it would still be sandbox. And actually i would probly still play today if it wasn't PVP.
PVP was what spoilt my 2 years of work after getting ganked when i accidently warped to a open zone with my new ship which almost cost me everything i had after 2 years of play.
Why would i play a game that allows you to have all your hard work taken away by a few sick idiots?
Why would I play a game where I can only win, never lose and it doesn't make any difference if I play well or badly?
Eve isn't a true sandbox, as people have explained previously.
"Sandbox" is a term used by advertising companies - probably because it sounds like a cool word and advertising execs haven't really thought about it that much.
a sandbox is not a game where building is the only focus. stop taking the term so literally. then again, there will never be a consensual agreement on what sandbox means, so these discussions are often pointless.
Comments
yes it would still be sandbox. And actually i would probly still play today if it wasn't PVP.
PVP was what spoilt my 2 years of work after getting ganked when i accidently warped to a open zone with my new ship which almost cost me everything i had after 2 years of play.
Why would i play a game that allows you to have all your hard work taken away by a few sick idiots?
If they took pvp away it would destroy one of Eve's strongest sandbox elements. Not to mention ultimately destroy the economy since there would very little item destruction. Which would have a huge impact on everything else that could be considered sandbox elements. Pvp inside the Eve universe brings meaning to pretty much everything a person does, directly or indirectly.
I'm thinking in terms of value for any given material. It would still have some sandbox elements if there was no pvp. However without mass item destruction or conflict as well as the meta game there really wouldn't be a reason to do anything. The economy would be stagnant. Which would kill the industry/economy elements. Removing pvp would also destroy one of it's best sandbox features and that's player choice. Freedom to play how a person wants to play their character.
Picture a sandbox with a bucket of water, a pail and a shovel.
If you took the bucket of water away would it still be a sandbox?
Yes, but there would be a reduction in the things that you could do in the sandbox.
PvP in eve is just another toy in the sandbox.
Edit: The proper defintion of a sandbox game would be a game that allows the user to define his own content within the game.
So a game has to be good before we can call it a sandbox ? What does grindy pve have to do with the question ?
A good game has more tools for the player to interact with both the environment and those around him ergo it is closer to a true sandbox.
To answer the OP: Sandbox MMOs are split between PVP and PVE, the PVP one is superior to the PVE one because it allows more interaction with the world and its denizens but the PVE one is still a sandbox so the answer is yes it would still be a sandbox but an inferior one.
Then don't undock your ship that you cant lose. That is one of the most basic rules of EVE.
That's like playing WoW and saying "WTF?!?!? No non-consensual open world PvP with FFA loot?!?!? Fuck this game!!!!"
EVE is all bout the risk of losing everything, and it's not their fault you were the idiot that invested everything into 1 ship and have it all blown up.
It would be so different no one here can really imagine how different it would be. You may still want to call it sandbox from todays perspective, knowing what it is today. But no one would ever start calling it sandbox from the get go, provided it released as a pure PvE game. Except maybe people who call PvE themeparks, sandboxes.
EvE's sandbox comes out from pvp, enabled and wraped up in a good ruleset of high-low sec, a world where one of your main thoughts always is how to survive and make it through dangerous teritories alive.
Not to be mistaken tho, a good open PvP ruleset (like in EvE) is only skeleton of a real sandbox. If there's no PvE whatsoever the game is esentially nothing but a hardcore fps/moba with full loot.
A lot of good mechanics with a lot of good PvE mixed in is what makes a sandbox better and better. But take away any PvP interaction and you just made a themepark out of mmorpg.
Why would I play a game where I can only win, never lose and it doesn't make any difference if I play well or badly?
Give me liberty or give me lasers
MineCraft is a true sandbox game.
Eve isn't a true sandbox, as people have explained previously.
"Sandbox" is a term used by advertising companies - probably because it sounds like a cool word and advertising execs haven't really thought about it that much.