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Your one worry about EQN?

SlyLoKSlyLoK Member RarePosts: 2,698

For me it is the SC Shop. Just looking at Vanguard and EQ2 with the SC Shop being ridiculous in both of them. I worry that EQN is going to have the " in your face " SC Shop that offers to many shortcuts.

In Vanguard the SC Shop offers gear and even killed off crafting because of some items that only crafters could make that you would need you can now buy in the shop.

Been awhile since I played EQ2 and honestly I have bought cosmetic items on the SC Shop. But the shop had sooo many things listed that it was ridiculous.

I would be ok if EQN had cosmetic items or keys to unlock chests and the like but not anything that would hurt crafting and especially gear.

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Comments

  • GravargGravarg Member UncommonPosts: 3,424

    Mine probably ties in with yours, OP. It's SOE, there hasn't been a single game they've had that they didn't ruin yet.  Maybe Planetside 2, but that's new, you have to give them time.  SOE is one of the slowest companies after all lol.

     

    I wouldn't be suprised if they didn't charge you real money for repairs or to be rezzed or to learn skills or to buy the highest gear.

  • ariestearieste Member UncommonPosts: 3,309

    i find EQ2's SC shop completely harmless. I would absolutely HATE having to buy chest keys from SC shop like in Neverwinter and games that have that setup.  EQ2 just has appearance items and you can get plenty of good appearance items in-game.  Plus you can easily buy SC with in-game earned plat.

     

    I have a couple of main worries:

    1.  It will be almost entirely a solo game - the latest EQ2 expacs have all been going in this direction, they don't even make group shared dungeons or group quests anymore, all solo except for the group & raid instances.  The group content is still good, but i don't want ALL quests i nthe game to be solo.

     

    2.  it will have Global Cooldown combat.  This is probably as close to a game-breaker as it gets for me.  I can get behind all kinds of different combat systems, but GCD just kills any fluidity of combat for me and makes combat not fun.

     

    3.  It won't have Ratonga.  It may be shallow, but i would really miss my favourite EQ race if it ends up not included :(

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

    - Raph Koster

    Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
    Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
    Currently Playing: ESO

  • ice-vortexice-vortex Member UncommonPosts: 960
    The cash shop is my biggest worry, especially after the recent Planetside 2 pay-to-win controversy.
  • TsaboHavocTsaboHavoc Member UncommonPosts: 435
    all soe CS are BS, what makes u think that in EQN will be "different"?
  • RusqueRusque Member RarePosts: 2,785

    My biggest fear is GW2 style PR. Lots of talk about how innovative and dynamic and world changing their game is only for the reality to fall far far short.

    I would very much prefer if game companies would start under selling and over delivering rather than boasting that they've cured cancer when all they did was use a sponge bob band-aid.

  • HatefullHatefull Member EpicPosts: 2,503
    Originally posted by SlyLoK

    For me it is the SC Shop. Just looking at Vanguard and EQ2 with the SC Shop being ridiculous in both of them. I worry that EQN is going to have the " in your face " SC Shop that offers to many shortcuts.

    In Vanguard the SC Shop offers gear and even killed off crafting because of some items that only crafters could make that you would need you can now buy in the shop.

    Been awhile since I played EQ2 and honestly I have bought cosmetic items on the SC Shop. But the shop had sooo many things listed that it was ridiculous.

    I would be ok if EQN had cosmetic items or keys to unlock chests and the like but not anything that would hurt crafting and especially gear.

    This is a good point, I worry more that the 'forum whiners' will make this an all access easy mode game, which is exactly what the genre does not need at this point...or ever again imo.  I feel like it may be a bit early to start worrying about my issue, as we have not even seen an alpha demo yet.  Only time will tell.

    If you want a new idea, go read an old book.

    In order to be insulted, I must first value your opinion.

  • VorthanionVorthanion Member RarePosts: 2,749
    That they'll jump on the action combat bandwagon and add insult to injury by forcing PC gamers to use console style controls and interface.

    image
  • Electro057Electro057 Member UncommonPosts: 683
    My biggest concern right now is the possibility of Sharknados.  Oh and that they might not have my race around, the Iksar~ <3 Or they might remove buff/support classes and only have tank/dps/heals.

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  • SeventhprophetSeventhprophet Member Posts: 6
    I fear they will try to make the healer classes into some mindless "heal while you dps" or drop circles on the ground and hope the right people stand in them.
  • ariestearieste Member UncommonPosts: 3,309
    Originally posted by Seventhprophet
    I fear they will try to make the healer classes into some mindless "heal while you dps" 

    i don't quite understand this.. in my experience in EQ2, healing while you dps is far from mindless and actually more involved than healing while not DPSing - the best healers are able to do both well. 

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

    - Raph Koster

    Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
    Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
    Currently Playing: ESO

  • MikehaMikeha Member EpicPosts: 9,196
    Only fear is that they will  make it too easy so that it will appeal to the masses more.
  • AeliousAelious Member RarePosts: 3,521
    The monetization of UGC, since it's supposed to be so integral to the game. When I seen a quote saying that EQN may not even have a matrix that didn't give me a good feeling.

    As long as having a sub gives you those things and it's similar to EQ2 I don't care. If they take the route of supposed "better" models I'll start to worry.
  • AeliousAelious Member RarePosts: 3,521
    Clarification: I don't mind cosmetics or housing made by players to be monetized, I'm talking about Story Bricks world content creation.
  • SeventhprophetSeventhprophet Member Posts: 6
    Originally posted by arieste
    Originally posted by Seventhprophet
    I fear they will try to make the healer classes into some mindless "heal while you dps" 

    i don't quite understand this.. in my experience in EQ2, healing while you dps is far from mindless and actually more involved than healing while not DPSing - the best healers are able to do both well. 

    I loved healing in eq2.  Healers still had a primary role of healing.  Since then, played a couple of games where healing became a side effect of only smashing the bad guys.  

  • DalanonDalanon Member UncommonPosts: 126
    I worry they will dumb down the game to appeal to a broad market when eq should be be a focused title that appeals to a fan base that appreciates challenge and teamwork during the whole game experience.

    Not all who wander are lost...

  • DocBrodyDocBrody Member UncommonPosts: 1,926
    Originally posted by Mannish
    Only fear is that they will  make it too easy so that it will appeal to the masses more.

    this........

  • etlaretlar Member UncommonPosts: 863
    That i get dissapointed ;)
  • MischiefMischief Member UncommonPosts: 79
    How they use the F2P payment model...  I million other things could go wrong but this is the one that tops my list
  • RattenmannRattenmann Member UncommonPosts: 613

    I have seen WAY worse cash shops then the SoE ones. Don't exactly get what the issue here is. Actually i think the hybrids SoE offers are the best ftp models i saw up to now. This is the only reason i even consider playing EQ Next, even tho it is said to be FTP.

    That being said: i HATE free to play models. Really hate them. I don't want a cash shop, AT ALL. So i guess my biggest fear will come true and i have to deal with it. Hoping the game is good enough to forget about the cashgrabbing.

     

    The next biggest flaw an MMO can do? Consoles... really. Dumbed down controls, annoying UI and all that stuff while playing ON A PC just makes me scream and log off for good.

    MMOs finally replaced social interaction, forced grouping and standing in a line while talking to eachother.

    Now we have forced soloing, forced questing and everyone is the hero, without ever having to talk to anyone else. The evolution of multiplayer is here! We won,... right?

  • azzamasinazzamasin Member UncommonPosts: 3,105

    I have only 2 worries:

    1. It will be a FFA PvP game that allows griefers and gankers to guide the interaction.  I detest PvP greatly and I am looking for the ultimate virtual world dedicated to PvE and community.  FFA PvP is divisive and ruins immersion.
    2. It will feature traditional Tab Targeting, multi-hotbar support.  Its safe to say there is hardly any skill in allowing the use of every skill you've ever learned and it makes balancing so much more harder.  As for the WoW type of tab targeting combat, it relys way to much on RNG.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • DavisFlightDavisFlight Member CommonPosts: 2,556

    That there will be instancing.

     

    Or quest based leveling.

     

    Or progression based raiding.

  • DavisFlightDavisFlight Member CommonPosts: 2,556
    Originally posted by azzamasin

    I have only 2 worries:

    1. It will be a FFA PvP game that allows griefers and gankers to guide the interaction.  I detest PvP greatly and I am looking for the ultimate virtual world dedicated to PvE and community.  FFA PvP is divisive and ruins immersion.

    Wait, how does PvP ruin immersion? Lack of PvP would seem to ruin immersion. "Why can't I just stab that guy and suffer the consequences?" It can ruin your day, but not your immersion.

  • ariestearieste Member UncommonPosts: 3,309
    Originally posted by coretex666

    Interesting.

    I come from Earth where we have OW FFA PvP, so that not having an OW FFA PvP actually ruins immersion for me.

    I come from same Earth, and on mine, the instances of OW FFA PvP actually ocurring are extremely rare and most times result in the participants being banned from playing for several years.    So a system that totally disallows FFA PvP actually results in a world closer to that Earth than a system that leads to constant OW FFA PvP.  Of course the IDEAL system would be one where you CAN kill anyone, anywhere, but with a high chance of being banned from the game for 10 years.  And i mean, "ideal" in terms of creating immersion, I am not sure how much fun it would be for anyone involved.

     

    Originally posted by DavisFlight

     

    Wait, how does PvP ruin immersion? Lack of PvP would seem to ruin immersion. "Why can't I just stab that guy and suffer the consequences?"

     

    Because - as per my point above - most games lack the RL-equivalent of "suffering the consequences".  Which in turn leads to a disproprtionate amount of a behaviour that is otherwise intolerable.

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

    - Raph Koster

    Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
    Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
    Currently Playing: ESO

  • CananCanan Member UncommonPosts: 95
    Originally posted by Vorthanion
    That they'll jump on the action combat bandwagon and add insult to injury by forcing PC gamers to use console style controls and interface.

    This. The action combat stuff is really no fun for me. I don't have the energy to constantly move my avatar from here to there twitching around every time I play. I hope it to be something similar to the sandbox style of Darkfall but without their combat system.

    There are so many fantastic elements lost from the games of old. Bring those elements back minus the twitch and I'll be a happy camper.

  • ice-vortexice-vortex Member UncommonPosts: 960
    The game having instancing or phasing is probably my second biggest worry.
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