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Classes?

meleemadnessmeleemadness Member Posts: 592
Im assuming there will be rigid classes as in the previous EQs?  Nothing like SWG or Archeage (sp) where you can mix it up as you like.

Comments

  • ice-vortexice-vortex Member UncommonPosts: 960
    How Smedley has talked, they wouldn't be so rigid and Georgeson has talked about the ability to switch classes.
  • TelondarielTelondariel Member Posts: 1,001

    Classes are in.  They will be more like the selection from the original EQ, rather than the split classes of EQ2.  

     

    Stay tuned for more accurate details in 7 days.

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  • TelondarielTelondariel Member Posts: 1,001
    Originally posted by ice-vortex
    How Smedley has talked, they wouldn't be so rigid and Georgeson has talked about the ability to switch classes.

    That's an interpretation of what Dave said.

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  • itchmonitchmon Member RarePosts: 1,999

    so long as i'm saying "froak" i'm happy but i do hope for a froggi shaman.

     

    FROAK!!!!

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  • RamanadjinnRamanadjinn Member UncommonPosts: 1,365
    Originally posted by Telondariel

    Classes are in.  They will be more like the selection from the original EQ, rather than the split classes of EQ2.  

     

    Stay tuned for more accurate details in 7 days.

     

    Is there a definitive statement about this?  Or are we just basing this off of there being a panel at the SOE event titled "classes?"

     

  • TelondarielTelondariel Member Posts: 1,001
    Originally posted by Ramanadjinn
    Originally posted by Telondariel

    Classes are in.  They will be more like the selection from the original EQ, rather than the split classes of EQ2.  

     

    Stay tuned for more accurate details in 7 days.

     

    Is there a definitive statement about this?  Or are we just basing this off of there being a panel at the SOE event titled "classes?"

     

    There is at least one thread here with a vid link of Smed talking about EQN classes at a Fan Faire panel.  They're in.

     

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  • ignore_meignore_me Member, Newbie CommonPosts: 1,987
    Originally posted by Ramanadjinn
    Originally posted by Telondariel

    Classes are in.  They will be more like the selection from the original EQ, rather than the split classes of EQ2.  

     

    Stay tuned for more accurate details in 7 days.

     

    Is there a definitive statement about this?  Or are we just basing this off of there being a panel at the SOE event titled "classes?"

     

    Well what else could that mean? Are they going to teach not one but multiple classes on some topic? Did they name it Classes simply to obfuscate the real subject matter of that panel?

    Survivor of the great MMORPG Famine of 2011

  • RamanadjinnRamanadjinn Member UncommonPosts: 1,365
    Originally posted by ignore_me
    Originally posted by Ramanadjinn
    Originally posted by Telondariel

    Classes are in.  They will be more like the selection from the original EQ, rather than the split classes of EQ2.  

     

    Stay tuned for more accurate details in 7 days.

     

    Is there a definitive statement about this?  Or are we just basing this off of there being a panel at the SOE event titled "classes?"

     

    Well what else could that mean? Are they going to teach not one but multiple classes on some topic? Did they name it Classes simply to obfuscate the real subject matter of that panel?

     

    I have no idea what all it could mean.  It doesn't matter to me though as I just wanted to know if there was some info somewhere I missed on the game, which it turns out there is.  I'm not ashamed to say i'm anxious for new information.

    I doubt they were trying to obfuscate anything though by naming the panel this way, but crazier things have happened in the world. 

  • jdnycjdnyc Member UncommonPosts: 1,643
    Originally posted by Telondariel
    Originally posted by Ramanadjinn
    Originally posted by Telondariel

    Classes are in.  They will be more like the selection from the original EQ, rather than the split classes of EQ2.  

     

    Stay tuned for more accurate details in 7 days.

     

    Is there a definitive statement about this?  Or are we just basing this off of there being a panel at the SOE event titled "classes?"

     

    There is at least one thread here with a vid link of Smed talking about EQN classes at a Fan Faire panel.  They're in.

     

    Where?  Druid mention is the only confirmation afaik (besides the panel thing of course.)  They do talk about ff14 somewhere I believe Pax East maybe?  That's where people are getting the whole switching classes thing.

  • MoonBeansMoonBeans Member Posts: 173

    i love the trinity class system.  everyone has their own purpose and role in a group.

    back in eq1 days.  you could be well known in your server, as a great , ok , mediocre or plain bad player, for how well you played your class.

  • DjuchadeDjuchade Member Posts: 29
    After few month of playing GW2 I am missing healer class so much, dwarves as well so can't wait till I'll roll one.

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  • TelondarielTelondariel Member Posts: 1,001
    Originally posted by jdnyc
    Originally posted by Telondariel
    Originally posted by Ramanadjinn
    Originally posted by Telondariel

    Classes are in.  They will be more like the selection from the original EQ, rather than the split classes of EQ2.  

     

    Stay tuned for more accurate details in 7 days.

     

    Is there a definitive statement about this?  Or are we just basing this off of there being a panel at the SOE event titled "classes?"

     

    There is at least one thread here with a vid link of Smed talking about EQN classes at a Fan Faire panel.  They're in.

     

    Where?  Druid mention is the only confirmation afaik (besides the panel thing of course.)  They do talk about ff14 somewhere I believe Pax East maybe?  That's where people are getting the whole switching classes thing.

    I think Nadia posted the YouTube link I am referring to.  Ask her nicely and she might be able to find it for you.  It is the one where Smed is on a panel, and he is discussing how EQN will have fewer classes than EQ2 and be much more akin to the original EQ.

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  • jcr4990jcr4990 Member Posts: 10

    It's basically confirmed by Georgeson that you'll have the ability to swap classes/roles somehow in the game. How easy/hard it will be to do is unknown. I hope you can't just flip a switch go from tank to healer. I'm leaning more towards it'll be a slow change and you'll have to work on your new healing abilities to level them up over time while your tanking abilities degrade. The process of swapping from tank to healer or any other role should (imo) take like 2 weeks or more but still be a bit easier than rerolling a new char entirely. You can swap as many times as you want but it should take time and effort to do so. Not just be a willynilly "Oh we're short healers for raid tonight? Let me push a button"

     

    Video where Georgeson explains it link below. Skip to 45:50 if the link doesn't autoskip. If you turn the volume up listen after he says "We'll be pushing that a lot further" the guy next to him says "In EQ Next?" and Georgeson says "In EQNext" and laughs. That's as close to a confirmation as we're gonna get pre-Aug 2nd.

  • azarhalazarhal Member RarePosts: 1,402
    Originally posted by jcr4990

    It's basically confirmed by Georgeson that you'll have the ability to swap classes/roles somehow in the game. How easy/hard it will be to do is unknown. I hope you can't just flip a switch go from tank to healer. I'm leaning more towards it'll be a slow change and you'll have to work on your new healing abilities to level them up over time while your tanking abilities degrade. The process of swapping from tank to healer or any other role should (imo) take like 2 weeks or more but still be a bit easier than rerolling a new char entirely. You can swap as many times as you want but it should take time and effort to do so. Not just be a willynilly "Oh we're short healers for raid tonight? Let me push a button"

     

    Video where Georgeson explains it link below. Skip to 45:50 if the link doesn't autoskip. If you turn the volume up listen after he says "We'll be pushing that a lot further" the guy next to him says "In EQ Next?" and Georgeson says "In EQNext" and laughs. That's as close to a confirmation as we're gonna get pre-Aug 2nd.

    thanks for the link I was looking for it. :)

    Although, I think people are putting a bit too much of their own "ideas" in what Georgeson said.

    He said  that players invested in a single character shouldn't be limited to a single class. They should be able to play the role they want as opposed to make another character .  He also says that there are ways to balance it so people have access to more choices and make it fun for the player and that they will be pushing that a lot further.

    The only thing we can infer from this is that your character in EQN will be able to perform multiple roles. The system to do so might not be class switching.

  • donpopukidonpopuki Member Posts: 591
    What I really want to know is how many non-combat classes are there and to what extent they have value and influnce in the game.
  • jcr4990jcr4990 Member Posts: 10
    I don't think you'll see non combat classes but that doesn't mean you need to focus on combat.
  • evilastroevilastro Member Posts: 4,270

    Would like to see multiple roles for classes based on changeable specs, but I don't want to see complete changes to characters like in Rift.

    So the following would be fine: 

    • Shadowknight speccing for tanking or DPS
    • Paladin speccing for tanking or heals
    • Rogue speccing for tank or DPS
    • Predators speccing for DPS or utility (debuffs)
    And so on, filling various roles while staying true to the class and its lore.
     
    The following would annoy the crap out of me:
    • Monk pressing a button and magically becoming a wizard.
    • Assassin pressing a button and magically becoming a cleric.
    While its feasible that someone could fulfil multiple roles within their chosen discipline, its not feasible that a monk could suddenly know how to cast magical spells or that a necromancer would suddenly become a devout cleric.
  • IadienIadien Member UncommonPosts: 638
    Originally posted by jdnyc
    Originally posted by Telondariel
    Originally posted by Ramanadjinn
    Originally posted by Telondariel

    Classes are in.  They will be more like the selection from the original EQ, rather than the split classes of EQ2.  

     

    Stay tuned for more accurate details in 7 days.

     

    Is there a definitive statement about this?  Or are we just basing this off of there being a panel at the SOE event titled "classes?"

     

    There is at least one thread here with a vid link of Smed talking about EQN classes at a Fan Faire panel.  They're in.

     

    Where?  Druid mention is the only confirmation afaik (besides the panel thing of course.)  They do talk about ff14 somewhere I believe Pax East maybe?  That's where people are getting the whole switching classes thing.

    http://www.youtube.com/watch?v=hyHMejR3pJM&feature=player_detailpage&t=957

    It's old, but it could still be the case.

  • wizardanimwizardanim Member Posts: 278


    Originally posted by evilastro

    Would like to see multiple roles for classes based on changeable specs, but I don't want to see complete changes to characters like in Rift. So the following would be fine: 

    • Shadowknight speccing for tanking or DPS
    • Paladin speccing for tanking or heals
    • Rogue speccing for tank or DPS Predators speccing for DPS or utility (debuffs) And so on, filling various roles while staying true to the class and its lore.   The following would annoy the crap out of me: Monk pressing a button and magically becoming a wizard. Assassin pressing a button and magically becoming a cleric.
    While its feasible that someone could fulfil multiple roles within their chosen discipline, its not feasible that a monk could suddenly know how to cast magical spells or that a necromancer would suddenly become a devout cleric.

    This heavily relies upon trinity, and defining rigid classes to spec them later.  At this point after their 'We are changing everything' talk, i'm expecting new class definitions, one we may not be able to place in our current cookie-cutter concept of classes.  At least, that is the hope.

     


    Originally posted by jdnyc

    Where?  Druid mention is the only confirmation afaik (besides the panel thing of course.)  They do talk about ff14 somewhere I believe Pax East maybe?  That's where people are getting the whole switching classes thing.


    Are we sure he is referring to druid in the currently familiarized class sense? As long as the characters lore matches up, he can call it a druid, but it may not act like or play like anything we have seen in current fantasy mmo.

  • frizzlepicklefrizzlepickle Member Posts: 72
    I personally want classes. Letting everyone do every things just makes you feel completely replaceable and unimportant. Who needs me when anyone else can just switch stats and fill in? The whole point of a role playing game is to have distinct roles to play. None of this switching classes at will stuff either, you won't feel any connection to your role if you don't have to make a real commitment to it. Devs should focus on making new and unique roles for us to do, rather than trying to literally remove the one thing that makes an RPG what it is. That's my two-cents anyway.

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  • frizzlepicklefrizzlepickle Member Posts: 72
    Originally posted by Djuchade
    After few month of playing GW2 I am missing healer class so much, dwarves as well so can't wait till I'll roll one.

    As a Tank I know your pain. Their idea of "freedom" is to force everyone into doing damage. Never understood how that idea actually got into a design meeting let alone the actual game.

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