These two games are the only ones coming out that, to me, show any potential of having real depth. I think the correlation to this may be that Final Fantasy XIV has learned from its mistakes. (I know cause I'm in beta.) and that ArcheAge has had time to refine itself due to the korean version. Ive been suprisingly disapointed in games that are doing away with the trinity. (maybe because I am always a tank,) I was a supporter of guild wars 2 and was hoping for alot with EQ next. GW2 was a great game but it failed to retain me like EQ one, FF 11 or WoW did for years on end. I am dissapointed that we have all these great IPs that are looking more and more fail the more we learn about them. Im going to make my home in FFXIV I do believe. I think this is the most viable choice for us old school gamers at the moment. Then probably archeage whenever it may release. Any other old school gamers agree?
Comments
I agree with you on FFXIV. Its probably the first MMO since SWG that made a legitimate crafting/gathering system. The ability to craft everything in game is moot if the act of crafting is the typical mundane drag n drop system we've seen in 99% of the mmos out there.
Finally an mmo that brings back character stats that directly affect crafting and gathering. Finally we get crafting/gathering abilities and a resource pool to manage them with. Finally we get to affect the quality of our items through risk and strategic use of abilities being augmented by crafting stats.
I really hope they keep building on this system. Its the main reason I am playing. Along with housing, farming, chocobo raising, and golden saucer on the horizon.
It's probably fair that each had time to learn from mistakes, although FF got dealt a serious blow when they released something they thought could just ride on their past and present fanbase.
ArcheAge was in beta forever so you could say they learned from mistakes as well .. the difference being mistakes didn't go live, as they did with FFXIV.
I will say though that FFXIV had some balls when it shut down to do a full rework. That is something that SWTOR should have done last year.
I like the concepts with pirating, housing / farming, and many of the intricacies that ArcheAge offers, along with glider exploration, and non-arcade mode combat / non-instant gratification / non-slaughter 10k mobs per hour, etc.
Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.
I am constantly amazed that people complain about how all of these mmo's are the same clones and yadda yadda and then they complain when they get too complicated or not made for the casual gamer.
Perhaps you don't like them because they are over simplified and have no depth? I mean where is the quest to find the spells... the time spent finding ingredients for them or the research needed to learn? All gone... now it's find merchant buy and then click all day long.
I hope Archeage has this depth... sounds like they have more then anything else I've seen I mean the last to have any real depth to me was SWG, tho I may have missed some in between as I was really put off after that fiasco. Archeage is maybe one I'll try again to see if it can revive the depth in mmo's but as afar as FF, I did try it for like a day or two at release and we all know what happened there.
I like your post tho, brings to the front the real problem with mmo's. No depth and boredom.
You cant really compare ff xiv initial release and the new version though. It is literally a different game.
Chizz, I think your off base a bit. Its not so much griping about the clones. Its more about wanting a solid game. Everquest Next is going out on a very big limb by changing things up so much. They took parts of GW2 and tried to revamp them somewhat and called them groundbreaking. Everquest is going to go one of two ways, Its going to be a huge success or a huge flop, there will be no middle ground. I honestly hope it does well.
As for FFXIV, I think the OP is correct FF IP has cut its teeth on previous games and has the expertise to make a stellar game. Ive been in beta for some time and enjoy it. I haven't seen end game raiding and that is my only worry atm. ArcheAge has some great possibilities as well.
For the time being since EQN is still potentially years off, FFXIV and AA are my hopes.
Teso Looked like Shit at Quakecon so I crossed it off my list.
Lets see your Battle Stations /r/battlestations
Battle Station
Well I'd have to say I disagree, they did like all greedy mmo's do release to early take the money in hopes they can snowjob the games one more time, only problem was they have a HUGE following and it totally flopped... so they they pull it back and try to fix and repair the damage they did to the IP. I'll give them credit for that at least but I'm not willing to just give it another shot until I hear a bit more. Call me jaded if you wish but that's my opinion.
As for EQ Next were we watching the same videos all I saw was some over powered cartoon cat jump around killing 15 mobs at once and digging holes in the ground. the world looked nice the gameplay looked really really dumbed down to me. The one saving part was the Iron golem that took the top of the building off chasing the cat. That was what an encounter should be, not pushing 2 buttons and killing 15 rats over and over. So yeah maybe they will add more depth.... I sure as hell hope so but as with 90% of all MMO's i'm not holding my breathe and I refuse to fanboy up for any company these days.
But i accept your view and hope you enjoy it and all the hype just hope you get what you want.
Curious what people think now that FF XIV ARR has been out and AA is in open beta.
Currently playing both, liking AA slightly over FF XIV but plan to give each a fair shake. Interestingly AA comes across as an MMO and FF XIV comes across as an online FF game. So the experiences are different.
I need to get further in each to see which one works best for me, but I cant lie -- in early game I am having more fun in AA than in FF (though I heard it opens up after level 15).
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