I remember in EQ I would get an enchanter in the group who was quite skilled and he made everything appear to be easy.
That is what is great about the trinity , a great healer you remember them . You add them to your friends because you WANT to group with them again . Same with Tanks , and that DPS who killed things so fast it just made the game go smooth and fast which is why DPS meters are so important .
Rushing to endgame does not in any way impede someone from enjoying the 'journey'.
A lot of players these days find the leveling process to be a menial grind and prefer doing the most challenging content that has the best rewards.
If that experience only lasts a few hours (like release SWTOR) then of course a lot of people will be angry because that is the part of the game they were most interested in.
Comments
I remember in EQ I would get an enchanter in the group who was quite skilled and he made everything appear to be easy.
That is what is great about the trinity , a great healer you remember them . You add them to your friends because you WANT to group with them again . Same with Tanks , and that DPS who killed things so fast it just made the game go smooth and fast which is why DPS meters are so important .
Rushing to endgame does not in any way impede someone from enjoying the 'journey'.
A lot of players these days find the leveling process to be a menial grind and prefer doing the most challenging content that has the best rewards.
If that experience only lasts a few hours (like release SWTOR) then of course a lot of people will be angry because that is the part of the game they were most interested in.