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Over-Hyping kills games.

udinthrikudinthrik Member UncommonPosts: 73

What's with all the panels and Q&A? They don't seem to have anything to show at all, just what they plan to do. I want EQNEXT to be a good game... but they are following the trend of making promises before a game is released ( or in this case.. developed!)

 

This always scares me because it seems like companies are fishing for hype to show off to publishers for funding, and sony is notorious for pushing developers to move too fast and release crap.

 

wouldn't their time be better spent working on the game, rather than this quest for crazy hype? I mean come on. It's everquest. You don't need to spend so much time advertising it. Especially at this stage.

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  • The user and all related content has been deleted.

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    Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
  • udinthrikudinthrik Member UncommonPosts: 73
    Originally posted by Mtibbs1989

     I think they're spending too much time describing how they want the game to turn out. Rather than actually working on the game.

    that's what worries me. they likely need funding.

  • cowboyonicowboyoni Member Posts: 36
    Originally posted by udinthrik

    What's with all the panels and Q&A? They don't seem to have anything to show at all, just what they plan to do. I want EQNEXT to be a good game... but they are following the trend of making promises before a game is released ( or in this case.. developed!)

     

    This always scares me because it seems like companies are fishing for hype to show off to publishers for funding, and sony is notorious for pushing developers to move too fast and release crap.

     

    wouldn't their time be better spent working on the game, rather than this quest for crazy hype? I mean come on. It's everquest. You don't need to spend so much time advertising it. Especially at this stage.

    They are human beings who are not your slaves. Besides doing some PR build up for an entertainment product is common.... actually it happens pretty much every time. Nothing to get alarmed about or even make a post about.

  • ZanagiZanagi Member Posts: 30

    The sad part about this is..... "We can't talk about it." Lol!!

    But really rebooting the concept and presenting theory's at SOE live was a interesting. 

  • Victor_KrugerVictor_Kruger Member UncommonPosts: 280
    Gamescon and Pax Prime are the best places to start giving large chunks info while all the gamers eyes are on those two events.
  • AlcuinAlcuin Member UncommonPosts: 331

    I might agree with the notion that overhyping is a precursor to letdown....

    ...and the amount of letdown might have a direct relationship to the amount of hype.

     

    But over-hyping will not kill a great game IMO.  It would still be great!

      Conversely, over-hyping will not save a bad game... although it might raise earnings in the short term.  

    _____________________________
    "Ad eundum quo nemo ante iit"

  • Beoelf21Beoelf21 Member Posts: 91
    IMO if you were a game company and you were not "fishing for hype" then some one isnt doing their job. and no over hyping does not kill a game. The game kills the game. Over hyping if anything gets the most amount of people willing to try the game. If that said game does not live up to the hype, which honestly they seldom do, than ppl leave. Marketing is a key factor in getting ppl to come play the game or come back to a game. if the hype is through the roof then ppl did their jobs and job well done. The game will speak for itself after it releases and the trub has been removed.

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  • Originally posted by Beoelf21
    IMO if you were a game company and you were not "fishing for hype" then some one isnt doing their job. and no over hyping does not kill a game. The game kills the game. Over hyping if anything gets the most amount of people willing to try the game. If that said game does not live up to the hype, which honestly they seldom do, than ppl leave. Marketing is a key factor in getting ppl to come play the game or come back to a game. if the hype is through the roof then ppl did their jobs and job well done. The game will speak for itself after it releases and the trub has been removed.
    FFXIV 1.0 failed but FFXIV ARR has been quietly under the radar. As the game comes closer to release it will speak itself thats exactly what SE is doing so why not SoE. Just saying though your comment is irrelevant. 
  • AntariousAntarious Member UncommonPosts: 2,846

    Over-Hyping by a game company does nothing... the people they send to the shows like say a creative director aren't the ones doing the "work" that people think isn't being done.   The game has been in development for multiple years and is on its third revision (with supposedly a lot of the core work done from early revisions).

     

    The only bad hype is when players aka customers build their expectations up to a level that can never be met.   Back in the day it wasn't a problem because how many MMO's were even out...

     

    What does irritate me is watching a vid where a dev says "poster so and so has a great idea" and its one of the worst things I've ever heard.   Then I just know things are going down hill... but that's not related to hype just a SOE EQN related video I saw..

  • evilastroevilastro Member Posts: 4,270
    I dunno, seems like a good way to get feedback before its too late in development. Hence the roundtable. While some things are unlikely to change (graphic style), SoE has always been open to player suggestions and take many on board. For instance in EQ2 they totally scrapped an idea for SK AA and adopted my idea of a group life siphon into a ward to address survivability issues at the time.
  • RydesonRydeson Member UncommonPosts: 3,852
    Originally posted by Zanagi

    The sad part about this is..... "We can't talk about it." Lol!!

    But really rebooting the concept and presenting theory's at SOE live was a interesting. 

         Which was aggravating..  Why do a promo for a game if you have nothing to show.. My gut tells me they are still at the chalkboard stage.. and most likely drinking too much of their own Kool Aid.. 

  • mikelafalcemikelafalce Member Posts: 13
    I waited years for Star Wars TOR and it was really cool for about 3 months... Then the game, like most others, became a bit stagnant. I knew it was time to cancel my sub when most of my family and friends had stopped logging in and the central space station hub area was EMPTY. Checked back in when it went F2P but by that time GW2 has already shown me how much better a game could be. I love Star Wars. I hope a better Star Wars mmo comes out some day.
  • DAS1337DAS1337 Member UncommonPosts: 2,610

    Maybe for all of the people who aren't intelligent enough to recognize that everything in the world isn't perfect.

     

    But for the rest of us, no.  Bad games and bad companies kill games.

     

    It's the same tired argument in sports, that fans are the reason why teams lose.

  • SnarlingWolfSnarlingWolf Member Posts: 2,697
    Originally posted by udinthrik

    What's with all the panels and Q&A? They don't seem to have anything to show at all, just what they plan to do. I want EQNEXT to be a good game... but they are following the trend of making promises before a game is released ( or in this case.. developed!)

     

    This always scares me because it seems like companies are fishing for hype to show off to publishers for funding, and sony is notorious for pushing developers to move too fast and release crap.

     

    wouldn't their time be better spent working on the game, rather than this quest for crazy hype? I mean come on. It's everquest. You don't need to spend so much time advertising it. Especially at this stage.

    Why are they doing it? Because gamers latch on to every syllable uttered by upcoming game developers. And when developers don't "keep the player base informed" they riot on the internet with hate and vial to the extent of death threats toward developers.

     

    If gamers didn't want to watch all of these pre-launch chat sessions then they wouldn't do them. But, it gets them essentially free press and constant word of mouth from a current society that has no patience and who can't understand a "wait and see" approach to anything.

  • NadiaNadia Member UncommonPosts: 11,798
    Originally posted by Rydeson

    Why do a promo for a game if you have nothing to show.. My gut tells me they are still at the chalkboard stage.. and most likely drinking too much of their own Kool Aid.. 

    EQN Landmark is expected to launch Winter 2013

    seems like progress is beyond chalkboard

     

    http://articles.chicagotribune.com/2013-08-07/entertainment/sns-201308071830--tms--invideogctnzs-c20130807-20130807_1_game-world-sony-online-entertainment-soe

    This winter, Sony Online Entertainment (SOE) will introduce "EverQuest Next Landmark"

  • donpopukidonpopuki Member Posts: 591
    Can anyone give me an example of a great game that was killed with over-hype?
  • SnarlingWolfSnarlingWolf Member Posts: 2,697
    Originally posted by donpopuki
    Can anyone give me an example of a great game that was killed with over-hype?

    I think the problem is he got sucked into the EQNext hype train and then started to not like some suggestions on what the game might actually end up as and is now annoyed by it all.

     

    Yet anyone who has been on MMORPG.com for over a day knows that every single new MMO gets a massive over hyping on these forums that tends to be blind to actual facts and then those same users complain like crazy at launch that the game isn't what they built up in their heads. Of course everyone should realize that the rest of the world goes on unphased by what happens on these forums and over-hyping isn't something that tends to exist in the normal world as people don't get nearly as wrapped up in the tiny non-details being released.

  • donpopukidonpopuki Member Posts: 591
    @Vutar
    GW2 comes to mind. It was over-hyped but still a great game.
  • ElikalElikal Member UncommonPosts: 7,912
    And here I thought bad games killed games. Oh my...

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • RictisRictis Member UncommonPosts: 1,300
    Originally posted by Elikal
    And here I thought bad games killed games. Oh my...

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  • RusqueRusque Member RarePosts: 2,785
    Originally posted by Elikal
    And here I thought bad games killed games. Oh my...

    Well, yes bad games do kill games.

    But over-hyping leads to inflated expectations which leads to people being let down by things they otherwise might overlook which can kill a game just as much.

     

    I'm sure you've heard "under-promise and over-deliver" it's a great way to do business. You short sell and then you say "well we initially thought we could only achieve this, but this kinda sneaked in" and everyone applauds.

    But if you promise people the world, and they expect the world, and then you give them a pale shadow of what you stated, then you get backlash from fans who feel betrayed and the game will crumble as people will bash it simply on principle, and possibly not even play it.

    If you tell people to expect AI like they've never seen before, you had better bring the goods, because if the game launches and your AI amounts to a few simple scripts that people see through immediately, the first thing they'll do is complain.

     

    So while being bad does kill games, you have to manage expectations so that people don't have unrealistic ideas of what they're about to receive.

  • Greymantle4Greymantle4 Member UncommonPosts: 809
    Originally posted by Elikal
    And here I thought bad games killed games. Oh my...

    I came to post this but yours will do :)

  • DracockDracock Member Posts: 75

    Meh I don't buy it. People tried to pawn the community uproar about Diablo 3 on "hype" and "gamer entitlement." There was a whole bunch of excuses and bad opinions the review sites (bought and paid for by blizzard) came up with. The reality is it was just a disappointing game by anyone's standards.

    World of Warcraft, Starcraft, and Diablo 1 & 2, all were huge innovative classics that blew all competition out of the water. Diablo 3 was just not up to the standard. Probably because Blizzard doesn't have any of the people the designed the these games working for them anymore (this is why WoW was so much better during Vanilla and BC IMO).

    Instead they have someone named Bobby Kotick as a overlord. Who doesn't even like gaming, and brags about his business model of selling gamers the same game repackaged every couple of months. Perhaps its because this is why their reception has fallen a little flat the last couple of releases...not the "hype."

    You seem to not understand that only a small percentage of gamers spend any considerable amount of time on forums like these. That is, talking about the game well before it is coming out. A lot of people don't hear any of this "hype" until a week or two before launch.

  • LeGrosGamerLeGrosGamer Member UncommonPosts: 223
    Over hyping is fine, it's those that falls into the "over hype" trap that needs help.
  • Mr.KujoMr.Kujo Member Posts: 383
    Originally posted by Vutar
    Originally posted by donpopuki
    Can anyone give me an example of a great game that was killed with over-hype?

     

    Could you tell me a "great game" that was over-hyped?

    Ok, give me example of any game that was killed with over-hype? I see all of them still running, nothing closed.

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