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Can you change your nation to do their main storyline?

SiveriaSiveria Member UncommonPosts: 1,422
I am wondering I started in Limsa, but I am wondering if there is some preferably easy way I can change my nation to Gridania so I can do their story quest insted of Limsa's.

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Comments

  • Shadowguy64Shadowguy64 Member Posts: 848

    Oh, you can't do the other story quests on the same character? I thought I'd be able to just visit the other cities and use those quests to help level the classes offered there.

     

    That was my assumption anyways.

  • SiveriaSiveria Member UncommonPosts: 1,422
    Non-main story quests you can do, but the one with the fire symbol thingy that denotes a main quest I think you can only do the nation you start at's one.

    Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

    A. Proven right (if something bad happens)

    or

    B. Pleasantly surprised (if something good happens)

    Either way, you can't lose! Try it out sometime!

  • SephastusSephastus Member UncommonPosts: 455

    You can do any of the storylines, but you are limited by which "Grand-Company" you choose at level 22. Once you do the level 25 Grand company Quest, you are locked into that nation forever.

     

    Level 1-15, you HAVE to do in the nation you started in, the level 17 quests can be done for all 3 nation, and the level 22 you have to do with the nation you want to stay with. If you want to see the level 1-15 of another nation, or the 25+ of the other nations, you are going to have to make a new character.

     

    However, the overall story is still the same, and the ultimate outcome will still be the same, you just see different points of view until they all join together at level 50 for the finally.

     

    Hope this helped.

  • twruletwrule Member Posts: 1,251
    Originally posted by Sephastus

    You can do any of the storylines, but you are limited by which "Grand-Company" you choose at level 22. Once you do the level 25 Grand company Quest, you are locked into that nation forever.

     This is totally inaccurate. The OP means the main storyline quests, not sub-quests. You can leave Grand Companies and switch to new ones, but which one you join is mostly irrelevant to the main storyline.

    Level 1-15, you HAVE to do in the nation you started in, the level 17 quests can be done for all 3 nation, and the level 22 you have to do with the nation you want to stay with. If you want to see the level 1-15 of another nation, or the 25+ of the other nations, you are going to have to make a new character.

     Again, only talking about main story quests here - the last sentence is accurate except that the story's converge before level 25 and as far as we know they stay that way. You must be thinking of Grand Company quests which are totally separate.

    However, the overall story is still the same, and the ultimate outcome will still be the same, you just see different points of view until they all join together at level 50 for the finally.

    It's more like from level 15 on you get the same point of view (as far as we know), but yes, you do need to make a new character if you want to see that. It's all extremely similar though to the point that it's probably not worth doing.

     

  • time007time007 Member UncommonPosts: 1,062
    Wait let me get this straight.  Once I choose a nation I can't change it right?  I'm assuming I should join the same one as my friends that way when frontline starts we will be on the same side?  Is this right?

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  • twruletwrule Member Posts: 1,251
    Originally posted by time007
    Wait let me get this straight.  Once I choose a nation I can't change it right?  I'm assuming I should join the same one as my friends that way when frontline starts we will be on the same side?  Is this right?

    You choose a starting area (city/nation) based on your class, but later in the storyline you can select from any of the 3 Grand Companies (each one representing their home nation), that does determine which faction you engage in Frontlines with. You *can* change your Grand Company after you've joined one.

  • RaxeonRaxeon Member UncommonPosts: 2,288
    Originally posted by time007
    Wait let me get this straight.  Once I choose a nation I can't change it right?  I'm assuming I should join the same one as my friends that way when frontline starts we will be on the same side?  Is this right?

    we can change grand companie just not sure how atm

  • aesperusaesperus Member UncommonPosts: 5,135
    Originally posted by Siveria
    I am wondering I started in Limsa, but I am wondering if there is some preferably easy way I can change my nation to Gridania so I can do their story quest insted of Limsa's.

    Not without making a new character.

    However, all the city's story quests eventually converge (around lvl 20) with the Ifrit quest. At this point, regardless of the city you started in, you'll be progressing forward with your Grand Company (of which each city has one), so you get to essentially which nation you progress with from that point on.

    I dunno if you ever played GW2's storyline, but it's not unlike how it works in that game. The first portion is specific to how you start the game, then you have a choice shared by everyone, and then the rest of the story picks up from that choice.

    Hope that helps.

  • aesperusaesperus Member UncommonPosts: 5,135
    Originally posted by Raxeon
    Originally posted by time007
    Wait let me get this straight.  Once I choose a nation I can't change it right?  I'm assuming I should join the same one as my friends that way when frontline starts we will be on the same side?  Is this right?

    we can change grand companie just not sure how atm

    That portion of the game was locked out of phase 4.

    Essentially after the Ifrit confrontation (~lvl 20) the next part of the questline involves choosing your grand company, and obtaining your chocobo.

  • bobfishbobfish Member UncommonPosts: 1,679

    Nation = starting area until level 15 when you unlock airship and your first 15 levels of main story quest.

     

    After level 15 the main story quest merges for all nations, so you aren't missing much. Nation really doesn't mean anything, Grand Company is more important, because it determines your faction in PvP.

  • SiveriaSiveria Member UncommonPosts: 1,422
    Originally posted by Sephastus

    You can do any of the storylines, but you are limited by which "Grand-Company" you choose at level 22. Once you do the level 25 Grand company Quest, you are locked into that nation forever.

     

    Level 1-15, you HAVE to do in the nation you started in, the level 17 quests can be done for all 3 nation, and the level 22 you have to do with the nation you want to stay with. If you want to see the level 1-15 of another nation, or the 25+ of the other nations, you are going to have to make a new character.

     

    However, the overall story is still the same, and the ultimate outcome will still be the same, you just see different points of view until they all join together at level 50 for the finally.

     

    Hope this helped.

    Thanks this is the info I needed.

    Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

    A. Proven right (if something bad happens)

    or

    B. Pleasantly surprised (if something good happens)

    Either way, you can't lose! Try it out sometime!

  • twruletwrule Member Posts: 1,251
    Originally posted by Siveria

    Thanks this is the info I needed.

    But that info is wrong, lol.

  • AlberelAlberel Member Posts: 1,121
    There is an achievement to complete all the stuff for all three grand companies on one character... I think that says everything that needs to be said.
  • NetSageNetSage Member UncommonPosts: 1,059
    Originally posted by Alberel
    There is an achievement to complete all the stuff for all three grand companies on one character... I think that says everything that needs to be said.

    You can switch betweeen grand companies yes.  But, you can't do the early storyline quests for all the starter cities on one character.  They do come together around 15-20 but before that they are unique.

  • AzureblazeAzureblaze Member UncommonPosts: 130
    Originally posted by bobfish

    Nation = starting area until level 15 when you unlock airship and your first 15 levels of main story quest.

     

    After level 15 the main story quest merges for all nations, so you aren't missing much. Nation really doesn't mean anything, Grand Company is more important, because it determines your faction in PvP.

    Above sums it up nicely. The nation story of each town is a bit different, and you interact with different key non player characters from 1-15ish, but around level 15-20 everything merges into one for the main story. You will need to make a new character if you want to experience one of the other 1-15 nation stories.

     

  • SephirosoSephiroso Member RarePosts: 2,020
    Once you past lvl 25 story quest, you cannot change your Grand Company no. Up until that point, you can change a different one but once you complete lvl 25 story quest you won't be able to.

    image
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  • twruletwrule Member Posts: 1,251
    Originally posted by Sephiroso
    Once you past lvl 25 story quest, you cannot change your Grand Company no. Up until that point, you can change a different one but once you complete lvl 25 story quest you won't be able to.

    Where are you getting that information? The last letter from the producer talked about being able to change your grand company and gave no such stipulation as far as I'm aware. You don't even get to join a grand company until the early-to-mid 20s.

  • SephirosoSephiroso Member RarePosts: 2,020
    Originally posted by twrule
    Originally posted by Sephiroso
    Once you past lvl 25 story quest, you cannot change your Grand Company no. Up until that point, you can change a different one but once you complete lvl 25 story quest you won't be able to.

    Where are you getting that information? The last letter from the producer talked about being able to change your grand company and gave no such stipulation as far as I'm aware. You don't even get to join a grand company until the early-to-mid 20s.

    I got that information from the Newbie guide thats in the general section of the FFXIV forums here on this site.

     

    I suppose i don't know if its true since i guess its heresay but i'm gonna say its safe to assume they were correct because it doesn't make sense for you to be freely able to change your GC throughout the game since its a faction. How stupid would it be if Horde/Alliance could freely change as much as they wanted.(sure you can but it cost money so obviously people aren't going to do so freely).

     

    You join GC at lvl 20, and you have until lvl 25(or until whenever you decide to do the particular story quest i guess) to be in the GC you wish to stay in.

    image
    Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

  • twruletwrule Member Posts: 1,251
    Originally posted by Sephiroso
    Originally posted by twrule
    Originally posted by Sephiroso
    Once you past lvl 25 story quest, you cannot change your Grand Company no. Up until that point, you can change a different one but once you complete lvl 25 story quest you won't be able to.

    Where are you getting that information? The last letter from the producer talked about being able to change your grand company and gave no such stipulation as far as I'm aware. You don't even get to join a grand company until the early-to-mid 20s.

    I got that information from the Newbie guide thats in the general section of the FFXIV forums here on this site.

    I suppose i don't know if its true since i guess its heresay but i'm gonna say its safe to assume they were correct because it doesn't make sense for you to be freely able to change your GC throughout the game since its a faction. How stupid would it be if Horde/Alliance could freely change as much as they wanted.(sure you can but it cost money so obviously people aren't going to do so freely).

    You join GC at lvl 20, and you have until lvl 25(or until whenever you decide to do the particular story quest i guess) to be in the GC you wish to stay in.

    I'm thinking that that info is outdated then, because it's just recently that I've heard more dev talk about the ability to change.

    These factions aren't analogous to Horde/Alliance - these are allied factions who as far as we know are competing for sport. They had a similar 3-allied-nation PvP system in FFXI, and you could freely switch your allegiance in that game (though granted, your rank would not carry over and you'd have to work your way up again - and that's pretty much how it's going to be in XIV from what we've been told).

  • SephirosoSephiroso Member RarePosts: 2,020

    As i said, GC is tied into the PVP that will be into the game, doesn't make much sense to let people change GC freely forever.

     

    But time will tell if the information in that guide is outdated or not, just need to wait till early access and level up to 25 do the story quest and see.

    image
    Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

  • AlberelAlberel Member Posts: 1,121
    Originally posted by Sephiroso

    As i said, GC is tied into the PVP that will be into the game, doesn't make much sense to let people change GC freely forever.

     

    But time will tell if the information in that guide is outdated or not, just need to wait till early access and level up to 25 do the story quest and see.

    It genuinely is outdated info. In the last Live Letter they were talking about players switching back and forth between them as they wanted. They even mentioned players being able to get all three grand company gear sets and such.

    With regards to the three-faction PvP we don't really even know much about how it works yet. If ARR takes any ideas from XI though there will be some restrictions on switching, such as a long quest and needing to rank up from the bottom again. That alone should be sufficient in my opinion.

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