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Even being excited for launch, i cant help but worry about how it will go. Quite a few AAA launches go quite smoothly, but some are a disaster. It seemed like a staggered time to enter, depending on the date of your pre order would help, but not always, heh...GW2 comes to mind.
Oh well, i'll still be hitting the "play" button at 2am and hoping for the best!
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All the servers will crash, just like in every other MMO launch.
JK JK
Aion's was perfect, SW:TOR had a perfect, but straggered stupid launch, Guild Wars 2 was perfect.
At least with last weekends mishaps behind them (as has been reported) hopefully the 'big' bugs due to loads will be behind us.
And of course last week being OB there will be less people playing as that was the 'try before you buy' weekend.
But most likely you will see crashes. Hopefully not server wide.
(For example I was getting a black screen randomly which the game recovered from but the graphics would then look very bad and the game ran like garbage. ALT+TAB to the desktop fixed the issue but in a fight the 5-10 seconds of the black screen recovery back to the game = death)
not really
I was there, tell me what went wrong with Guild Wars 2?
Some servers had issues at launch, mine was fine but heard others complaining about it.
They were quite a few disconnection problems at server launch took some time to get in, once in though game ran pretty much perfect.
Well, they had to stop online sales like twenty-four hours after launch to throttle the amount of people coming onto the servers until they could get more up and running. Then there was that silly karma exploit where people were buying cultural armor for next to nothing. Also some food dupe bug. Should I continue?
Back to the topic, on the launcher last night there was a news notice from SE saying that from the 24th to the 27th, new character creation could be throttled or stopped completely depending on server loads. Characters logging in should EXPECT queues and to be patient if you end up in one. Basically they are saying if you are waiting to crack out on the 24th, EXPECT problems. If you have a character that is out of a starter area, you might be in a lot better of a position to continue the game than someone else who isn't.
That being said, I think it'll go smoother than any launch in recent memory.
Technically I expect a smooth launch.
But I also expect that a lot of people will be disappointed because their preferred server will be full. I wished SE would announce free server transfers for the first two weeks or so. That would kill most of the tension. At least for me.
MMOs are so much more stable and bug-free today than they were a decade ago, that if there's any question about whether FF XIV devs manage to pull more stable or bug free launch now than WoW had, then they'll need to go back to drawing board and prepare for second relaunch because this one's already botched.
EDIT: 20 hours, 25 minutes, 42 seconds till implosion /EDIT
I would like to hope it goes smoothly but after all the debacles last weekend I'm expecting quite a bit of time that I am not able to log in over the next week.
Oh well, expect the worst and hope for the best.
I'm sure we can you get a list of bad launches. Hell just go through the game list and pick any big name :P.
/facepalm
If you can't see it, it's not happening right?
I'm fearful I won't be able to play my main on Leviathan like, at all....
This is technically not the real server implosion time... That time came during the launch of Beta 4. Most of the people that will be playing in a few hours will already have toons somewhere in the world, and not in one specific area. On top of this, the first few minutes of the game are done in an instance, and people leave that instance at random times depending on how much they read, and if they skip cutscenes or not.
That layered approach has made it so that the server does not get overloaded in certain areas, and hence, no implosion.
With that said, I would still avoid the mayor cities most of Saturday.