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Tips on Making Money

ToxiaToxia Member UncommonPosts: 1,308

I hit 50 on my Warrior, knocked out all the dungeons, and began farming the second to last story dungeon for my Darklight gear. I've got 5 pieces so far, but I just cant continue, as every run it costs me a little over 1000 gil to repair. It doesnt matter if we wipe once or twice, or pull off a perfect run, it will always cost just abit over 1k to repair gear and hit it again.

I'm down to 15k left, and i'm wondering how a combat class(I hate crafting, do not wish to do this) can farm up some money to continue my gear farming.

Hoping someone can shed light on this. The only tip i've gotten so far is to cash in on the 45+ quests that reward loot, choosing the gold bags instead of the loot offered. I did that already on the way up(AF gear at 45, no need for more), I have no more of those quests left.

So, for other battle exclusive people out there....

How you making money?

Post from forums addressing my concern:

"I have noticed this concern as well. The rate gil is leaving the economy at level 50 (via AH tax, teleporting, repair bills, etc) appears a lot higher than the rate new gil is being created from sources external sources (leves, dungeons, fates etc).

Crafting only reshuffles the money the gil already in the server global economy. Yes, you gain money doing it, but someone else is losing that much so its still the same value to the servers total economy. For the system to truly work, people need to be able to bring in new gil from the world to balance out what the game is taking.

Currently this is being hidden by all the new players hit 50 each day with all their level money that's adding into the servers economy. Once a majority of players hit 50 though and that resource drys up, its going to become a real issue"

The Deep Web is sca-ry.

Comments

  • gessekai332gessekai332 Member UncommonPosts: 861
    crafting. looking at the market for openings so i can make money. i have close to 200k and i am 35 paladin and 33 crafting profession. maybe you can grind mobs some materials to sell. dont know what to tell you the game economy revolves around crafting/gathering. 

    Most memorable games: AoC(Tryanny PvP), RIFT, GW, GW2, Ragnarok Online, Aion, FFXI, FFXIV, Secret World, League of Legends (Silver II rank)

  • ToxiaToxia Member UncommonPosts: 1,308
    Originally posted by gessekai332
    crafting. looking at the market for openings so i can make money. i have close to 200k and i am 35 paladin and 33 crafting profession. maybe you can grind mobs some materials to sell. dont know what to tell you the game economy revolves around crafting/gathering. 

    I just don't see crafting as being the only way to pay for simple things like repairs....or if it is, i'd call it a major flaw, honestly.

    Unless i'm mistaken, most people don't want to craft in mmo's(as has been my experience in every mmo i've ever played), what are people to do who won't do that? Quit playing?

    The Deep Web is sca-ry.

  • volttvoltt Member UncommonPosts: 432
    well u can craft to repair gear instead of crafting to make money to repair gear
  • VirgoThreeVirgoThree Member UncommonPosts: 1,198
    I don't know if you lump gathering in with crafting, but you can try that as a way to farm mats to sell to crafters. Either that or tank for tips lol :)
  • JayFiveAliveJayFiveAlive Member UncommonPosts: 601
    What do you even need money for honestly? Money comes at you all the time and there is nothing to buy really. Best gear is from quests and raid and TPs and Chocobo food is cheap. I haven't been trying and I've got like 130K now at 43 and literallythere is nothing to buy. I'm going to start cooking and fishing soon and I assume that will cost me money, but otherwise I'm not sure what you do with cash.
  • 92165449216544 Member Posts: 1,904
    How much did you have when you first hit 50? I'm only L33 and have around 90k gil, so I assume that I will have over 250k by 50. I can't imagine having to repair so much that that money would be depleted. Did you buy a lot of your gear as you leveled? 
  • Shatter30Shatter30 Member UncommonPosts: 487
    Well I was leveling Weaver and got to level 21 where I hit a wall.  To advance I needed Diremite Web which only starts to drop off specific mobs beginning at level 25.  They can drop anywhere between 1 to 3 at a time.  It "can" drop off lower level ones apparently but the rate is horrible. Ive been selling these webs for 300-400gil a piece and they sell every time which got me up to 90K gil in couple days at level 27
  • BigmamajamaBigmamajama Member Posts: 198

    Its really no wonder your almost broke, apparently you raced to 50 and are now spamming dungeons which have traditional cost big bucks at end game to run.

     

    Your definitely missing the other half of the game play that revolves around making money.

  • Jairoe03Jairoe03 Member Posts: 732

    Part of making money also involves saving it or economizing. Teleporting is actually pretty highly priced and there's alternate methods of travel that cost a fraction of teleporting and only require a few minutes of travel.

  • svannsvann Member RarePosts: 2,230

    Gotta wonder, if you think crafting is the only way to make money then how do you think the people that buy your crafted gear got their money?

    Sorry OP, but I got nothin.  Im still low level.

  • ToxiaToxia Member UncommonPosts: 1,308
    Originally posted by voltt
    well u can craft to repair gear instead of crafting to make money to repair gear

    Thank you for this post, it seems the only one in the thread with an actual suggestion. I will look into repairing my own gear, as that is where all of my money currently goes.

    Those who believe i'm somehow doing something wrong by not having money just havent finished with their quests yet. Once you run out of quests, money intake tanks completely unless you turn to crafting, which, let's face it, most won't.

    I expect an issue to be made about it in a month or so when more people get to endgame and see the only way to do basic things like repair armor or get to where you want with any amount of time-efficiency is by crafting.

    I fully expect something to change here soon, even if the answer is "Craft for money", whats going to happen to the economy when everyone does just that and doesn't need to buy stuff.

    The Deep Web is sca-ry.

  • Jairoe03Jairoe03 Member Posts: 732


    Originally posted by Toxia
    Originally posted by voltt well u can craft to repair gear instead of crafting to make money to repair gear
    Thank you for this post, it seems the only one in the thread with an actual suggestion. I will look into repairing my own gear, as that is where all of my money currently goes.

    Those who believe i'm somehow doing something wrong by not having money just havent finished with their quests yet. Once you run out of quests, money intake tanks completely unless you turn to crafting, which, let's face it, most won't.

    I expect an issue to be made about it in a month or so when more people get to endgame and see the only way to do basic things like repair armor or get to where you want with any amount of time-efficiency is by crafting.

    I fully expect something to change here soon, even if the answer is "Craft for money", whats going to happen to the economy when everyone does just that and doesn't need to buy stuff.



    Well guess thats the last time you'll get a response from me. Next time try not to isolate out a piece of the community. They'll be less likely to respond to you in the future if you have anymore needs or questions. That was in fact pretty rude. I actually do have more input and response to this post but you know what, no longer feeling like responding seeing that previous feedback doesn't appear too appreciated.

  • sumdumguy1sumdumguy1 Member RarePosts: 1,373
    Wish I could help but consistency is king for me,  broke in game, broke in real life.
  • ToxiaToxia Member UncommonPosts: 1,308
    Originally posted by Toxia
    Originally posted by voltt
    well u can craft to repair gear instead of crafting to make money to repair gear

    Thank you for this post, it seems the only one in the thread with an actual suggestion. I will look into repairing my own gear, as that is where all of my money currently goes.

    Those who believe i'm somehow doing something wrong by not having money just havent finished with their quests yet. Once you run out of quests, money intake tanks completely unless you turn to crafting, which, let's face it, most won't.

    I expect an issue to be made about it in a month or so when more people get to endgame and see the only way to do basic things like repair armor or get to where you want with any amount of time-efficiency is by crafting.

    I fully expect something to change here soon, even if the answer is "Craft for money", whats going to happen to the economy when everyone does just that and doesn't need to buy stuff.

    So, i did look into repairing my own gear, it costs, wait for it, 1 piece of Grade 3 Dark Matter per piece. Guess how much that goes for. 350gil a piece, more expensive than doing what im doing now. lol.

    I see a multi page topic on the forums about this now, so i suppose others are catching on. I'll keep leveling my lowbies until they work out what went wrong where lol

    The Deep Web is sca-ry.

  • GravargGravarg Member UncommonPosts: 3,424
    In the long run repairing your own gear costs alot less, it's just an investment of time and gil in the beginning.  Crating (armorer in particular) can make easily 250k a day at 50, if that's all you do.
  • ToxiaToxia Member UncommonPosts: 1,308
    Originally posted by Gravarg
    In the long run repairing your own gear costs alot less, it's just an investment of time and gil in the beginning.  Crating (armorer in particular) can make easily 250k a day at 50, if that's all you do.

    Here is a post from the forums that i think explains it well, and definetely better than i can:

    "I have noticed this concern as well. The rate gil is leaving the economy at level 50 (via AH tax, teleporting, repair bills, etc) appears a lot higher than the rate new gil is being created from sources external sources (leves, dungeons, fates etc).

    Crafting only reshuffles the money the gil already in the server global economy. Yes, you gain money doing it, but someone else is losing that much so its still the same value to the servers total economy. For the system to truly work, people need to be able to bring in new gil from the world to balance out what the game is taking.

    Currently this is being hidden by all the new players hit 50 each day with all their level money that's adding into the servers economy. Once a majority of players hit 50 though and that resource drys up, its going to become a real issue"

    The Deep Web is sca-ry.

  • evilizedevilized Member UncommonPosts: 576

    if you dont harvest or craft you pretty much have to sell materia or crafting mats to make any kind of profit.

     

    i am going to be working on harvesting now i think since my DRG is close to fully geared. will benefit me in the long run even if it is a mind numbing dreadful experience to hit 50 on botanist :|

  • kinnslayorkinnslayor Member Posts: 75

    To all the people saying there is nothing to spend money on etc etc you are totally wrong, especially the people who arent even 50 yet. No there are not a lot of big things to buy with cash, but repairs and teleports alone will drain you.

     

    When i hit 50, almost a week ago, i had just over 200k. The past 3 days I have been dungeon grinding like many others trying to get a decent set of gear together. At the end of every run I need to spend at least 2k just for repairs alone. Over the corse of these 3 days I have spent over 30k in repairs and tp's alone with no way to get this money back. 

     

    There are a lot of gil sinks, but there is no gil fountain. Yes I know I can craft and make money (and I have been) but this is only taking money from someone else, this is simply shifting money around, not adding any more to the economy.

     

    At this rate, it's not going to be long until I am broke, I am leveling my crafting professions now specifically to repair my own gear, hopefully the price of darkmatter goes down.

     

    I think they are going to have to add a cash award to leves to get a steady stream of cash coming into the economy.

  • svannsvann Member RarePosts: 2,230
    Originally posted by Toxia
    Originally posted by Gravarg
    In the long run repairing your own gear costs alot less, it's just an investment of time and gil in the beginning.  Crating (armorer in particular) can make easily 250k a day at 50, if that's all you do.

    Here is a post from the forums that i think explains it well, and definetely better than i can:

    "I have noticed this concern as well. The rate gil is leaving the economy at level 50 (via AH tax, teleporting, repair bills, etc) appears a lot higher than the rate new gil is being created from sources external sources (leves, dungeons, fates etc).

    Crafting only reshuffles the money the gil already in the server global economy. Yes, you gain money doing it, but someone else is losing that much so its still the same value to the servers total economy. For the system to truly work, people need to be able to bring in new gil from the world to balance out what the game is taking.

    Currently this is being hidden by all the new players hit 50 each day with all their level money that's adding into the servers economy. Once a majority of players hit 50 though and that resource drys up, its going to become a real issue"

    Thats a good point about the economy, but I think by the time most people hit 50 and run out of quests they will be adding new content that will up the amount of gil coming into the economy.

  • RinnaRinna Member UncommonPosts: 389
    Find an armorer or blacksmith on your server that will repair your gear when you bring the dark matter and tip them. :)

    No bitchers.

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