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FFXIV Gets 325,000 Concurrent Connections, Server Transfers and AFK Timer Planned

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Comments

  • BigdaddyxBigdaddyx Member UncommonPosts: 2,039
    Originally posted by Ikeda
    Originally posted by Bigdaddyx

    No i think people expected SOE to learn from their past experiences both good and bad from FFXI and 1.0. As one plays the game he/she realises more and more rookie mistakes made by an experinced company like SE. No AFK time out is one of the many such rookie mistakes.

    It was a deliberate design decision from 1.0 that was left over.  But clearly you don't know the history of the game you're criticizing... 

    It is most certainly not even a mistake.  There's nothing wrong with sitting AFK. 

    And if you're going to point out it was the cause of the login problems, it was not and you are wrong per SE and their repair.  If AFK was the cause, then we'd still be having login issues, which we are NOT because... again... it wasn't the cause.  Only the red herring people can latch onto.

    A mistake they are correcting in future.  So much for it not being a mistake. And unless you were actively involved in development of FFXIV spare me the history lessons.

    Considering the failure 1.0 was,  'left over' is the lamest excuse i have read so far.

  • drbaltazardrbaltazar Member UncommonPosts: 7,856
    people like the pace!it is half way between turn based and twitchy title like cs:go!this is better!.it permit so w reflect people to be on par with the ultra fast .when PvP is avail I suspect a lot more people will like to PvP.wow pace PvP is nice at 18 but not at 40(where the money for mmo is at).one thing I hate?lack of gold but then I'm only level 26 so at end game it probably change .or it might not be required.some complained lack of quest .everything is stanced and phazaed..was saving an airship at level 26 right beside other player leveling at level 12 .so don't judge by quest you see lol..
  • RaxeonRaxeon Member UncommonPosts: 2,288
    Originally posted by Bigdaddyx
    Originally posted by Ikeda
    Originally posted by Mr.Kujo

    [mod edit]

    No reason to reply like that.  You just show your own stripes when you do that.

    There are 2 types of MMO'rs.  1's that can deal with a launch.  1's that can't.  It's simply that.  Some people understand that nothing i perfect.  Others don't.  If you want polish on launch of an MMO, it'd be best NOT to play them at launch.

    Testing only can do so much.  QA can only do so much.  It happens.  SE didn't have the in-game bugs like some but they under expected their re-launch.  Since there is no significant relaunch in history, any sort of numbers would have been baseless and wasteful.  People expect SE to have been omnipotent.

    No i think people expected SOE to learn from their past experiences both good and bad from FFXI and 1.0. As one plays the game he/she realises more and more rookie mistakes made by an experinced company like SE. No AFK time out is one of the many such rookie mistakes.

    thts not a rookie mistake they never had it in 11 etither cause of the player markets

  • RaxeonRaxeon Member UncommonPosts: 2,288
    Originally posted by Bigdaddyx
    Originally posted by Ikeda
    Originally posted by Bigdaddyx

    No i think people expected SOE to learn from their past experiences both good and bad from FFXI and 1.0. As one plays the game he/she realises more and more rookie mistakes made by an experinced company like SE. No AFK time out is one of the many such rookie mistakes.

    It was a deliberate design decision from 1.0 that was left over.  But clearly you don't know the history of the game you're criticizing... 

    It is most certainly not even a mistake.  There's nothing wrong with sitting AFK. 

    And if you're going to point out it was the cause of the login problems, it was not and you are wrong per SE and their repair.  If AFK was the cause, then we'd still be having login issues, which we are NOT because... again... it wasn't the cause.  Only the red herring people can latch onto.

    A mistake they are correcting in future.  So much for it not being a mistake. And unless you were actively involved in development of FFXIV spare me the history lessons.

    Considering the failure 1.0 was,  'left over' is the lamest excuse i have read so far.

    the afk wasnt the problem it was actully the duty finder not beign able to handle more conenctions so they limited the world logins the afk caused that to be a problem. they dont need a afk timer

  • GravargGravarg Member UncommonPosts: 3,424
    Originally posted by Mahavishnu
    This reminds me more of the start of SWTOR - wait 3 months.

    They had different problems,  SWTOR had a major lack of content, and everything was on rails, even pvp.  FFXIV has no lack of content, I would see myself taking about at least a year to get everything done that I want to do.  In SWTOR, I got everything done within my free month...

  • jdnycjdnyc Member UncommonPosts: 1,643
    Originally posted by Gravarg
    Originally posted by Mahavishnu
    This reminds me more of the start of SWTOR - wait 3 months.

    They had different problems,  SWTOR had a major lack of content, and everything was on rails, even pvp.  FFXIV has no lack of content, I would see myself taking about at least a year to get everything done that I want to do.  In SWTOR, I got everything done within my free month...

    I agree with this.

  • TheHavokTheHavok Member UncommonPosts: 2,423
    Originally posted by Gravarg
    Originally posted by Mahavishnu
    This reminds me more of the start of SWTOR - wait 3 months.

    They had different problems,  SWTOR had a major lack of content, and everything was on rails, even pvp.  FFXIV has no lack of content, I would see myself taking about at least a year to get everything done that I want to do.  In SWTOR, I got everything done within my free month...

    Also, SWTOR had shit for controls.  Ability delay.  Locked in spell animation.  Terrible GPU and CPU optimization.  Buggy UI.  And bugs galore.

    [mod edit]

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