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New #2 most played mmorpg?

bcbullybcbully Member EpicPosts: 11,843

http://www.xfire.com/games

WoW - 10,600 hours played

FF- 6478

GW2- 6061

 

Gratz FF fans, looks like you're having fun.

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Comments

  • meadmoonmeadmoon Member UncommonPosts: 1,344

    I thought we established years ago that xFire data is worthless.

     

  • bcbullybcbully Member EpicPosts: 11,843
    Nope, we established that it's extremely accurate in predicting trends, and that it should not be used to predict populations.
  • NetSageNetSage Member UncommonPosts: 1,059
    Originally posted by bcbully
    Nope, we established that it's extremely accurate in predicting trends, and that it should not be used to predict populations.

    Source?  I would personally think Raptr is better for this than xFire now if you're going to use an unreliable source.  But, lets face it companies themselves aren't that transparent in this F2P world either.

  • DiemosDiemos Member Posts: 129
    Yay for new launches.... Especially when it's the only MMO to launch for quite sometime. That's great and all, lets see how long they can maintain the play hours especially considering players were hitting level cap in 72 hours or less

    image

    [PvX]Tempest - Check us out

  • AlamarethAlamareth Member UncommonPosts: 570
    Originally posted by nttajira

    Agree with the last poster , they are far from worthless

    You can still get a sample size and get valuable information

    For example if 1000 people use it you can get the same % and information that if 10000 people use it .

     

    but in this case , they are worthless because of the login bugs , people have stay log in for days , in fact no one online was logging out , so that useless date , people have probably play 10 % of all the time listed here , while the other one afk doing other stuft .

    Umm, no - your second point doesn't make sense unless you are making the claim that xFire was over represented in the sample of people who remained logged in 24/7 during the server issues.

    I see no reason why xFire use would be stratified in such a manner.  As such, it's quite reasonable to assume that the servers would have remained full with or without AFK players due to the extreme overpopulation in *every* server.

    If anything, the data we see now is more skewed as we no longer have a hard server cap (well, one that we aren't hitting) and I bet people are still AFK'ing.  I think the best look we have is what the OP posted.

  • VassagoMaelVassagoMael Member Posts: 555
    /yawn. Give it a month or two.

    Free to play = content updates for the cash shop. Buy to play = content updates for the cash shop.
    Subscription = Actual content updates!

  • The user and all related content has been deleted.
  • NetSageNetSage Member UncommonPosts: 1,059
    Originally posted by Diemos
    Yay for new launches.... Especially when it's the only MMO to launch for quite sometime. That's great and all, lets see how long they can maintain the play hours especially considering players were hitting level cap in 72 hours or less

    Considering there were people at level cap before launch I don't think this really means much :P.

  • darthadendarthaden Member Posts: 47
    Yeah I really like this game but I'm not sure how long it will be able to keep my attention. The problem with a story based mmo us once you've done the store then what? I see myself getting my main class to 50, doing some end game for a few weeks, leveling a second class and then putting the game away and moving on once I have no more quests.theres no way in hell I'm grinding fates on multiple classes all the way to 50 once I run out of quests.
  • SamuraiXIVSamuraiXIV Member Posts: 354
    Originally posted by bcbully

    http://www.xfire.com/games

    WoW - 10,600 hours played

    FF- 6478

    GW2- 6061

     

    Gratz FF fans, looks like you're having fun.

    What number is Age of Wushu?

    "mmorpg.com forum admins are all TROLLS and losers in real life"
    My opinion

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857

    Oh! Now I know Xfire is bogus. I just went over to that link. And Minecraft is no longer in the top 10. So yeah, Xfire is no good.

    LOL.

  • eccotoneccoton Member UncommonPosts: 1,340
    Originally posted by darthaden
    Yeah I really like this game but I'm not sure how long it will be able to keep my attention. The problem with a story based mmo us once you've done the store then what? I see myself getting my main class to 50, doing some end game for a few weeks, leveling a second class and then putting the game away and moving on once I have no more quests.theres no way in hell I'm grinding fates on multiple classes all the way to 50 once I run out of quests.

    I am having a similar feeling about FFXIV.

  • SamuraiXIVSamuraiXIV Member Posts: 354
    Originally posted by darthaden
    Yeah I really like this game but I'm not sure how long it will be able to keep my attention. The problem with a story based mmo us once you've done the store then what? I see myself getting my main class to 50, doing some end game for a few weeks, leveling a second class and then putting the game away and moving on once I have no more quests.theres no way in hell I'm grinding fates on multiple classes all the way to 50 once I run out of quests.

    I have all classes/jobs at 50 but the new one arcainist and I don't have enough time to play FFXIV cause there is so many things to do I'm switching to main story line then class quests then exploring then crafting then gathering then fate boss fights.

    The game just released and has so many things to do even the ones that have all level cap 50s have tons to do I can't imagine what new players are talking about.

    "mmorpg.com forum admins are all TROLLS and losers in real life"
    My opinion

  • PAL-18PAL-18 Member UncommonPosts: 844
    Originally posted by bcbully

    http://www.xfire.com/games

    WoW - 10,600 hours played

    FF- 6478

    GW2- 6061

     

    Gratz FF fans, looks like you're having fun.

    Not bad at all for a P2P game beating dozens of f2p "wowkillers"

    but

    Neverwinter was in same figures few months back and went down pretty fast ,only time will tell if people are going to have fun in endgame.

    So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
    **On the radar: http://www.cyberpunk.net/ **

  • flclimaxflclimax Member UncommonPosts: 92
    Originally posted by PAL-18
    Originally posted by bcbully

    http://www.xfire.com/games

    WoW - 10,600 hours played

    FF- 6478

    GW2- 6061

     

    Gratz FF fans, looks like you're having fun.

    Not bad at all for a P2P game beating dozens of f2p "wowkillers"

    but

    Neverwinter was in same figures few months back and went down pretty fast ,only time will tell if people are going to have fun in endgame.

    ditto for RIFT and TSW upon their business model capitulations. lol.

  • BetaguyBetaguy Member UncommonPosts: 2,629
    Originally posted by grimgryphon

    I thought we established years ago that xFire data is worthless.

     

     

    Why would the data be worthless?  It shows trends  amongst the Xfire community that (x) number of hours was played in said duration.  That data and pool of players it is drawn from is perfectly legit. The OP is not trying to say this is a cumulative of the whole population but a fraction.

     

     

    "The King and the Pawn return to the same box at the end of the game"

  • BigmamajamaBigmamajama Member Posts: 198
    Originally posted by cura
    Originally posted by bcbully

    http://www.xfire.com/games

    WoW - 10,600 hours played

    FF- 6478

    GW2- 6061

     

    Gratz FF fans, looks like you're having fun.

    Doesnt look very good considering the game is only in its first days

    You do realize they stopped selling the game due to the fact that their infrastructure couldnt support anymore players.  The numbers you are looking at are based on the number of people they have allowed to play the game at this point in time, it does not represent the number of people that still want to buy and play the game.

     

    The numbers for WoW and GW2 two games that have been out for awhile represent the total number of people that are interested in the game.

    [mod edit]

  • AmjocoAmjoco Member UncommonPosts: 4,860

    I find it funny how the GW2 bashers hide this information until GW2 drops to third. They always say GW2 is dying and no one plays it. Yet, when they need to they pull out this card. I'm not saying the OP is using it in this situation to discredit GW2, but when GW2 fans use xfire the haters say it's not a reliable source.

    Nevertheless, I am very impressed with the popularity of ARR. I wish they would start selling the digital download so I can see what the game is all about! 

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • SnarlingWolfSnarlingWolf Member Posts: 2,697
    Originally posted by bcbully
    Nope, we established that it's extremely accurate in predicting trends, and that it should not be used to predict populations.

    Should not be used to predict populations. Yet you are using it to try to point out how many people are playing it.

     

    A game that you like has people playing it. Let's not do the super fan and get all crazy with it and start assuming things. Every major MMO that gets launched shoots up on the charts early on, because it is new. That number will drop over the next month or two, so I wouldn't start singing the praises just yet as someone will turn around a month from now and use XFire right back at you to predict the demise of the game when it drops on the list.

  • botrytisbotrytis Member RarePosts: 3,363
    Originally posted by bcbully

    http://www.xfire.com/games

    WoW - 10,600 hours played

    FF- 6478

    GW2- 6061

     

    Gratz FF fans, looks like you're having fun.

    All it proves is XFire players are playing WoW. Big deal. There is no trends that can be discerned from XFire numbers but for XFire users.

     

    If you knew what population in a game used XFire, then the numbers would mean something. Now they are just useless drivvle.

     

    Nice try. NEXT!!!!


  • AlamarethAlamareth Member UncommonPosts: 570
    Originally posted by SnarlingWolf
    Originally posted by bcbully
    Nope, we established that it's extremely accurate in predicting trends, and that it should not be used to predict populations.

    Should not be used to predict populations. Yet you are using it to try to point out how many people are playing it.

     

    A game that you like has people playing it. Let's not do the super fan and get all crazy with it and start assuming things. Every major MMO that gets launched shoots up on the charts early on, because it is new. That number will drop over the next month or two, so I wouldn't start singing the praises just yet as someone will turn around a month from now and use XFire right back at you to predict the demise of the game when it drops on the list.

    ...and bcbully isn't using it to predict a population.  We already know how many people are playing it, at least on a concurrent basis so there's no need to use xFire to predict a number we already have.

    I'm fairly sure the OP doesn't even play the game much - he's from AoW, so your attack is completely unfounded.

    Look, you can try to sound like you know statistics but you don't.  So please, stop trying.

  • udonudon Member UncommonPosts: 1,803
    Originally posted by bcbully

    http://www.xfire.com/games

    WoW - 10,600 hours played

    FF- 6478

    GW2- 6061 

    Gratz FF fans, looks like you're having fun.

    This is a cycle that plays out time and time again when a new MMO releases.  The real test is it's numbers in 30-60 days.  I'm not predicting I'm just saying it's to early to call it a long term success.  It's obviously a launch day sales success. 

  • rodingorodingo Member RarePosts: 2,870
    Originally posted by SamuraiXIV
    Originally posted by bcbully

    http://www.xfire.com/games

    WoW - 10,600 hours played

    FF- 6478

    GW2- 6061

     

    Gratz FF fans, looks like you're having fun.

    What number is Age of Wushu?

    193 hours...

    I guess AoW fans aren't having as much fun as FF fans are?

    "If I offended you, you needed it" -Corey Taylor

  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by udon
    Originally posted by bcbully

    http://www.xfire.com/games

    WoW - 10,600 hours played

    FF- 6478

    GW2- 6061 

    Gratz FF fans, looks like you're having fun.

    This is a cycle that plays out time and time again when a new MMO releases.  The real test is it's numbers in 30-60 days.  I'm not predicting I'm just saying it's to early to call it a long term success.  It's obviously a launch day sales success. 

    Agreed. For any MMO, days 31, 61 and 91 paint a more accurate picture. That said, I wish them the best with this revival. They've put a lot of time and money into reworking this MMO into a title that is deserving of the Final Fantasy name.

     

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • darthadendarthaden Member Posts: 47
    Once people start running out of quests and have beaten end game a few times the population will drop. Not everyone will want to lvl every job to 50 only doing fates, leves, and grand company quests. If they want to keep people they will need to give us more options to level new classes
This discussion has been closed.