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Check it out: https://www.youtube.com/watch?v=3UaFSd-ezQc
It's an early W.I.P. but already, its got me thinking 'THIS is what I was a Star Wars MMORPG were like... all the features of this game sound just great.
Comments
Yeah... I don't really get the people complaining it's too "big". This is Terra... It's supposed to be big in every conceivable way. Other places will look very different. I expect to see some really amazing stuff come from the FPS team they've got.
Bren
while(horse==dead)
{
beat();
}
The FPS team has it's hands full if the movement animations are any indications. Currently the movement WASD, sucks. ( but this is an alpha demonstrator ) It's overly linear and doesn't flow. For FPS that's a fail. On the bright side the introduction of the FPS should force work on improving this. So, hopefully we won't be forced to suffer it much longer.
The WASD movement we are getting now was programmed by the Austin team... not the FPS team. If you watch the Terra video you'll notice the movement seems a lot tighter and not so "Floatie" like the Hangar movement is.
Bren
while(horse==dead)
{
beat();
}
"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"